composite 128 Magick++/demo/demo.cpp example.composite( smile, "+35+65", OverCompositeOp); composite 498 Magick++/demo/demo.cpp montage_image.composite( logo, placement, OverCompositeOp ); composite 47 Magick++/demo/detrans.cpp base.composite( overlay, 0, 0, OverCompositeOp ); composite 813 Magick++/lib/Magick++/Image.h void composite(const Image &compositeImage_,const Geometry &offset_, composite 815 Magick++/lib/Magick++/Image.h void composite(const Image &compositeImage_,const GravityType gravity_, composite 817 Magick++/lib/Magick++/Image.h void composite(const Image &compositeImage_,const ::ssize_t xOffset_, composite 254 Magick++/lib/STL.cpp image_.composite( _compositeImage, _xOffset, _yOffset, _compose ); composite 1199 magick/accelerate-private.h const float4 *q,float4 *composite) { composite 1209 magick/accelerate-private.h setOpacityF4(composite, QuantumRange*(1.0-gamma)); composite 1211 magick/accelerate-private.h setRedF4(composite,gamma*ColorDodge(QuantumScale*getRedF4(*p)*Sa,Sa,QuantumScale* composite 1213 magick/accelerate-private.h setGreenF4(composite,gamma*ColorDodge(QuantumScale*getGreenF4(*p)*Sa,Sa,QuantumScale* composite 1215 magick/accelerate-private.h setBlueF4(composite,gamma*ColorDodge(QuantumScale*getBlueF4(*p)*Sa,Sa,QuantumScale* composite 1223 magick/accelerate-private.h const float beta,float4 *composite) composite 1237 magick/accelerate-private.h setOpacityF4(composite,(float) QuantumRange*(1.0-gamma)); composite 1239 magick/accelerate-private.h setRedF4(composite,gamma*(Sa*getRedF4(*p)+Da*getRedF4(*q))); composite 1240 magick/accelerate-private.h setGreenF4(composite,gamma*(Sa*getGreenF4(*p)+Da*getGreenF4(*q))); composite 1241 magick/accelerate-private.h setBlueF4(composite,gamma*(Sa*getBlueF4(*p)+Da*getBlueF4(*q))); composite 1248 magick/accelerate-private.h const float beta,float4 *composite) composite 1252 magick/accelerate-private.h (QuantumRange-getOpacityF4(*q))),composite); composite 1308 magick/accelerate-private.h float4 composite=destination; composite 1313 magick/accelerate-private.h CompositeColorDodge(&source,&destination,&composite); composite 1317 magick/accelerate-private.h destination_dissolve,&composite); composite 1325 magick/accelerate-private.h setRed(&outputPixel, ClampToQuantum(getRedF4(composite))); composite 1326 magick/accelerate-private.h setGreen(&outputPixel, ClampToQuantum(getGreenF4(composite))); composite 1327 magick/accelerate-private.h setBlue(&outputPixel, ClampToQuantum(getBlueF4(composite))); composite 1328 magick/accelerate-private.h setOpacity(&outputPixel, ClampToQuantum(getOpacityF4(composite))); composite 1548 magick/accelerate.c const Image *composite, const ssize_t x_offset, const ssize_t y_offset, composite 1566 magick/accelerate.c || image->columns != composite->columns composite 1567 magick/accelerate.c || image->rows != composite->rows) composite 1579 magick/accelerate.c status = ComputeCompositeImage(image, channel, compose, composite, composite 7380 magick/accelerate.c const Image *magick_unused(composite),const ssize_t magick_unused(x_offset), composite 7389 magick/accelerate.c magick_unreferenced(composite); composite 3240 magick/cache.c const MagickRealType beta,MagickPixelPacket *composite) composite 3247 magick/cache.c *composite=(*q); composite 3252 magick/cache.c composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); composite 3253 magick/cache.c composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); composite 3254 magick/cache.c composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); composite 3256 magick/cache.c composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); composite 52 magick/composite-private.h PixelPacket *composite) composite 66 magick/composite-private.h SetPixelOpacity(composite,ClampToQuantum(QuantumRange*(1.0- composite 69 magick/composite-private.h SetPixelRed(composite,ClampToQuantum(gamma*MagickOver_((MagickRealType) composite 71 magick/composite-private.h SetPixelGreen(composite,ClampToQuantum(gamma*MagickOver_((MagickRealType) composite 73 magick/composite-private.h SetPixelBlue(composite,ClampToQuantum(gamma*MagickOver_((MagickRealType) composite 76 magick/composite-private.h SetPixelOpacity(composite,QuantumRange*(1.0-RoundToUnity(gamma))); composite 78 magick/composite-private.h SetPixelRed(composite,gamma*MagickOver_((MagickRealType) composite 80 magick/composite-private.h SetPixelGreen(composite,gamma*MagickOver_((MagickRealType) composite 82 magick/composite-private.h SetPixelBlue(composite,gamma*MagickOver_((MagickRealType) composite 89 magick/composite-private.h const MagickRealType beta,MagickPixelPacket *composite) composite 102 magick/composite-private.h composite->opacity=(MagickRealType) (QuantumRange*(1.0-RoundToUnity(gamma))); composite 104 magick/composite-private.h composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); composite 105 magick/composite-private.h composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); composite 106 magick/composite-private.h composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); composite 108 magick/composite-private.h composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); composite 113 magick/composite-private.h const MagickRealType beta,MagickPixelPacket *composite) composite 126 magick/composite-private.h composite->opacity=(MagickRealType) QuantumRange*(1.0-RoundToUnity(gamma)); composite 128 magick/composite-private.h composite->red=gamma*(Sa*p->red+Da*q->red); composite 129 magick/composite-private.h composite->green=gamma*(Sa*p->green+Da*q->green); composite 130 magick/composite-private.h composite->blue=gamma*(Sa*p->blue+Da*q->blue); composite 132 magick/composite-private.h composite->index=gamma*(Sa*p->index+Da*q->index); composite 140 magick/composite-private.h const MagickRealType beta,MagickPixelPacket *composite) composite 144 magick/composite-private.h (QuantumRange-q->opacity)),composite); composite 153 magick/composite-private.h MagickPixelPacket *composite) composite 157 magick/composite-private.h beta)),composite); composite 202 magick/composite.c const MagickPixelPacket *q,MagickPixelPacket *composite) composite 208 magick/composite.c composite->opacity=q->opacity; /* optimized Da = 1.0-Gamma */ composite 209 magick/composite.c composite->red=Atop(p->red,Sa,q->red,1.0); composite 210 magick/composite.c composite->green=Atop(p->green,Sa,q->green,1.0); composite 211 magick/composite.c composite->blue=Atop(p->blue,Sa,q->blue,1.0); composite 213 magick/composite.c composite->index=Atop(p->index,Sa,q->index,1.0); composite 221 magick/composite.c const MagickPixelPacket *q,MagickPixelPacket *composite) composite 227 magick/composite.c composite->red=QuantumScale*intensity*q->red; composite 228 magick/composite.c composite->green=QuantumScale*intensity*q->green; composite 229 magick/composite.c composite->blue=QuantumScale*intensity*q->blue; composite 230 magick/composite.c composite->opacity=(MagickRealType) QuantumScale*intensity*p->opacity; composite 232 magick/composite.c composite->index=QuantumScale*intensity*q->index; composite 236 magick/composite.c MagickPixelPacket *composite) composite 238 magick/composite.c composite->opacity=(MagickRealType) TransparentOpacity; composite 239 magick/composite.c composite->red=0.0; composite 240 magick/composite.c composite->green=0.0; composite 241 magick/composite.c composite->blue=0.0; composite 243 magick/composite.c composite->index=0.0; composite 269 magick/composite.c const MagickPixelPacket *q,MagickPixelPacket *composite) composite 279 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 281 magick/composite.c composite->red=gamma*ColorBurn(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 283 magick/composite.c composite->green=gamma*ColorBurn(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 285 magick/composite.c composite->blue=gamma*ColorBurn(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 288 magick/composite.c composite->index=gamma*ColorBurn(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 331 magick/composite.c const MagickPixelPacket *q,MagickPixelPacket *composite) composite 341 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 343 magick/composite.c composite->red=gamma*ColorDodge(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 345 magick/composite.c composite->green=gamma*ColorDodge(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 347 magick/composite.c composite->blue=gamma*ColorDodge(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 350 magick/composite.c composite->index=gamma*ColorDodge(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 364 magick/composite.c MagickPixelPacket *composite) composite 375 magick/composite.c composite->opacity=QuantumScale*p->opacity*q->opacity; /* Over Blend */ composite 376 magick/composite.c gamma=1.0-QuantumScale*composite->opacity; composite 378 magick/composite.c composite->red=gamma*Darken(p->red,p->opacity,q->red,q->opacity); composite 379 magick/composite.c composite->green=gamma*Darken(p->green,p->opacity,q->green,q->opacity); composite 380 magick/composite.c composite->blue=gamma*Darken(p->blue,p->opacity,q->blue,q->opacity); composite 382 magick/composite.c composite->index=gamma*Darken(p->index,p->opacity,q->index,q->opacity); composite 