u                 580 Magick++/lib/Color.cpp   double U = u();
u                 596 Magick++/lib/Color.cpp   double U = u();
u                 355 Magick++/lib/Magick++/Color.h     void u(double u_);
u                 356 Magick++/lib/Magick++/Color.h     double u(void) const;
u                 115 coders/uyvy.c      u,
u                 164 coders/uyvy.c        u=(unsigned char) ReadBlobByte(image);
u                 169 coders/uyvy.c        SetPixelGreen(q,ScaleCharToQuantum(u));
u                 173 coders/uyvy.c        SetPixelGreen(q,ScaleCharToQuantum(u));
u                 342 coders/webp.c    p=(unsigned char *) webp_image->u.RGBA.rgba;
u                2648 magick/cache.c     u,
u                2762 magick/cache.c     for (u=0; u < (ssize_t) columns; u+=length)
u                2767 magick/cache.c       x_offset=x+u;
u                2768 magick/cache.c       length=(MagickSizeType) MagickMin(cache_info->columns-x_offset,columns-u);
u                 149 magick/colorspace.c   const Quantum blue,double *L,double *u,double *v)
u                 157 magick/colorspace.c   ConvertXYZToLuv(X,Y,Z,L,u,v);
u                1481 magick/colorspace.c static inline void ConvertLuvToRGB(const double L,const double u,
u                1489 magick/colorspace.c   ConvertLuvToXYZ(100.0*L,354.0*u-134.0,262.0*v-140.0,&X,&Y,&Z);
u                3696 magick/deprecate.c         u[4];
u                3710 magick/deprecate.c         GetMagickPixelPacket(image,u+i);
u                3731 magick/deprecate.c         BicubicInterpolate(pixels+4*i,delta.x,u+i);
u                3734 magick/deprecate.c       BicubicInterpolate(u,delta.y,&pixel);
u                 188 magick/effect.c     u,
u                 250 magick/effect.c       for (u=(-j); u <= j; u++)
u                 252 magick/effect.c         kernel[i][k]=(double) (exp(-((double) u*u+v*v)/(2.0*MagickSigma*
u                 328 magick/effect.c         u,
u                 354 magick/effect.c         for (u=0; u < (ssize_t) (width-i); u++)
u                 370 magick/effect.c             pixel.index+=(*k)*alpha*GetPixelIndex(indexes+x+(width-i)*v+u);
u                 510 magick/effect.c     u,
u                 572 magick/effect.c       for (u=(-j); u <= j; u++)
u                 574 magick/effect.c         kernel[i][k]=(double) (-exp(-((double) u*u+v*v)/(2.0*MagickSigma*
u                 650 magick/effect.c         u,
u                 676 magick/effect.c         for (u=0; u < (ssize_t) (width-i); u++)
u                 692 magick/effect.c             pixel.index+=(*k)*alpha*GetPixelIndex(indexes+x+(width-i)*v+u);
u                1366 magick/effect.c     u,
u                1395 magick/effect.c     for (u=(-j); u <= j; u++)
u                1397 magick/effect.c       kernel_info->values[i]=(double) (((u < 0) || (v < 0) ? -8.0 :
u                1398 magick/effect.c         8.0)*exp(-((double) u*u+v*v)/(2.0*MagickSigma*MagickSigma))/
u                1400 magick/effect.c       if (u != k)
u                1520 magick/effect.c         u,
u                1533 magick/effect.c         for (u=0; u < (ssize_t) kernel->width; u++)
u                1630 magick/effect.c         u;
u                1646 magick/effect.c             for (u=0; u < (ssize_t) kernel->height; u++)
u                1648 magick/effect.c               pixel.red+=(*k)*kernel_pixels[u].red;
u                1649 magick/effect.c               pixel.green+=(*k)*kernel_pixels[u].green;
u                1650 magick/effect.c               pixel.blue+=(*k)*kernel_pixels[u].blue;
u                1667 magick/effect.c                 for (u=0; u < (ssize_t) kernel->height; u++)
u                1669 magick/effect.c                   pixel.opacity+=(*k)*kernel_pixels[u].opacity;
u                1686 magick/effect.c                 for (u=0; u < (ssize_t) kernel->height; u++)
u                1688 magick/effect.c                   pixel.index+=(*k)*GetPixelIndex(kernel_indexes+u);
u                1705 magick/effect.c             for (u=0; u < (ssize_t) kernel->height; u++)
u                1708 magick/effect.c                 GetPixelOpacity(kernel_pixels+u)));
u                1709 magick/effect.c               pixel.red+=(*k)*alpha*GetPixelRed(kernel_pixels+u);
u                1710 magick/effect.c               pixel.green+=(*k)*alpha*GetPixelGreen(kernel_pixels+u);
