Sinc             2890 magick/accelerate-private.h   float Sinc(const float x)
Sinc             2965 magick/accelerate-private.h       return Sinc(x);
Sinc              112 magick/resize.c   Sinc(const MagickRealType, const ResizeFilter *),
Sinc              842 magick/resize.c     { Sinc,      4.0, 1.0, 0.0, 0.0, SincWeightingFunction },     /* Raw 4-lobed Sinc            */
Sinc             1165 magick/resize.c         if (resize_filter->filter == Sinc)      filter_type=SincFilter;
Sinc             1170 magick/resize.c         if (resize_filter->window == Sinc)      window_type=SincFilter;