Triangle 2902 magick/accelerate-private.h float Triangle(const float x) Triangle 2971 magick/accelerate-private.h return Triangle(x); Triangle 831 magick/resize.c { Triangle, 1.0, 1.0, 0.0, 0.0, TriangleWeightingFunction }, /* Triangle */ Triangle 848 magick/resize.c { Triangle, 1.0, 1.0, 0.0, 0.0, TriangleWeightingFunction }, /* Bartlett (triangle window) */