u                1711 magick/effect.c               pixel.blue+=(*k)*alpha*GetPixelBlue(kernel_pixels+u);
u                1730 magick/effect.c                 for (u=0; u < (ssize_t) kernel->height; u++)
u                1732 magick/effect.c                   pixel.opacity+=(*k)*GetPixelOpacity(kernel_pixels+u);
u                1750 magick/effect.c                 for (u=0; u < (ssize_t) kernel->height; u++)
u                1753 magick/effect.c                     kernel_pixels[u].opacity));
u                1754 magick/effect.c                   pixel.index+=(*k)*alpha*GetPixelIndex(kernel_indexes+u);
u                3630 magick/effect.c     u,
u                3652 magick/effect.c     for (u=(-j); u <= j; u++)
u                3653 magick/effect.c       kernel[i++]=(double) (exp(-((double) u*u+v*v)/(2.0*MagickSigma*
u                3666 magick/effect.c         u,
u                3679 magick/effect.c         for (u=0; u < (ssize_t) width; u++)
u                3787 magick/effect.c         u;
u                3806 magick/effect.c             for (u=0; u < (ssize_t) width; u++)
u                3808 magick/effect.c               contrast=GetPixelIntensity(luminance_image,l+u+j)-intensity;
u                3811 magick/effect.c                   pixel.red+=(*k)*GetPixelRed(p+u+j);
u                3812 magick/effect.c                   pixel.green+=(*k)*GetPixelGreen(p+u+j);
u                3813 magick/effect.c                   pixel.blue+=(*k)*GetPixelBlue(p+u+j);
u                3836 magick/effect.c                 for (u=0; u < (ssize_t) width; u++)
u                3838 magick/effect.c                   contrast=GetPixelIntensity(luminance_image,l+u+j)-intensity;
u                3841 magick/effect.c                       pixel.opacity+=(*k)*(p+u+j)->opacity;
u                3858 magick/effect.c                 for (u=0; u < (ssize_t) width; u++)
u                3860 magick/effect.c                   contrast=GetPixelIntensity(luminance_image,l+u+j)-intensity;
u                3863 magick/effect.c                       pixel.index+=(*k)*GetPixelIndex(indexes+x+u+j);
u                3881 magick/effect.c             for (u=0; u < (ssize_t) width; u++)
u                3883 magick/effect.c               contrast=GetPixelIntensity(luminance_image,l+u+j)-intensity;
u                3886 magick/effect.c                   alpha=(MagickRealType) (QuantumScale*GetPixelAlpha(p+u+j));
u                3887 magick/effect.c                   pixel.red+=(*k)*alpha*GetPixelRed(p+u+j);
u                3888 magick/effect.c                   pixel.green+=(*k)*alpha*GetPixelGreen(p+u+j);
u                3889 magick/effect.c                   pixel.blue+=(*k)*alpha*GetPixelBlue(p+u+j);
u                3890 magick/effect.c                   pixel.opacity+=(*k)*GetPixelOpacity(p+u+j);
u                3912 magick/effect.c                 for (u=0; u < (ssize_t) width; u++)
u                3914 magick/effect.c                   contrast=GetPixelIntensity(luminance_image,l+u+j)-intensity;
u                3916 magick/effect.c                     pixel.opacity+=(*k)*GetPixelOpacity(p+u+j);
u                3930 magick/effect.c                 for (u=0; u < (ssize_t) width; u++)
u                3932 magick/effect.c                   contrast=GetPixelIntensity(luminance_image,l+u+j)-intensity;
u                3936 magick/effect.c                         GetPixelAlpha(p+u+j));
u                3937 magick/effect.c                       pixel.index+=(*k)*alpha*GetPixelIndex(indexes+x+u+j);
u                4268 magick/effect.c     u,
u                4299 magick/effect.c     for (u=(-j); u <= j; u++)
u                4301 magick/effect.c       kernel_info->values[i]=(double) (-exp(-((double) u*u+v*v)/(2.0*
u                 202 magick/feature.c         u;
u                 204 magick/feature.c       for (u=(-1); u <= 1; u++)
u                 206 magick/feature.c         if ((u == 0) && (v == 0))
u                 208 magick/feature.c         if (IsAuthenticPixel(edge_image,edge.x+u,edge.y+v) == MagickFalse)
u                 213 magick/feature.c         q=GetCacheViewAuthenticPixels(edge_view,edge.x+u,edge.y+v,1,1,
u                 217 magick/feature.c         status=GetMatrixElement(canny_cache,edge.x+u,edge.y+v,&pixel);
u                 229 magick/feature.c             edge.x+=u;
u                 373 magick/feature.c           u;
