getRed            392 magick/accelerate-private.h     float red = getRed(p);
getRed            754 magick/accelerate-private.h 			  setRed(&p,ClampToQuantum(mwcGenerateDifferentialNoise(&rng,getRed(p),noise_type,attenuate)));
getRed           1282 magick/accelerate-private.h       setRedF4(&destination,getRed(inputPixel));
getRed           1290 magick/accelerate-private.h       setRedF4(&source,getRed(compositePixel));
getRed           1353 magick/accelerate-private.h     float r=(float) getRed(pixel);
getRed           1385 magick/accelerate-private.h       setGreen(&rgb,getRed(rgb));
getRed           1386 magick/accelerate-private.h       setBlue(&rgb,getRed(rgb));
getRed           1504 magick/accelerate-private.h             ePos = ScaleQuantumToMap(getRed(oValue)); 
getRed           1506 magick/accelerate-private.h             red = getRed(eValue);
getRed           1968 magick/accelerate-private.h             ePos = ScaleQuantumToMap(getRed(oValue)); 
getRed           1970 magick/accelerate-private.h             red = getRed(eValue);
getRed           1973 magick/accelerate-private.h             green = getRed(eValue);
getRed           1976 magick/accelerate-private.h             blue = getRed(eValue);
getRed           1979 magick/accelerate-private.h             opacity = getRed(eValue);
getRed           2142 magick/accelerate-private.h     red=(float)getRed(pixel);
getRed           2548 magick/accelerate-private.h     red=getRed(pixel);