386 magick/composite.c composite->opacity=MagickMax(p->opacity,q->opacity); composite 388 magick/composite.c composite->red=MagickMin(p->red,q->red); composite 390 magick/composite.c composite->green=MagickMin(p->green,q->green); composite 392 magick/composite.c composite->blue=MagickMin(p->blue,q->blue); composite 394 magick/composite.c composite->index=MagickMin(p->index,q->index); composite 400 magick/composite.c MagickPixelPacket *composite) composite 414 magick/composite.c *composite = (Sa*MagickPixelIntensity(p) < Da*MagickPixelIntensity(q)) composite 420 magick/composite.c composite->opacity = from_p ? p->opacity : q->opacity; composite 422 magick/composite.c composite->red = from_p ? p->red : q->red; composite 424 magick/composite.c composite->green = from_p ? p->green : q->green; composite 426 magick/composite.c composite->blue = from_p ? p->blue : q->blue; composite 428 magick/composite.c composite->index = from_p ? p->index : q->index; composite 441 magick/composite.c MagickPixelPacket *composite) composite 454 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 457 magick/composite.c composite->red=gamma*Difference(p->red,Sa,q->red,Da); composite 458 magick/composite.c composite->green=gamma*Difference(p->green,Sa,q->green,Da); composite 459 magick/composite.c composite->blue=gamma*Difference(p->blue,Sa,q->blue,Da); composite 461 magick/composite.c composite->index=gamma*Difference(p->index,Sa,q->index,Da); composite 465 magick/composite.c composite->opacity=QuantumRange-fabs((double) (p->opacity-q->opacity)); composite 467 magick/composite.c composite->red=fabs((double) (p->red-q->red)); composite 469 magick/composite.c composite->green=fabs((double) (p->green-q->green)); composite 471 magick/composite.c composite->blue=fabs((double) (p->blue-q->blue)); composite 473 magick/composite.c composite->index=fabs((double) (p->index-q->index)); composite 499 magick/composite.c MagickPixelPacket *composite) composite 510 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 512 magick/composite.c composite->red=gamma*Divide(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 514 magick/composite.c composite->green=gamma*Divide(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 516 magick/composite.c composite->blue=gamma*Divide(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 519 magick/composite.c composite->index=gamma*Divide(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 524 magick/composite.c composite->opacity=QuantumRange*(1.0-Divide(Sa,1.0,Da,1.0)); composite 526 magick/composite.c composite->red=QuantumRange* composite 529 magick/composite.c composite->green=QuantumRange* composite 532 magick/composite.c composite->blue=QuantumRange* composite 535 magick/composite.c composite->index=QuantumRange* composite 548 magick/composite.c MagickPixelPacket *composite) composite 559 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 561 magick/composite.c composite->red=gamma*Exclusion(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 563 magick/composite.c composite->green=gamma*Exclusion(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 565 magick/composite.c composite->blue=gamma*Exclusion(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 568 magick/composite.c composite->index=gamma*Exclusion(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 573 magick/composite.c composite->opacity=QuantumRange*(1.0-Exclusion(Sa,1.0,Da,1.0)); composite 575 magick/composite.c composite->red=QuantumRange*Exclusion(QuantumScale*p->red,1.0, composite 578 magick/composite.c composite->green=QuantumRange*Exclusion(QuantumScale*p->green,1.0, composite 581 magick/composite.c composite->blue=QuantumRange*Exclusion(QuantumScale*p->blue,1.0, composite 584 magick/composite.c composite->index=QuantumRange*Exclusion(QuantumScale*p->index,1.0, composite 598 magick/composite.c const MagickPixelPacket *q,MagickPixelPacket *composite) composite 608 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 610 magick/composite.c composite->red=gamma*HardLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 612 magick/composite.c composite->green=gamma*HardLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 614 magick/composite.c composite->blue=gamma*HardLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 617 magick/composite.c composite->index=gamma*HardLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 631 magick/composite.c const MagickPixelPacket *q,MagickPixelPacket *composite) composite 641 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 643 magick/composite.c composite->red=gamma*HardMix(p->red*Sa,q->red*Da); composite 644 