u                 375 magick/feature.c         for (u=0; u < 2; u++)
u                 380 magick/feature.c           intensity=GetPixelIntensity(edge_image,kernel_pixels+u);
u                 381 magick/feature.c           dx+=0.5*Gx[v][u]*intensity;
u                 382 magick/feature.c           dy+=0.5*Gy[v][u]*intensity;
u                 909 magick/feature.c       u,
u                 964 magick/feature.c         u=0;
u                 966 magick/feature.c         while (grays[u].red != ScaleQuantumToMap(GetPixelRed(p)))
u                 967 magick/feature.c           u++;
u                 970 magick/feature.c         cooccurrence[u][v].direction[i].red++;
u                 971 magick/feature.c         cooccurrence[v][u].direction[i].red++;
u                 972 magick/feature.c         u=0;
u                 974 magick/feature.c         while (grays[u].green != ScaleQuantumToMap(GetPixelGreen(p)))
u                 975 magick/feature.c           u++;
u                 978 magick/feature.c         cooccurrence[u][v].direction[i].green++;
u                 979 magick/feature.c         cooccurrence[v][u].direction[i].green++;
u                 980 magick/feature.c         u=0;
u                 982 magick/feature.c         while (grays[u].blue != ScaleQuantumToMap(GetPixelBlue(p)))
u                 983 magick/feature.c           u++;
u                 986 magick/feature.c         cooccurrence[u][v].direction[i].blue++;
u                 987 magick/feature.c         cooccurrence[v][u].direction[i].blue++;
u                 990 magick/feature.c             u=0;
u                 992 magick/feature.c             while (grays[u].index != ScaleQuantumToMap(GetPixelIndex(indexes+x)))
u                 993 magick/feature.c               u++;
u                 996 magick/feature.c             cooccurrence[u][v].direction[i].index++;
u                 997 magick/feature.c             cooccurrence[v][u].direction[i].index++;
u                1001 magick/feature.c             u=0;
u                1003 magick/feature.c             while (grays[u].opacity != ScaleQuantumToMap(GetPixelOpacity(p)))
u                1004 magick/feature.c               u++;
u                1007 magick/feature.c             cooccurrence[u][v].direction[i].opacity++;
u                1008 magick/feature.c             cooccurrence[v][u].direction[i].opacity++;
u                1971 magick/feature.c               u;
u                1973 magick/feature.c             for (u=(-((ssize_t) width/2)); u <= (((ssize_t) width/2)); u++)
u                1975 magick/feature.c               if ((u != 0) || (v !=0))
u                1977 magick/feature.c                   (void) GetMatrixElement(accumulator,x+u,y+v,&count);
u                1985 magick/feature.c             if (u < (ssize_t) (width/2))
u                2220 magick/feature.c             u;
u                2222 magick/feature.c           for (u=(-((ssize_t) width/2)); u <= (((ssize_t) width/2)); u++)
u                2224 magick/feature.c             if ((v*v+u*u) <= (ssize_t) ((width/2)*(height/2)))
u                2230 magick/feature.c                   MagickRound(mean_location.x+u),(ssize_t) MagickRound(
u                2237 magick/feature.c                     sum_location.x+=mean_location.x+u;
u                 468 magick/fourier.c     u,
u                 490 magick/fourier.c         u=((x+x_offset) < 0L) ? x+x_offset+(ssize_t) width : x+x_offset;
u                 492 magick/fourier.c         u=((x+x_offset) > ((ssize_t) width-1L)) ? x+x_offset-(ssize_t) width :
u                 494 magick/fourier.c       source_pixels[v*width+u]=roll_pixels[i++];
u                 898 magick/fx.c        u,
u                 913 magick/fx.c        for (u=0; u < (ssize_t) color_matrix->width; u++)
u                 915 magick/fx.c          if ((v < 6) && (u < 6))
u                 916 magick/fx.c            ColorMatrix[v][u]=color_matrix->values[i];
u                 945 magick/fx.c            for (u=0; u < 6; u++)
u                 948 magick/fx.c                ColorMatrix[v][u]);
u                3718 magick/fx.c        u,
u                3790 magick/fx.c            ceil(segment->y1-0.5),&u,exception);
u                3796 magick/fx.c          SetPixelRed(q,PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
u                3798 magick/fx.c          SetPixelGreen(q,PlasmaPixel(random_info,(MagickRealType) (u.green+
