v 564 Magick++/lib/Color.cpp double V = v(); v 597 Magick++/lib/Color.cpp double V = v(); v 359 Magick++/lib/Magick++/Color.h void v(double v_); v 360 Magick++/lib/Magick++/Color.h double v(void) const; v 1372 coders/dds.c v; v 1392 coders/dds.c VectorInit(v,1.0f); v 1402 coders/dds.c w.x = row0.x * v.x; v 1403 coders/dds.c w.y = row0.y * v.x; v 1404 coders/dds.c w.z = row0.z * v.x; v 1405 coders/dds.c w.w = row0.w * v.x; v 1407 coders/dds.c w.x = (row1.x * v.y) + w.x; v 1408 coders/dds.c w.y = (row1.y * v.y) + w.y; v 1409 coders/dds.c w.z = (row1.z * v.y) + w.z; v 1410 coders/dds.c w.w = (row1.w * v.y) + w.w; v 1412 coders/dds.c w.x = (row2.x * v.z) + w.x; v 1413 coders/dds.c w.y = (row2.y * v.z) + w.y; v 1414 coders/dds.c w.z = (row2.z * v.z) + w.z; v 1415 coders/dds.c w.w = (row2.w * v.z) + w.w; v 1419 coders/dds.c v.x = w.x * a; v 1420 coders/dds.c v.y = w.y * a; v 1421 coders/dds.c v.z = w.z * a; v 1422 coders/dds.c v.w = w.w * a; v 1425 coders/dds.c VectorCopy43(v,principle); v 1554 coders/dds.c v; v 1558 coders/dds.c v.x = points[j].w * points[j].x; v 1559 coders/dds.c v.y = points[j].w * points[j].y; v 1560 coders/dds.c v.z = points[j].w * points[j].z; v 1561 coders/dds.c v.w = points[j].w * 1.0f; v 1563 coders/dds.c VectorCopy44(v,&pointsWeights[i]); v 1564 coders/dds.c VectorAdd(*xSumwSum,v,xSumwSum); v 116 coders/uyvy.c v, v 166 coders/uyvy.c v=(unsigned char) ReadBlobByte(image); v 170 coders/uyvy.c SetPixelBlue(q,ScaleCharToQuantum(v)); v 174 coders/uyvy.c SetPixelBlue(q,ScaleCharToQuantum(v)); v 515 magick/accelerate-private.h ulong v=a+b; v 517 magick/accelerate-private.h if( (v>=M) || (convert_float(v) < convert_float(a)) ) // workaround for what appears to be an optimizer bug. v 518 magick/accelerate-private.h v=v-M; v 519 magick/accelerate-private.h return v; v 1791 magick/accelerate-private.h CLPixelType v = inputImage[y*imageWidth+x]; v 1806 magick/accelerate-private.h sv[0] = (int)v.x; v 1807 magick/accelerate-private.h sv[1] = (int)v.y; v 1808 magick/accelerate-private.h sv[2] = (int)v.z; v 1809 magick/accelerate-private.h sv[3] = (int)v.w; v 1831 magick/accelerate-private.h v.x = (CLQuantum)sv[0]; v 1832 magick/accelerate-private.h v.y = (CLQuantum)sv[1]; v 1833 magick/accelerate-private.h v.z = (CLQuantum)sv[2]; v 1836 magick/accelerate-private.h v.w = (CLQuantum)sv[3]; v 1838 magick/accelerate-private.h outputImage[y*imageWidth+x] = v; v 1856 magick/accelerate-private.h CLPixelType v = inputImage[y*imageWidth+x]; v 1881 magick/accelerate-private.h sv[0] = (int)v.x; v 1882 magick/accelerate-private.h sv[1] = (int)v.y; v 1883 magick/accelerate-private.h sv[2] = (int)v.z; v 1884 magick/accelerate-private.h sv[3] = (int)v.w; v 1918 magick/accelerate-private.h v.x = (CLQuantum)sv[0]; v 1919 magick/accelerate-private.h v.y = (CLQuantum)sv[1]; v 1920 magick/accelerate-private.h v.z = (CLQuantum)sv[2]; v 1923 magick/accelerate-private.h v.w = (CLQuantum)sv[3]; v 1925 magick/accelerate-private.h outputImage[y*imageWidth+x] = v; v 2649 magick/cache.c v; v 2753 magick/cache.c for (v=0; v < (ssize_t) rows; v++) v 2758 magick/cache.c y_offset=y+v; v 149 magick/colorspace.c const Quantum blue,double *L,double *u,double *v) v 157 magick/colorspace.c ConvertXYZToLuv(X,Y,Z,L,u,v); v 1482 magick/colorspace.c const double v,Quantum *red,Quantum *green,Quantum *blue) v 1489 magick/colorspace.c ConvertLuvToXYZ(100.0*L,354.0*u-134.0,262.0*v-140.0,&X,&Y,&Z); v 3235 magick/draw.c v; v 3239 magick/draw.c v.x=(double) x-gradient->center.x; v 3240 magick/draw.c v.y=(double) y-gradient->center.y; v 3241 magick/draw.c return(sqrt(v.x*v.x+v.y*v.y)); v 3243 magick/draw.c v.x=(double) (((x-gradient->center.x)*cos(DegreesToRadians( v 3246 magick/draw.c v.y=(double) (((x-gradient->center.x)*sin(DegreesToRadians( v 3249 magick/draw.c return(sqrt(v.x*v.x+v.y*v.y)); v 189 magick/effect.c v, v 248 magick/effect.c for (v=(-j); v <= j; v++) v 252 magick/effect.c kernel[i][k]=(double) (exp(-((double) u*u+v*v)/(2.0*MagickSigma* v 329 magick/effect.c v; v 352 magick/effect.c for (v=0; v < (ssize_t) (width-i); v++) v 370 magick/effect.c pixel.index+=(*k)*alpha*GetPixelIndex(indexes+x+(width-i)*v+u); v 511 magick/effect.c v, v 570 magick/effect.c for (v=(-j); v <= j; v++) v 574 magick/effect.c kernel[i][k]=(double) (-exp(-((double) u*u+v*v)/(2.0*MagickSigma* v 651 magick/effect.c v; v 674 magick/effect.c for (v=0; v < (ssize_t) (width-i); v++) v 692 magick/effect.c pixel.index+=(*k)*alpha*GetPixelIndex(indexes+x+(width-i)*v+u); v 974 magick/effect.c v; v 980 magick/effect.c v=(SignedQuantum) p[i]; v 981 magick/effect.c if ((SignedQuantum) r[i] >= (v+ScaleCharToQuantum(2))) v 982 magick/effect.c v+=ScaleCharToQuantum(1); v 983 magick/effect.c q[i]=(Quantum) v; v 989 magick/effect.c v=(SignedQuantum) p[i]; v 990 magick/effect.c if ((SignedQuantum) r[i] <= (v-ScaleCharToQuantum(2))) v 991 magick/effect.c v-=ScaleCharToQuantum(1); v 992 magick/effect.c q[i]=(Quantum) v; v 1012 magick/effect.c v; v 1018 magick/effect.c v=(SignedQuantum) q[i]; v 1019 magick/effect.c if (((SignedQuantum) s[i] >= (v+ScaleCharToQuantum(2))) && v 1020 magick/effect.c ((SignedQuantum) r[i] > v)) v 1021 magick/effect.c v+=ScaleCharToQuantum(1); v 1022 magick/effect.c p[i]=(Quantum) v; v 1028 magick/effect.c v=(SignedQuantum) q[i]; v 1029 magick/effect.c if (((SignedQuantum) s[i] <= (v-ScaleCharToQuantum(2))) && v 1030 magick/effect.c ((SignedQuantum) r[i] < v)) v 1031 magick/effect.c v-=ScaleCharToQuantum(1); v 1032 magick/effect.c p[i]=(Quantum) v; v 1367 magick/effect.c v; v 1393 magick/effect.c for (v=(-j); v <= j; v++) v 1397 magick/effect.c kernel_info->values[i]=(double) (((u < 0) || (v < 0) ? -8.0 : v 1398 magick/effect.c 8.0)*exp(-((double) u*u+v*v)/(2.0*MagickSigma*MagickSigma))/ v 1521 magick/effect.c v; v 1528 magick/effect.c for (v=0; v < (ssize_t) kernel->height; v++) v 1531 magick/effect.c (void) FormatLocaleString(format,MaxTextExtent,"%.20g: ",(double) v); v 1633 magick/effect.c v; v 1644 magick/effect.c for (v=0; v < (ssize_t) kernel->width; v++) v 1665 magick/effect.c for (v=0; v < (ssize_t) kernel->width; v++) v 