alpha 80 Magick++/lib/Magick++/Color.h void alpha(double alpha_); alpha 81 Magick++/lib/Magick++/Color.h double alpha(void) const; alpha 1185 coders/bmp.c alpha, alpha 1233 coders/bmp.c alpha=((pixel & bmp_info.alpha_mask) << shift.opacity) >> 16; alpha 1235 coders/bmp.c alpha|=((alpha & 0xff00) >> 8); alpha 1236 coders/bmp.c SetPixelAlpha(q,ScaleShortToQuantum((unsigned short) alpha)); alpha 1302 coders/bmp.c alpha, alpha 1330 coders/bmp.c alpha=((pixel & bmp_info.alpha_mask) << shift.opacity) >> 16; alpha 1332 coders/bmp.c alpha|=(alpha >> 8); alpha 1333 coders/bmp.c SetPixelAlpha(q,ScaleShortToQuantum((unsigned short) alpha)); alpha 1959 coders/dds.c alpha; alpha 2008 coders/dds.c alpha = 17U * (unsigned char) ((a0 >> (4*(4*j+i))) & 0xf); alpha 2010 coders/dds.c alpha = 17U * (unsigned char) ((a1 >> (4*(4*(j-2)+i))) & 0xf); alpha 2012 coders/dds.c alpha)); alpha 2051 coders/dds.c alpha, alpha 2099 coders/dds.c alpha = a0; alpha 2101 coders/dds.c alpha = a1; alpha 2103 coders/dds.c alpha = ((8-alpha_code) * a0 + (alpha_code-1) * a1) / 7; alpha 2105 coders/dds.c alpha = 0; alpha 2107 coders/dds.c alpha = 255; alpha 2109 coders/dds.c alpha = (((6-alpha_code) * a0 + (alpha_code-1) * a1) / 5); alpha 2111 coders/dds.c alpha)); alpha 2811 coders/dds.c alpha; alpha 2834 coders/dds.c alpha = ScaleQuantumToChar(GetPixelAlpha(p)); alpha 2836 coders/dds.c alpha = 255; alpha 2838 coders/dds.c alphas[4*by + bx] = (size_t)alpha; alpha 2843 coders/dds.c point.w = weightByAlpha ? (float)(alpha + 1) / 256.0f : 1.0f; alpha 2852 coders/dds.c (alpha >= 128 || compression == FOURCC_DXT5)) alpha 2873 coders/dds.c if (alpha < min7) alpha 2874 coders/dds.c min7 = alpha; alpha 2875 coders/dds.c if (alpha > max7) alpha 2876 coders/dds.c max7 = alpha; alpha 2877 coders/dds.c if (alpha != 0 && alpha < min5) alpha 2878 coders/dds.c min5 = alpha; alpha 2879 coders/dds.c if (alpha != 255 && alpha > max5) alpha 2880 coders/dds.c max5 = alpha; alpha 246 coders/debug.c alpha[MaxTextExtent]; alpha 248 coders/debug.c (void) FormatLocaleString(alpha,MaxTextExtent,",%.20g ", alpha 250 coders/debug.c (void) ConcatenateMagickString(tuple,alpha,MaxTextExtent); alpha 1597 coders/gif.c alpha, alpha 1613 coders/gif.c alpha=fabs((double) image->colormap[i].opacity- alpha 1617 coders/gif.c if (alpha < beta) alpha 1631 coders/gif.c alpha=fabs((double) image->colormap[i].opacity- alpha 1635 coders/gif.c if (alpha < beta) alpha 972 coders/jp2.c jp2_image->comps[3].alpha=1; alpha 975 coders/jp2.c jp2_image->comps[1].alpha=1; alpha 7913 coders/msl.c alpha; alpha 7915 coders/msl.c alpha=ParseCommandOption(MagickAlphaOptions,MagickFalse,value); alpha 7916 coders/msl.c if (alpha < 0) alpha 7919 coders/msl.c (void) SetImageAlphaChannel(image,(AlphaChannelType) alpha); alpha 86 coders/pes.c alpha; alpha 3249 coders/png.c alpha; alpha 3285 coders/png.c alpha=ScaleCharToQuantum((unsigned char)*p++); alpha 3287 coders/png.c SetPixelAlpha(q,alpha); alpha 3289 coders/png.c if (alpha != QuantumRange-OpaqueOpacity) alpha 3329 coders/png.c alpha=ScaleShortToQuantum(quantum); alpha 3330 coders/png.c SetPixelAlpha(q,alpha); alpha 3331 coders/png.c if (alpha != QuantumRange-OpaqueOpacity) alpha 3342 coders/png.c alpha=*p++; alpha 3343 coders/png.c SetPixelAlpha(q,alpha); alpha 3344 coders/png.c if (alpha != QuantumRange-OpaqueOpacity) alpha 6015 coders/png.c mng_info->global_sbit.alpha=p[3]; alpha 1235 coders/sixel.c alpha, alpha 1251 coders/sixel.c alpha=(MagickRealType) image->colormap[i].opacity; alpha 1253 coders/sixel.c if (alpha > beta) alpha 1267 coders/sixel.c alpha=(MagickRealType) image->colormap[i].opacity; alpha 1269 coders/sixel.c if (alpha > beta) alpha 93 coders/stegano.c #define GetBit(alpha,i) (((size_t) (alpha) >> (size_t) (i)) & 0x01) alpha 308 coders/svg.c alpha, alpha 323 coders/svg.c alpha=value-svg_info->view_box.width; alpha 325 coders/svg.c return(hypot(alpha,beta)/sqrt(2.0)/100.0); alpha 4512 coders/svg.c alpha, alpha 4520 coders/svg.c alpha=primitive_info[j+1].point.x-primitive_info[j].point.x; alpha 4525 coders/svg.c hypot(alpha,beta)); alpha 143 coders/xcf.c alpha, alpha 173 coders/xcf.c alpha; alpha 377 coders/xcf.c inLayerInfo->alpha)); alpha 390 coders/xcf.c SetPixelAlpha(q,xcfdata->alpha == 255U ? TransparentOpacity : alpha 391 coders/xcf.c ScaleCharToQuantum((unsigned char) inLayerInfo->alpha)); alpha 413 coders/xcf.c alpha; alpha 443 coders/xcf.c alpha=ScaleCharToQuantum((unsigned char) inLayerInfo->alpha); alpha 490 coders/xcf.c SetPixelAlpha(q,alpha); alpha 549 coders/xcf.c SetPixelAlpha(q,alpha); alpha 807 coders/xcf.c outLayer->alpha = ReadBlobMSBLong(image); alpha 908 coders/xcf.c ScaleCharToQuantum((unsigned char) (255-outLayer->alpha)); alpha 963 coders/xpm.c alpha, alpha 979 coders/xpm.c alpha=(Quantum) TransparentOpacity-(MagickRealType) alpha 983 coders/xpm.c if (alpha < beta) alpha 997 coders/xpm.c alpha=(Quantum) TransparentOpacity-(MagickRealType) alpha 1001 coders/xpm.c if (alpha < beta) alpha 633 magick/accelerate-private.h alpha, alpha 639 magick/accelerate-private.h alpha=mwcReadPseudoRandomValue(r); alpha 644 magick/accelerate-private.h noise=(pixel+QuantumRange*SigmaUniform*(alpha-0.5f)); alpha 653 magick/accelerate-private.h if (alpha == 0.0f) alpha 654 magick/accelerate-private.h alpha=1.0f; alpha 656 magick/accelerate-private.h gamma=sqrt(-2.0f*log(alpha)); alpha 667 magick/accelerate-private.h if (alpha < (SigmaImpulse/2.0f)) alpha 670 magick/accelerate-private.h if (alpha >= (1.0f-(SigmaImpulse/2.0f))) alpha 678 magick/accelerate-private.h if (alpha <= 0.5f) alpha 680 magick/accelerate-private.h if (alpha <= MagickEpsilon) alpha 683 magick/accelerate-private.h noise=(float) (pixel+QuantumRange*SigmaLaplacian*log(2.0f*alpha)+ alpha 687 magick/accelerate-private.h beta=1.0f-alpha; alpha 697 magick/accelerate-private.h if (alpha > MagickEpsilon) alpha 698 magick/accelerate-private.h sigma=sqrt(-2.0f*log(alpha)); alpha 710 magick/accelerate-private.h for (i=0; alpha > poisson; i++) alpha 713 magick/accelerate-private.h alpha*=beta; alpha 720 magick/accelerate-private.h noise=(float) (QuantumRange*SigmaRandom*alpha); alpha 1222 magick/accelerate-private.h const float alpha,const float4 *q, alpha 1234 magick/accelerate-private.h Sa=1.0-QuantumScale*alpha; alpha 1247 magick/accelerate-private.h const float alpha,const float4 *q, alpha 1250 magick/accelerate-private.h MagickPixelCompositePlus(p,(float) (QuantumRange-alpha* alpha 1653 magick/accelerate-private.h float alpha = QuantumScale*(QuantumRange-p.w); alpha 1655 magick/accelerate-private.h float g = alpha * f; alpha 1741 magick/accelerate-private.h float alpha = QuantumScale*(QuantumRange-p.w); alpha 1743 magick/accelerate-private.h float g = alpha * f; alpha 2643 magick/accelerate-private.h