u                3800 magick/fx.c          SetPixelBlue(q,PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/
u                3810 magick/fx.c                ceil(segment->y1-0.5),&u,exception);
u                3816 magick/fx.c              SetPixelRed(q,PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/
u                3818 magick/fx.c              SetPixelGreen(q,PlasmaPixel(random_info,(MagickRealType) (u.green+
u                3820 magick/fx.c              SetPixelBlue(q,PlasmaPixel(random_info,(MagickRealType) (u.blue+
u                3839 magick/fx.c                ceil(segment->x1-0.5),y,&u,exception);
u                3845 magick/fx.c              SetPixelRed(q,PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/
u                3847 magick/fx.c              SetPixelGreen(q,PlasmaPixel(random_info,(MagickRealType) (u.green+
u                3849 magick/fx.c              SetPixelBlue(q,PlasmaPixel(random_info,(MagickRealType) (u.blue+
u                3863 magick/fx.c                ceil(segment->x1-0.5),y,&u,exception);
u                3869 magick/fx.c              SetPixelRed(q,PlasmaPixel(random_info,(MagickRealType) (u.red+
u                3871 magick/fx.c              SetPixelGreen(q,PlasmaPixel(random_info,(MagickRealType) (u.green+
u                3873 magick/fx.c              SetPixelBlue(q,PlasmaPixel(random_info,(MagickRealType) (u.blue+
u                3889 magick/fx.c          (void) GetOneCacheViewVirtualPixel(u_view,x,y,&u,exception);
u                3896 magick/fx.c          SetPixelRed(q,PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
u                3898 magick/fx.c          SetPixelGreen(q,PlasmaPixel(random_info,(MagickRealType) (u.green+
u                3900 magick/fx.c          SetPixelBlue(q,PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/
u                  65 magick/gem-private.h   double *L,double *u,double *v)
u                  71 magick/gem-private.h   assert(u != (double *) NULL);
u                  78 magick/gem-private.h   *u=13.0*(*L)*((4.0*alpha*X)-(4.0*D65X/(D65X+15.0*D65Y+3.0*D65Z)));
u                  81 magick/gem-private.h   *u=(*u+134.0)/354.0;
u                 132 magick/gem-private.h static inline void ConvertLuvToXYZ(const double L,const double u,const double v,
u                 143 magick/gem-private.h     5.0*(*Y))/((((52.0f*L/(u+13.0*L*(4.0*D65X/(D65X+15.0*D65Y+3.0*D65Z))))-1.0)/
u                 145 magick/gem-private.h   *Z=(*X*(((52.0f*L/(u+13.0*L*(4.0*D65X/(D65X+15.0*D65Y+3.0*D65Z))))-1.0)/3.0))-
u                1396 magick/gem.c       u,
u                1399 magick/gem.c     ConvertXYZToLuv(X,Y,Z,luma,&u,&v);
u                1400 magick/gem.c     *chroma=hypot(354.0*u-134.0,262.0*v-140.0)/255.0+0.5;
u                1401 magick/gem.c     *hue=180.0*atan2(262.0*v-140.0,354.0*u-134.0)/MagickPI/360.0;
u                1678 magick/gem.c       u,
u                1694 magick/gem.c         for (u=(-j); u <= j; u++)
u                1695 magick/gem.c           normalize+=exp(-((double) (u*u+v*v))*alpha)*beta;
u                 960 magick/morphology.c     u,
u                1078 magick/morphology.c                   for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1079 magick/morphology.c                       kernel->values[i] = exp(-((double)(u*u+v*v))*A)*B;
u                1095 magick/morphology.c                   for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1096 magick/morphology.c                     kernel->values[i] -= exp(-((double)(u*u+v*v))*A)*B;
u                1108 magick/morphology.c                   for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1109 magick/morphology.c                     { R = ((double)(u*u+v*v))*A;
u                1180 magick/morphology.c             for ( u=-v; u <= v; u++) {
u                1181 magick/morphology.c               kernel->values[(u+v)/KernelRank] +=
u                1182 magick/morphology.c                               exp(-((double)(u*u))*alpha)*beta;
u                1195 magick/morphology.c             for ( i=0, u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1196 magick/morphology.c               kernel->values[i] = exp(-((double)(u*u))*alpha)*beta;
u                1262 magick/morphology.c             for ( u=0; u < v; u++) {
u                1263 magick/morphology.c               kernel->values[u/KernelRank] +=
