getRedF4 1211 magick/accelerate-private.h setRedF4(composite,gamma*ColorDodge(QuantumScale*getRedF4(*p)*Sa,Sa,QuantumScale* getRedF4 1212 magick/accelerate-private.h getRedF4(*q)*Da,Da)); getRedF4 1239 magick/accelerate-private.h setRedF4(composite,gamma*(Sa*getRedF4(*p)+Da*getRedF4(*q))); getRedF4 1325 magick/accelerate-private.h setRed(&outputPixel, ClampToQuantum(getRedF4(composite))); getRedF4 1502 magick/accelerate-private.h if (getRedF4(white) != getRedF4(black)) getRedF4 1966 magick/accelerate-private.h if (getRedF4(white) != getRedF4(black))