v                 564 Magick++/lib/Color.cpp   double V = v();
v                 597 Magick++/lib/Color.cpp   double V = v();
v                 359 Magick++/lib/Magick++/Color.h     void v(double v_);
v                 360 Magick++/lib/Magick++/Color.h     double v(void) const;
v                1372 coders/dds.c       v;
v                1392 coders/dds.c     VectorInit(v,1.0f);
v                1402 coders/dds.c       w.x = row0.x * v.x;
v                1403 coders/dds.c       w.y = row0.y * v.x;
v                1404 coders/dds.c       w.z = row0.z * v.x;
v                1405 coders/dds.c       w.w = row0.w * v.x;
v                1407 coders/dds.c       w.x = (row1.x * v.y) + w.x;
v                1408 coders/dds.c       w.y = (row1.y * v.y) + w.y;
v                1409 coders/dds.c       w.z = (row1.z * v.y) + w.z;
v                1410 coders/dds.c       w.w = (row1.w * v.y) + w.w;
v                1412 coders/dds.c       w.x = (row2.x * v.z) + w.x;
v                1413 coders/dds.c       w.y = (row2.y * v.z) + w.y;
v                1414 coders/dds.c       w.z = (row2.z * v.z) + w.z;
v                1415 coders/dds.c       w.w = (row2.w * v.z) + w.w;
v                1419 coders/dds.c       v.x = w.x * a;
v                1420 coders/dds.c       v.y = w.y * a;
v                1421 coders/dds.c       v.z = w.z * a;
v                1422 coders/dds.c       v.w = w.w * a;
v                1425 coders/dds.c     VectorCopy43(v,principle);
v                1554 coders/dds.c         v;
v                1558 coders/dds.c       v.x = points[j].w * points[j].x;
v                1559 coders/dds.c       v.y = points[j].w * points[j].y;
v                1560 coders/dds.c       v.z = points[j].w * points[j].z;
v                1561 coders/dds.c       v.w = points[j].w * 1.0f;
v                1563 coders/dds.c       VectorCopy44(v,&pointsWeights[i]);
v                1564 coders/dds.c       VectorAdd(*xSumwSum,v,xSumwSum);
v                 116 coders/uyvy.c      v,
v                 166 coders/uyvy.c        v=(unsigned char) ReadBlobByte(image);
v                 170 coders/uyvy.c        SetPixelBlue(q,ScaleCharToQuantum(v));
v                 174 coders/uyvy.c        SetPixelBlue(q,ScaleCharToQuantum(v));
v                 515 magick/accelerate-private.h 	ulong v=a+b;
v                 517 magick/accelerate-private.h 	if( (v>=M) || (convert_float(v) < convert_float(a)) )	// workaround for what appears to be an optimizer bug.
v                 518 magick/accelerate-private.h 		v=v-M;
v                 519 magick/accelerate-private.h 	return v;
v                1791 magick/accelerate-private.h     CLPixelType v = inputImage[y*imageWidth+x];
v                1806 magick/accelerate-private.h     sv[0] = (int)v.x;
v                1807 magick/accelerate-private.h     sv[1] = (int)v.y;
v                1808 magick/accelerate-private.h     sv[2] = (int)v.z;
v                1809 magick/accelerate-private.h     sv[3] = (int)v.w;
v                1831 magick/accelerate-private.h     v.x = (CLQuantum)sv[0];
v                1832 magick/accelerate-private.h     v.y = (CLQuantum)sv[1];
v                1833 magick/accelerate-private.h     v.z = (CLQuantum)sv[2];
v                1836 magick/accelerate-private.h       v.w = (CLQuantum)sv[3];
v                1838 magick/accelerate-private.h     outputImage[y*imageWidth+x] = v;
v                1856 magick/accelerate-private.h     CLPixelType v = inputImage[y*imageWidth+x];
v                1881 magick/accelerate-private.h     sv[0] = (int)v.x;
v                1882 magick/accelerate-private.h     sv[1] = (int)v.y;
v                1883 magick/accelerate-private.h     sv[2] = (int)v.z;
v                1884 magick/accelerate-private.h     sv[3] = (int)v.w;
v                1918 magick/accelerate-private.h     v.x = (CLQuantum)sv[0];