u                1264 magick/morphology.c                   exp(-((double)(u*u))*A);
u                1315 magick/morphology.c             for ( u=0; u < (ssize_t)kernel->width; u++, i++)
u                1317 magick/morphology.c                 (alpha * order_f / ( fact((size_t) u) * fact(kernel->height-u-1) ));
u                1545 magick/morphology.c           for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1546 magick/morphology.c             if ( (labs((long) u)+labs((long) v)) <= (long) kernel->x)
u                1585 magick/morphology.c         u=(ssize_t) (kernel->width*kernel->height);
u                1586 magick/morphology.c         for ( i=0; i < u; i++)
u                1589 magick/morphology.c         kernel->positive_range = scale*u;
u                1606 magick/morphology.c             for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1607 magick/morphology.c               if ( (labs((long) u)+labs((long) v)) <=
u                1632 magick/morphology.c             for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1633 magick/morphology.c               if ((u*u+v*v) <= limit)
u                1655 magick/morphology.c             for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1656 magick/morphology.c               kernel->values[i] = (u == 0 || v == 0) ? args->sigma : nan;
u                1676 magick/morphology.c             for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1677 magick/morphology.c               kernel->values[i] = (u == v || u == -v) ? args->sigma : nan;
u                1718 magick/morphology.c             for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1719 magick/morphology.c               { ssize_t radius=u*u+v*v;
u                2086 magick/morphology.c             for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                2088 magick/morphology.c                   args->sigma*MagickMax(fabs((double)u),fabs((double)v)) );
u                2106 magick/morphology.c             for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                2108 magick/morphology.c                   args->sigma*(labs((long) u)+labs((long) v)) );
u                2126 magick/morphology.c           for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                2129 magick/morphology.c                 r1 = MagickMax(fabs((double)u),fabs((double)v)),
u                2130 magick/morphology.c                 r2 = floor((double)(labs((long)u)+labs((long)v)+1)/1.5);
u                2151 magick/morphology.c           for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                2153 magick/morphology.c               args->sigma*sqrt((double)(u*u+v*v)) );
u                2893 magick/morphology.c         u;
u                2983 magick/morphology.c                   for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u                2985 magick/morphology.c                     result.red     += (*k)*k_pixels[u].red;
u                2986 magick/morphology.c                     result.green   += (*k)*k_pixels[u].green;
u                2987 magick/morphology.c                     result.blue    += (*k)*k_pixels[u].blue;
u                2988 magick/morphology.c                     result.opacity += (*k)*k_pixels[u].opacity;
u                2990 magick/morphology.c                       result.index += (*k)*GetPixelIndex(k_indexes+u);
u                3023 magick/morphology.c                   for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u                3025 magick/morphology.c                     alpha=QuantumScale*(QuantumRange-k_pixels[u].opacity);
u                3029 magick/morphology.c                     result.red     += alpha*k_pixels[u].red;
u                3030 magick/morphology.c                     result.green   += alpha*k_pixels[u].green;
u                3031 magick/morphology.c                     result.blue    += alpha*k_pixels[u].blue;
u                3032 magick/morphology.c                     result.opacity += (*k)*k_pixels[u].opacity;
u                3034 magick/morphology.c                       result.index+=alpha*GetPixelIndex(k_indexes+u);
u                3066 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k++) {
u                3068 magick/morphology.c                 Minimize(min.red,     (double) k_pixels[u].red);
u                3069 magick/morphology.c                 Minimize(min.green,   (double) k_pixels[u].green);
