SuspendTime 2821 magick/animate.c XDelay(display,SuspendTime); SuspendTime 14986 magick/display.c XDelay(display,SuspendTime << 2); SuspendTime 382 magick/widget.c XDelay(display,SuspendTime << 2); SuspendTime 1769 magick/widget.c delay=SuspendTime << 2; SuspendTime 2106 magick/widget.c delay=SuspendTime; SuspendTime 2309 magick/widget.c delay=SuspendTime << 2; SuspendTime 2318 magick/widget.c delay=SuspendTime << 2; SuspendTime 3098 magick/widget.c XDelay(display,SuspendTime); SuspendTime 4367 magick/widget.c delay=SuspendTime << 2; SuspendTime 4689 magick/widget.c delay=SuspendTime; SuspendTime 4889 magick/widget.c delay=SuspendTime << 2; SuspendTime 4898 magick/widget.c delay=SuspendTime << 2; SuspendTime 5636 magick/widget.c delay=SuspendTime << 2; SuspendTime 5997 magick/widget.c delay=SuspendTime; SuspendTime 6180 magick/widget.c delay=SuspendTime << 2; SuspendTime 6189 magick/widget.c delay=SuspendTime << 2; SuspendTime 6869 magick/widget.c delay=SuspendTime << 2; SuspendTime 7065 magick/widget.c delay=SuspendTime; SuspendTime 7229 magick/widget.c delay=SuspendTime << 2; SuspendTime 7238 magick/widget.c delay=SuspendTime << 2; SuspendTime 8125 magick/widget.c XDelay(display,SuspendTime << 3); /* avoid surpise with delay */ SuspendTime 8229 magick/widget.c XDelay(display,SuspendTime << 2); SuspendTime 9072 magick/widget.c delay=SuspendTime << 2; SuspendTime 9244 magick/widget.c delay=SuspendTime; SuspendTime 9375 magick/widget.c delay=SuspendTime << 2; SuspendTime 9384 magick/widget.c delay=SuspendTime << 2; SuspendTime 1463 magick/xwindow.c XDelay(display,SuspendTime); SuspendTime 1470 magick/xwindow.c XDelay(display,SuspendTime << 1);