float alpha = QuantumScale*(QuantumRange-samplePixelValue.w); alpha 2645 magick/accelerate-private.h pixel.x = pixel.x + k * alpha * samplePixelValue.x; alpha 2646 magick/accelerate-private.h pixel.y = pixel.y + k * alpha * samplePixelValue.y; alpha 2647 magick/accelerate-private.h pixel.z = pixel.z + k * alpha * samplePixelValue.z; alpha 2649 magick/accelerate-private.h pixel.w += k * alpha * samplePixelValue.w; alpha 2651 magick/accelerate-private.h gamma+=k*alpha; alpha 2733 magick/accelerate-private.h float alpha = (float)(QuantumScale*(QuantumRange-p.w)); alpha 2734 magick/accelerate-private.h result.x += alpha * p.x; alpha 2735 magick/accelerate-private.h result.y += alpha * p.y; alpha 2736 magick/accelerate-private.h result.z += alpha * p.z; alpha 2738 magick/accelerate-private.h gamma+=alpha; alpha 2770 magick/accelerate-private.h unsigned int alpha = (unsigned int)(s.y ^ (s.y << 11)); alpha 2774 magick/accelerate-private.h s.x = (s.x ^ (s.x >> 19)) ^ (alpha ^ (alpha >> 8)); alpha 2804 magick/accelerate-private.h unsigned int alpha = (unsigned int)(seed[1] ^ (seed[1] << 11)); alpha 2808 magick/accelerate-private.h seed[0] = (seed[0] ^ (seed[0] >> 19)) ^ (alpha ^ (alpha >> 8)); alpha 2894 magick/accelerate-private.h const float alpha=(float) (MagickPI*x); alpha 2895 magick/accelerate-private.h return sinpi(x)/alpha; alpha 3119 magick/accelerate-private.h float alpha = weight * QuantumScale * GetPixelAlpha(p); alpha 3122 magick/accelerate-private.h filteredPixel.x += alpha * cp.x; alpha 3123 magick/accelerate-private.h filteredPixel.y += alpha * cp.y; alpha 3124 magick/accelerate-private.h filteredPixel.z += alpha * cp.z; alpha 3128 magick/accelerate-private.h gamma+=alpha; alpha 3312 magick/accelerate-private.h float alpha = weight * QuantumScale * GetPixelAlpha(p); alpha 3315 magick/accelerate-private.h filteredPixel.x += alpha * cp.x; alpha 3316 magick/accelerate-private.h filteredPixel.y += alpha * cp.y; alpha 3317 magick/accelerate-private.h filteredPixel.z += alpha * cp.z; alpha 3321 magick/accelerate-private.h gamma+=alpha; alpha 3239 magick/cache.c const MagickRealType alpha,const MagickPixelPacket *q, alpha 3245 magick/cache.c if (alpha == TransparentOpacity) alpha 3250 magick/cache.c gamma=1.0-QuantumScale*QuantumScale*alpha*beta; alpha 3252 magick/cache.c composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); alpha 3253 magick/cache.c composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); alpha 3254 magick/cache.c composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); alpha 3256 magick/cache.c composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); alpha 3266 magick/cache.c alpha, alpha 3314 magick/cache.c GetMagickPixelPacket(image,&alpha); alpha 3322 magick/cache.c SetMagickPixelPacket(image,p,indexes+i,&alpha); alpha 3324 magick/cache.c MagickPixelCompositeMask(&beta,GetPixelIntensity(image,r),&alpha, alpha 3325 magick/cache.c alpha.opacity,&beta); alpha 856 magick/channel.c alpha, alpha 859 magick/channel.c alpha=QuantumScale*GetPixelAlpha(q); alpha 860 magick/channel.c gamma=PerceptibleReciprocal(alpha); alpha 294 magick/cipher.c static inline unsigned char ByteMultiply(const unsigned char alpha, alpha 300 magick/cipher.c if ((alpha == 0) || (beta == 0)) alpha 302 magick/cipher.c return(InverseLog[(Log[alpha]+Log[beta]) % 0xff]); alpha 454 magick/cipher.c alpha, alpha 477 magick/cipher.c alpha=(text[i] & 0x000000ff) | ((text[map[1][i]]) & 0x0000ff00) | alpha 479 magick/cipher.c key[i]=ByteSubTransform(alpha,SBox); alpha 485 magick/cipher.c alpha=0; alpha 959 magick/cipher.c static inline void InverseAddRoundKey(const unsigned int *alpha, alpha 970 magick/cipher.c beta[i]|=(ByteMultiply(0xe,(alpha[i] >> (8*j)) & 0xff) ^ alpha 971 magick/cipher.c ByteMultiply(0xb,(alpha[i] >> (8*((j+1) % 4))) & 0xff) ^ alpha 972 magick/cipher.c ByteMultiply(0xd,(alpha[i] >> (8*((j+2) % 4))) & 0xff) ^ alpha 973 magick/cipher.c ByteMultiply(0x9,(alpha[i] >> (8*((j+3) % 4))) & 0xff)) << (8*j); alpha 977 magick/cipher.c static inline unsigned int XTime(unsigned char alpha) alpha 982 magick/cipher.c beta=(unsigned char) ((alpha & 0x80) != 0 ? 0x1b : 0); alpha 983 magick/cipher.c alpha<<=1; alpha 984 magick/cipher.c alpha^=beta; alpha 985 magick/cipher.c return(alpha); alpha 1006 magick/cipher.c alpha, alpha 1043 magick/cipher.c alpha=aes_info->encipher_key[i-1]; alpha 1046 magick/cipher.c alpha=ByteSubTransform(RotateRight(alpha),SBox) ^ beta; alpha 1051 magick/cipher.c alpha=ByteSubTransform(alpha,SBox); alpha 1052 magick/cipher.c aes_info->encipher_key[i]=aes_info->encipher_key[i-n] ^ alpha; alpha 1069 magick/cipher.c alpha=0; alpha 90 magick/color.c alpha; alpha 887 magick/color.c p->alpha); alpha 39 magick/composite-private.h const MagickRealType alpha,const MagickRealType q,const MagickRealType beta) alpha 45 magick/composite-private.h Sa=1.0-QuantumScale*alpha; alpha 51 magick/composite-private.h const MagickRealType alpha,const PixelPacket *q,const MagickRealType beta, alpha 62 magick/composite-private.h Sa=1.0-QuantumScale*alpha; alpha 70 magick/composite-private.h GetPixelRed(p),alpha,(MagickRealType) GetPixelRed(q),beta))); alpha 72 magick/composite-private.h GetPixelGreen(p),alpha,(MagickRealType) GetPixelGreen(q),beta))); alpha 74 magick/composite-private.h GetPixelBlue(p),alpha,(MagickRealType) GetPixelBlue(q),beta))); alpha 79 magick/composite-private.h GetPixelRed(p),alpha,(MagickRealType) GetPixelRed(q),beta)); alpha 81 magick/composite-private.h GetPixelGreen(p),alpha,(MagickRealType) GetPixelGreen(q),beta)); alpha 83 magick/composite-private.h GetPixelBlue(p),alpha,(MagickRealType) GetPixelBlue(q),beta)); alpha 88 magick/composite-private.h const MagickRealType alpha,const MagickPixelPacket *q, alpha 99 magick/composite-private.h Sa=1.0-QuantumScale*alpha; alpha 104 magick/composite-private.h composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); alpha 105 magick/composite-private.h composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); alpha 106 magick/composite-private.h composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); alpha 108 magick/composite-private.h composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); alpha 112 magick/composite-private.h const MagickRealType alpha,const MagickPixelPacket *q, alpha 123 magick/composite-private.h Sa=1.0-QuantumScale*alpha; alpha 139 magick/composite-private.h const MagickRealType alpha,const MagickPixelPacket *q, alpha 142 magick/composite-private.h MagickPixelCompositePlus(p,(MagickRealType) (QuantumRange-alpha* alpha 151 magick/composite-private.h const MagickRealType alpha,const MagickPixelPacket *q, alpha 156 magick/composite-private.h (QuantumRange-alpha),q,(MagickRealType) (QuantumRange-area*(QuantumRange- alpha 