setRedF4         1211 magick/accelerate-private.h       setRedF4(composite,gamma*ColorDodge(QuantumScale*getRedF4(*p)*Sa,Sa,QuantumScale*
setRedF4         1239 magick/accelerate-private.h       setRedF4(composite,gamma*(Sa*getRedF4(*p)+Da*getRedF4(*q)));
setRedF4         1282 magick/accelerate-private.h       setRedF4(&destination,getRed(inputPixel));
setRedF4         1290 magick/accelerate-private.h       setRedF4(&source,getRed(compositePixel));