gamma 214 Magick++/demo/demo.cpp example.gamma( 1.6 ); gamma 920 Magick++/lib/Image.cpp return(constImage()->gamma); gamma 3189 Magick++/lib/Image.cpp gamma[MaxTextExtent + 1]; gamma 3191 Magick++/lib/Image.cpp FormatLocaleString(gamma,MaxTextExtent,"%3.6f",gamma_); gamma 3194 Magick++/lib/Image.cpp GammaImage(image(),gamma); gamma 3201 Magick++/lib/Image.cpp gamma[MaxTextExtent + 1]; gamma 3203 Magick++/lib/Image.cpp FormatLocaleString(gamma,MaxTextExtent,"%3.6f/%3.6f/%3.6f/",gammaRed_, gamma 3207 Magick++/lib/Image.cpp GammaImage(image(),gamma); gamma 3366 Magick++/lib/Image.cpp const double gamma) gamma 3373 Magick++/lib/Image.cpp gamma); gamma 3379 Magick++/lib/Image.cpp const double black_point,const double white_point,const double gamma) gamma 3382 Magick++/lib/Image.cpp (void) LevelImageChannel(image(),channel,black_point,white_point,gamma); gamma 309 Magick++/lib/Magick++/Image.h double gamma(void) const; gamma 1014 Magick++/lib/Magick++/Image.h void gamma(const double gamma_); gamma 1015 Magick++/lib/Magick++/Image.h void gamma(const double gammaRed_,const double gammaGreen_, gamma 560 Magick++/lib/STL.cpp image_.gamma( _gammaRed, _gammaGreen, _gammaBlue ); gamma 776 Magick++/tests/attributes.cpp if ( image.gamma() == 1.0f) gamma 713 coders/bmp.c gamma; gamma 734 coders/bmp.c gamma=bmp_info.red_primary.x+bmp_info.red_primary.y+ gamma 736 coders/bmp.c gamma=PerceptibleReciprocal(gamma); gamma 737 coders/bmp.c bmp_info.red_primary.x*=gamma; gamma 738 coders/bmp.c bmp_info.red_primary.y*=gamma; gamma 742 coders/bmp.c gamma=bmp_info.green_primary.x+bmp_info.green_primary.y+ gamma 744 coders/bmp.c gamma=PerceptibleReciprocal(gamma); gamma 745 coders/bmp.c bmp_info.green_primary.x*=gamma; gamma 746 coders/bmp.c bmp_info.green_primary.y*=gamma; gamma 750 coders/bmp.c gamma=bmp_info.blue_primary.x+bmp_info.blue_primary.y+ gamma 752 coders/bmp.c gamma=PerceptibleReciprocal(gamma); gamma 753 coders/bmp.c bmp_info.blue_primary.x*=gamma; gamma 754 coders/bmp.c bmp_info.blue_primary.y*=gamma; gamma 767 coders/bmp.c image->gamma=(bmp_info.gamma_scale.x+bmp_info.gamma_scale.y+ gamma 1672 coders/bmp.c (profile != (StringInfo *) NULL) || (image->gamma != 0.0) ? MagickTrue : gamma 196 coders/cin.c gamma; gamma 638 coders/cin.c cin.origination.gamma=ReadBlobFloat(image); gamma 640 coders/cin.c if (IsFloatDefined(cin.origination.gamma) != MagickFalse) gamma 641 coders/cin.c image->gamma=cin.origination.gamma; gamma 1134 coders/cin.c cin.origination.gamma=image->gamma; gamma 1135 coders/cin.c offset+=WriteBlobFloat(image,cin.origination.gamma); gamma 291 coders/dpx.c gamma, gamma 1068 coders/dpx.c dpx.television.gamma=ReadBlobFloat(image); gamma 1070 coders/dpx.c if (IsFloatDefined(dpx.television.gamma) != MagickFalse) gamma 1072 coders/dpx.c dpx.television.gamma); gamma 1902 coders/dpx.c dpx.television.gamma=0.0f; gamma 1905 coders/dpx.c dpx.television.gamma=StringToDouble(value,(char **) NULL); gamma 1906 coders/dpx.c offset+=WriteBlobFloat(image,dpx.television.gamma); gamma 207 coders/exr.c image->gamma=1.0; gamma 1197 coders/gif.c meta_image->gamma=StringToDouble((char *) info+6, gamma 1340 coders/gif.c if (image->gamma == 1.0) gamma 1748 coders/gif.c if ((image->gamma != 1.0f/2.2f)) gamma 1766 coders/gif.c image->gamma); gamma 144 coders/hdr.c gamma; gamma 306 coders/hdr.c image->gamma=StringToDouble(value,(char **) NULL); gamma 490 coders/hdr.c gamma=pow(2.0,pixel[3]-(128.0+8.0)); gamma 491 coders/hdr.c SetPixelRed(q,ClampToQuantum(QuantumRange*gamma*pixel[0])); gamma 492 coders/hdr.c SetPixelGreen(q,ClampToQuantum(QuantumRange*gamma*pixel[1])); gamma 493 coders/hdr.c SetPixelBlue(q,ClampToQuantum(QuantumRange*gamma*pixel[2])); gamma 726 coders/hdr.c if (image->gamma != 0.0) gamma 728 coders/hdr.c count=FormatLocaleString(header,MaxTextExtent,"GAMMA=%g\n",image->gamma); gamma 769 coders/hdr.c gamma; gamma 775 coders/hdr.c gamma=QuantumScale*GetPixelRed(p); gamma 776 coders/hdr.c if ((QuantumScale*GetPixelGreen(p)) > gamma) gamma 777 coders/hdr.c gamma=QuantumScale*GetPixelGreen(p); gamma 778 coders/hdr.c if ((QuantumScale*GetPixelBlue(p)) > gamma) gamma 779 coders/hdr.c gamma=QuantumScale*GetPixelBlue(p); gamma 780 coders/hdr.c if (gamma > MagickEpsilon) gamma 785 coders/hdr.c gamma=frexp(gamma,&exponent)*256.0/gamma; gamma 786 coders/hdr.c pixel[0]=(unsigned char) (gamma*QuantumScale*GetPixelRed(p)); gamma 787 coders/hdr.c pixel[1]=(unsigned char) (gamma*QuantumScale*GetPixelGreen(p)); gamma 788 coders/hdr.c pixel[2]=(unsigned char) (gamma*QuantumScale*GetPixelBlue(p)); gamma 1230 coders/json.c if (image->gamma != 0.0) gamma 1231 coders/json.c (void) FormatLocaleFile(file," \"gamma\": %g,\n",image->gamma); gamma 762 coders/miff.c image->gamma=StringToDouble(options,(char **) NULL); gamma 2193 coders/miff.c if (image->gamma != 0.0) gamma 2196 coders/miff.c image->gamma); gamma 476 coders/mpc.c image->gamma=StringToDouble(options,(char **) NULL); gamma 1254 coders/mpc.c if (image->gamma != 0.0) gamma 1257 coders/mpc.c image->gamma); gamma 3150 coders/msl.c gamma[MaxTextExtent]; gamma 3168 coders/msl.c *gamma='\0'; gamma 3211 coders/msl.c (void) CopyMagickString(gamma,value,MaxTextExtent); gamma 3243 coders/msl.c if (*gamma == '\0') gamma 3244 coders/msl.c (void) FormatLocaleString(gamma,MaxTextExtent,"%g,%g,%g", gamma 3250 coders/msl.c (void) GammaImage(msl_info->image[n],gamma); gamma 428 coders/pango.c gamma; gamma 437 coders/pango.c gamma=1.0-QuantumScale*fill_color.opacity; gamma 438 coders/pango.c gamma=PerceptibleReciprocal(gamma); gamma 439 coders/pango.c fill_color.blue*=gamma; gamma 440 coders/pango.c fill_color.green*=gamma; gamma 441 coders/pango.c fill_color.red*=gamma; gamma 840 coders/pcd.c image->gamma=1.000f/2.200f; gamma 2074 coders/png.c (int) image->colorspace, image->gamma); gamma 2551 coders/png.c image->gamma=(float) file_gamma; gamma 2611 coders/png.c (image->gamma > .45 && image->gamma < .46)) && gamma 3529 coders/png.c image_gamma = image->gamma; gamma 3554 coders/png.c image->gamma = image_gamma; gamma 3963 coders/png.c ((image->gamma < .45) || (image->gamma > .46)) && gamma 4424 coders/png.c image->gamma=((float) mng_get_long(p))*0.00001; gamma 4454 coders/png.c image->gamma=1.000f/2.200f; gamma 10551 coders/png.c (image->gamma < .45 || image->gamma > .46))) gamma 10553 coders/png.c if ((mng_info->have_write_global_gama == 0) && (image->gamma != 0.0)) gamma 10563 coders/png.c png_set_gAMA(ping,ping_info,image->gamma); gamma 12436 coders/png.c if (image->gamma != 0.0) gamma 12444 coders/png.c PNGLong(chunk+4,(png_uint_32) (100000*image->gamma+0.5)); gamma 13040 coders/png.c if (next_image->gamma != next_image->next->gamma) gamma 13282 coders/png.c if (image->gamma && mng_info->equal_gammas) gamma 13290 coders/png.c PNGLong(chunk+4,(png_uint_32) (100000*image->gamma+0.5)); gamma 318 coders/psd.c gamma; gamma 320 coders/psd.c gamma=QuantumScale*GetPixelAlpha(q); gamma 321 coders/psd.c if (gamma != 0.0 && gamma != 1.0) gamma 323 coders/psd.c SetPixelRed(q,(GetPixelRed(q)-((1.0-gamma)*QuantumRange))/gamma); gamma 324 coders/psd.c SetPixelGreen(q,(GetPixelGreen(q)-((1.0-gamma)*QuantumRange))/gamma); gamma 325 coders/psd.c SetPixelBlue(q,(GetPixelBlue(q)-((1.0-gamma)*QuantumRange))/gamma); gamma 116 coders/rla.c gamma[16+1], gamma 225 coders/rla.c count=ReadBlob(image,16,(unsigned char *) rla_info.gamma); gamma 3049 coders/svg.c gamma; gamma 3051 coders/svg.c gamma=1.0-QuantumScale*fill_color.opacity; gamma 3052 coders/svg.c gamma=PerceptibleReciprocal(gamma); gamma 3053 coders/svg.c fill_color.blue*=gamma; gamma 3054 coders/svg.c fill_color.green*=gamma; gamma 