SuspendTime      2821 magick/animate.c       XDelay(display,SuspendTime);
SuspendTime      14986 magick/display.c               XDelay(display,SuspendTime << 2);
SuspendTime       382 magick/widget.c     XDelay(display,SuspendTime << 2);
SuspendTime      1769 magick/widget.c   delay=SuspendTime << 2;
SuspendTime      2106 magick/widget.c         delay=SuspendTime;
SuspendTime      2309 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      2318 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      3098 magick/widget.c           XDelay(display,SuspendTime);
SuspendTime      4367 magick/widget.c   delay=SuspendTime << 2;
SuspendTime      4689 magick/widget.c         delay=SuspendTime;
SuspendTime      4889 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      4898 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      5636 magick/widget.c   delay=SuspendTime << 2;
SuspendTime      5997 magick/widget.c         delay=SuspendTime;
SuspendTime      6180 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      6189 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      6869 magick/widget.c   delay=SuspendTime << 2;
SuspendTime      7065 magick/widget.c         delay=SuspendTime;
SuspendTime      7229 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      7238 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      8125 magick/widget.c   XDelay(display,SuspendTime << 3);  /* avoid surpise with delay */
SuspendTime      8229 magick/widget.c         XDelay(display,SuspendTime << 2);
SuspendTime      9072 magick/widget.c   delay=SuspendTime << 2;
SuspendTime      9244 magick/widget.c         delay=SuspendTime;
SuspendTime      9375 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      9384 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      1463 magick/xwindow.c   XDelay(display,SuspendTime);
SuspendTime      1470 magick/xwindow.c   XDelay(display,SuspendTime << 1);