magick/composite.c composite->green=gamma*HardMix(p->green*Sa,q->green*Da); composite 645 magick/composite.c composite->blue=gamma*HardMix(p->blue*Sa,q->blue*Da); composite 647 magick/composite.c composite->index=gamma*HardMix(p->index*Sa,q->index*Da); composite 763 magick/composite.c const MagickPixelPacket *q,MagickPixelPacket *composite) composite 775 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 777 magick/composite.c composite->red=gamma*In(p->red,Sa,q->red,Da); composite 778 magick/composite.c composite->green=gamma*In(p->green,Sa,q->green,Da); composite 779 magick/composite.c composite->blue=gamma*In(p->blue,Sa,q->blue,Da); composite 781 magick/composite.c composite->index=gamma*In(p->index,Sa,q->index,Da); composite 794 magick/composite.c MagickPixelPacket *composite) composite 805 magick/composite.c composite->opacity=QuantumScale*p->opacity*q->opacity; /* Over Blend */ composite 806 magick/composite.c gamma=1.0-QuantumScale*composite->opacity; composite 808 magick/composite.c composite->red=gamma*Lighten(p->red,p->opacity,q->red,q->opacity); composite 809 magick/composite.c composite->green=gamma*Lighten(p->green,p->opacity,q->green,q->opacity); composite 810 magick/composite.c composite->blue=gamma*Lighten(p->blue,p->opacity,q->blue,q->opacity); composite 812 magick/composite.c composite->index=gamma*Lighten(p->index,p->opacity,q->index,q->opacity); composite 816 magick/composite.c composite->opacity=MagickMin(p->opacity,q->opacity); composite 818 magick/composite.c composite->red=MagickMax(p->red,q->red); composite 820 magick/composite.c composite->green=MagickMax(p->green,q->green); composite 822 magick/composite.c composite->blue=MagickMax(p->blue,q->blue); composite 824 magick/composite.c composite->index=MagickMax(p->index,q->index); composite 830 magick/composite.c MagickPixelPacket *composite) composite 844 magick/composite.c *composite = (Sa*MagickPixelIntensity(p) > Da*MagickPixelIntensity(q)) composite 850 magick/composite.c composite->opacity = from_p ? p->opacity : q->opacity; composite 852 magick/composite.c composite->red = from_p ? p->red : q->red; composite 854 magick/composite.c composite->green = from_p ? p->green : q->green; composite 856 magick/composite.c composite->blue = from_p ? p->blue : q->blue; composite 858 magick/composite.c composite->index = from_p ? p->index : q->index; composite 876 magick/composite.c const MagickPixelPacket *q,MagickPixelPacket *composite) composite 888 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 890 magick/composite.c composite->red=gamma*(p->red*Sa+q->red*Da); composite 891 magick/composite.c composite->green=gamma*(p->green*Sa+q->green*Da); composite 892 magick/composite.c composite->blue=gamma*(p->blue*Sa+q->blue*Da); composite 894 magick/composite.c composite->index=gamma*(p->index*Sa+q->index*Da); composite 911 magick/composite.c const MagickPixelPacket *q,MagickPixelPacket *composite) composite 921 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 923 magick/composite.c composite->red=gamma*LinearBurn(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 925 magick/composite.c composite->green=gamma*LinearBurn(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 927 magick/composite.c composite->blue=gamma*LinearBurn(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 930 magick/composite.c composite->index=gamma*LinearBurn(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 954 magick/composite.c const MagickPixelPacket *q,MagickPixelPacket *composite) composite 964 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 966 magick/composite.c composite->red=gamma*LinearLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 968 magick/composite.c composite->green=gamma*LinearLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 970 magick/composite.c composite->blue=gamma*LinearLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 973 magick/composite.c composite->index=gamma*LinearLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1006 magick/composite.c *args, MagickPixelPacket *composite) composite 1019 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1021 magick/composite.c composite->red=gamma*Mathematics(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 1023 magick/composite.c composite->green=gamma*Mathematics(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 1025 magick/composite.c composite->blue=gamma*Mathematics(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 1028 magick/composite.c composite->index=gamma*Mathematics(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1033 magick/composite.c composite->opacity=QuantumRange*(1.0-Mathematics(Sa,1.0,Da,1.0,args)); composite 