355 magick/composite.c const MagickRealType alpha,const MagickRealType q,const MagickRealType beta) alpha 358 magick/composite.c return(MagickOver_(p,alpha,q,beta)); /* src-over */ alpha 359 magick/composite.c return(MagickOver_(q,beta,p,alpha)); /* dst-over */ alpha 785 magick/composite.c const MagickRealType alpha,const MagickRealType q,const MagickRealType beta) alpha 788 magick/composite.c return(MagickOver_(p,alpha,q,beta)); /* src-over */ alpha 789 magick/composite.c return(MagickOver_(q,beta,p,alpha)); /* dst-over */ alpha 1467 magick/composite.c alpha, alpha 1473 magick/composite.c alpha=Dca/Da; alpha 1475 magick/composite.c return(Dca*(Sa+(2.0*Sca-Sa)*(1.0-alpha))+Sca*(1.0-Da)+Dca*(1.0-Sa)); alpha 1478 magick/composite.c beta=Dca*Sa+Da*(2.0*Sca-Sa)*(4.0*alpha*(4.0*alpha+1.0)*(alpha-1.0)+7.0* alpha 1479 magick/composite.c alpha)+Sca*(1.0-Da)+Dca*(1.0-Sa); alpha 1482 magick/composite.c beta=Dca*Sa+Da*(2.0*Sca-Sa)*(pow(alpha,0.5)-alpha)+Sca*(1.0-Da)+Dca*(1.0-Sa); alpha 3601 magick/deprecate.c alpha, alpha 3604 magick/deprecate.c alpha=MagickMax(x+2.0,0.0); alpha 3605 magick/deprecate.c gamma=1.0*alpha*alpha*alpha; alpha 3606 magick/deprecate.c alpha=MagickMax(x+1.0,0.0); alpha 3607 magick/deprecate.c gamma-=4.0*alpha*alpha*alpha; alpha 3608 magick/deprecate.c alpha=MagickMax(x+0.0,0.0); alpha 3609 magick/deprecate.c gamma+=6.0*alpha*alpha*alpha; alpha 3610 magick/deprecate.c alpha=MagickMax(x-1.0,0.0); alpha 3611 magick/deprecate.c gamma-=4.0*alpha*alpha*alpha; alpha 3659 magick/deprecate.c alpha[16]; alpha 3670 magick/deprecate.c alpha[i]=1.0; alpha 3673 magick/deprecate.c alpha[i]=QuantumScale*((MagickRealType) GetPixelAlpha(p)); alpha 3674 magick/deprecate.c pixels[i].red*=alpha[i]; alpha 3675 magick/deprecate.c pixels[i].green*=alpha[i]; alpha 3676 magick/deprecate.c pixels[i].blue*=alpha[i]; alpha 3678 magick/deprecate.c pixels[i].index*=alpha[i]; alpha 3680 magick/deprecate.c gamma=alpha[i]; alpha 3699 magick/deprecate.c alpha[16]; alpha 3715 magick/deprecate.c alpha[i]=1.0; alpha 3718 magick/deprecate.c alpha[i]=QuantumScale*((MagickRealType) GetPixelAlpha(p)); alpha 3719 magick/deprecate.c pixels[i].red*=alpha[i]; alpha 3720 magick/deprecate.c pixels[i].green*=alpha[i]; alpha 3721 magick/deprecate.c pixels[i].blue*=alpha[i]; alpha 3723 magick/deprecate.c pixels[i].index*=alpha[i]; alpha 3747 magick/deprecate.c alpha[16]; alpha 3761 magick/deprecate.c alpha[i]=1.0; alpha 3764 magick/deprecate.c alpha[i]=QuantumScale*((MagickRealType) GetPixelAlpha(p)); alpha 3765 magick/deprecate.c pixels[i].red*=alpha[i]; alpha 3766 magick/deprecate.c pixels[i].green*=alpha[i]; alpha 3767 magick/deprecate.c pixels[i].blue*=alpha[i]; alpha 3769 magick/deprecate.c pixels[i].index*=alpha[i]; alpha 3775 magick/deprecate.c gamma=(((1.0-delta.y)*((1.0-delta.x)*alpha[0]+delta.x*alpha[1])+delta.y* alpha 3776 magick/deprecate.c ((1.0-delta.x)*alpha[2]+delta.x*alpha[3]))); alpha 3855 magick/deprecate.c alpha[4]; alpha 3870 magick/deprecate.c alpha[i]=1.0; alpha 3873 magick/deprecate.c alpha[i]=QuantumScale*((MagickRealType) GetPixelAlpha(p)); alpha 3874 magick/deprecate.c pixels[i].red*=alpha[i]; alpha 3875 magick/deprecate.c pixels[i].green*=alpha[i]; alpha 3876 magick/deprecate.c pixels[i].blue*=alpha[i]; alpha 3878 magick/deprecate.c pixels[i].index*=alpha[i]; alpha 3897 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[2],alpha[3],alpha[0]); alpha 3917 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[1],alpha[0],alpha[3]); alpha 3942 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[0],alpha[1],alpha[2]); alpha 3963 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[3],alpha[2],alpha[1]); alpha 4003 magick/deprecate.c alpha[16], alpha 4029 magick/deprecate.c alpha[n]=1.0; alpha 4032 magick/deprecate.c alpha[n]=QuantumScale*((MagickRealType) alpha 4034 magick/deprecate.c pixels[n].red*=alpha[n]; alpha 4035 magick/deprecate.c pixels[n].green*=alpha[n]; alpha 4036 magick/deprecate.c pixels[n].blue*=alpha[n]; alpha 4038 magick/deprecate.c pixels[n].index*=alpha[n]; alpha 4041 magick/deprecate.c gamma=alpha[n]; alpha 2867 magick/draw.c alpha, alpha 2871 magick/draw.c alpha=bounds.x2-bounds.x1; alpha 2873 magick/draw.c radius=hypot((double) alpha,(double) beta); alpha 2917 magick/draw.c alpha, alpha 2921 magick/draw.c alpha=bounds.x2-bounds.x1; alpha 2923 magick/draw.c radius=hypot((double) alpha,(double) beta); alpha 3313 magick/draw.c alpha, alpha 3374 magick/draw.c alpha=(offset-gradient->stops[i].offset)/ alpha 3376 magick/draw.c MagickPixelCompositeBlend(&gradient->stops[i].color,1.0-alpha, alpha 3377 magick/draw.c &gradient->stops[j].color,alpha,&composite); alpha 3408 magick/draw.c alpha=(offset-gradient->stops[i].offset)/ alpha 3410 magick/draw.c MagickPixelCompositeBlend(&gradient->stops[i].color,1.0-alpha, alpha 3411 magick/draw.c &gradient->stops[j].color,alpha,&composite); alpha 3465 magick/draw.c alpha=(offset-gradient->stops[i].offset)/ alpha 3470 magick/draw.c alpha=length-repeat; alpha 3472 magick/draw.c alpha=gradient->radius-repeat; alpha 3476 magick/draw.c MagickPixelCompositeBlend(&gradient->stops[i].color,1.0-alpha, alpha 3477 magick/draw.c &gradient->stops[j].color,alpha,&composite); alpha 3666 magick/draw.c alpha, alpha 3732 magick/draw.c alpha=delta.x*delta.x+delta.y*delta.y; alpha 3733 magick/draw.c if (beta > alpha) alpha 3741 magick/draw.c alpha=1.0/alpha; alpha 3743 magick/draw.c distance=alpha*beta*beta; alpha 3752 magick/draw.c alpha=mid+0.5; alpha 3754 magick/draw.c (distance <= ((alpha+0.25)*(alpha+0.25)))) alpha 3756 magick/draw.c alpha=mid-0.5; alpha 3757 magick/draw.c if (distance <= ((alpha+0.25)*(alpha+0.25))) alpha 3764 magick/draw.c alpha=beta-mid-0.5; alpha 3765 magick/draw.c if (*stroke_opacity < ((alpha-0.25)*(alpha-0.25))) alpha 3766 magick/draw.c *stroke_opacity=(alpha-0.25)*(alpha-0.25); alpha 3785 magick/draw.c alpha=beta-1.0; alpha 3786 magick/draw.c if (subpath_opacity < (alpha*alpha)) alpha 3787 magick/draw.c subpath_opacity=alpha*alpha; alpha 4969 magick/draw.c alpha, alpha 5026 magick/draw.c alpha=points[1].x-points[0].x; alpha 5028 magick/draw.c factor=PerceptibleReciprocal(alpha*alpha+beta*beta)-0.25; alpha 5038 magick/draw.c center.y=(double) ((points[0].y+points[1].y)/2+factor*alpha); alpha 5039 magick/draw.c alpha=atan2(points[0].y-center.y,points[0].x-center.x); alpha 5040 magick/draw.c theta=atan2(points[1].y-center.y,points[1].x-center.x)-alpha; alpha 5051 magick/draw.c beta=0.5*((alpha+(i+1)*theta/arc_segments)-(alpha+i*theta/arc_segments)); alpha 5055 magick/draw.c points[0].x=(double) (center.x+cos(fmod((double) (alpha+(double) i*theta/ alpha 5056 magick/draw.c arc_segments),DegreesToRadians(360.0)))-gamma*sin(fmod((double) (alpha+ alpha 5058 