3055 coders/svg.c fill_color.red*=gamma; gamma 650 magick/accelerate-private.h gamma, gamma 656 magick/accelerate-private.h gamma=sqrt(-2.0f*log(alpha)); gamma 657 magick/accelerate-private.h sigma=gamma*cospi((2.0f*beta)); gamma 658 magick/accelerate-private.h tau=gamma*sinpi((2.0f*beta)); gamma 1203 magick/accelerate-private.h gamma, gamma 1208 magick/accelerate-private.h gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1209 magick/accelerate-private.h setOpacityF4(composite, QuantumRange*(1.0-gamma)); gamma 1210 magick/accelerate-private.h gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 1211 magick/accelerate-private.h setRedF4(composite,gamma*ColorDodge(QuantumScale*getRedF4(*p)*Sa,Sa,QuantumScale* gamma 1213 magick/accelerate-private.h setGreenF4(composite,gamma*ColorDodge(QuantumScale*getGreenF4(*p)*Sa,Sa,QuantumScale* gamma 1215 magick/accelerate-private.h setBlueF4(composite,gamma*ColorDodge(QuantumScale*getBlueF4(*p)*Sa,Sa,QuantumScale* gamma 1226 magick/accelerate-private.h gamma; gamma 1236 magick/accelerate-private.h gamma=RoundToUnity(Sa+Da); /* 'Plus' blending -- not 'Over' blending */ gamma 1237 magick/accelerate-private.h setOpacityF4(composite,(float) QuantumRange*(1.0-gamma)); gamma 1238 magick/accelerate-private.h gamma=PerceptibleReciprocal(gamma); gamma 1239 magick/accelerate-private.h setRedF4(composite,gamma*(Sa*getRedF4(*p)+Da*getRedF4(*q))); gamma 1240 magick/accelerate-private.h setGreenF4(composite,gamma*(Sa*getGreenF4(*p)+Da*getGreenF4(*q))); gamma 1241 magick/accelerate-private.h setBlueF4(composite,gamma*(Sa*getBlueF4(*p)+Da*getBlueF4(*q))); gamma 1625 magick/accelerate-private.h float gamma = 0.0f; gamma 1639 magick/accelerate-private.h gamma += f; gamma 1662 magick/accelerate-private.h gamma += g; gamma 1668 magick/accelerate-private.h gamma = PerceptibleReciprocal(gamma); gamma 1669 magick/accelerate-private.h sum.xyz = gamma*sum.xyz; gamma 1706 magick/accelerate-private.h float gamma = 0.0f; gamma 1724 magick/accelerate-private.h gamma += f; gamma 1750 magick/accelerate-private.h gamma += g; gamma 1756 magick/accelerate-private.h gamma = PerceptibleReciprocal(gamma); gamma 1757 magick/accelerate-private.h sum.xyz = gamma*sum.xyz; gamma 2633 magick/accelerate-private.h float gamma = 0.0f; gamma 2651 magick/accelerate-private.h gamma+=k*alpha; gamma 2653 magick/accelerate-private.h gamma = PerceptibleReciprocal(gamma); gamma 2654 magick/accelerate-private.h pixel.xyz = gamma*pixel.xyz; gamma 2726 magick/accelerate-private.h float gamma = 0.0f; gamma 2738 magick/accelerate-private.h gamma+=alpha; gamma 2741 magick/accelerate-private.h gamma = PerceptibleReciprocal(gamma); gamma 2743 magick/accelerate-private.h result.x = gamma*result.x; gamma 2744 magick/accelerate-private.h result.y = gamma*result.y; gamma 2745 magick/accelerate-private.h result.z = gamma*result.z; gamma 3074 magick/accelerate-private.h float gamma = 0.0f; gamma 3128 magick/accelerate-private.h gamma+=alpha; gamma 3150 magick/accelerate-private.h gammaCache[pixelIndex]+=gamma; gamma 3173 magick/accelerate-private.h float gamma = gammaCache[itemID]; gamma 3179 magick/accelerate-private.h gamma *= density; gamma 3181 magick/accelerate-private.h gamma = PerceptibleReciprocal(gamma); gamma 3184 magick/accelerate-private.h fp = (CLPixelType) ( ClampToQuantum(gamma*filteredPixel.x) gamma 3185 magick/accelerate-private.h , ClampToQuantum(gamma*filteredPixel.y) gamma 3186 magick/accelerate-private.h , ClampToQuantum(gamma*filteredPixel.z) gamma 3267 magick/accelerate-private.h float gamma = 0.0f; gamma 3321 magick/accelerate-private.h gamma+=alpha; gamma 3343 magick/accelerate-private.h gammaCache[pixelIndex]+=gamma; gamma 3366 magick/accelerate-private.h float gamma = gammaCache[itemID]; gamma 3372 magick/accelerate-private.h gamma *= density; gamma 3374 magick/accelerate-private.h gamma = PerceptibleReciprocal(gamma); gamma 3377 magick/accelerate-private.h fp = (CLPixelType) ( ClampToQuantum(gamma*filteredPixel.x) gamma 3378 magick/accelerate-private.h , ClampToQuantum(gamma*filteredPixel.y) gamma 3379 magick/accelerate-private.h , ClampToQuantum(gamma*filteredPixel.z) gamma 3243 magick/cache.c gamma; gamma 3250 magick/cache.c gamma=1.0-QuantumScale*QuantumScale*alpha*beta; gamma 3251 magick/cache.c gamma=PerceptibleReciprocal(gamma); gamma 3252 magick/cache.c composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); gamma 3253 magick/cache.c composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); gamma 3254 magick/cache.c composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); gamma 3256 magick/cache.c composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); gamma 703 magick/channel.c gamma; gamma 705 magick/channel.c gamma=QuantumScale*GetPixelAlpha(q); gamma 706 magick/channel.c SetPixelRed(q,ClampToQuantum(gamma*GetPixelRed(q))); gamma 707 magick/channel.c SetPixelGreen(q,ClampToQuantum(gamma*GetPixelGreen(q))); gamma 708 magick/channel.c SetPixelBlue(q,ClampToQuantum(gamma*GetPixelBlue(q))); gamma 857 magick/channel.c gamma; gamma 860 magick/channel.c gamma=PerceptibleReciprocal(alpha); gamma 861 magick/channel.c SetPixelRed(q,ClampToQuantum(gamma*GetPixelRed(q))); gamma 862 magick/channel.c SetPixelGreen(q,ClampToQuantum(gamma*GetPixelGreen(q))); gamma 863 magick/channel.c SetPixelBlue(q,ClampToQuantum(gamma*GetPixelBlue(q))); gamma 934 magick/channel.c gamma, gamma 937 magick/channel.c gamma=1.0-QuantumScale*QuantumScale*q->opacity*pixel.opacity; gamma 938 magick/channel.c opacity=(double) QuantumRange*(1.0-gamma); gamma 939 magick/channel.c gamma=PerceptibleReciprocal(gamma); gamma 940 magick/channel.c q->red=ClampToQuantum(gamma*MagickOver_((MagickRealType) q->red, gamma 943 magick/channel.c q->green=ClampToQuantum(gamma*MagickOver_((MagickRealType) q->green, gamma 946 magick/channel.c q->blue=ClampToQuantum(gamma*MagickOver_((MagickRealType) q->blue, gamma 590 magick/colorspace.c gamma, gamma 601 magick/colorspace.c gamma=DisplayGamma; gamma 604 magick/colorspace.c gamma=PerceptibleReciprocal(StringToDouble(value,(char **) NULL)); gamma 622 magick/colorspace.c black=pow(10.0,(reference_black-reference_white)*(gamma/density)*0.002/ gamma 630 magick/colorspace.c log10(black+(1.0*i/MaxMap)*(1.0-black))/((gamma/density)*0.002/ gamma 1141 magick/colorspace.c image->gamma=1.000/2.200; gamma 1148 magick/colorspace.c image->gamma=1.0; gamma 1154 magick/colorspace.c image->gamma=1.0; gamma 1399 magick/colorspace.c if ((image->colorspace == GRAYColorspace) && (image->gamma != 1.0) && gamma 2187 magick/colorspace.c gamma, gamma 2198 magick/colorspace.c gamma=DisplayGamma; gamma 2201 magick/colorspace.c gamma=PerceptibleReciprocal(StringToDouble(value,(char **) NULL)); gamma 2219 magick/colorspace.c black=pow(10.0,(reference_black-reference_white)*(gamma/density)*0.002/ gamma 2225 magick/colorspace.c (pow(10.0,(1024.0*i/MaxMap-reference_white)*(gamma/density)*0.002/ gamma 1141 magick/compare.c gamma; gamma 1143 magick/compare.c gamma=image_statistics[i].standard_deviation* gamma 1145 magick/compare.c gamma=PerceptibleReciprocal(gamma); gamma 1146 magick/compare.c distortion[i]=QuantumRange*gamma*distortion[i]; gamma 56 magick/composite-private.h gamma, gamma 64 magick/composite-private.h gamma=Sa+Da-Sa*Da; gamma 67 magick/composite-private.h RoundToUnity(gamma)))); gamma 68 magick/composite-private.h gamma=PerceptibleReciprocal(gamma); gamma 69 magick/composite-private.h SetPixelRed(composite,ClampToQuantum(gamma*MagickOver_((MagickRealType) gamma 71 magick/composite-private.h SetPixelGreen(composite,ClampToQuantum(gamma*MagickOver_((MagickRealType) gamma 