u                3070 magick/morphology.c                 Minimize(min.blue,    (double) k_pixels[u].blue);
u                3072 magick/morphology.c                             QuantumRange-(double) k_pixels[u].opacity);
u                3074 magick/morphology.c                   Minimize(min.index,(double) GetPixelIndex(k_indexes+u));
u                3097 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u                3099 magick/morphology.c                 Maximize(max.red,     (double) k_pixels[u].red);
u                3100 magick/morphology.c                 Maximize(max.green,   (double) k_pixels[u].green);
u                3101 magick/morphology.c                 Maximize(max.blue,    (double) k_pixels[u].blue);
u                3103 magick/morphology.c                             QuantumRange-(double) k_pixels[u].opacity);
u                3106 magick/morphology.c                     k_indexes+u));
u                3131 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k++) {
u                3135 magick/morphology.c                   Minimize(min.red,     (double) k_pixels[u].red);
u                3136 magick/morphology.c                   Minimize(min.green,   (double) k_pixels[u].green);
u                3137 magick/morphology.c                   Minimize(min.blue,    (double) k_pixels[u].blue);
u                3139 magick/morphology.c                               QuantumRange-(double) k_pixels[u].opacity);
u                3142 magick/morphology.c                       k_indexes+u));
u                3146 magick/morphology.c                   Maximize(max.red,     (double) k_pixels[u].red);
u                3147 magick/morphology.c                   Maximize(max.green,   (double) k_pixels[u].green);
u                3148 magick/morphology.c                   Maximize(max.blue,    (double) k_pixels[u].blue);
u                3150 magick/morphology.c                               QuantumRange-(double) k_pixels[u].opacity);
u                3153 magick/morphology.c                       k_indexes+u));
u                3180 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k++) {
u                3183 magick/morphology.c                      GetPixelIntensity(image,&(k_pixels[u])) < GetPixelIntensity(result_image,q) ) {
u                3185 magick/morphology.c                   *q = k_pixels[u];
u                3211 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u                3214 magick/morphology.c                      GetPixelIntensity(image,&(k_pixels[u])) > GetPixelIntensity(result_image,q) ) {
u                3216 magick/morphology.c                   *q = k_pixels[u];
u                3254 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u                3256 magick/morphology.c                 Minimize(result.red,     (*k)+k_pixels[u].red);
u                3257 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
u                3258 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
u                3259 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
u                3262 magick/morphology.c                     k_indexes+u));
u                3486 magick/morphology.c         u;
u                3513 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u                3515 magick/morphology.c                 Minimize(result.red,     (*k)+k_pixels[u].red);
u                3516 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
u                3517 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
u                3518 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
u                3520 magick/morphology.c                   Minimize(result.index,   (*k)+GetPixelIndex(k_indexes+u));
u                3529 magick/morphology.c               for (u=0; u < (ssize_t) offx; u++, k--) {
u                3530 magick/morphology.c                 if ( x+u-offx < 0 ) continue;  /* off the edge! */
u                3532 magick/morphology.c                 Minimize(result.red,     (*k)+k_pixels[u].red);
u                3533 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
u                3534 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
u                3535 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
u                3537 magick/morphology.c                   Minimize(result.index,   (*k)+GetPixelIndex(k_indexes+u));