magick/draw.c points[0].y=(double) (center.y+sin(fmod((double) (alpha+(double) i*theta/ alpha 5059 magick/draw.c arc_segments),DegreesToRadians(360.0)))+gamma*cos(fmod((double) (alpha+ alpha 5061 magick/draw.c points[2].x=(double) (center.x+cos(fmod((double) (alpha+(double) (i+1)* alpha 5063 magick/draw.c points[2].y=(double) (center.y+sin(fmod((double) (alpha+(double) (i+1)* alpha 5065 magick/draw.c points[1].x=(double) (points[2].x+gamma*sin(fmod((double) (alpha+(double) alpha 5067 magick/draw.c points[1].y=(double) (points[2].y-gamma*cos(fmod((double) (alpha+(double) alpha 5100 magick/draw.c alpha, alpha 5128 magick/draw.c alpha=fabs(primitive_info[j].point.x-primitive_info[i].point.x); alpha 5129 magick/draw.c if (alpha > (double) quantum) alpha 5130 magick/draw.c quantum=(size_t) alpha; alpha 5131 magick/draw.c alpha=fabs(primitive_info[j].point.y-primitive_info[i].point.y); alpha 5132 magick/draw.c if (alpha > (double) quantum) alpha 5133 magick/draw.c quantum=(size_t) alpha; alpha 5157 magick/draw.c alpha=pow((double) (1.0-weight),(double) number_coordinates-1.0); alpha 5160 magick/draw.c point.x+=alpha*coefficients[j]*p->point.x; alpha 5161 magick/draw.c point.y+=alpha*coefficients[j]*p->point.y; alpha 5162 magick/draw.c alpha*=weight/(1.0-weight); alpha 5193 magick/draw.c alpha, alpha 5201 magick/draw.c alpha=end.x-start.x; alpha 5203 magick/draw.c radius=hypot((double) alpha,(double) beta); alpha 317 magick/effect.c alpha, alpha 356 magick/effect.c alpha=1.0; alpha 359 magick/effect.c alpha=(MagickRealType) (QuantumScale*GetPixelAlpha(p)); alpha 361 magick/effect.c pixel.red+=(*k)*alpha*GetPixelRed(p); alpha 363 magick/effect.c pixel.green+=(*k)*alpha*GetPixelGreen(p); alpha 365 magick/effect.c pixel.blue+=(*k)*alpha*GetPixelBlue(p); alpha 370 magick/effect.c pixel.index+=(*k)*alpha*GetPixelIndex(indexes+x+(width-i)*v+u); alpha 371 magick/effect.c gamma+=(*k)*alpha; alpha 639 magick/effect.c alpha, alpha 678 magick/effect.c alpha=1.0; alpha 681 magick/effect.c alpha=(MagickRealType) (QuantumScale*GetPixelAlpha(p)); alpha 683 magick/effect.c pixel.red+=(*k)*alpha*GetPixelRed(p); alpha 685 magick/effect.c pixel.green+=(*k)*alpha*GetPixelGreen(p); alpha 687 magick/effect.c pixel.blue+=(*k)*alpha*GetPixelBlue(p); alpha 692 magick/effect.c pixel.index+=(*k)*alpha*GetPixelIndex(indexes+x+(width-i)*v+u); alpha 693 magick/effect.c gamma+=(*k)*alpha; alpha 1699 magick/effect.c alpha, alpha 1707 magick/effect.c alpha=(MagickRealType) (QuantumScale*(QuantumRange- alpha 1709 magick/effect.c pixel.red+=(*k)*alpha*GetPixelRed(kernel_pixels+u); alpha 1710 magick/effect.c pixel.green+=(*k)*alpha*GetPixelGreen(kernel_pixels+u); alpha 1711 magick/effect.c pixel.blue+=(*k)*alpha*GetPixelBlue(kernel_pixels+u); alpha 1712 magick/effect.c gamma+=(*k)*alpha; alpha 1752 magick/effect.c alpha=(MagickRealType) (QuantumScale*(QuantumRange- alpha 1754 magick/effect.c pixel.index+=(*k)*alpha*GetPixelIndex(kernel_indexes+u); alpha 2130 magick/effect.c alpha, alpha 2133 magick/effect.c alpha=0.0; alpha 2139 magick/effect.c alpha=(MagickRealType) (QuantumScale*GetPixelAlpha(&pixel)); alpha 2140 magick/effect.c qixel.red+=(*k)*alpha*pixel.red; alpha 2141 magick/effect.c qixel.green+=(*k)*alpha*pixel.green; alpha 2142 magick/effect.c qixel.blue+=(*k)*alpha*pixel.blue; alpha 2147 magick/effect.c qixel.index+=(*k)*alpha*GetPixelIndex(indexes); alpha 2149 magick/effect.c gamma+=(*k)*alpha; alpha 3478 magick/effect.c alpha, alpha 3481 magick/effect.c alpha=1.0; alpha 3489 magick/effect.c alpha=(MagickRealType) (QuantumScale*GetPixelAlpha(&pixel)); alpha 3490 magick/effect.c qixel.red+=alpha*pixel.red; alpha 3491 magick/effect.c qixel.green+=alpha*pixel.green; alpha 3492 magick/effect.c qixel.blue+=alpha*pixel.blue; alpha 3497 magick/effect.c qixel.index+=alpha*(*indexes); alpha 3499 magick/effect.c gamma+=alpha; alpha 3877 magick/effect.c alpha; alpha 3886 magick/effect.c alpha=(MagickRealType) (QuantumScale*GetPixelAlpha(p+u+j)); alpha 3887 magick/effect.c pixel.red+=(*k)*alpha*GetPixelRed(p+u+j); alpha 3888 magick/effect.c pixel.green+=(*k)*alpha*GetPixelGreen(p+u+j); alpha 3889 magick/effect.c pixel.blue+=(*k)*alpha*GetPixelBlue(p+u+j); alpha 3891 magick/effect.c gamma+=(*k)*alpha; alpha 3935 magick/effect.c alpha=(MagickRealType) (QuantumScale* alpha 3937 magick/effect.c pixel.index+=(*k)*alpha*GetPixelIndex(indexes+x+u+j); alpha 287 magick/enhance.c alpha, alpha 302 magick/enhance.c alpha=contrast; alpha 303 magick/enhance.c slope=tan((double) (MagickPI*(alpha/100.0+1.0)/4.0)); alpha 1244 magick/fx.c static MagickOffsetType FxGCD(MagickOffsetType alpha,MagickOffsetType beta) alpha 1247 magick/fx.c return(FxGCD(beta,alpha % beta)); alpha 1248 magick/fx.c return(alpha); alpha 1292 magick/fx.c alpha, alpha 1354 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression, alpha 1356 magick/fx.c i=(ssize_t) (alpha+0.5); alpha 1383 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression, alpha 1385 magick/fx.c point.x=alpha; alpha 1408 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression, alpha 1410 magick/fx.c point.x+=alpha; alpha 1489 magick/fx.c alpha; alpha 1493 magick/fx.c alpha=(double) (QuantumScale*GetPixelAlpha(&pixel)); alpha 1494 magick/fx.c return(alpha); alpha 2121 magick/fx.c alpha, alpha 2140 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression,depth, alpha 2159 magick/fx.c *beta=pow((double) alpha,(double) FxEvaluateSubexpression(fx_info, alpha 2168 magick/fx.c return(alpha*(*beta)); alpha 2180 magick/fx.c return(alpha/(*beta)); alpha 2193 magick/fx.c return(fmod((double) alpha,(double) *beta)); alpha 2199 magick/fx.c return(alpha+(*beta)); alpha 2205 magick/fx.c return(alpha-(*beta)); alpha 2211 magick/fx.c *beta=(double) ((size_t) (alpha+0.5) << (size_t) (gamma+0.5)); alpha 2218 magick/fx.c *beta=(double) ((size_t) (alpha+0.5) >> (size_t) (gamma+0.5)); alpha 2225 magick/fx.c return(alpha < *beta ? 1.0 : 0.0); alpha 2231 magick/fx.c return(alpha <= *beta ? 1.0 : 0.0); alpha 2237 magick/fx.c return(alpha > *beta ? 1.0 : 0.0); alpha 2243 magick/fx.c return(alpha >= *beta ? 1.0 : 0.0); alpha 2249 magick/fx.c return(fabs(alpha-(*beta)) < MagickEpsilon ? 1.0 : 0.0); alpha 2255 magick/fx.c return(fabs(alpha-(*beta)) >= MagickEpsilon ? 