Triangle         2902 magick/accelerate-private.h   float Triangle(const float x)
Triangle         2971 magick/accelerate-private.h       return Triangle(x);
Triangle          831 magick/resize.c     { Triangle,  1.0, 1.0, 0.0, 0.0, TriangleWeightingFunction }, /* Triangle                    */
Triangle          848 magick/resize.c     { Triangle,  1.0, 1.0, 0.0, 0.0, TriangleWeightingFunction }, /* Bartlett (triangle window)  */