SigmaMultiplicativeGaussian   70 magick/accelerate-private.h   OPENCL_DEFINE(SigmaMultiplicativeGaussian, (attenuate*0.5f))
SigmaMultiplicativeGaussian  700 magick/accelerate-private.h       noise=(float) (pixel+pixel*SigmaMultiplicativeGaussian*sigma*
SigmaMultiplicativeGaussian 1565 magick/gem.c         noise=(double) (pixel+pixel*SigmaMultiplicativeGaussian*sigma*