1.0 : 0.0); alpha 2261 magick/fx.c *beta=(double) ((size_t) (alpha+0.5) & (size_t) (gamma+0.5)); alpha 2268 magick/fx.c *beta=(double) ((size_t) (alpha+0.5) | (size_t) (gamma+0.5)); alpha 2274 magick/fx.c if (alpha <= 0.0) alpha 2287 magick/fx.c if (alpha > 0.0) alpha 2311 magick/fx.c if (fabs((double) alpha) >= MagickEpsilon) alpha 2347 magick/fx.c return(alpha); alpha 2357 magick/fx.c gamma=alpha*FxEvaluateSubexpression(fx_info,channel,x,y,p,depth,beta, alpha 2401 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, alpha 2403 magick/fx.c return(fabs((double) alpha)); alpha 2408 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, alpha 2410 magick/fx.c return(acosh((double) alpha)); alpha 2415 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, alpha 2417 magick/fx.c return(acos((double) alpha)); alpha 2422 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, alpha 2424 magick/fx.c if (alpha == 0.0) alpha 2426 magick/fx.c gamma=2.0*j1((double) (MagickPI*alpha))/(MagickPI*alpha); alpha 2433 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, alpha 2435 magick/fx.c return(asinh((double) alpha)); alpha 2440 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, alpha 2442 magick/fx.c return(asin((double) alpha)); alpha 2446 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, alpha 2448 magick/fx.c return(((ssize_t) alpha) & 0x01 ? -1.0 : 1.0); alpha 2452 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, alpha 2454 magick/fx.c return(atan2((double) alpha,(double) *beta)); alpha 2459 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, alpha 2461 magick/fx.c return(atanh((double) alpha)); alpha 2466 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, alpha 2468 magick/fx.c return(atan((double) alpha)); alpha 2486 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, alpha 2488 magick/fx.c return(ceil((double) alpha)); alpha 2492 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, alpha 2494 magick/fx.c if (alpha < 0.0) alpha 2496 magick/fx.c if (alpha > 1.0) alpha 2498 magick/fx.c return(alpha); alpha 2502 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, beta,exception); alpha 2503 magick/fx.c return(cosh((double) alpha)); alpha 2507 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, alpha 2509 magick/fx.c return(cos((double) alpha)); alpha 2523 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, alpha 2551 magick/fx.c (double) alpha); alpha 2556 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, alpha 2558 magick/fx.c return((alpha/(*beta*(alpha-1.0)+1.0))); alpha 2569 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, alpha 2571 magick/fx.c return(exp((double) alpha)); alpha 2582 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, alpha 2584 magick/fx.c return(floor((double) alpha)); alpha 2593 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, alpha 2595 magick/fx.c gamma=exp((double) (-alpha*alpha/2.0))/sqrt(2.0*MagickPI); alpha 2603 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, alpha 2605 magick/fx.c gcd=FxGCD((MagickOffsetType) (alpha+0.5),(MagickOffsetType) alpha 2622 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, alpha 2624 magick/fx.c return(hypot((double) alpha,(double) *beta)); alpha 2642 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, alpha 2644 magick/fx.c return(floor(alpha)); alpha 2648 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, alpha 2650 magick/fx.c return((double) !!IsNaN((double) alpha)); alpha 2664 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+2,depth, alpha 2666 magick/fx.c return(j0((double) alpha)); alpha 2672 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+2,depth, beta,exception); alpha 2673 magick/fx.c return(j1((double) alpha)); alpha 2679 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, alpha 2681 magick/fx.c if (alpha == 0.0) alpha 2683 magick/fx.c gamma=(2.0*j1((double) (MagickPI*alpha))/(MagickPI*alpha)); alpha 2694 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+2,depth, alpha 2696 magick/fx.c return(log((double) alpha)); alpha 2700 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+6,depth, alpha 2702 magick/fx.c return(log10((double) alpha))/log10(2.0); alpha 2706 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, alpha 2708 magick/fx.c return(log10((double) alpha)); alpha 2723 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, alpha 2725 magick/fx.c return(alpha > *beta ? alpha : *beta); alpha 2731 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, alpha 2733 magick/fx.c return(alpha < *beta ? alpha : *beta); alpha 2737 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, alpha 2739 magick/fx.c gamma=alpha-floor((double) (alpha/(*beta)))*(*beta); alpha 2751 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, alpha 2753 magick/fx.c return((double) (alpha < MagickEpsilon)); alpha 2777 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, alpha 2779 magick/fx.c return(pow((double) alpha,(double) *beta)); alpha 2800 magick/fx.c alpha; alpha 2805 magick/fx.c alpha=GetPseudoRandomValue(fx_info->random_info); alpha 2806 magick/fx.c return(alpha); alpha 2810 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, alpha 2812 magick/fx.c return(floor((double) alpha+0.5)); alpha 2825 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, alpha 2827 magick/fx.c return(alpha < 0.0 ? -1.0 : 1.0); alpha 2831 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, alpha 2833 magick/fx.c if (alpha == 0) alpha 2835 magick/fx.c gamma=(sin((double) (MagickPI*alpha))/(MagickPI*alpha)); alpha 2840 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, alpha 2842 magick/fx.c return(sinh((double) alpha)); alpha 2846 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, alpha 2848 magick/fx.c return(sin((double) alpha)); alpha 2852 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, alpha 2854 magick/fx.c return(sqrt((double) alpha)); alpha 2858 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+6,depth, alpha 2860 magick/fx.c return((1.0/(1.0+exp((double) (-alpha))))); alpha 2871 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, alpha 2873 magick/fx.c return(tanh((double) alpha)); alpha 2877 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, alpha 2879 magick/fx.c return(tan((double) alpha)); alpha 2885 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, alpha 2887 magick/fx.c if (alpha >= 0.0) alpha 2888 magick/fx.c return(floor((double) alpha)); alpha 2889 magick/fx.c return(ceil((double) alpha)); alpha 2916 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5, alpha 2918 magick/fx.c } while (fabs((double) alpha) >= MagickEpsilon); alpha 2943 magick/fx.c alpha=InterpretSiPrefixValue(expression,&q); alpha 2946 magick/fx.c return(alpha); alpha 2950 magick/fx.c double *alpha,ExceptionInfo *exception) alpha 2955 magick/fx.c status=FxEvaluateChannelExpression(fx_info,GrayChannel,0,0,alpha,exception); alpha 2960 magick/fx.c double *alpha,ExceptionInfo *exception) alpha 2970 magick/fx.c status=FxEvaluateChannelExpression(fx_info,GrayChannel,0,0,alpha,exception); alpha 2976 magick/fx.c const ChannelType channel,const ssize_t x,const ssize_t y,double *alpha, alpha 2987 magick/fx.c *alpha=FxEvaluateSubexpression(fx_info,channel,x,y,fx_info->expression,&depth, alpha 