73 magick/composite-private.h SetPixelBlue(composite,ClampToQuantum(gamma*MagickOver_((MagickRealType) gamma 76 magick/composite-private.h SetPixelOpacity(composite,QuantumRange*(1.0-RoundToUnity(gamma))); gamma 77 magick/composite-private.h gamma=PerceptibleReciprocal(gamma); gamma 78 magick/composite-private.h SetPixelRed(composite,gamma*MagickOver_((MagickRealType) gamma 80 magick/composite-private.h SetPixelGreen(composite,gamma*MagickOver_((MagickRealType) gamma 82 magick/composite-private.h SetPixelBlue(composite,gamma*MagickOver_((MagickRealType) gamma 93 magick/composite-private.h gamma, gamma 101 magick/composite-private.h gamma=Sa+Da-Sa*Da; gamma 102 magick/composite-private.h composite->opacity=(MagickRealType) (QuantumRange*(1.0-RoundToUnity(gamma))); gamma 103 magick/composite-private.h gamma=PerceptibleReciprocal(gamma); gamma 104 magick/composite-private.h composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); gamma 105 magick/composite-private.h composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); gamma 106 magick/composite-private.h composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); gamma 108 magick/composite-private.h composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); gamma 117 magick/composite-private.h gamma, gamma 125 magick/composite-private.h gamma=RoundToUnity(Sa+Da); /* 'Plus' blending -- not 'Over' blending */ gamma 126 magick/composite-private.h composite->opacity=(MagickRealType) QuantumRange*(1.0-RoundToUnity(gamma)); gamma 127 magick/composite-private.h gamma=PerceptibleReciprocal(gamma); gamma 128 magick/composite-private.h composite->red=gamma*(Sa*p->red+Da*q->red); gamma 129 magick/composite-private.h composite->green=gamma*(Sa*p->green+Da*q->green); gamma 130 magick/composite-private.h composite->blue=gamma*(Sa*p->blue+Da*q->blue); gamma 132 magick/composite-private.h composite->index=gamma*(Sa*p->index+Da*q->index); gamma 273 magick/composite.c gamma, gamma 278 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 279 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 280 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 281 magick/composite.c composite->red=gamma*ColorBurn(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 283 magick/composite.c composite->green=gamma*ColorBurn(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 285 magick/composite.c composite->blue=gamma*ColorBurn(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 288 magick/composite.c composite->index=gamma*ColorBurn(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 335 magick/composite.c gamma, gamma 340 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 341 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 342 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 343 magick/composite.c composite->red=gamma*ColorDodge(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 345 magick/composite.c composite->green=gamma*ColorDodge(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 347 magick/composite.c composite->blue=gamma*ColorDodge(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 350 magick/composite.c composite->index=gamma*ColorDodge(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 372 magick/composite.c gamma; gamma 376 magick/composite.c gamma=1.0-QuantumScale*composite->opacity; gamma 377 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 378 magick/composite.c composite->red=gamma*Darken(p->red,p->opacity,q->red,q->opacity); gamma 379 magick/composite.c composite->green=gamma*Darken(p->green,p->opacity,q->green,q->opacity); gamma 380 magick/composite.c composite->blue=gamma*Darken(p->blue,p->opacity,q->blue,q->opacity); gamma 382 magick/composite.c composite->index=gamma*Darken(p->index,p->opacity,q->index,q->opacity); gamma 444 magick/composite.c gamma; gamma 453 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 454 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 455 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 457 magick/composite.c composite->red=gamma*Difference(p->red,Sa,q->red,Da); gamma 458 magick/composite.c composite->green=gamma*Difference(p->green,Sa,q->green,Da); gamma 459 magick/composite.c composite->blue=gamma*Difference(p->blue,Sa,q->blue,Da); gamma 461 magick/composite.c composite->index=gamma*Difference(p->index,Sa,q->index,Da); gamma 503 magick/composite.c gamma, gamma 509 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 510 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 511 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 512 magick/composite.c composite->red=gamma*Divide(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 514 magick/composite.c composite->green=gamma*Divide(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 516 magick/composite.c composite->blue=gamma*Divide(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 519 magick/composite.c composite->index=gamma*Divide(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 551 magick/composite.c gamma, gamma 558 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 559 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 560 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 561 magick/composite.c composite->red=gamma*Exclusion(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 563 magick/composite.c composite->green=gamma*Exclusion(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 565 magick/composite.c composite->blue=gamma*Exclusion(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 568 magick/composite.c composite->index=gamma*Exclusion(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 602 magick/composite.c gamma, gamma 607 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 608 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 609 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 610 magick/composite.c composite->red=gamma*HardLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 612 magick/composite.c composite->green=gamma*HardLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 614 magick/composite.c composite->blue=gamma*HardLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 617 magick/composite.c composite->index=gamma*HardLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 635 magick/composite.c gamma, gamma 640 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 641 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 642 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 643 magick/composite.c composite->red=gamma*HardMix(p->red*Sa,q->red*Da); gamma 644 magick/composite.c composite->green=gamma*HardMix(p->green*Sa,q->green*Da); gamma 645 magick/composite.c composite->blue=gamma*HardMix(p->blue*Sa,q->blue*Da); gamma 647 magick/composite.c composite->index=gamma*HardMix(p->index*Sa,q->index*Da); gamma 766 magick/composite.c gamma; gamma 774 magick/composite.c gamma=Sa*Da; gamma 775 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 776 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 777 magick/composite.c composite->red=gamma*In(p->red,Sa,q->red,Da); gamma 778 magick/composite.c composite->green=gamma*In(p->green,Sa,q->green,Da); gamma 779 magick/composite.c composite->blue=gamma*In(p->blue,Sa,q->blue,Da); gamma 781 magick/composite.c composite->index=gamma*In(p->index,Sa,q->index,Da); gamma 802 magick/composite.c gamma; gamma 806 magick/composite.c gamma=1.0-QuantumScale*composite->opacity; gamma 807 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 808 magick/composite.c composite->red=gamma*Lighten(p->red,p->opacity,q->red,q->opacity); gamma 809 magick/composite.c