1035 magick/composite.c composite->red=QuantumRange* composite 1038 magick/composite.c composite->green=QuantumRange* composite 1041 magick/composite.c composite->blue=QuantumRange* composite 1044 magick/composite.c composite->index=QuantumRange* composite 1052 magick/composite.c MagickPixelPacket *composite) composite 1070 magick/composite.c MagickPixelCompositePlus(p,p->opacity,q,q->opacity,composite); composite 1074 magick/composite.c composite->opacity=p->opacity+q->opacity-QuantumRange; composite 1076 magick/composite.c composite->red=p->red+q->red; composite 1078 magick/composite.c composite->green=p->green+q->green; composite 1080 magick/composite.c composite->blue=p->blue+q->blue; composite 1082 magick/composite.c composite->index=p->index+q->index; composite 1103 magick/composite.c MagickPixelPacket *composite) composite 1116 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1118 magick/composite.c composite->red=gamma*Minus(p->red*Sa,Sa,q->red*Da,Da); composite 1119 magick/composite.c composite->green=gamma*Minus(p->green*Sa,Sa,q->green*Da,Da); composite 1120 magick/composite.c composite->blue=gamma*Minus(p->blue*Sa,Sa,q->blue*Da,Da); composite 1122 magick/composite.c composite->index=gamma*Minus(p->index*Sa,Sa,q->index*Da,Da); composite 1126 magick/composite.c composite->opacity=QuantumRange*(1.0-(Sa-Da)); composite 1128 magick/composite.c composite->red=p->red-q->red; composite 1130 magick/composite.c composite->green=p->green-q->green; composite 1132 magick/composite.c composite->blue=p->blue-q->blue; composite 1134 magick/composite.c composite->index=p->index-q->index; composite 1154 magick/composite.c MagickPixelPacket *composite) composite 1167 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1169 magick/composite.c composite->red=ModulusAdd(p->red,Sa,q->red,Da); composite 1170 magick/composite.c composite->green=ModulusAdd(p->green,Sa,q->green,Da); composite 1171 magick/composite.c composite->blue=ModulusAdd(p->blue,Sa,q->blue,Da); composite 1173 magick/composite.c composite->index=ModulusAdd(p->index,Sa,q->index,Da); composite 1177 magick/composite.c composite->opacity=QuantumRange-ModulusAdd(QuantumRange-p->opacity, composite 1180 magick/composite.c composite->red=ModulusAdd(p->red,1.0,q->red,1.0); composite 1182 magick/composite.c composite->green=ModulusAdd(p->green,1.0,q->green,1.0); composite 1184 magick/composite.c composite->blue=ModulusAdd(p->blue,1.0,q->blue,1.0); composite 1186 magick/composite.c composite->index=ModulusAdd(p->index,1.0,q->index,1.0); composite 1206 magick/composite.c MagickPixelPacket *composite) composite 1219 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1221 magick/composite.c composite->red=ModulusSubtract(p->red,Sa,q->red,Da); composite 1222 magick/composite.c composite->green=ModulusSubtract(p->green,Sa,q->green,Da); composite 1223 magick/composite.c composite->blue=ModulusSubtract(p->blue,Sa,q->blue,Da); composite 1225 magick/composite.c composite->index=ModulusSubtract(p->index,Sa,q->index,Da); composite 1229 magick/composite.c composite->opacity=QuantumRange-ModulusSubtract(QuantumRange-p->opacity, composite 1232 magick/composite.c composite->red=ModulusSubtract(p->red,1.0,q->red,1.0); composite 1234 magick/composite.c composite->green=ModulusSubtract(p->green,1.0,q->green,1.0); composite 1236 magick/composite.c composite->blue=ModulusSubtract(p->blue,1.0,q->blue,1.0); composite 1238 magick/composite.c composite->index=ModulusSubtract(p->index,1.0,q->index,1.0); composite 1250 magick/composite.c MagickPixelPacket *composite) composite 1261 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1263 magick/composite.c composite->red=gamma*Multiply(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 1265 magick/composite.c composite->green=gamma*Multiply(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 1267 magick/composite.c composite->blue=gamma*Multiply(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 1270 magick/composite.c composite->index=gamma*Multiply(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1275 magick/composite.c composite->opacity=QuantumRange*(1.0-Sa*Da); composite 1277 magick/composite.c composite->red=QuantumScale*p->red*q->red; composite 1279 magick/composite.c composite->green=QuantumScale*p->green*q->green; composite 1281 magick/composite.c composite->blue=QuantumScale*p->blue*q->blue; composite 1283 magick/composite.c composite->index=QuantumScale*p->index*q->index; composite 1297 magick/composite.c const MagickPixelPacket *q,MagickPixelPacket *composite) composite 1309 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1311 