setRedF4 1211 magick/accelerate-private.h setRedF4(composite,gamma*ColorDodge(QuantumScale*getRedF4(*p)*Sa,Sa,QuantumScale* setRedF4 1239 magick/accelerate-private.h setRedF4(composite,gamma*(Sa*getRedF4(*p)+Da*getRedF4(*q))); setRedF4 1282 magick/accelerate-private.h setRedF4(&destination,getRed(inputPixel)); setRedF4 1290 magick/accelerate-private.h setRedF4(&source,getRed(compositePixel));