composite->green=gamma*Lighten(p->green,p->opacity,q->green,q->opacity); gamma 810 magick/composite.c composite->blue=gamma*Lighten(p->blue,p->opacity,q->blue,q->opacity); gamma 812 magick/composite.c composite->index=gamma*Lighten(p->index,p->opacity,q->index,q->opacity); gamma 879 magick/composite.c gamma; gamma 887 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 888 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 889 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 890 magick/composite.c composite->red=gamma*(p->red*Sa+q->red*Da); gamma 891 magick/composite.c composite->green=gamma*(p->green*Sa+q->green*Da); gamma 892 magick/composite.c composite->blue=gamma*(p->blue*Sa+q->blue*Da); gamma 894 magick/composite.c composite->index=gamma*(p->index*Sa+q->index*Da); gamma 915 magick/composite.c gamma, gamma 920 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 921 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 922 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 923 magick/composite.c composite->red=gamma*LinearBurn(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 925 magick/composite.c composite->green=gamma*LinearBurn(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 927 magick/composite.c composite->blue=gamma*LinearBurn(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 930 magick/composite.c composite->index=gamma*LinearBurn(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 958 magick/composite.c gamma, gamma 963 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 964 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 965 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 966 magick/composite.c composite->red=gamma*LinearLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 968 magick/composite.c composite->green=gamma*LinearLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 970 magick/composite.c composite->blue=gamma*LinearLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 973 magick/composite.c composite->index=gamma*LinearLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1009 magick/composite.c gamma; gamma 1018 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1019 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1020 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 1021 magick/composite.c composite->red=gamma*Mathematics(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 1023 magick/composite.c composite->green=gamma*Mathematics(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 1025 magick/composite.c composite->blue=gamma*Mathematics(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 1028 magick/composite.c composite->index=gamma*Mathematics(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1106 magick/composite.c gamma; gamma 1115 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1116 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1117 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 1118 magick/composite.c composite->red=gamma*Minus(p->red*Sa,Sa,q->red*Da,Da); gamma 1119 magick/composite.c composite->green=gamma*Minus(p->green*Sa,Sa,q->green*Da,Da); gamma 1120 magick/composite.c composite->blue=gamma*Minus(p->blue*Sa,Sa,q->blue*Da,Da); gamma 1122 magick/composite.c composite->index=gamma*Minus(p->index*Sa,Sa,q->index*Da,Da); gamma 1158 magick/composite.c gamma; gamma 1166 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1167 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1168 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 1210 magick/composite.c gamma; gamma 1218 magick/composite.c gamma = RoundToUnity(Sa+Da-Sa*Da); gamma 1219 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1220 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 1254 magick/composite.c gamma, gamma 1260 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1261 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1262 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 1263 magick/composite.c composite->red=gamma*Multiply(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 1265 magick/composite.c composite->green=gamma*Multiply(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 1267 magick/composite.c composite->blue=gamma*Multiply(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 1270 magick/composite.c composite->index=gamma*Multiply(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1300 magick/composite.c gamma; gamma 1308 magick/composite.c gamma=Sa*(1.0-Da); gamma 1309 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1310 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 1311 magick/composite.c composite->red=gamma*Out(p->red,Sa,q->red,Da); gamma 1312 magick/composite.c composite->green=gamma*Out(p->green,Sa,q->green,Da); gamma 1313 magick/composite.c composite->blue=gamma*Out(p->blue,Sa,q->blue,Da); gamma 1315 magick/composite.c composite->index=gamma*Out(p->index,Sa,q->index,Da); gamma 1339 magick/composite.c gamma, gamma 1344 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1345 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1346 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 1347 magick/composite.c composite->red=gamma*PegtopLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 1349 magick/composite.c composite->green=gamma*PegtopLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 1351 magick/composite.c composite->blue=gamma*PegtopLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 1354 magick/composite.c composite->index=gamma*PegtopLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1379 magick/composite.c gamma, gamma 1384 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1385 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1386 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 1387 magick/composite.c composite->red=gamma*PinLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 1389 magick/composite.c composite->green=gamma*PinLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 1391 magick/composite.c composite->blue=gamma*PinLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 1394 magick/composite.c composite->index=gamma*PinLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1412 magick/composite.c gamma; gamma 1421 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1422 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1425 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 1426 magick/composite.c composite->red=gamma*Screen(p->red*Sa,q->red*Da); gamma 1427 magick/composite.c composite->green=gamma*Screen(p->green*Sa,q->green*Da); gamma 1428 magick/composite.c composite->blue=gamma*Screen(p->blue*Sa,q->blue*Da); gamma 1430 magick/composite.c composite->index=gamma*Screen(p->index*Sa,q->index*Da); gamma 1492 magick/composite.c gamma, gamma 1497 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1498 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1499 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 1500 magick/composite.c composite->red=gamma*SoftLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 1502 magick/composite.c composite->green=gamma*SoftLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 1504 magick/composite.c composite->blue=gamma*SoftLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 1507 magick/composite.c composite->index=gamma*SoftLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1565 magick/composite.c gamma, gamma 1570 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1571 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1572 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 1573 magick/composite.c