magick/composite.c composite->red=gamma*Out(p->red,Sa,q->red,Da); composite 1312 magick/composite.c composite->green=gamma*Out(p->green,Sa,q->green,Da); composite 1313 magick/composite.c composite->blue=gamma*Out(p->blue,Sa,q->blue,Da); composite 1315 magick/composite.c composite->index=gamma*Out(p->index,Sa,q->index,Da); composite 1335 magick/composite.c const MagickPixelPacket *q,MagickPixelPacket *composite) composite 1345 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1347 magick/composite.c composite->red=gamma*PegtopLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 1349 magick/composite.c composite->green=gamma*PegtopLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 1351 magick/composite.c composite->blue=gamma*PegtopLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 1354 magick/composite.c composite->index=gamma*PegtopLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1375 magick/composite.c const MagickPixelPacket *q,MagickPixelPacket *composite) composite 1385 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1387 magick/composite.c composite->red=gamma*PinLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 1389 magick/composite.c composite->green=gamma*PinLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 1391 magick/composite.c composite->blue=gamma*PinLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 1394 magick/composite.c composite->index=gamma*PinLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1409 magick/composite.c MagickPixelPacket *composite) composite 1422 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1426 magick/composite.c composite->red=gamma*Screen(p->red*Sa,q->red*Da); composite 1427 magick/composite.c composite->green=gamma*Screen(p->green*Sa,q->green*Da); composite 1428 magick/composite.c composite->blue=gamma*Screen(p->blue*Sa,q->blue*Da); composite 1430 magick/composite.c composite->index=gamma*Screen(p->index*Sa,q->index*Da); composite 1434 magick/composite.c composite->opacity=QuantumRange*(1.0-Screen(Sa,Da)); composite 1436 magick/composite.c composite->red=QuantumRange*Screen(QuantumScale*p->red, composite 1439 magick/composite.c composite->green=QuantumRange*Screen(QuantumScale*p->green, composite 1442 magick/composite.c composite->blue=QuantumRange*Screen(QuantumScale*p->blue, composite 1445 magick/composite.c composite->index=QuantumRange*Screen(QuantumScale*p->index, composite 1488 magick/composite.c const MagickPixelPacket *q,MagickPixelPacket *composite) composite 1498 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1500 magick/composite.c composite->red=gamma*SoftLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 1502 magick/composite.c composite->green=gamma*SoftLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 1504 magick/composite.c composite->blue=gamma*SoftLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 1507 magick/composite.c composite->index=gamma*SoftLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1532 magick/composite.c const MagickRealType amount,MagickPixelPacket *composite) composite 1534 magick/composite.c composite->red=Threshold(p->red,q->red,threshold,amount); composite 1535 magick/composite.c composite->green=Threshold(p->green,q->green,threshold,amount); composite 1536 magick/composite.c composite->blue=Threshold(p->blue,q->blue,threshold,amount); composite 1537 magick/composite.c composite->opacity=QuantumRange-Threshold(p->opacity,q->opacity, composite 1540 magick/composite.c composite->index=Threshold(p->index,q->index,threshold,amount); composite 1561 magick/composite.c const MagickPixelPacket *q,MagickPixelPacket *composite) composite 1571 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1573 magick/composite.c composite->red=gamma*VividLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 1575 magick/composite.c composite->green=gamma*VividLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 1577 magick/composite.c composite->blue=gamma*VividLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 1580 magick/composite.c composite->index=gamma*VividLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1591 magick/composite.c const MagickPixelPacket *q,MagickPixelPacket *composite) composite 1601 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1603 magick/composite.c composite->red=gamma*Xor(p->red*Sa,Sa,q->red*Da,Da); composite 1604 magick/composite.c composite->green=gamma*Xor(p->green*Sa,Sa,q->green*Da,Da); composite 1605 magick/composite.c composite->blue=gamma*Xor(p->blue*Sa,Sa,q->blue*Da,Da); composite 1607 magick/composite.c composite->index=gamma*Xor(p->index*Sa,Sa,q->index*Da,Da); composite 