getRed 392 magick/accelerate-private.h float red = getRed(p); getRed 754 magick/accelerate-private.h setRed(&p,ClampToQuantum(mwcGenerateDifferentialNoise(&rng,getRed(p),noise_type,attenuate))); getRed 1282 magick/accelerate-private.h setRedF4(&destination,getRed(inputPixel)); getRed 1290 magick/accelerate-private.h setRedF4(&source,getRed(compositePixel)); getRed 1353 magick/accelerate-private.h float r=(float) getRed(pixel); getRed 1385 magick/accelerate-private.h setGreen(&rgb,getRed(rgb)); getRed 1386 magick/accelerate-private.h setBlue(&rgb,getRed(rgb)); getRed 1504 magick/accelerate-private.h ePos = ScaleQuantumToMap(getRed(oValue)); getRed 1506 magick/accelerate-private.h red = getRed(eValue); getRed 1968 magick/accelerate-private.h ePos = ScaleQuantumToMap(getRed(oValue)); getRed 1970 magick/accelerate-private.h red = getRed(eValue); getRed 1973 magick/accelerate-private.h green = getRed(eValue); getRed 1976 magick/accelerate-private.h blue = getRed(eValue); getRed 1979 magick/accelerate-private.h opacity = getRed(eValue); getRed 2142 magick/accelerate-private.h red=(float)getRed(pixel); getRed 2548 magick/accelerate-private.h red=getRed(pixel);