composite->red=gamma*VividLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 1575 magick/composite.c composite->green=gamma*VividLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 1577 magick/composite.c composite->blue=gamma*VividLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 1580 magick/composite.c composite->index=gamma*VividLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1595 magick/composite.c gamma, gamma 1600 magick/composite.c gamma=Sa+Da-2*Sa*Da; /* Xor blend mode X=0,Y=1,Z=1 */ gamma 1601 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1602 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 1603 magick/composite.c composite->red=gamma*Xor(p->red*Sa,Sa,q->red*Da,Da); gamma 1604 magick/composite.c composite->green=gamma*Xor(p->green*Sa,Sa,q->green*Da,Da); gamma 1605 magick/composite.c composite->blue=gamma*Xor(p->blue*Sa,Sa,q->blue*Da,Da); gamma 1607 magick/composite.c composite->index=gamma*Xor(p->index*Sa,Sa,q->index*Da,Da); gamma 3602 magick/deprecate.c gamma; gamma 3605 magick/deprecate.c gamma=1.0*alpha*alpha*alpha; gamma 3607 magick/deprecate.c gamma-=4.0*alpha*alpha*alpha; gamma 3609 magick/deprecate.c gamma+=6.0*alpha*alpha*alpha; gamma 3611 magick/deprecate.c gamma-=4.0*alpha*alpha*alpha; gamma 3612 magick/deprecate.c return(gamma/6.0); gamma 3653 magick/deprecate.c gamma; gamma 3680 magick/deprecate.c gamma=alpha[i]; gamma 3681 magick/deprecate.c gamma=PerceptibleReciprocal(gamma); gamma 3682 magick/deprecate.c pixel.red+=gamma*0.0625*pixels[i].red; gamma 3683 magick/deprecate.c pixel.green+=gamma*0.0625*pixels[i].green; gamma 3684 magick/deprecate.c pixel.blue+=gamma*0.0625*pixels[i].blue; gamma 3687 magick/deprecate.c pixel.index+=gamma*0.0625*pixels[i].index; gamma 3741 magick/deprecate.c gamma; gamma 3775 magick/deprecate.c gamma=(((1.0-delta.y)*((1.0-delta.x)*alpha[0]+delta.x*alpha[1])+delta.y* gamma 3777 magick/deprecate.c gamma=PerceptibleReciprocal(gamma); gamma 3778 magick/deprecate.c pixel.red=gamma*((1.0-delta.y)*((1.0-delta.x)*pixels[0].red+delta.x* gamma 3781 magick/deprecate.c pixel.green=gamma*((1.0-delta.y)*((1.0-delta.x)*pixels[0].green+delta.x* gamma 3784 magick/deprecate.c pixel.blue=gamma*((1.0-delta.y)*((1.0-delta.x)*pixels[0].blue+delta.x* gamma 3791 magick/deprecate.c pixel.index=gamma*((1.0-delta.y)*((1.0-delta.x)*pixels[0].index+delta.x* gamma 3849 magick/deprecate.c gamma; gamma 3897 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[2],alpha[3],alpha[0]); gamma 3898 magick/deprecate.c gamma=PerceptibleReciprocal(gamma); gamma 3899 magick/deprecate.c pixel.red=gamma*MeshInterpolate(&delta,pixels[2].red, gamma 3901 magick/deprecate.c pixel.green=gamma*MeshInterpolate(&delta,pixels[2].green, gamma 3903 magick/deprecate.c pixel.blue=gamma*MeshInterpolate(&delta,pixels[2].blue, gamma 3905 magick/deprecate.c pixel.opacity=gamma*MeshInterpolate(&delta,pixels[2].opacity, gamma 3908 magick/deprecate.c pixel.index=gamma*MeshInterpolate(&delta,pixels[2].index, gamma 3917 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[1],alpha[0],alpha[3]); gamma 3918 magick/deprecate.c gamma=PerceptibleReciprocal(gamma); gamma 3919 magick/deprecate.c pixel.red=gamma*MeshInterpolate(&delta,pixels[1].red, gamma 3921 magick/deprecate.c pixel.green=gamma*MeshInterpolate(&delta,pixels[1].green, gamma 3923 magick/deprecate.c pixel.blue=gamma*MeshInterpolate(&delta,pixels[1].blue, gamma 3925 magick/deprecate.c pixel.opacity=gamma*MeshInterpolate(&delta,pixels[1].opacity, gamma 3928 magick/deprecate.c pixel.index=gamma*MeshInterpolate(&delta,pixels[1].index, gamma 3942 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[0],alpha[1],alpha[2]); gamma 3943 magick/deprecate.c gamma=PerceptibleReciprocal(gamma); gamma 3944 magick/deprecate.c pixel.red=gamma*MeshInterpolate(&delta,pixels[0].red, gamma 3946 magick/deprecate.c pixel.green=gamma*MeshInterpolate(&delta,pixels[0].green, gamma 3948 magick/deprecate.c pixel.blue=gamma*MeshInterpolate(&delta,pixels[0].blue, gamma 3950 magick/deprecate.c pixel.opacity=gamma*MeshInterpolate(&delta,pixels[0].opacity, gamma 3953 magick/deprecate.c pixel.index=gamma*MeshInterpolate(&delta,pixels[0].index, gamma 3963 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[3],alpha[2],alpha[1]); gamma 3964 magick/deprecate.c gamma=PerceptibleReciprocal(gamma); gamma 3965 magick/deprecate.c pixel.red=gamma*MeshInterpolate(&delta,pixels[3].red, gamma 3967 magick/deprecate.c pixel.green=gamma*MeshInterpolate(&delta,pixels[3].green, gamma 3969 magick/deprecate.c pixel.blue=gamma*MeshInterpolate(&delta,pixels[3].blue, gamma 3971 magick/deprecate.c pixel.opacity=gamma*MeshInterpolate(&delta,pixels[3].opacity, gamma 3974 magick/deprecate.c pixel.index=gamma*MeshInterpolate(&delta,pixels[3].index, gamma 3997 magick/deprecate.c gamma; gamma 4041 magick/deprecate.c gamma=alpha[n]; gamma 4042 magick/deprecate.c gamma=PerceptibleReciprocal(gamma); gamma 4043 magick/deprecate.c pixel.red+=gamma*dx*dy*pixels[n].red; gamma 4044 magick/deprecate.c pixel.green+=gamma*dx*dy*pixels[n].green; gamma 4045 magick/deprecate.c pixel.blue+=gamma*dx*dy*pixels[n].blue; gamma 4049 magick/deprecate.c pixel.index+=gamma*dx*dy*pixels[n].index; gamma 3208 magick/draw.c gamma, gamma 3226 magick/draw.c gamma=sqrt(p.x*p.x+p.y*p.y)*length; gamma 3227 magick/draw.c gamma=PerceptibleReciprocal(gamma); gamma 3229 magick/draw.c offset=gamma*scale*length; gamma 4973 magick/draw.c gamma, gamma 5052 magick/draw.c gamma=(8.0/3.0)*sin(fmod((double) (0.5*beta),DegreesToRadians(360.0)))* gamma 5056 magick/draw.c arc_segments),DegreesToRadians(360.0)))-gamma*sin(fmod((double) (alpha+ gamma 5059 magick/draw.c arc_segments),DegreesToRadians(360.0)))+gamma*cos(fmod((double) (alpha+ gamma 5065 magick/draw.c points[1].x=(double) (points[2].x+gamma*sin(fmod((double) (alpha+(double) gamma 5067 magick/draw.c points[1].y=(double) (points[2].y-gamma*cos(fmod((double) (alpha+(double) gamma 318 magick/effect.c gamma; gamma 331 magick/effect.c gamma=0.0; gamma 371 magick/effect.c gamma+=(*k)*alpha; gamma 376 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 378 magick/effect.c SetPixelRed(q,ClampToQuantum(gamma*pixel.red)); gamma 380 magick/effect.c SetPixelGreen(q,ClampToQuantum(gamma*pixel.green)); gamma 382 magick/effect.c SetPixelBlue(q,ClampToQuantum(gamma*pixel.blue)); gamma 387 magick/effect.c SetPixelIndex(blur_indexes+x,ClampToQuantum(gamma*pixel.index)); gamma 640 magick/effect.c gamma; gamma 653 magick/effect.c gamma=0.0; gamma 693 magick/effect.c gamma+=(*k)*alpha; gamma 698 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 700 magick/effect.c SetPixelRed(q,ClampToQuantum(gamma*pixel.red)); gamma 702 magick/effect.c SetPixelGreen(q,ClampToQuantum(gamma*pixel.green)); gamma 704 magick/effect.c SetPixelBlue(q,ClampToQuantum(gamma*pixel.blue)); gamma 709 magick/effect.c SetPixelIndex(sharp_indexes+x,ClampToQuantum(gamma*pixel.index)); gamma 1348 magick/effect.c gamma, gamma 1409 magick/effect.c gamma=PerceptibleReciprocal(normalize); gamma 1411 magick/effect.c kernel_info->values[i]*=gamma; gamma 1700 magick/effect.c gamma; gamma 1702 magick/effect.c gamma=0.0; gamma 1712 magick/effect.c gamma+=(*k)*alpha; gamma 1717 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 1719 magick/effect.c SetPixelRed(q,ClampToQuantum(gamma*pixel.red)); gamma 1721 magick/effect.c SetPixelGreen(q,ClampToQuantum(gamma*pixel.green)); gamma 1723 magick/effect.c SetPixelBlue(q,ClampToQuantum(gamma*pixel.blue)); gamma 1760 magick/effect.c SetPixelIndex(filter_indexes+x,ClampToQuantum(gamma*pixel.index)); gamma 2131 magick/effect.c gamma; gamma 2134 magick/effect.c gamma=0.0; gamma 