v                1919 magick/accelerate-private.h     v.y = (CLQuantum)sv[1];
v                1920 magick/accelerate-private.h     v.z = (CLQuantum)sv[2];
v                1923 magick/accelerate-private.h       v.w = (CLQuantum)sv[3];
v                1925 magick/accelerate-private.h     outputImage[y*imageWidth+x] = v;
v                2649 magick/cache.c     v;
v                2753 magick/cache.c   for (v=0; v < (ssize_t) rows; v++)
v                2758 magick/cache.c     y_offset=y+v;
v                 149 magick/colorspace.c   const Quantum blue,double *L,double *u,double *v)
v                 157 magick/colorspace.c   ConvertXYZToLuv(X,Y,Z,L,u,v);
v                1482 magick/colorspace.c   const double v,Quantum *red,Quantum *green,Quantum *blue)
v                1489 magick/colorspace.c   ConvertLuvToXYZ(100.0*L,354.0*u-134.0,262.0*v-140.0,&X,&Y,&Z);
v                3235 magick/draw.c          v;
v                3239 magick/draw.c            v.x=(double) x-gradient->center.x;
v                3240 magick/draw.c            v.y=(double) y-gradient->center.y;
v                3241 magick/draw.c            return(sqrt(v.x*v.x+v.y*v.y));
v                3243 magick/draw.c        v.x=(double) (((x-gradient->center.x)*cos(DegreesToRadians(
v                3246 magick/draw.c        v.y=(double) (((x-gradient->center.x)*sin(DegreesToRadians(
v                3249 magick/draw.c        return(sqrt(v.x*v.x+v.y*v.y));
v                 189 magick/effect.c     v,
v                 248 magick/effect.c     for (v=(-j); v <= j; v++)
v                 252 magick/effect.c         kernel[i][k]=(double) (exp(-((double) u*u+v*v)/(2.0*MagickSigma*
v                 329 magick/effect.c         v;
v                 352 magick/effect.c       for (v=0; v < (ssize_t) (width-i); v++)
v                 370 magick/effect.c             pixel.index+=(*k)*alpha*GetPixelIndex(indexes+x+(width-i)*v+u);
v                 511 magick/effect.c     v,
v                 570 magick/effect.c     for (v=(-j); v <= j; v++)
v                 574 magick/effect.c         kernel[i][k]=(double) (-exp(-((double) u*u+v*v)/(2.0*MagickSigma*
v                 651 magick/effect.c         v;
v                 674 magick/effect.c       for (v=0; v < (ssize_t) (width-i); v++)
v                 692 magick/effect.c             pixel.index+=(*k)*alpha*GetPixelIndex(indexes+x+(width-i)*v+u);
v                 974 magick/effect.c       v;
v                 980 magick/effect.c         v=(SignedQuantum) p[i];
v                 981 magick/effect.c         if ((SignedQuantum) r[i] >= (v+ScaleCharToQuantum(2)))
v                 982 magick/effect.c           v+=ScaleCharToQuantum(1);
v                 983 magick/effect.c         q[i]=(Quantum) v;
v                 989 magick/effect.c         v=(SignedQuantum) p[i];
v                 990 magick/effect.c         if ((SignedQuantum) r[i] <= (v-ScaleCharToQuantum(2)))
v                 991 magick/effect.c           v-=ScaleCharToQuantum(1);
v                 992 magick/effect.c         q[i]=(Quantum) v;
v                1012 magick/effect.c       v;
v                1018 magick/effect.c         v=(SignedQuantum) q[i];
v                1019 magick/effect.c         if (((SignedQuantum) s[i] >= (v+ScaleCharToQuantum(2))) &&
v                1020 magick/effect.c             ((SignedQuantum) r[i] > v))
v                1021 magick/effect.c           v+=ScaleCharToQuantum(1);
v                1022 magick/effect.c         p[i]=(Quantum) v;
v                1028 magick/effect.c         v=(SignedQuantum) q[i];
v                1029 magick/effect.c         if (((SignedQuantum) s[i] <= (v-ScaleCharToQuantum(2))) &&
v                1030 magick/effect.c             ((SignedQuantum) r[i] < v))
v                1031 magick/effect.c           v-=ScaleCharToQuantum(1);