1684 magick/effect.c for (v=0; v < (ssize_t) kernel->width; v++) v 1703 magick/effect.c for (v=0; v < (ssize_t) kernel->width; v++) v 1728 magick/effect.c for (v=0; v < (ssize_t) kernel->width; v++) v 1748 magick/effect.c for (v=0; v < (ssize_t) kernel->width; v++) v 3631 magick/effect.c v, v 3650 magick/effect.c for (v=(-j); v <= j; v++) v 3653 magick/effect.c kernel[i++]=(double) (exp(-((double) u*u+v*v)/(2.0*MagickSigma* v 3667 magick/effect.c v; v 3674 magick/effect.c for (v=0; v < (ssize_t) width; v++) v 3677 magick/effect.c (void) FormatLocaleString(format,MaxTextExtent,"%.20g: ",(double) v); v 3791 magick/effect.c v; v 3804 magick/effect.c for (v=0; v < (ssize_t) width; v++) v 3834 magick/effect.c for (v=0; v < (ssize_t) width; v++) v 3856 magick/effect.c for (v=0; v < (ssize_t) width; v++) v 3879 magick/effect.c for (v=0; v < (ssize_t) width; v++) v 3910 magick/effect.c for (v=0; v < (ssize_t) width; v++) v 3928 magick/effect.c for (v=0; v < (ssize_t) width; v++) v 4269 magick/effect.c v; v 4297 magick/effect.c for (v=(-j); v <= j; v++) v 4301 magick/effect.c kernel_info->values[i]=(double) (-exp(-((double) u*u+v*v)/(2.0* v 193 magick/feature.c v; v 199 magick/feature.c for (v=(-1); v <= 1; v++) v 206 magick/feature.c if ((u == 0) && (v == 0)) v 208 magick/feature.c if (IsAuthenticPixel(edge_image,edge.x+u,edge.y+v) == MagickFalse) v 213 magick/feature.c q=GetCacheViewAuthenticPixels(edge_view,edge.x+u,edge.y+v,1,1, v 217 magick/feature.c status=GetMatrixElement(canny_cache,edge.x+u,edge.y+v,&pixel); v 230 magick/feature.c edge.y+=v; v 352 magick/feature.c v; v 370 magick/feature.c for (v=0; v < 2; v++) v 381 magick/feature.c dx+=0.5*Gx[v][u]*intensity; v 382 magick/feature.c dy+=0.5*Gy[v][u]*intensity; v 910 magick/feature.c v; v 965 magick/feature.c v=0; v 968 magick/feature.c while (grays[v].red != ScaleQuantumToMap(GetPixelRed(p+offset))) v 969 magick/feature.c v++; v 970 magick/feature.c cooccurrence[u][v].direction[i].red++; v 971 magick/feature.c cooccurrence[v][u].direction[i].red++; v 973 magick/feature.c v=0; v 976 magick/feature.c while (grays[v].green != ScaleQuantumToMap(GetPixelGreen(p+offset))) v 977 magick/feature.c v++; v 978 magick/feature.c cooccurrence[u][v].direction[i].green++; v 979 magick/feature.c cooccurrence[v][u].direction[i].green++; v 981 magick/feature.c v=0; v 984 magick/feature.c while (grays[v].blue != ScaleQuantumToMap((p+offset)->blue)) v 985 magick/feature.c v++; v 986 magick/feature.c cooccurrence[u][v].direction[i].blue++; v 987 magick/feature.c cooccurrence[v][u].direction[i].blue++; v 991 magick/feature.c v=0; v 994 magick/feature.c while (grays[v].index != ScaleQuantumToMap(GetPixelIndex(indexes+x+offset))) v 995 magick/feature.c v++; v 996 magick/feature.c cooccurrence[u][v].direction[i].index++; v 997 magick/feature.c cooccurrence[v][u].direction[i].index++; v 1002 magick/feature.c v=0; v 1005 magick/feature.c while (grays[v].opacity != ScaleQuantumToMap((p+offset)->opacity)) v 1006 magick/feature.c v++; v 1007 magick/feature.c cooccurrence[u][v].direction[i].opacity++; v 1008 magick/feature.c cooccurrence[v][u].direction[i].opacity++; v 1962 magick/feature.c v; v 1968 magick/feature.c for (v=(-((ssize_t) height/2)); v <= (((ssize_t) height/2)); v++) v 1975 magick/feature.c if ((u != 0) || (v !