u                3552 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u                3554 magick/morphology.c                 if( result.opacity > (*k)+k_pixels[u].opacity )
u                3556 magick/morphology.c                     SetMagickPixelPacket(image,&k_pixels[u],&k_indexes[u],
u                3568 magick/morphology.c               for (u=0; u < (ssize_t) offx; u++, k--) {
u                3569 magick/morphology.c                 if ( x+u-offx < 0 ) continue;  /* off the edge! */
u                3571 magick/morphology.c                 if( result.opacity > (*k)+k_pixels[u].opacity )
u                3573 magick/morphology.c                     SetMagickPixelPacket(image,&k_pixels[u],&k_indexes[u],
u                3679 magick/morphology.c         u;
u                3706 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u                3708 magick/morphology.c                 Minimize(result.red,     (*k)+k_pixels[u].red);
u                3709 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
u                3710 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
u                3711 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
u                3713 magick/morphology.c                   Minimize(result.index,(*k)+GetPixelIndex(k_indexes+u));
u                3722 magick/morphology.c               for (u=offx+1; u < (ssize_t) kernel->width; u++, k--) {
u                3723 magick/morphology.c                 if ( (x+u-offx) >= (ssize_t)image->columns ) continue;
u                3725 magick/morphology.c                 Minimize(result.red,     (*k)+k_pixels[u].red);
u                3726 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
u                3727 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
u                3728 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
u                3730 magick/morphology.c                   Minimize(result.index,   (*k)+GetPixelIndex(k_indexes+u));
u                3743 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u                3745 magick/morphology.c                 if( result.opacity > (*k)+k_pixels[u].opacity )
u                3747 magick/morphology.c                     SetMagickPixelPacket(image,&k_pixels[u],&k_indexes[u],
u                3759 magick/morphology.c               for (u=offx+1; u < (ssize_t) kernel->width; u++, k--) {
u                3760 magick/morphology.c                 if ( (x+u-offx) >= (ssize_t)image->columns ) continue;
u                3762 magick/morphology.c                 if( result.opacity > (*k)+k_pixels[u].opacity )
u                3764 magick/morphology.c                     SetMagickPixelPacket(image,&k_pixels[u],&k_indexes[u],
u                4854 magick/morphology.c     c, i, u, v;
u                4883 magick/morphology.c       for (u=0; u < k->width; u++, i++)
u                 957 magick/opencl.c     const unsigned int* u;
u                 970 magick/opencl.c     signature^=p.u[i];
u                 984 magick/opencl.c     signature^=p.u[0];
u                 826 magick/paint.c         u;
u                 845 magick/paint.c         for (u=0; u < (ssize_t) width; u++)
u                 848 magick/paint.c             linear_image,p+u+i)));
u                 852 magick/paint.c               j=i+u;
u                1518 magick/quantize.c         u;
u                1520 magick/quantize.c       u=(y & 0x01) ? (ssize_t) image->columns-1-x : x;
u                1521 magick/quantize.c       AssociateAlphaPixel(&cube,q+u,&pixel);
u                1524 magick/quantize.c           pixel.red+=7*current[u-v].red/16;
u                1525 magick/quantize.c           pixel.green+=7*current[u-v].green/16;
u                1526 magick/quantize.c           pixel.blue+=7*current[u-v].blue/16;
u                1528 magick/quantize.c             pixel.opacity+=7*current[u-v].opacity/16;
u                1534 magick/quantize.c               pixel.red+=previous[u+v].red/16;
u                1535 magick/quantize.c               pixel.green+=previous[u+v].green/16;
u                1536 magick/quantize.c               pixel.blue+=previous[u+v].blue/16;
u                1538 magick/quantize.c                 pixel.opacity+=previous[u+v].opacity/16;
u                1540 magick/quantize.c           pixel.red+=5*previous[u].red/16;
