getOpacity        766 magick/accelerate-private.h 			  setOpacity(&p,ClampToQuantum(mwcGenerateDifferentialNoise(&rng,getOpacity(p),noise_type,attenuate)));
getOpacity       1295 magick/accelerate-private.h         setOpacityF4(&destination,getOpacity(inputPixel));
getOpacity       1302 magick/accelerate-private.h         setOpacityF4(&source,getOpacity(compositePixel));
getOpacity       1534 magick/accelerate-private.h             ePos = ScaleQuantumToMap(getOpacity(oValue)); 
getOpacity       1536 magick/accelerate-private.h             opacity = getOpacity(eValue);
getOpacity       1977 magick/accelerate-private.h             ePos = ScaleQuantumToMap(getOpacity(oValue));