=0)) v 1977 magick/feature.c (void) GetMatrixElement(accumulator,x+u,y+v,&count); v 2209 magick/feature.c v; v 2217 magick/feature.c for (v=(-((ssize_t) height/2)); v <= (((ssize_t) height/2)); v++) v 2224 magick/feature.c if ((v*v+u*u) <= (ssize_t) ((width/2)*(height/2))) v 2231 magick/feature.c mean_location.y+v),&pixel,exception); v 2238 magick/feature.c sum_location.y+=mean_location.y+v; v 469 magick/fourier.c v, v 483 magick/fourier.c v=((y+y_offset) < 0L) ? y+y_offset+(ssize_t) height : y+y_offset; v 485 magick/fourier.c v=((y+y_offset) > ((ssize_t) height-1L)) ? y+y_offset-(ssize_t) height : v 494 magick/fourier.c source_pixels[v*width+u]=roll_pixels[i++]; v 899 magick/fx.c v, v 912 magick/fx.c for (v=0; v < (ssize_t) color_matrix->height; v++) v 915 magick/fx.c if ((v < 6) && (u < 6)) v 916 magick/fx.c ColorMatrix[v][u]=color_matrix->values[i]; v 940 magick/fx.c for (v=0; v < 6; v++) v 943 magick/fx.c (void) FormatLocaleString(format,MaxTextExtent,"%.20g: ",(double) v); v 948 magick/fx.c ColorMatrix[v][u]); v 1001 magick/fx.c v; v 1007 magick/fx.c for (v=0; v < (ssize_t) height; v++) v 1009 magick/fx.c pixel=ColorMatrix[v][0]*GetPixelRed(p)+ColorMatrix[v][1]* v 1010 magick/fx.c GetPixelGreen(p)+ColorMatrix[v][2]*GetPixelBlue(p); v 1012 magick/fx.c pixel+=ColorMatrix[v][3]*(QuantumRange-GetPixelOpacity(p)); v 1014 magick/fx.c pixel+=ColorMatrix[v][4]*GetPixelIndex(indexes+x); v 1015 magick/fx.c pixel+=QuantumRange*ColorMatrix[v][5]; v 1016 magick/fx.c switch (v) v 3719 magick/fx.c v; v 3792 magick/fx.c ceil(segment->y2-0.5),&v,exception); v 3796 magick/fx.c SetPixelRed(q,PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0, v 3799 magick/fx.c v.green)/2.0,plasma)); v 3800 magick/fx.c SetPixelBlue(q,PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/ v 3812 magick/fx.c ceil(segment->y2-0.5),&v,exception); v 3816 magick/fx.c SetPixelRed(q,PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/ v 3819 magick/fx.c v.green)/2.0,plasma)); v 3821 magick/fx.c v.blue)/2.0,plasma)); v 3841 magick/fx.c ceil(segment->x2-0.5),y,&v,exception); v 3845 magick/fx.c SetPixelRed(q,PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/ v 3848 magick/fx.c v.green)/2.0,plasma)); v 3850 magick/fx.c v.blue)/2.0,plasma)); v 3865 magick/fx.c ceil(segment->x2-0.5),y,&v,exception); v 3870 magick/fx.c v.red)/2.0,plasma)); v 3872 magick/fx.c v.green)/2.0,plasma)); v 3874 magick/fx.c v.blue)/2.0,plasma)); v 3892 magick/fx.c (void) GetOneCacheViewVirtualPixel(v_view,x,y,&v,exception); v 3896 magick/fx.c SetPixelRed(q,PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0, v 3899 magick/fx.c v.green)/2.0,plasma)); v 3900 magick/fx.c SetPixelBlue(q,PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/ v 65 magick/gem-private.h double *L,double *u,double *v) v 72 magick/gem-private.h assert(v != (double *) NULL); v 79 magick/gem-private.h *v=13.0*(*L)*((9.0*alpha*Y)-(9.0*D65Y/(D65X+15.0*D65Y+3.0*D65Z))); v 82 magick/gem-private.h *v=(*v+140.0)/262.0; v 132 magick/gem-private.h static inline void ConvertLuvToXYZ(const double L,const double u,const double v, v 142 magick/gem-private.h *X=((*Y*((39.0*L/(v+13.0*L*(9.0*D65Y/(D65X+15.0*D65Y+3.0*D65Z))))-5.0))+ v 686 magick/gem.c v; v 697 magick/gem.c v=1.0-blackness; v 700 magick/gem.c *red=ClampToQuantum(QuantumRange*v); v 701 magick/gem.c *green=ClampToQuantum(QuantumRange*v); v 702 magick/gem.c *blue=ClampToQuantum(QuantumRange*v); v 709 magick/gem.c n=whiteness+f*(v-whiteness); /* linear interpolation */ v 714 magick/gem.c case 0: r=v; g=n; b=whiteness; break; v 715 magick/gem.c case 1: r=n; g=v; b=whiteness; break; v 716 magick/gem.c case 2: r=whiteness; g=v; b=n; break; v 717 magick/gem.c case 3: r=whiteness; g=n; b=v; break; v 718 magick/gem.c case 4: r=n; g=whiteness; b=v; break; v 719 magick/gem.c case 5: r=v; g=whiteness; b=n; break; v 1277 magick/gem.c v, v 1290 magick/gem.c v=MagickMax(r,MagickMax(g,b)); v 1291 magick/gem.c *blackness=1.0-QuantumScale*v; v 1293 magick/gem.c if (v == w) v 1300 magick/gem.c *hue=(p-f/(v-1.0*w))/6.0; v 1397 magick/gem.c v; v 1399 magick/gem.c ConvertXYZToLuv(X,Y,Z,luma,&u,&v); v 1400 magick/gem.c *chroma=hypot(354.0*u-134.0,262.0*v-140.0)/255.0+0.5; v 1401 magick/gem.c *hue=180.0*atan2(262.0*v-140.0,354.0*u-134.0)/MagickPI/360.0; v 1679 magick/gem.c v; v 1693 magick/gem.c for (v=(-j); v <= j; v++) v 1695 magick/gem.c normalize+=exp(-((double) (u*u+v*v))*alpha)*beta; v 1465 magick/mac.c search2_info.hFileInfo.ioFlFndrInfo.fdLocation.v=0; v 961 magick/morphology.c v; v 1077 magick/morphology.c for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++) v 1079 magick/morphology.c kernel->values[i] = exp(-((double)(u*u+v*v))*A)*B; v 1094 magick/morphology.c for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++) v 1096 magick/morphology.c kernel->values[i] -= exp(-((double)(u*u+v*v))*A)*B; v 1107 magick/morphology.c for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++) v 1109 magick/morphology.c { R = ((double)(u*u+v*v))*A; v 1172 magick/morphology.c v = (ssize_t) (kernel->width*KernelRank-1)/2; /* start/end points to fit range */ v 1180 magick/morphology.c for ( u=-v; u <= v; u++) { v 1181 magick/morphology.c kernel->values[(u+v)/KernelRank] += v 1256 magick/morphology.c v = (ssize_t) kernel->width*KernelRank; /* start/end points */ v 1262 magick/morphology.c for ( u=0; u < v; u++) { v 1312 magick/morphology.c for ( i=0, v=0; v < (ssize_t)kernel->height; v++) v 1314 magick/morphology.c alpha = order_f / ( fact((size_t) v) * fact(kernel->height-v-1) ); v 1544 magick/morphology.c for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++) v 1546 magick/morphology.c if ( (labs((long) u)+labs((long) v)) <= (long) kernel->x) v 1605 magick/morphology.c for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++) v 1607 magick/morphology.c if ( (labs((long) u)+labs((long) v)) <= v 1631 magick/morphology.c for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++) v 1633 magick/morphology.c if ((u*u+v*v) <= limit) v 1654 magick/morphology.c for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++) v 1656 magick/morphology.c kernel->values[i] = (u == 0 || v == 0) ? args->sigma : nan; v 1675 magick/morphology.c for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++) v 1677 magick/morphology.c kernel->values[i] = (u == v || u == -v) ? args->sigma : nan; v 1717 magick/morphology.c for ( i=0, v= -kernel->y; v <= (ssize_t)kernel->y; v++) v 1719 magick/morphology.c { ssize_t radius=u*u+v*v; v 2085 magick/morphology.c for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++) v 2088 magick/morphology.c args->sigma*MagickMax(fabs((double)u),fabs((double)v)) ); v 2105 magick/morphology.c for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++) v 2108 magick/morphology.c args->sigma*(labs((long) u)+labs((long) v)) ); v 2125 magick/morphology.c for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++) v 2129 magick/morphology.c r1 = MagickMax(fabs((double)u),fabs((double)v)), v 2130 magick/morphology.c r2 = floor((double)(labs((long)u)+labs((long)v)+1)/1.5); v 2150 magick/morphology.c for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++) v 2153 magick/morphology.c args->sigma*sqrt((double)(u*u+v*v)) ); v 2695 magick/morphology.c v; v 2735 magick/morphology.c for (v=0; v < (ssize_t) kernel->height; v++) { v 2776 magick/morphology.c for (v=0; v < (ssize_t) kernel->height; v++) { v 2890 magick/morphology.c v; v 2982 magick/morphology.c for (v=0; v < (ssize_t) kernel->height; v++) { v 3022 magick/morphology.c for (v=0; v < (ssize_t) kernel->height; v++) { v 3065 magick/morphology.c for (v=0; v < (ssize_t) kernel->height; v++) { v 3096 magick/morphology.c for (v=0; v < (ssize_t) kernel->height; v++) { v 3130 magick/morphology.c for (v=0; v < (ssize_t) kernel->height; v++) { v 3179 magick/morphology.c for (v=0; v < (ssize_t) kernel->height; v++) { v 3210 magick/morphology.c for (v=0; v < (ssize_t) kernel->height; v++) { v 3253 magick/morphology.c for (v=0; v < (ssize_t) kernel->height; v++) { v 3483 magick/morphology.c v; v 3512 magick/morphology.c for (v=0; v <= (ssize_t) offy; v++) { v 3551 magick/morphology.c for (v=0; v <= (ssize_t) offy; v++) { v 3676 magick/morphology.c v; v 3705 magick/morphology.c for (v=offy; v < (ssize_t) kernel->height; v++) { v 3742 magick/morphology.c for (v=offy; v < (ssize_t) kernel->height; v++) { v 4854 magick/morphology.c c, i, u, v; v 4881 magick/morphology.c for (i=v=0; v < k->height; v++) { v 4882 magick/morphology.c (void) FormatLocaleFile(stderr, "%2lu:", (unsigned long) v ); v 834 magick/paint.c v; v 843 magick/paint.c for (v=0; v < (ssize_t) width; v++) v 1493 magick/quantize.c v; v 1507 magick/quantize.c v=(ssize_t) ((y & 0x01) ? -1 : 1); v 1524 magick/quantize.c pixel.red+=7*current[u-v].red/16; v 1525 magick/quantize.c pixel.green+=7*current[u-v].green/16; v 1526 magick/quantize.c pixel.blue+=7*current[u-v].blue/16; v 