u                1541 magick/quantize.c           pixel.green+=5*previous[u].green/16;
u                1542 magick/quantize.c           pixel.blue+=5*previous[u].blue/16;
u                1544 magick/quantize.c             pixel.opacity+=5*previous[u].opacity/16;
u                1547 magick/quantize.c               pixel.red+=3*previous[u-v].red/16;
u                1548 magick/quantize.c               pixel.green+=3*previous[u-v].green/16;
u                1549 magick/quantize.c               pixel.blue+=3*previous[u-v].blue/16;
u                1551 magick/quantize.c                 pixel.opacity+=3*previous[u-v].opacity/16;
u                1593 magick/quantize.c         SetPixelIndex(indexes+u,index);
u                1596 magick/quantize.c           SetPixelRgb(q+u,image->colormap+index);
u                1598 magick/quantize.c             SetPixelOpacity(q+u,image->colormap[index].opacity);
u                1606 magick/quantize.c       current[u].red=pixel.red-color.red;
u                1607 magick/quantize.c       current[u].green=pixel.green-color.green;
u                1608 magick/quantize.c       current[u].blue=pixel.blue-color.blue;
u                1610 magick/quantize.c         current[u].opacity=pixel.opacity-color.opacity;
u                 326 magick/resample.c   ssize_t u,v, v1, v2, uw, hit;
u                 586 magick/resample.c     u = (ssize_t)ceil(u1);        /* first pixel in scanline */
u                 591 magick/resample.c     U = (double)u-u0;
u                 599 magick/resample.c     pixels=GetCacheViewVirtualPixels(resample_filter->view,u,v,(size_t) uw,
u                 606 magick/resample.c     for( u=0; u<uw; u++ ) {
u                1708 magick/segment.c     u,
u                1727 magick/segment.c     for (u=0; u <= 255; u++)
u                1728 magick/segment.c       sum+=(double) histogram[u]*gamma[MagickAbsoluteValue(x-u)];
u                3609 magick/statistic.c         u,
u                3617 magick/statistic.c         for (u=0; u < (ssize_t) neighbor_width; u++)
u                3618 magick/statistic.c           InsertPixelList(image,r+u,s+u,pixel_list[id]);
u                 250 magick/threshold.c       u,
u                 271 magick/threshold.c       for (u=0; u < (ssize_t) width; u++)
u                 273 magick/threshold.c         if (u == (ssize_t) (width-1))
u                 275 magick/threshold.c             channel_bias.red+=r[u].red;
u                 276 magick/threshold.c             channel_bias.green+=r[u].green;
u                 277 magick/threshold.c             channel_bias.blue+=r[u].blue;
u                 278 magick/threshold.c             channel_bias.opacity+=r[u].opacity;
u                 281 magick/threshold.c                 GetPixelIndex(indexes+(r-p)+u);
u                 283 magick/threshold.c         channel_sum.red+=r[u].red;
u                 284 magick/threshold.c         channel_sum.green+=r[u].green;
u                 285 magick/threshold.c         channel_sum.blue+=r[u].blue;
u                 286 magick/threshold.c         channel_sum.opacity+=r[u].opacity;
u                 288 magick/threshold.c           channel_sum.index=(MagickRealType) GetPixelIndex(indexes+(r-p)+u);
u                 279 tests/validate.c   double *L,double *u,double *v)
u                 289 tests/validate.c   *u=13.0*(*L)*((4.0*alpha*X)-(4.0*D65X/(D65X+15.0*D65Y+3.0*D65Z)));
u                 292 tests/validate.c   *u=(*u+134.0)/354.0;
u                 297 tests/validate.c   const double blue,double *L,double *u,double *v)
u                 305 tests/validate.c   ConvertXYZToLuv(X,Y,Z,L,u,v);
u                 308 tests/validate.c static inline void ConvertLuvToXYZ(const double L,const double u,const double v,
u                 316 tests/validate.c     5.0*(*Y))/((((52.0f*L/(u+13.0*L*(4.0*D65X/(D65X+15.0*D65Y+3.0*D65Z))))-1.0)/
u                 318 tests/validate.c   *Z=(*X*(((52.0f*L/(u+13.0*L*(4.0*D65X/(D65X+15.0*D65Y+3.0*D65Z))))-1.0)/3.0))-
u                 322 tests/validate.c static inline void ConvertLuvToRGB(const double L,const double u,
u                 330 tests/validate.c   ConvertLuvToXYZ(100.0*L,354.0*u-134.0,262.0*v-140.0,&X,&Y,&Z);
u                 628 tests/validate.c     u,
u                 633 tests/validate.c     0.463759*QuantumRange,&L,&u,&v);
u                 635 tests/validate.c       (fabs(u-(-51.330414+134.0)/354.0) >= ReferenceEpsilon) ||