2149 magick/effect.c gamma+=(*k)*alpha; gamma 2152 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 2154 magick/effect.c SetPixelRed(q,ClampToQuantum(gamma*qixel.red)); gamma 2156 magick/effect.c SetPixelGreen(q,ClampToQuantum(gamma*qixel.green)); gamma 2158 magick/effect.c SetPixelBlue(q,ClampToQuantum(gamma*qixel.blue)); gamma 2163 magick/effect.c SetPixelIndex(blur_indexes+x,ClampToQuantum(gamma*qixel.index)); gamma 2763 magick/effect.c gamma, gamma 2809 magick/effect.c gamma=(-0.2f); gamma 2899 magick/effect.c gamma+=0.4f; gamma 2900 magick/effect.c (void) GammaImageChannel(preview_image,DefaultChannels,gamma); gamma 2901 magick/effect.c (void) FormatLocaleString(label,MaxTextExtent,"gamma %g",gamma); gamma 3479 magick/effect.c gamma; gamma 3482 magick/effect.c gamma=0.0; gamma 3499 magick/effect.c gamma+=alpha; gamma 3502 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 3505 magick/effect.c SetPixelRed(q,ClampToQuantum(gamma*qixel.red)); gamma 3507 magick/effect.c SetPixelGreen(q,ClampToQuantum(gamma*qixel.green)); gamma 3509 magick/effect.c SetPixelBlue(q,ClampToQuantum(gamma*qixel.blue)); gamma 3514 magick/effect.c SetPixelIndex(blur_indexes+x,ClampToQuantum(gamma*qixel.index)); gamma 3735 magick/effect.c gamma; gamma 3800 magick/effect.c gamma=0.0; gamma 3814 magick/effect.c gamma+=(*k); gamma 3820 magick/effect.c if (gamma != 0.0) gamma 3822 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 3824 magick/effect.c SetPixelRed(q,ClampToQuantum(gamma*pixel.red)); gamma 3826 magick/effect.c SetPixelGreen(q,ClampToQuantum(gamma*pixel.green)); gamma 3828 magick/effect.c SetPixelBlue(q,ClampToQuantum(gamma*pixel.blue)); gamma 3832 magick/effect.c gamma=0.0; gamma 3842 magick/effect.c gamma+=(*k); gamma 3848 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 3849 magick/effect.c SetPixelOpacity(q,ClampToQuantum(gamma*pixel.opacity)); gamma 3854 magick/effect.c gamma=0.0; gamma 3864 magick/effect.c gamma+=(*k); gamma 3870 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 3871 magick/effect.c SetPixelIndex(blur_indexes+x,ClampToQuantum(gamma*pixel.index)); gamma 3891 magick/effect.c gamma+=(*k)*alpha; gamma 3897 magick/effect.c if (gamma != 0.0) gamma 3899 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 3901 magick/effect.c SetPixelRed(q,ClampToQuantum(gamma*pixel.red)); gamma 3903 magick/effect.c SetPixelGreen(q,ClampToQuantum(gamma*pixel.green)); gamma 3905 magick/effect.c SetPixelBlue(q,ClampToQuantum(gamma*pixel.blue)); gamma 3926 magick/effect.c gamma=0.0; gamma 3938 magick/effect.c gamma+=(*k); gamma 3944 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 3945 magick/effect.c SetPixelIndex(blur_indexes+x,ClampToQuantum(gamma*pixel.index)); gamma 4251 magick/effect.c gamma, gamma 4311 magick/effect.c gamma=PerceptibleReciprocal(normalize); gamma 4313 magick/effect.c kernel_info->values[i]*=gamma; gamma 124 magick/enhance.c gamma, gamma 139 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 140 magick/enhance.c return(LevelImageChannel(image,channel,0.0,(double) QuantumRange,gamma)); gamma 150 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 152 magick/enhance.c gamma); gamma 158 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 160 magick/enhance.c gamma); gamma 166 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 168 magick/enhance.c gamma); gamma 175 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 177 magick/enhance.c gamma); gamma 184 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 186 magick/enhance.c gamma); gamma 2101 magick/enhance.c static inline double gamma_pow(const double value,const double gamma) gamma 2103 magick/enhance.c return(value < 0.0 ? value : pow(value,gamma)); gamma 2112 magick/enhance.c gamma; gamma 2125 magick/enhance.c gamma.red=geometry_info.rho; gamma 2126 magick/enhance.c gamma.green=geometry_info.sigma; gamma 2128 magick/enhance.c gamma.green=gamma.red; gamma 2129 magick/enhance.c gamma.blue=geometry_info.xi; gamma 2131 magick/enhance.c gamma.blue=gamma.red; gamma 2132 magick/enhance.c if ((gamma.red == 1.0) && (gamma.green == 1.0) && (gamma.blue == 1.0)) gamma 2134 magick/enhance.c if ((gamma.red == gamma.green) && (gamma.green == gamma.blue)) gamma 2136 magick/enhance.c BlueChannel),(double) gamma.red); gamma 2139 magick/enhance.c status=GammaImageChannel(image,RedChannel,(double) gamma.red); gamma 2140 magick/enhance.c status&=GammaImageChannel(image,GreenChannel,(double) gamma.green); gamma 2141 magick/enhance.c status&=GammaImageChannel(image,BlueChannel,(double) gamma.blue); gamma 2147 magick/enhance.c const ChannelType channel,const double gamma) gamma 2179 magick/enhance.c if (gamma == 1.0) gamma 2186 magick/enhance.c if (gamma != 0.0) gamma 2189 magick/enhance.c MagickRealType) (MaxMap*pow((double) i/MaxMap,1.0/gamma)))); gamma 2220 magick/enhance.c image->colormap[i].red,1.0/gamma); gamma 2223 magick/enhance.c image->colormap[i].green,1.0/gamma); gamma 2226 magick/enhance.c image->colormap[i].blue,1.0/gamma); gamma 2231 magick/enhance.c image->colormap[i].opacity,1.0/gamma); gamma 2235 magick/enhance.c gamma); gamma 2302 magick/enhance.c 1.0/gamma)); gamma 2304 magick/enhance.c 1.0/gamma)); gamma 2306 magick/enhance.c 1.0/gamma)); gamma 2312 magick/enhance.c 1.0/gamma)); gamma 2315 magick/enhance.c GetPixelGreen(q),1.0/gamma)); gamma 2318 magick/enhance.c 1.0/gamma)); gamma 2323 magick/enhance.c GetPixelOpacity(q),1.0/gamma)); gamma 2326 magick/enhance.c GetPixelAlpha(q),1.0/gamma)); gamma 2355 magick/enhance.c if (image->gamma != 0.0) gamma 2356 magick/enhance.c image->gamma*=gamma; gamma 2817 magick/enhance.c gamma, gamma 2839 magick/enhance.c gamma=1.0; gamma 2841 magick/enhance.c gamma=geometry_info.xi; gamma 2851 magick/enhance.c gamma); gamma 2853 magick/enhance.c status=LevelizeImage(image,black_point,white_point,gamma); gamma 2901 magick/enhance.c const double white_point,const double gamma,const MagickRealType pixel) gamma 2909 magick/enhance.c gamma); gamma 2915 magick/enhance.c const double gamma) gamma 2952 magick/enhance.c white_point,gamma,(MagickRealType) image->colormap[i].red)); gamma 2955 magick/enhance.c black_point,white_point,gamma,(MagickRealType) gamma 2959 magick/enhance.c white_point,gamma,(MagickRealType) image->colormap[i].blue)); gamma 2962 magick/enhance.c ClampToQuantum(LevelPixel(black_point,white_point,gamma, gamma 2999 magick/enhance.c SetPixelRed(q,ClampToQuantum(LevelPixel(black_point,white_point,gamma, gamma 3002 magick/enhance.c SetPixelGreen(q,ClampToQuantum(LevelPixel(black_point,white_point,gamma, gamma 3005 magick/enhance.c SetPixelBlue(q,ClampToQuantum(LevelPixel(black_point,white_point,gamma, gamma 3009 magick/enhance.c SetPixelAlpha(q,ClampToQuantum(LevelPixel(black_point,white_point,gamma, gamma 3014 magick/enhance.c white_point,gamma,(MagickRealType) GetPixelIndex(indexes+x)))); gamma 3081 magick/enhance.c const double black_point,const double white_point,const double gamma) gamma 3087 magick/enhance.c gamma); gamma 3093 magick/enhance.c const double gamma) gamma 3097 magick/enhance.c (QuantumScale*(x)),gamma))*(white_point-black_point)+black_point) gamma 2199 magick/feature.c gamma; gamma 2248 magick/feature.c gamma=1.0/count; gamma 2249 magick/feature.c mean_location.x=gamma*sum_location.x; gamma 2250 magick/feature.c mean_location.y=gamma*sum_location.y; gamma 2251 magick/feature.c mean_pixel.red=gamma*sum_pixel.red; gamma 2252 magick/feature.c mean_pixel.green=gamma*sum_pixel.green; gamma 2253 magick/feature.c mean_pixel.blue=gamma*sum_pixel.blue; gamma 2254 magick/feature.c mean_pixel.opacity=gamma*sum_pixel.opacity; gamma 