Sinc 2890 magick/accelerate-private.h float Sinc(const float x) Sinc 2965 magick/accelerate-private.h return Sinc(x); Sinc 112 magick/resize.c Sinc(const MagickRealType, const ResizeFilter *), Sinc 842 magick/resize.c { Sinc, 4.0, 1.0, 0.0, 0.0, SincWeightingFunction }, /* Raw 4-lobed Sinc */ Sinc 1165 magick/resize.c if (resize_filter->filter == Sinc) filter_type=SincFilter; Sinc 1170 magick/resize.c if (resize_filter->window == Sinc) window_type=SincFilter;