1528 magick/quantize.c pixel.opacity+=7*current[u-v].opacity/16; v 1534 magick/quantize.c pixel.red+=previous[u+v].red/16; v 1535 magick/quantize.c pixel.green+=previous[u+v].green/16; v 1536 magick/quantize.c pixel.blue+=previous[u+v].blue/16; v 1538 magick/quantize.c pixel.opacity+=previous[u+v].opacity/16; v 1547 magick/quantize.c pixel.red+=3*previous[u-v].red/16; v 1548 magick/quantize.c pixel.green+=3*previous[u-v].green/16; v 1549 magick/quantize.c pixel.blue+=3*previous[u-v].blue/16; v 1551 magick/quantize.c pixel.opacity+=3*previous[u-v].opacity/16; v 326 magick/resample.c ssize_t u,v, v1, v2, uw, hit; v 581 magick/resample.c for( v=v1; v<=v2; v++ ) { v 584 magick/resample.c (void) FormatLocaleFile(stderr, "# scan line from pixel %ld, %ld\n", (long)uu, (long)v); v 592 magick/resample.c V = (double)v-v0; v 599 magick/resample.c pixels=GetCacheViewVirtualPixels(resample_filter->view,u,v,(size_t) uw, v 636 magick/resample.c (long)uu-.1,(double)v-.1,(long)uu+.1,(long)v+.1); v 638 magick/resample.c (long)uu+.1,(double)v-.1,(long)uu-.1,(long)v+.1); v 641 magick/resample.c (long)uu-.1,(double)v-.1,(long)uu+.1,(long)v+.1); v 643 magick/resample.c (long)uu+.1,(double)v-.1,(long)uu-.1,(long)v+.1); v 3610 magick/statistic.c v; v 3615 magick/statistic.c for (v=0; v < (ssize_t) neighbor_height; v++) v 251 magick/threshold.c v; v 269 magick/threshold.c for (v=0; v < (ssize_t) height; v++) v 305 magick/threshold.c for (v=0; v < (ssize_t) height; v++) v 1689 magick/xml-tree.c *v; v 1718 magick/xml-tree.c v=xml+strspn(xml+1,XMLWhitespace)+1; v 1719 magick/xml-tree.c q=(*v); v 1720 magick/xml-tree.c v++; v 1741 magick/xml-tree.c xml=strchr(v,q); v 1747 magick/xml-tree.c entities[i+1]=ParseEntities(v,predefined_entitites,'%'); v 1753 magick/xml-tree.c if (entities[i+1] != v) v 1822 magick/xml-tree.c v=(char *) NULL; v 1826 magick/xml-tree.c ((xml=strchr(v=xml+1,*xml)) != (char *) NULL)) v 1869 magick/xml-tree.c if (v != (char *) NULL) v 1870 magick/xml-tree.c root->attributes[i][j+1]=ParseEntities(v,root->entities,*c); v 279 tests/validate.c double *L,double *u,double *v) v 290 tests/validate.c *v=13.0*(*L)*((9.0*alpha*Y)-(9.0*D65Y/(D65X+15.0*D65Y+3.0*D65Z))); v 293 tests/validate.c *v=(*v+140.0)/262.0; v 297 tests/validate.c const double blue,double *L,double *u,double *v) v 305 tests/validate.c ConvertXYZToLuv(X,Y,Z,L,u,v); v 308 tests/validate.c static inline void ConvertLuvToXYZ(const double L,const double u,const double v, v 315 tests/validate.c *X=((*Y*((39.0*L/(v+13.0*L*(9.0*D65Y/(D65X+15.0*D65Y+3.0*D65Z))))-5.0))+ v 323 tests/validate.c const double v,Quantum *red,Quantum *green,Quantum *blue) v 330 tests/validate.c ConvertLuvToXYZ(100.0*L,354.0*u-134.0,262.0*v-140.0,&X,&Y,&Z); v 478 tests/validate.c v; v 482 tests/validate.c 0.463759*QuantumRange,&h,&s,&v); v 485 tests/validate.c (fabs(v-0.966567) >= ReferenceEpsilon)) v 629 tests/validate.c v; v 633 tests/validate.c 0.463759*QuantumRange,&L,&u,&v); v 636 tests/validate.c (fabs(v-(76.405526+140.0)/262.0) >= ReferenceEpsilon))