299 magick/fourier.c gamma; gamma 301 magick/fourier.c gamma=PerceptibleReciprocal(Br->red*Br->red+Bi->red*Bi->red+snr); gamma 302 magick/fourier.c Cr->red=gamma*(Ar->red*Br->red+Ai->red*Bi->red); gamma 303 magick/fourier.c Ci->red=gamma*(Ai->red*Br->red-Ar->red*Bi->red); gamma 304 magick/fourier.c gamma=PerceptibleReciprocal(Br->green*Br->green+Bi->green*Bi->green+ gamma 306 magick/fourier.c Cr->green=gamma*(Ar->green*Br->green+Ai->green*Bi->green); gamma 307 magick/fourier.c Ci->green=gamma*(Ai->green*Br->green-Ar->green*Bi->green); gamma 308 magick/fourier.c gamma=PerceptibleReciprocal(Br->blue*Br->blue+Bi->blue*Bi->blue+snr); gamma 309 magick/fourier.c Cr->blue=gamma*(Ar->blue*Br->blue+Ai->blue*Bi->blue); gamma 310 magick/fourier.c Ci->blue=gamma*(Ai->blue*Br->blue-Ar->blue*Bi->blue); gamma 313 magick/fourier.c gamma=PerceptibleReciprocal(Br->opacity*Br->opacity+Bi->opacity* gamma 315 magick/fourier.c Cr->opacity=gamma*(Ar->opacity*Br->opacity+Ai->opacity* gamma 317 magick/fourier.c Ci->opacity=gamma*(Ai->opacity*Br->opacity-Ar->opacity* gamma 868 magick/fourier.c gamma; gamma 874 magick/fourier.c gamma=PerceptibleReciprocal((double) fourier_info->width* gamma 880 magick/fourier.c forward_pixels[i]*=gamma; gamma 882 magick/fourier.c forward_pixels[i][0]*=gamma; gamma 883 magick/fourier.c forward_pixels[i][1]*=gamma; gamma 1434 magick/fourier.c gamma; gamma 1440 magick/fourier.c gamma=PerceptibleReciprocal((double) fourier_info->width* gamma 1446 magick/fourier.c fourier_pixels[i]*=gamma; gamma 1448 magick/fourier.c fourier_pixels[i][0]*=gamma; gamma 1449 magick/fourier.c fourier_pixels[i][1]*=gamma; gamma 2122 magick/fx.c gamma; gamma 2209 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, gamma 2211 magick/fx.c *beta=(double) ((size_t) (alpha+0.5) << (size_t) (gamma+0.5)); gamma 2216 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, gamma 2218 magick/fx.c *beta=(double) ((size_t) (alpha+0.5) >> (size_t) (gamma+0.5)); gamma 2259 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, gamma 2261 magick/fx.c *beta=(double) ((size_t) (alpha+0.5) & (size_t) (gamma+0.5)); gamma 2266 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, gamma 2268 magick/fx.c *beta=(double) ((size_t) (alpha+0.5) | (size_t) (gamma+0.5)); gamma 2279 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,p,depth,beta, gamma 2281 magick/fx.c *beta=(gamma > 0.0) ? 1.0 : 0.0; gamma 2292 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,p,depth,beta, gamma 2294 magick/fx.c *beta=(gamma > 0.0) ? 1.0 : 0.0; gamma 2300 magick/fx.c gamma; gamma 2312 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,p,depth,beta, gamma 2315 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,q,depth,beta, gamma 2317 magick/fx.c return(gamma); gamma 2357 magick/fx.c gamma=alpha*FxEvaluateSubexpression(fx_info,channel,x,y,p,depth,beta, gamma 2359 magick/fx.c return(gamma); gamma 2371 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression,depth, gamma 2374 magick/fx.c return(gamma); gamma 2380 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,expression+1,depth,beta, gamma 2382 magick/fx.c return(1.0*gamma); gamma 2386 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,expression+1,depth,beta, gamma 2388 magick/fx.c return(-1.0*gamma); gamma 2392 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,expression+1,depth,beta, gamma 2394 magick/fx.c return((double) (~(size_t) (gamma+0.5))); gamma 2426 magick/fx.c gamma=2.0*j1((double) (MagickPI*alpha))/(MagickPI*alpha); gamma 2427 magick/fx.c return(gamma*gamma); gamma 2595 magick/fx.c gamma=exp((double) (-alpha*alpha/2.0))/sqrt(2.0*MagickPI); gamma 2596 magick/fx.c return(gamma); gamma 2683 magick/fx.c gamma=(2.0*j1((double) (MagickPI*alpha))/(MagickPI*alpha)); gamma 2684 magick/fx.c return(gamma); gamma 2739 magick/fx.c gamma=alpha-floor((double) (alpha/(*beta)))*(*beta); gamma 2740 magick/fx.c return(gamma); gamma 2835 magick/fx.c gamma=(sin((double) (MagickPI*alpha))/(MagickPI*alpha)); gamma 2836 magick/fx.c return(gamma); gamma 1517 magick/gem.c gamma, gamma 1523 magick/gem.c gamma=sqrt(-2.0*log(alpha)); gamma 1524 magick/gem.c sigma=gamma*cos((double) (2.0*MagickPI*beta)); gamma 1525 magick/gem.c tau=gamma*sin((double) (2.0*MagickPI*beta)); gamma 1628 magick/gem.c gamma, gamma 1644 magick/gem.c gamma=fabs(sigma); gamma 1645 magick/gem.c if (gamma <= MagickEpsilon) gamma 1647 magick/gem.c alpha=PerceptibleReciprocal(2.0*gamma*gamma); gamma 1648 magick/gem.c beta=(double) PerceptibleReciprocal((double) MagickSQ2PI*gamma); gamma 1669 magick/gem.c gamma, gamma 1684 magick/gem.c gamma=fabs(sigma); gamma 1685 magick/gem.c if (gamma <= MagickEpsilon) gamma 1687 magick/gem.c alpha=PerceptibleReciprocal(2.0*gamma*gamma); gamma 1688 magick/gem.c beta=(double) PerceptibleReciprocal((double) Magick2PI*gamma*gamma); gamma 1113 magick/identify.c if (image->gamma != 0.0) gamma 1114 magick/identify.c (void) FormatLocaleFile(file," Gamma: %g\n",image->gamma); gamma 176 magick/image.c image->gamma=1.000f/2.200f; gamma 186 magick/image.h gamma; gamma 2766 magick/morphology.c gamma; /* divisor, sum of color alpha weighting */ gamma 2775 magick/morphology.c gamma=0.0; gamma 2781 magick/morphology.c gamma += alpha; /* normalize alpha weights only */ gamma 2793 magick/morphology.c gamma=PerceptibleReciprocal(gamma); gamma 2795 magick/morphology.c gamma*=(double) kernel->height/count; gamma 2796 magick/morphology.c SetPixelRed(q,ClampToQuantum(gamma*result.red)); gamma 2797 magick/morphology.c SetPixelGreen(q,ClampToQuantum(gamma*result.green)); gamma 2798 magick/morphology.c SetPixelBlue(q,ClampToQuantum(gamma*result.blue)); gamma 2801 magick/morphology.c SetPixelIndex(q_indexes+y,ClampToQuantum(gamma*result.index)); gamma 3015 magick/morphology.c gamma; /* divisor, sum of color alpha weighting */ gamma 3021 magick/morphology.c gamma=0.0; gamma 3028 magick/morphology.c gamma += alpha; /* normalize alpha weights only */ gamma 3040 magick/morphology.c gamma=PerceptibleReciprocal(gamma); gamma 3042 magick/morphology.c gamma*=(double) kernel->height*kernel->width/count; gamma 3043 magick/morphology.c SetPixelRed(q,ClampToQuantum((MagickRealType) (gamma*result.red))); gamma 3044 magick/morphology.c SetPixelGreen(q,ClampToQuantum((MagickRealType) (gamma*result.green))); gamma 3045 magick/morphology.c SetPixelBlue(q,ClampToQuantum((MagickRealType) (gamma*result.blue))); gamma 3048 magick/morphology.c SetPixelIndex(q_indexes+x,ClampToQuantum((MagickRealType) (gamma* gamma 4378 magick/pixel.c gamma; gamma 4388 magick/pixel.c gamma=(*weights)[3]-(*weights)[0]; gamma 4389 magick/pixel.c (*weights)[1]=alpha-(*weights)[0]+gamma; gamma 4390 magick/pixel.c (*weights)[2]=x-(*weights)[3]-gamma; gamma 4427 magick/pixel.c gamma; gamma 4504 magick/pixel.c gamma=PerceptibleReciprocal(alpha[0]); gamma 4505 magick/pixel.c pixel->red+=gamma*pixels[0].red; gamma 4506 magick/pixel.c pixel->green+=gamma*pixels[0].green; gamma 4507 magick/pixel.c pixel->blue+=gamma*pixels[0].blue; gamma 4508 magick/pixel.c pixel->index+=gamma*pixels[0].index; gamma 4511 magick/pixel.c gamma=1.0/count; /* average weighting of each pixel in area */ gamma 4512 magick/pixel.c pixel->red*=gamma; gamma 4513 magick/pixel.c pixel->green*=gamma; gamma 4514 magick/pixel.c pixel->blue*=gamma; gamma 4515 magick/pixel.c pixel->index*=gamma; gamma 4516 magick/pixel.c pixel->opacity*=gamma; gamma 4551 magick/pixel.c gamma=((epsilon.y*(epsilon.x*alpha[0]+delta.x*alpha[1])+delta.y* gamma 4553 magick/pixel.c gamma=PerceptibleReciprocal(gamma); gamma 4554 magick/pixel.c pixel->red=gamma*(epsilon.y*(epsilon.x*pixels[0].red+delta.x* gamma 