3044 magick/fx.c alpha; alpha 3076 magick/fx.c status=FxPreprocessExpression(fx_info[i],&alpha,exception); alpha 3155 magick/fx.c alpha; alpha 3175 magick/fx.c alpha=0.0; alpha 3181 magick/fx.c &alpha,exception); alpha 3182 magick/fx.c SetPixelRed(q,ClampToQuantum((MagickRealType) QuantumRange*alpha)); alpha 3187 magick/fx.c &alpha,exception); alpha 3188 magick/fx.c SetPixelGreen(q,ClampToQuantum((MagickRealType) QuantumRange*alpha)); alpha 3193 magick/fx.c &alpha,exception); alpha 3194 magick/fx.c SetPixelBlue(q,ClampToQuantum((MagickRealType) QuantumRange*alpha)); alpha 3199 magick/fx.c &alpha,exception); alpha 3202 magick/fx.c alpha)); alpha 3205 magick/fx.c QuantumRange*alpha))); alpha 3211 magick/fx.c &alpha,exception); alpha 3213 magick/fx.c QuantumRange*alpha)); alpha 3469 magick/fx.c alpha, alpha 3545 magick/fx.c alpha=1.0-beta; alpha 3546 magick/fx.c morph_image=ResizeImage(next,(size_t) (alpha*next->columns+beta* alpha 3547 magick/fx.c GetNextImageInList(next)->columns+0.5),(size_t) (alpha* alpha 3604 magick/fx.c SetPixelRed(q,ClampToQuantum(alpha* alpha 3606 magick/fx.c SetPixelGreen(q,ClampToQuantum(alpha* alpha 3608 magick/fx.c SetPixelBlue(q,ClampToQuantum(alpha* alpha 3610 magick/fx.c SetPixelOpacity(q,ClampToQuantum(alpha* alpha 4782 magick/fx.c #define GetBit(alpha,i) ((((size_t) (alpha) >> (size_t) (i)) & 0x01) != 0) alpha 4783 magick/fx.c #define SetBit(alpha,i,set) (alpha)=(Quantum) ((set) != 0 ? (size_t) (alpha) \ alpha 4784 magick/fx.c | (one << (size_t) (i)) : (size_t) (alpha) & ~(one << (size_t) (i))) alpha 68 magick/gem-private.h alpha; alpha 77 magick/gem-private.h alpha=PerceptibleReciprocal(X+15.0*Y+3.0*Z); alpha 78 magick/gem-private.h *u=13.0*(*L)*((4.0*alpha*X)-(4.0*D65X/(D65X+15.0*D65Y+3.0*D65Z))); alpha 79 magick/gem-private.h *v=13.0*(*L)*((9.0*alpha*Y)-(9.0*D65Y/(D65X+15.0*D65Y+3.0*D65Z))); alpha 1074 magick/gem.c alpha, alpha 1092 magick/gem.c alpha=0.5*(2.0*QuantumScale*red-QuantumScale*green-QuantumScale*blue); alpha 1094 magick/gem.c *hue=atan2(beta,alpha)*(180.0/MagickPI)/360.0; alpha 1500 magick/gem.c alpha, alpha 1505 magick/gem.c alpha=GetPseudoRandomValue(random_info); alpha 1511 magick/gem.c noise=(double) (pixel+QuantumRange*SigmaUniform*(alpha-0.5)); alpha 1520 magick/gem.c if (alpha == 0.0) alpha 1521 magick/gem.c alpha=1.0; alpha 1523 magick/gem.c gamma=sqrt(-2.0*log(alpha)); alpha 1532 magick/gem.c if (alpha < (SigmaImpulse/2.0)) alpha 1535 magick/gem.c if (alpha >= (1.0-(SigmaImpulse/2.0))) alpha 1543 magick/gem.c if (alpha <= 0.5) alpha 1545 magick/gem.c if (alpha <= MagickEpsilon) alpha 1548 magick/gem.c noise=(double) (pixel+QuantumRange*SigmaLaplacian*log(2.0*alpha)+ alpha 1552 magick/gem.c beta=1.0-alpha; alpha 1562 magick/gem.c if (alpha > MagickEpsilon) alpha 1563 magick/gem.c sigma=sqrt(-2.0*log(alpha)); alpha 1578 magick/gem.c for (i=0; alpha > poisson; i++) alpha 1581 magick/gem.c alpha*=beta; alpha 1588 magick/gem.c noise=(double) (QuantumRange*SigmaRandom*alpha); alpha 1626 magick/gem.c alpha, alpha 1647 magick/gem.c alpha=PerceptibleReciprocal(2.0*gamma*gamma); alpha 1654 magick/gem.c normalize+=exp(-((double) (i*i))*alpha)*beta; alpha 1655 magick/gem.c value=exp(-((double) (j*j))*alpha)*beta/normalize; alpha 1667 magick/gem.c alpha, alpha 1687 magick/gem.c alpha=PerceptibleReciprocal(2.0*gamma*gamma); alpha 1695 magick/gem.c normalize+=exp(-((double) (u*u+v*v))*alpha)*beta; alpha 1696 magick/gem.c value=exp(-((double) (j*j))*alpha)*beta/normalize; alpha 1141 magick/morphology.c alpha, beta; alpha 1178 magick/morphology.c alpha = 1.0/(2.0*sigma*sigma); alpha 1182 magick/morphology.c exp(-((double)(u*u))*alpha)*beta; alpha 1193 magick/morphology.c { alpha = 1.0/(2.0*sigma*sigma); /* simplify loop expressions */ alpha 1196 magick/morphology.c kernel->values[i] = exp(-((double)(u*u))*alpha)*beta; alpha 1314 magick/morphology.c alpha = order_f / ( fact((size_t) v) * fact(kernel->height-v-1) ); alpha 1317 magick/morphology.c (alpha * order_f / ( fact((size_t) u) * fact(kernel->height-u-1) )); alpha 2769 magick/morphology.c alpha; /* alpha weighting for colors : alpha */ alpha 2778 magick/morphology.c alpha=QuantumScale*(QuantumRange-GetPixelOpacity(k_pixels)); alpha 2780 magick/morphology.c alpha*=(*k); /* include kernel weighting now */ alpha 2781 magick/morphology.c gamma += alpha; /* normalize alpha weights only */ alpha 2782 magick/morphology.c result.red += alpha*GetPixelRed(k_pixels); alpha 2783 magick/morphology.c result.green += alpha*GetPixelGreen(k_pixels); alpha 2784 magick/morphology.c result.blue += alpha*GetPixelBlue(k_pixels); alpha 2787 magick/morphology.c result.index += alpha*(*k_indexes); alpha 3014 magick/morphology.c alpha, /* alpha weighting for colors : alpha */ alpha 3025 magick/morphology.c alpha=QuantumScale*(QuantumRange-k_pixels[u].opacity); alpha 3027 magick/morphology.c alpha*=(*k); /* include kernel weighting now */ alpha 3028 magick/morphology.c gamma += alpha; /* normalize alpha weights only */ alpha 3029 magick/morphology.c result.red += alpha*k_pixels[u].red; alpha 3030 magick/morphology.c result.green += alpha*k_pixels[u].green; alpha 3031 magick/morphology.c result.blue += alpha*k_pixels[u].blue; alpha 3034 magick/morphology.c result.index+=alpha*GetPixelIndex(k_indexes+u); alpha 41 magick/pixel-private.h alpha, alpha 44 magick/pixel-private.h alpha=GetPixelRed(pixel)-(double) GetPixelGreen(pixel); alpha 46 magick/pixel-private.h if ((fabs(alpha) <= MagickEpsilon) && (fabs(beta) <= MagickEpsilon)) alpha 64 magick/pixel-private.h alpha, alpha 67 magick/pixel-private.h alpha=GetPixelRed(pixel)-(double) GetPixelGreen(pixel); alpha 71 magick/pixel-private.h (fabs(alpha) <= MagickEpsilon) && (fabs(beta) <= MagickEpsilon)) alpha 4336 magick/pixel.c MagickRealType *alpha) alpha 4340 magick/pixel.c *alpha=1.0; alpha 4352 magick/pixel.c *alpha=QuantumScale*GetPixelAlpha(color); alpha 4353 magick/pixel.c pixel->red=(*alpha*GetPixelRed(color)); alpha 4354 magick/pixel.c pixel->green=(*alpha*GetPixelGreen(color)); alpha 4355 magick/pixel.c pixel->blue=(*alpha*GetPixelBlue(color)); alpha 4361 magick/pixel.c pixel->index=(*alpha*GetPixelIndex(indexes)); alpha 4376 magick/pixel.c alpha, alpha 4380 magick/pixel.c alpha=(MagickRealType) 1.0-x; alpha 4381 magick/pixel.c beta=(MagickRealType) (-0.5)*x*alpha; alpha 4382 magick/pixel.c (*weights)[0]=alpha*beta; alpha 4389 magick/pixel.c (*weights)[1]=alpha-(*weights)[0]+gamma; alpha 4404 magick/pixel.c alpha, alpha 4407 magick/pixel.c alpha=(MagickRealType) 1.0-x; alpha 4409 magick/pixel.c (*weights)[0]=(MagickRealType) (1.0/6.0)*alpha*alpha*alpha; alpha 4411 magick/pixel.c (*weights)[1]=alpha-(*weights)[0]+beta; alpha 4436 magick/pixel.c alpha[16]; alpha 4503 