getOpacity 766 magick/accelerate-private.h setOpacity(&p,ClampToQuantum(mwcGenerateDifferentialNoise(&rng,getOpacity(p),noise_type,attenuate))); getOpacity 1295 magick/accelerate-private.h setOpacityF4(&destination,getOpacity(inputPixel)); getOpacity 1302 magick/accelerate-private.h setOpacityF4(&source,getOpacity(compositePixel)); getOpacity 1534 magick/accelerate-private.h ePos = ScaleQuantumToMap(getOpacity(oValue)); getOpacity 1536 magick/accelerate-private.h opacity = getOpacity(eValue); getOpacity 1977 magick/accelerate-private.h ePos = ScaleQuantumToMap(getOpacity(oValue));