4556 magick/pixel.c pixel->green=gamma*(epsilon.y*(epsilon.x*pixels[0].green+delta.x* gamma 4559 magick/pixel.c pixel->blue=gamma*(epsilon.y*(epsilon.x*pixels[0].blue+delta.x* gamma 4563 magick/pixel.c pixel->index=gamma*(epsilon.y*(epsilon.x*pixels[0].index+delta.x* gamma 4566 magick/pixel.c gamma=((epsilon.y*(epsilon.x+delta.x)+delta.y*(epsilon.x+delta.x))); gamma 4567 magick/pixel.c gamma=PerceptibleReciprocal(gamma); gamma 4568 magick/pixel.c pixel->opacity=gamma*(epsilon.y*(epsilon.x*pixels[0].opacity+delta.x* gamma 4587 magick/pixel.c gamma=1.0; /* number of pixels blended together */ gamma 4598 magick/pixel.c gamma=2.0; /* each y pixels have been blended */ gamma 4615 magick/pixel.c gamma*=2.0; /* double number of pixels blended */ gamma 4623 magick/pixel.c gamma=1.0/gamma; /* 1/sum(pixels) */ gamma 4629 magick/pixel.c pixel->opacity=gamma*pixels[0].opacity; /* divide by number pixels */ gamma 4770 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[2],alpha[3],alpha[0]); gamma 4771 magick/pixel.c gamma=PerceptibleReciprocal(gamma); gamma 4772 magick/pixel.c pixel->red=gamma*MeshInterpolate(&delta,pixels[2].red, gamma 4774 magick/pixel.c pixel->green=gamma*MeshInterpolate(&delta,pixels[2].green, gamma 4776 magick/pixel.c pixel->blue=gamma*MeshInterpolate(&delta,pixels[2].blue, gamma 4779 magick/pixel.c pixel->index=gamma*MeshInterpolate(&delta,pixels[2].index, gamma 4781 magick/pixel.c gamma=MeshInterpolate(&delta,1.0,1.0,1.0); gamma 4782 magick/pixel.c pixel->opacity=gamma*MeshInterpolate(&delta,pixels[2].opacity, gamma 4791 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[1],alpha[0],alpha[3]); gamma 4792 magick/pixel.c gamma=PerceptibleReciprocal(gamma); gamma 4793 magick/pixel.c pixel->red=gamma*MeshInterpolate(&delta,pixels[1].red, gamma 4795 magick/pixel.c pixel->green=gamma*MeshInterpolate(&delta,pixels[1].green, gamma 4797 magick/pixel.c pixel->blue=gamma*MeshInterpolate(&delta,pixels[1].blue, gamma 4800 magick/pixel.c pixel->index=gamma*MeshInterpolate(&delta,pixels[1].index, gamma 4802 magick/pixel.c gamma=MeshInterpolate(&delta,1.0,1.0,1.0); gamma 4803 magick/pixel.c pixel->opacity=gamma*MeshInterpolate(&delta,pixels[1].opacity, gamma 4817 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[0],alpha[1],alpha[2]); gamma 4818 magick/pixel.c gamma=PerceptibleReciprocal(gamma); gamma 4819 magick/pixel.c pixel->red=gamma*MeshInterpolate(&delta,pixels[0].red, gamma 4821 magick/pixel.c pixel->green=gamma*MeshInterpolate(&delta,pixels[0].green, gamma 4823 magick/pixel.c pixel->blue=gamma*MeshInterpolate(&delta,pixels[0].blue, gamma 4826 magick/pixel.c pixel->index=gamma*MeshInterpolate(&delta,pixels[0].index, gamma 4828 magick/pixel.c gamma=MeshInterpolate(&delta,1.0,1.0,1.0); gamma 4829 magick/pixel.c pixel->opacity=gamma*MeshInterpolate(&delta,pixels[0].opacity, gamma 4839 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[3],alpha[2],alpha[1]); gamma 4840 magick/pixel.c gamma=PerceptibleReciprocal(gamma); gamma 4841 magick/pixel.c pixel->red=gamma*MeshInterpolate(&delta,pixels[3].red, gamma 4843 magick/pixel.c pixel->green=gamma*MeshInterpolate(&delta,pixels[3].green, gamma 4845 magick/pixel.c pixel->blue=gamma*MeshInterpolate(&delta,pixels[3].blue, gamma 4848 magick/pixel.c pixel->index=gamma*MeshInterpolate(&delta,pixels[3].index, gamma 4850 magick/pixel.c gamma=MeshInterpolate(&delta,1.0,1.0,1.0); gamma 4851 magick/pixel.c pixel->opacity=gamma*MeshInterpolate(&delta,pixels[3].opacity, gamma 151 magick/property.c image->gamma=clone_image->gamma; gamma 2822 magick/property.c GetMagickPrecision(),image->gamma); gamma 3872 magick/property.c image->gamma=StringToDouble(value,(char **) NULL); gamma 1253 magick/quantize.c gamma; gamma 1255 magick/quantize.c gamma=(double) (QuantumScale*(QuantumRange-(double) q->opacity)); gamma 1256 magick/quantize.c gamma=PerceptibleReciprocal(gamma); gamma 1258 magick/quantize.c gamma*QuantumRange*node_info->total_color.red))); gamma 1260 magick/quantize.c gamma*QuantumRange*node_info->total_color.green))); gamma 1262 magick/quantize.c gamma*QuantumRange*node_info->total_color.blue))); gamma 1143 magick/resample.c { double alpha, beta, gamma, Major, Minor; gamma 1148 magick/resample.c gamma = sqrt(beta*beta + B*B ); gamma 1150 magick/resample.c if ( alpha - gamma <= MagickEpsilon ) gamma 1153 magick/resample.c Major= sqrt(2*F/(alpha - gamma)); gamma 1154 magick/resample.c Minor = sqrt(2*F/(alpha + gamma)); gamma 2598 magick/resize.c gamma; gamma 2600 magick/resize.c gamma=0.0; gamma 2610 magick/resize.c gamma+=alpha; gamma 2612 magick/resize.c gamma=PerceptibleReciprocal(gamma); gamma 2613 magick/resize.c SetPixelRed(q,ClampToQuantum(gamma*pixel.red)); gamma 2614 magick/resize.c SetPixelGreen(q,ClampToQuantum(gamma*pixel.green)); gamma 2615 magick/resize.c SetPixelBlue(q,ClampToQuantum(gamma*pixel.blue)); gamma 2627 magick/resize.c SetPixelIndex(resize_indexes+y,ClampToQuantum(gamma*pixel.index)); gamma 2844 magick/resize.c gamma; gamma 2846 magick/resize.c gamma=0.0; gamma 2856 magick/resize.c gamma+=alpha; gamma 2858 magick/resize.c gamma=PerceptibleReciprocal(gamma); gamma 2859 magick/resize.c SetPixelRed(q,ClampToQuantum(gamma*pixel.red)); gamma 2860 magick/resize.c SetPixelGreen(q,ClampToQuantum(gamma*pixel.green)); gamma 2861 magick/resize.c SetPixelBlue(q,ClampToQuantum(gamma*pixel.blue)); gamma 2873 magick/resize.c SetPixelIndex(resize_indexes+x,ClampToQuantum(gamma*pixel.index)); gamma 1704 magick/segment.c *gamma, gamma 1711 magick/segment.c gamma=(double *) AcquireQuantumMemory(256,sizeof(*gamma)); gamma 1712 magick/segment.c if (gamma == (double *) NULL) gamma 1717 magick/segment.c gamma[x]=0.0; gamma 1720 magick/segment.c gamma[x]=exp((double) beta*x*x); gamma 1721 magick/segment.c if (gamma[x] < MagickEpsilon) gamma 1728 magick/segment.c sum+=(double) histogram[u]*gamma[MagickAbsoluteValue(x-u)]; gamma 1731 magick/segment.c gamma=(double *) RelinquishMagickMemory(gamma); gamma 3138 magick/xwindow.c (image->gamma != 0.0)) gamma 3157 magick/xwindow.c red_gamma*=image->gamma; gamma 3158 magick/xwindow.c green_gamma*=image->gamma; gamma 3159 magick/xwindow.c blue_gamma*=image->gamma; gamma 3922 wand/magick-image.c const double gamma) gamma 3927 wand/magick-image.c status=MagickGammaImageChannel(wand,DefaultChannels,gamma); gamma 3932 wand/magick-image.c const ChannelType channel,const double gamma) gamma 3943 wand/magick-image.c status=GammaImageChannel(wand->images,channel,gamma); gamma 5303 wand/magick-image.c return(wand->images->gamma); gamma 6869 wand/magick-image.c const double black_point,const double gamma,const double white_point) gamma 6874 wand/magick-image.c status=MagickLevelImageChannel(wand,DefaultChannels,black_point,gamma, gamma 6880 wand/magick-image.c const ChannelType channel,const double black_point,const double gamma, gamma 6892 wand/magick-image.c status=LevelImageChannel(wand->images,channel,black_point,white_point,gamma); gamma 10499 wand/magick-image.c const double gamma) gamma 10507 wand/magick-image.c wand->images->gamma=gamma; gamma 1228 wand/mogrify.c gamma; gamma 1244 wand/mogrify.c gamma=0.0; gamma 1246 wand/mogrify.c gamma+=kernel_info->values[j]; gamma 1247 wand/mogrify.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1249 wand/mogrify.c kernel_info->values[j]*=gamma; gamma 1750 wand/mogrify.c (*image)->gamma=StringToDouble(argv[i+1],(char **) NULL); gamma 1956 wand/mogrify.c gamma, gamma 1971 wand/mogrify.c gamma=1.0; gamma 1973 wand/mogrify.c gamma=geometry_info.xi; gamma 1983 wand/mogrify.c white_point,gamma); gamma 1986 wand/mogrify.c gamma);