v                1032 magick/effect.c         p[i]=(Quantum) v;
v                1367 magick/effect.c     v;
v                1393 magick/effect.c   for (v=(-j); v <= j; v++)
v                1397 magick/effect.c       kernel_info->values[i]=(double) (((u < 0) || (v < 0) ? -8.0 :
v                1398 magick/effect.c         8.0)*exp(-((double) u*u+v*v)/(2.0*MagickSigma*MagickSigma))/
v                1521 magick/effect.c         v;
v                1528 magick/effect.c       for (v=0; v < (ssize_t) kernel->height; v++)
v                1531 magick/effect.c         (void) FormatLocaleString(format,MaxTextExtent,"%.20g: ",(double) v);
v                1633 magick/effect.c         v;
v                1644 magick/effect.c           for (v=0; v < (ssize_t) kernel->width; v++)
v                1665 magick/effect.c               for (v=0; v < (ssize_t) kernel->width; v++)
v                1684 magick/effect.c               for (v=0; v < (ssize_t) kernel->width; v++)
v                1703 magick/effect.c           for (v=0; v < (ssize_t) kernel->width; v++)
v                1728 magick/effect.c               for (v=0; v < (ssize_t) kernel->width; v++)
v                1748 magick/effect.c               for (v=0; v < (ssize_t) kernel->width; v++)
v                3631 magick/effect.c     v,
v                3650 magick/effect.c   for (v=(-j); v <= j; v++)
v                3653 magick/effect.c       kernel[i++]=(double) (exp(-((double) u*u+v*v)/(2.0*MagickSigma*
v                3667 magick/effect.c         v;
v                3674 magick/effect.c       for (v=0; v < (ssize_t) width; v++)
v                3677 magick/effect.c         (void) FormatLocaleString(format,MaxTextExtent,"%.20g: ",(double) v);
v                3791 magick/effect.c         v;
v                3804 magick/effect.c           for (v=0; v < (ssize_t) width; v++)
v                3834 magick/effect.c               for (v=0; v < (ssize_t) width; v++)
v                3856 magick/effect.c               for (v=0; v < (ssize_t) width; v++)
v                3879 magick/effect.c           for (v=0; v < (ssize_t) width; v++)
v                3910 magick/effect.c               for (v=0; v < (ssize_t) width; v++)
v                3928 magick/effect.c               for (v=0; v < (ssize_t) width; v++)
v                4269 magick/effect.c     v;
v                4297 magick/effect.c   for (v=(-j); v <= j; v++)
v                4301 magick/effect.c       kernel_info->values[i]=(double) (-exp(-((double) u*u+v*v)/(2.0*
v                 193 magick/feature.c       v;
v                 199 magick/feature.c     for (v=(-1); v <= 1; v++)
v                 206 magick/feature.c         if ((u == 0) && (v == 0))
v                 208 magick/feature.c         if (IsAuthenticPixel(edge_image,edge.x+u,edge.y+v) == MagickFalse)
v                 213 magick/feature.c         q=GetCacheViewAuthenticPixels(edge_view,edge.x+u,edge.y+v,1,1,
v                 217 magick/feature.c         status=GetMatrixElement(canny_cache,edge.x+u,edge.y+v,&pixel);
v                 230 magick/feature.c             edge.y+=v;
v                 352 magick/feature.c         v;
v                 370 magick/feature.c       for (v=0; v < 2; v++)
v                 381 magick/feature.c           dx+=0.5*Gx[v][u]*intensity;
v                 382 magick/feature.c           dy+=0.5*Gy[v][u]*intensity;
v                 910 magick/feature.c       v;
v                 965 magick/feature.c         v=0;
v                 968 magick/feature.c         while (grays[v].red != ScaleQuantumToMap(GetPixelRed(p+offset)))
v                 969 magick/feature.c           v++;
v                 970 magick/feature.c         cooccurrence[u][v].direction[i].red++;
v                 971 magick/feature.c         cooccurrence[v][u].direction[i].red++;