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+i,indexes+i,pixels,alpha); alpha 4504 magick/pixel.c gamma=PerceptibleReciprocal(alpha[0]); alpha 4545 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+i,indexes+i,pixels+i,alpha+i); alpha 4551 magick/pixel.c gamma=((epsilon.y*(epsilon.x*alpha[0]+delta.x*alpha[1])+delta.y* alpha 4552 magick/pixel.c (epsilon.x*alpha[2]+delta.x*alpha[3]))); alpha 4585 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+i,indexes+i,pixels+i,alpha+i); alpha 4592 magick/pixel.c alpha[i]=alpha[i+2]; alpha 4599 magick/pixel.c alpha[i]+=alpha[i+2]; /* add up alpha weights */ alpha 4609 magick/pixel.c alpha[0]=alpha[1]; alpha 4616 magick/pixel.c alpha[0]+=alpha[1]; /* add up alpha weights */ alpha 4624 magick/pixel.c alpha[0]=PerceptibleReciprocal(alpha[0]); /* 1/sum(alpha) */ alpha 4625 magick/pixel.c pixel->red=alpha[0]*pixels[0].red; alpha 4626 magick/pixel.c pixel->green=alpha[0]*pixels[0].green; /* divide by sum of alpha */ alpha 4627 magick/pixel.c pixel->blue=alpha[0]*pixels[0].blue; alpha 4628 magick/pixel.c pixel->index=alpha[0]*pixels[0].index; alpha 4650 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+i,indexes+i,pixels+i,alpha+i); alpha 4753 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+i,indexes+i,pixels+i,alpha+i); alpha 4770 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[2],alpha[3],alpha[0]); alpha 4791 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[1],alpha[0],alpha[3]); alpha 4817 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[0],alpha[1],alpha[2]); alpha 4839 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[3],alpha[2],alpha[1]); alpha 4887 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+i,indexes+i,pixels+i,alpha+i); alpha 2052 magick/property.c alpha; alpha 2119 magick/property.c status=FxEvaluateChannelExpression(fx_info,DefaultChannels,0,0,&alpha, alpha 2128 magick/property.c GetMagickPrecision(),(double) alpha); alpha 2161 magick/property.c status=FxEvaluateChannelExpression(fx_info,RedChannel,0,0,&alpha, alpha 2163 magick/property.c pixel.red=(MagickRealType) QuantumRange*alpha; alpha 2164 magick/property.c status&=FxEvaluateChannelExpression(fx_info,GreenChannel,0,0,&alpha, alpha 2166 magick/property.c pixel.green=(MagickRealType) QuantumRange*alpha; alpha 2167 magick/property.c status&=FxEvaluateChannelExpression(fx_info,BlueChannel,0,0,&alpha, alpha 2169 magick/property.c pixel.blue=(MagickRealType) QuantumRange*alpha; alpha 2170 magick/property.c status&=FxEvaluateChannelExpression(fx_info,OpacityChannel,0,0,&alpha, alpha 2172 magick/property.c pixel.opacity=(MagickRealType) QuantumRange*(1.0-alpha); alpha 2176 magick/property.c &alpha,exception); alpha 2177 magick/property.c pixel.index=(MagickRealType) QuantumRange*alpha; alpha 429 magick/quantize.c alpha; alpha 440 magick/quantize.c alpha=(MagickRealType) (QuantumScale*(QuantumRange-GetPixelOpacity(pixel))); alpha 441 magick/quantize.c alpha_pixel->red=alpha*GetPixelRed(pixel); alpha 442 magick/quantize.c alpha_pixel->green=alpha*GetPixelGreen(pixel); alpha 443 magick/quantize.c alpha_pixel->blue=alpha*GetPixelBlue(pixel); alpha 1075 magick/quantize.c alpha, alpha 1087 magick/quantize.c alpha=1.0; alpha 1091 magick/quantize.c alpha=(MagickRealType) (QuantumScale*GetPixelAlpha(p)); alpha 1094 magick/quantize.c pixel=alpha*GetPixelRed(p)-beta*GetPixelRed(q); alpha 1098 magick/quantize.c pixel=alpha*GetPixelGreen(p)-beta*GetPixelGreen(q); alpha 1102 magick/quantize.c pixel=alpha*GetPixelBlue(p)-beta*GetPixelBlue(q); alpha 1212 magick/quantize.c alpha; alpha 1221 magick/quantize.c alpha=(MagickRealType) ((MagickOffsetType) node_info->number_unique); alpha 1222 magick/quantize.c alpha=PerceptibleReciprocal(alpha); alpha 1225 magick/quantize.c SetPixelRed(q,ClampToQuantum((MagickRealType) (alpha* alpha 1227 magick/quantize.c SetPixelGreen(q,ClampToQuantum((MagickRealType) (alpha* alpha 1229 magick/quantize.c SetPixelBlue(q,ClampToQuantum((MagickRealType) (alpha* alpha 1238 magick/quantize.c opacity=(MagickRealType) (alpha*QuantumRange* alpha 1243 magick/quantize.c SetPixelRed(q,ClampToQuantum((MagickRealType) (alpha* alpha 1245 magick/quantize.c SetPixelGreen(q,ClampToQuantum((MagickRealType) (alpha* alpha 1247 magick/quantize.c SetPixelBlue(q,ClampToQuantum((MagickRealType) (alpha* alpha 1257 magick/quantize.c SetPixelRed(q,ClampToQuantum((MagickRealType) (alpha* alpha 1259 magick/quantize.c SetPixelGreen(q,ClampToQuantum((MagickRealType) (alpha* alpha 1261 magick/quantize.c SetPixelBlue(q,ClampToQuantum((MagickRealType) (alpha* alpha 2109 magick/quantize.c alpha, alpha 2131 magick/quantize.c alpha=1.0; alpha 2156 magick/quantize.c alpha=(MagickRealType) (QuantumScale*(GetPixelAlpha(p))); alpha 2160 magick/quantize.c distance=fabs((double) (alpha*GetPixelRed(p)-beta* alpha 2166 magick/quantize.c distance=fabs((double) (alpha*GetPixelGreen(p)-beta* alpha 2172 magick/quantize.c distance=fabs((double) (alpha*GetPixelBlue(p)-beta* alpha 3819 magick/quantum-export.c alpha; alpha 3872 magick/quantum-export.c alpha=QuantumScale*GetPixelAlpha(q); alpha 3873 magick/quantum-export.c SetPixelRed(q,ClampToQuantum(alpha*GetPixelRed(q))); alpha 3874 magick/quantum-export.c SetPixelGreen(q,ClampToQuantum(alpha*GetPixelGreen(q))); alpha 3875 magick/quantum-export.c SetPixelBlue(q,ClampToQuantum(alpha*GetPixelBlue(q))); alpha 4187 magick/quantum-import.c alpha; alpha 4201 magick/quantum-import.c alpha=QuantumScale*GetPixelAlpha(q); alpha 4202 magick/quantum-import.c alpha=PerceptibleReciprocal(alpha); alpha 4203 magick/quantum-import.c SetPixelRed(q,ClampToQuantum(alpha*GetPixelRed(q))); alpha 4204 magick/quantum-import.c SetPixelGreen(q,ClampToQuantum(alpha*GetPixelGreen(q))); alpha 4205 magick/quantum-import.c SetPixelBlue(q,ClampToQuantum(alpha*GetPixelBlue(q))); alpha 4207 magick/quantum-import.c SetPixelBlack(indexes+x,ClampToQuantum(alpha*GetPixelBlack( alpha 636 magick/quantum-private.h alpha; alpha 644 magick/quantum-private.h alpha=1.0e10; alpha 646 magick/quantum-private.h alpha*=alpha; alpha 618 magick/random.c alpha; alpha 623 magick/random.c alpha=(unsigned long) (seed[1] ^ (seed[1] << 11)); alpha 627 magick/random.c seed[0]=(seed[0] ^ (seed[0] >> 19)) ^ (alpha ^ (alpha >> 8)); alpha 1143 magick/resample.c { double alpha, beta, gamma, Major, Minor; alpha 1146 magick/resample.c alpha = A+C; alpha 1150 magick/resample.c if ( alpha - gamma <= MagickEpsilon ) alpha 1153 magick/resample.c Major= sqrt(2*F/(alpha - gamma)); alpha 1154 magick/resample.c Minor = sqrt(2*F/(alpha + gamma)); alpha 412 magick/resize.c const MagickRealType alpha=(MagickRealType) (MagickPI*x); alpha 413 magick/resize.c return(sin((double) alpha)/alpha); alpha 449 magick/resize.c const MagickRealType alpha=(MagickRealType) (MagickPI*x); alpha 