getRedF4         1211 magick/accelerate-private.h       setRedF4(composite,gamma*ColorDodge(QuantumScale*getRedF4(*p)*Sa,Sa,QuantumScale*
getRedF4         1212 magick/accelerate-private.h         getRedF4(*q)*Da,Da));
getRedF4         1239 magick/accelerate-private.h       setRedF4(composite,gamma*(Sa*getRedF4(*p)+Da*getRedF4(*q)));
getRedF4         1325 magick/accelerate-private.h       setRed(&outputPixel, ClampToQuantum(getRedF4(composite)));
getRedF4         1502 magick/accelerate-private.h           if (getRedF4(white) != getRedF4(black))
getRedF4         1966 magick/accelerate-private.h           if (getRedF4(white) != getRedF4(black))