1624 magick/composite.c const Image *composite,const ssize_t x_offset,const ssize_t y_offset) composite 1678 magick/composite.c assert(composite != (Image *) NULL); composite 1679 magick/composite.c assert(composite->signature == MagickSignature); composite 1683 magick/composite.c source_image=CloneImage(composite,0,0,MagickTrue,exception); composite 2295 magick/composite.c composite, composite 2383 magick/composite.c composite=canvas; composite 2392 magick/composite.c composite.opacity=(MagickRealType) (QuantumRange-canvas_dissolve* composite 2393 magick/composite.c (QuantumRange-composite.opacity)); composite 2399 magick/composite.c CompositeClear(&canvas,&composite); composite 2411 magick/composite.c composite.opacity=(MagickRealType) TransparentOpacity; composite 2417 magick/composite.c y-y_offset,&composite,exception); composite 2423 magick/composite.c composite.red=(MagickRealType) QuantumRange-composite.red; composite 2424 magick/composite.c composite.green=(MagickRealType) QuantumRange-composite.green; composite 2425 magick/composite.c composite.blue=(MagickRealType) QuantumRange-composite.blue; composite 2426 magick/composite.c composite.index=(MagickRealType) QuantumRange-composite.index; composite 2429 magick/composite.c ClampPixel(composite.red) : ClampToQuantum(composite.red)); composite 2431 magick/composite.c ClampPixel(composite.green) : ClampToQuantum(composite.green)); composite 2433 magick/composite.c ClampPixel(composite.blue) : ClampToQuantum(composite.blue)); composite 2436 magick/composite.c ClampPixel(composite.opacity) : composite 2437 magick/composite.c ClampToQuantum(composite.opacity)); composite 2440 magick/composite.c ClampPixel(composite.index) : ClampToQuantum(composite.index)); composite 2467 magick/composite.c CompositeClear(&canvas,&composite); composite 2474 magick/composite.c composite=source; composite 2484 magick/composite.c canvas.opacity,&composite); composite 2490 magick/composite.c source.opacity,&composite); composite 2496 magick/composite.c CompositeIn(&source,&canvas,&composite); composite 2501 magick/composite.c CompositeIn(&canvas,&source,&composite); composite 2507 magick/composite.c CompositeOut(&source,&canvas,&composite); composite 2512 magick/composite.c CompositeOut(&canvas,&source,&composite); composite 2518 magick/composite.c CompositeAtop(&source,&canvas,&composite); composite 2523 magick/composite.c CompositeAtop(&canvas,&source,&composite); composite 2528 magick/composite.c CompositeXor(&source,&canvas,&composite); composite 2534 magick/composite.c CompositePlus(&source,&canvas,channel,&composite); composite 2539 magick/composite.c CompositeMinus(&source,&canvas,channel,&composite); composite 2544 magick/composite.c CompositeMinus(&canvas,&source,channel,&composite); composite 2549 magick/composite.c CompositeModulusAdd(&source,&canvas,channel,&composite); composite 2554 magick/composite.c CompositeModulusSubtract(&source,&canvas,channel,&composite); composite 2559 magick/composite.c CompositeDifference(&source,&canvas,channel,&composite); composite 2564 magick/composite.c CompositeExclusion(&source,&canvas,channel,&composite); composite 2569 magick/composite.c CompositeMultiply(&source,&canvas,channel,&composite); composite 2574 magick/composite.c CompositeScreen(&source,&canvas,channel,&composite); composite 2579 magick/composite.c CompositeDivide(&source,&canvas,channel,&composite); composite 2584 magick/composite.c CompositeDivide(&canvas,&source,channel,&composite); composite 2589 magick/composite.c CompositeDarken(&source,&canvas,channel,&composite); composite 2594 magick/composite.c CompositeLighten(&source,&canvas,channel,&composite); composite 2599 magick/composite.c CompositeDarkenIntensity(&source,&canvas,channel,&composite); composite 2604 magick/composite.c CompositeLightenIntensity(&source,&canvas,channel,&composite); composite 2610 magick/composite.c &composite); composite 2616 magick/composite.c CompositeColorDodge(&source,&canvas,&composite); composite 2621 magick/composite.c CompositeColorBurn(&source,&canvas,&composite); composite 2626 magick/composite.c CompositeLinearDodge(&source,&canvas,&composite); composite 2631 magick/composite.c CompositeLinearBurn(&source,&canvas,&composite); composite 2636 magick/composite.c CompositeHardLight(&source,&canvas,&composite); composite 2641 magick/composite.c CompositeHardMix(&source,&canvas,&composite); composite 2647 magick/composite.c CompositeHardLight(&canvas,&source,&composite); composite 2652 magick/composite.c CompositeSoftLight(&source,&canvas,&composite); composite 2657 magick/composite.c CompositeLinearLight(&source,&canvas,&composite); composite 