450 magick/resize.c return(sin((double) alpha)/alpha); alpha 2557 magick/resize.c alpha; alpha 2572 magick/resize.c alpha=contribution[i].weight; alpha 2573 magick/resize.c pixel.red+=alpha*GetPixelRed(p+j); alpha 2574 magick/resize.c pixel.green+=alpha*GetPixelGreen(p+j); alpha 2575 magick/resize.c pixel.blue+=alpha*GetPixelBlue(p+j); alpha 2576 magick/resize.c pixel.opacity+=alpha*GetPixelOpacity(p+j); alpha 2589 magick/resize.c alpha=contribution[i].weight; alpha 2590 magick/resize.c pixel.index+=alpha*GetPixelIndex(indexes+j); alpha 2605 magick/resize.c alpha=contribution[i].weight*QuantumScale*GetPixelAlpha(p+j); alpha 2606 magick/resize.c pixel.red+=alpha*GetPixelRed(p+j); alpha 2607 magick/resize.c pixel.green+=alpha*GetPixelGreen(p+j); alpha 2608 magick/resize.c pixel.blue+=alpha*GetPixelBlue(p+j); alpha 2610 magick/resize.c gamma+=alpha; alpha 2624 magick/resize.c alpha=contribution[i].weight*QuantumScale*GetPixelAlpha(p+j); alpha 2625 magick/resize.c pixel.index+=alpha*GetPixelIndex(indexes+j); alpha 2803 magick/resize.c alpha; alpha 2818 magick/resize.c alpha=contribution[i].weight; alpha 2819 magick/resize.c pixel.red+=alpha*GetPixelRed(p+j); alpha 2820 magick/resize.c pixel.green+=alpha*GetPixelGreen(p+j); alpha 2821 magick/resize.c pixel.blue+=alpha*GetPixelBlue(p+j); alpha 2822 magick/resize.c pixel.opacity+=alpha*GetPixelOpacity(p+j); alpha 2835 magick/resize.c alpha=contribution[i].weight; alpha 2836 magick/resize.c pixel.index+=alpha*GetPixelIndex(indexes+j); alpha 2851 magick/resize.c alpha=contribution[i].weight*QuantumScale*GetPixelAlpha(p+j); alpha 2852 magick/resize.c pixel.red+=alpha*GetPixelRed(p+j); alpha 2853 magick/resize.c pixel.green+=alpha*GetPixelGreen(p+j); alpha 2854 magick/resize.c pixel.blue+=alpha*GetPixelBlue(p+j); alpha 2856 magick/resize.c gamma+=alpha; alpha 2870 magick/resize.c alpha=contribution[i].weight*QuantumScale*GetPixelAlpha(p+j); alpha 2871 magick/resize.c pixel.index+=alpha*GetPixelIndex(indexes+j); alpha 3273 magick/resize.c alpha; alpha 3374 magick/resize.c alpha=1.0; alpha 3392 magick/resize.c alpha=QuantumScale*GetPixelAlpha(p); alpha 3393 magick/resize.c x_vector[x].red=(MagickRealType) (alpha*GetPixelRed(p)); alpha 3394 magick/resize.c x_vector[x].green=(MagickRealType) (alpha*GetPixelGreen(p)); alpha 3395 magick/resize.c x_vector[x].blue=(MagickRealType) (alpha*GetPixelBlue(p)); alpha 3399 magick/resize.c x_vector[x].index=(MagickRealType) (alpha*GetPixelIndex(indexes+x)); alpha 3427 magick/resize.c alpha=QuantumScale*GetPixelAlpha(p); alpha 3428 magick/resize.c x_vector[x].red=(MagickRealType) (alpha*GetPixelRed(p)); alpha 3429 magick/resize.c x_vector[x].green=(MagickRealType) (alpha*GetPixelGreen(p)); alpha 3430 magick/resize.c x_vector[x].blue=(MagickRealType) (alpha*GetPixelBlue(p)); alpha 3434 magick/resize.c x_vector[x].index=(MagickRealType) (alpha* alpha 3470 magick/resize.c alpha=QuantumScale*GetPixelAlpha(p); alpha 3471 magick/resize.c x_vector[x].red=(MagickRealType) (alpha*GetPixelRed(p)); alpha 3472 magick/resize.c x_vector[x].green=(MagickRealType) (alpha*GetPixelGreen(p)); alpha 3473 magick/resize.c x_vector[x].blue=(MagickRealType) (alpha*GetPixelBlue(p)); alpha 3477 magick/resize.c x_vector[x].index=(MagickRealType) (alpha* alpha 3521 magick/resize.c alpha=QuantumScale*GetPixelAlpha(s); alpha 3522 magick/resize.c alpha=PerceptibleReciprocal(alpha); alpha 3523 magick/resize.c SetPixelRed(q,ClampToQuantum(alpha*s->red)); alpha 3524 magick/resize.c SetPixelGreen(q,ClampToQuantum(alpha*s->green)); alpha 3525 magick/resize.c SetPixelBlue(q,ClampToQuantum(alpha*s->blue)); alpha 3529 magick/resize.c SetPixelIndex(scale_indexes+x,ClampToQuantum(alpha*s->index)); alpha 3620 magick/resize.c alpha=QuantumScale*GetPixelAlpha(t); alpha 3621 magick/resize.c alpha=PerceptibleReciprocal(alpha); alpha 3622 magick/resize.c SetPixelRed(q,ClampToQuantum(alpha*t->red)); alpha 3623 magick/resize.c SetPixelGreen(q,ClampToQuantum(alpha*t->green)); alpha 3624 magick/resize.c SetPixelBlue(q,ClampToQuantum(alpha*t->blue)); alpha 3628 magick/resize.c SetPixelIndex(scale_indexes+x,ClampToQuantum(alpha*t->index)); alpha 1702 magick/segment.c alpha, alpha 1714 magick/segment.c alpha=1.0/(tau*sqrt(2.0*MagickPI)); alpha 1729 magick/segment.c scale_histogram[x]=(MagickRealType) (alpha*sum); alpha 476 magick/version.c alpha; alpha 483 magick/version.c alpha=i; alpha 485 magick/version.c alpha=(alpha & 0x01) ? (0xEDB88320 ^ (alpha >> 1)) : (alpha >> 1); alpha 486 magick/version.c crc_xor[i]=alpha; alpha 282 tests/validate.c alpha; alpha 288 tests/validate.c alpha=PerceptibleReciprocal(X+15.0*Y+3.0*Z); alpha 289 tests/validate.c *u=13.0*(*L)*((4.0*alpha*X)-(4.0*D65X/(D65X+15.0*D65Y+3.0*D65Z))); alpha 290 tests/validate.c *v=13.0*(*L)*((9.0*alpha*Y)-(9.0*D65Y/(D65X+15.0*D65Y+3.0*D65Z))); alpha 1641 wand/deprecate.c const double alpha,const double fuzz,const PixelWand *bordercolor, alpha 1666 wand/deprecate.c (MagickRealType) QuantumRange-QuantumRange*alpha),x,y,bordercolor != alpha 2040 wand/deprecate.c const PixelWand *target,const double alpha,const double fuzz) alpha 2042 wand/deprecate.c return(MagickTransparentPaintImage(wand,target,alpha,fuzz,MagickFalse)); alpha 2375 wand/deprecate.c const PixelWand *target,const double alpha,const double fuzz) alpha 2377 wand/deprecate.c return(MagickPaintTransparentImage(wand,target,alpha,fuzz)); alpha 1399 wand/drawing-wand.c alpha; alpha 1405 wand/drawing-wand.c alpha=(double) QuantumScale*(QuantumRange-CurrentContext->fill.opacity); alpha 1406 wand/drawing-wand.c return(alpha); alpha 1744 wand/drawing-wand.c alpha; alpha 1750 wand/drawing-wand.c alpha=(double) QuantumScale*(QuantumRange-CurrentContext->opacity); alpha 1751 wand/drawing-wand.c return(alpha); alpha 2053 wand/drawing-wand.c alpha; alpha 2059 wand/drawing-wand.c alpha=(double) QuantumScale*(QuantumRange-CurrentContext->stroke.opacity); alpha 2060 wand/drawing-wand.c return(alpha); alpha 10815 wand/magick-image.c const double alpha) alpha 10827 wand/magick-image.c QuantumRange-QuantumRange*alpha)); alpha 11654 wand/magick-image.c const MagickBooleanType sharpen,const double alpha,const double beta) alpha 11660 wand/magick-image.c alpha,beta); alpha 11666 wand/magick-image.c const double alpha,const double beta) alpha 11677 wand/magick-image.c status=SigmoidalContrastImageChannel(wand->images,channel,sharpen,alpha,beta); alpha 12700 wand/magick-image.c const PixelWand *target,const double alpha,const double fuzz, alpha 12718 wand/magick-image.c (MagickRealType) QuantumRange-QuantumRange*alpha),invert); alpha 1462 wand/pixel-wand.c WandExport void PixelSetAlpha(PixelWand *wand,const double alpha) alpha 1469 wand/pixel-wand.c ClampToQuantum((MagickRealType) QuantumRange*alpha));