2662 magick/composite.c CompositePegtopLight(&source,&canvas,&composite); composite 2667 magick/composite.c CompositeVividLight(&source,&canvas,&composite); composite 2672 magick/composite.c CompositePinLight(&source,&canvas,&composite); composite 2678 magick/composite.c if ((composite.opacity > ((MagickRealType) QuantumRange/2.0)) || composite 2680 magick/composite.c composite.opacity=(MagickRealType) TransparentOpacity; composite 2682 magick/composite.c composite.opacity=(MagickRealType) OpaqueOpacity; composite 2689 magick/composite.c CompositeBumpmap(&source,&canvas,&composite); composite 2697 magick/composite.c canvas.opacity)),&composite); composite 2703 magick/composite.c canvas_dissolve,&composite); composite 2708 magick/composite.c CompositeThreshold(&source,&canvas,threshold,amount,&composite); composite 2725 magick/composite.c HCLComposite(hue,chroma,luma,&composite.red,&composite.green, composite 2726 magick/composite.c &composite.blue); composite 2735 magick/composite.c composite=source; composite 2741 magick/composite.c HCLComposite(hue,chroma,luma,&composite.red, composite 2742 magick/composite.c &composite.green,&composite.blue); composite 2744 magick/composite.c composite.opacity=source.opacity; composite 2753 magick/composite.c composite=source; composite 2760 magick/composite.c HCLComposite(hue,chroma,luma,&composite.red, composite 2761 magick/composite.c &composite.green,&composite.blue); composite 2763 magick/composite.c composite.opacity=source.opacity; composite 2772 magick/composite.c composite=source; composite 2779 magick/composite.c HCLComposite(hue,chroma,luma,&composite.red, composite 2780 magick/composite.c &composite.green,&composite.blue); composite 2782 magick/composite.c composite.opacity=source.opacity; composite 2791 magick/composite.c composite=source; composite 2797 magick/composite.c HCLComposite(hue,chroma,luma,&composite.red, composite 2798 magick/composite.c &composite.green,&composite.blue); composite 2800 magick/composite.c composite.opacity=source.opacity; composite 2806 magick/composite.c composite.red=source.red; composite 2812 magick/composite.c composite.green=source.green; composite 2818 magick/composite.c composite.blue=source.blue; composite 2824 magick/composite.c composite.opacity=(MagickRealType) (QuantumRange- composite 2827 magick/composite.c composite.opacity=source.opacity; composite 2834 magick/composite.c composite.index=QuantumRange-source.index; composite 2842 magick/composite.c composite=source; composite 2850 magick/composite.c composite.red=(MagickRealType) QuantumRange-composite.red; composite 2851 magick/composite.c composite.green=(MagickRealType) QuantumRange-composite.green; composite 2852 magick/composite.c composite.blue=(MagickRealType) QuantumRange-composite.blue; composite 2853 magick/composite.c composite.index=(MagickRealType) QuantumRange-composite.index; composite 2856 magick/composite.c ClampPixel(composite.red) : ClampToQuantum(composite.red)); composite 2858 magick/composite.c ClampPixel(composite.green) : ClampToQuantum(composite.green)); composite 2860 magick/composite.c ClampPixel(composite.blue) : ClampToQuantum(composite.blue)); composite 2862 magick/composite.c ClampPixel(composite.opacity) : ClampToQuantum(composite.opacity)); composite 2865 magick/composite.c ClampPixel(composite.index) : ClampToQuantum(composite.index)); composite 1173 magick/draw.c composite, composite 1204 magick/draw.c composite=zero; composite 1214 magick/draw.c SetMagickPixelPacket(image,q,indexes+x_offset,&composite); composite 1215 magick/draw.c MagickPixelCompositeOver(&pixel,pixel.opacity,&composite, composite 1216 magick/draw.c composite.opacity,&composite); composite 1217 magick/draw.c SetPixelPacket(image,&composite,q,indexes+x_offset); composite 3317 magick/draw.c composite, composite 3343 magick/draw.c composite=zero; composite 3366 magick/draw.c composite=gradient->stops[0].color; composite 3369 magick/draw.c composite=gradient->stops[gradient->number_stops-1].color; composite 3377 magick/draw.c &gradient->stops[j].color,alpha,&composite); composite 3400 magick/draw.c composite=gradient->stops[0].color; composite 3403 magick/draw.c composite=gradient->stops[gradient->number_stops-1].color; composite 3411 magick/draw.c &gradient->stops[j].color,alpha,&composite); composite 3457 magick/draw.c composite=gradient->stops[0].color; composite 3460 magick/draw.c composite=gradient->stops[gradient->number_stops-1].color; composite 3477 magick/draw.c &gradient->stops[j].color,alpha,&composite); composite 3482 magick/draw.c MagickPixelCompositeOver(&composite,composite.opacity,&pixel,