v                 973 magick/feature.c         v=0;
v                 976 magick/feature.c         while (grays[v].green != ScaleQuantumToMap(GetPixelGreen(p+offset)))
v                 977 magick/feature.c           v++;
v                 978 magick/feature.c         cooccurrence[u][v].direction[i].green++;
v                 979 magick/feature.c         cooccurrence[v][u].direction[i].green++;
v                 981 magick/feature.c         v=0;
v                 984 magick/feature.c         while (grays[v].blue != ScaleQuantumToMap((p+offset)->blue))
v                 985 magick/feature.c           v++;
v                 986 magick/feature.c         cooccurrence[u][v].direction[i].blue++;
v                 987 magick/feature.c         cooccurrence[v][u].direction[i].blue++;
v                 991 magick/feature.c             v=0;
v                 994 magick/feature.c             while (grays[v].index != ScaleQuantumToMap(GetPixelIndex(indexes+x+offset)))
v                 995 magick/feature.c               v++;
v                 996 magick/feature.c             cooccurrence[u][v].direction[i].index++;
v                 997 magick/feature.c             cooccurrence[v][u].direction[i].index++;
v                1002 magick/feature.c             v=0;
v                1005 magick/feature.c             while (grays[v].opacity != ScaleQuantumToMap((p+offset)->opacity))
v                1006 magick/feature.c               v++;
v                1007 magick/feature.c             cooccurrence[u][v].direction[i].opacity++;
v                1008 magick/feature.c             cooccurrence[v][u].direction[i].opacity++;
v                1962 magick/feature.c             v;
v                1968 magick/feature.c           for (v=(-((ssize_t) height/2)); v <= (((ssize_t) height/2)); v++)
v                1975 magick/feature.c               if ((u != 0) || (v !=0))
v                1977 magick/feature.c                   (void) GetMatrixElement(accumulator,x+u,y+v,&count);
v                2209 magick/feature.c           v;
v                2217 magick/feature.c         for (v=(-((ssize_t) height/2)); v <= (((ssize_t) height/2)); v++)
v                2224 magick/feature.c             if ((v*v+u*u) <= (ssize_t) ((width/2)*(height/2)))
v                2231 magick/feature.c                   mean_location.y+v),&pixel,exception);
v                2238 magick/feature.c                     sum_location.y+=mean_location.y+v;
v                 469 magick/fourier.c     v,
v                 483 magick/fourier.c       v=((y+y_offset) < 0L) ? y+y_offset+(ssize_t) height : y+y_offset;
v                 485 magick/fourier.c       v=((y+y_offset) > ((ssize_t) height-1L)) ? y+y_offset-(ssize_t) height :
v                 494 magick/fourier.c       source_pixels[v*width+u]=roll_pixels[i++];
v                 899 magick/fx.c        v,
v                 912 magick/fx.c      for (v=0; v < (ssize_t) color_matrix->height; v++)
v                 915 magick/fx.c          if ((v < 6) && (u < 6))
v                 916 magick/fx.c            ColorMatrix[v][u]=color_matrix->values[i];
v                 940 magick/fx.c          for (v=0; v < 6; v++)
v                 943 magick/fx.c            (void) FormatLocaleString(format,MaxTextExtent,"%.20g: ",(double) v);
v                 948 magick/fx.c                ColorMatrix[v][u]);
v                1001 magick/fx.c            v;
v                1007 magick/fx.c          for (v=0; v < (ssize_t) height; v++)
v                1009 magick/fx.c            pixel=ColorMatrix[v][0]*GetPixelRed(p)+ColorMatrix[v][1]*
v                1010 magick/fx.c              GetPixelGreen(p)+ColorMatrix[v][2]*GetPixelBlue(p);
v                1012 magick/fx.c              pixel+=ColorMatrix[v][3]*(QuantumRange-GetPixelOpacity(p));
v                1014 magick/fx.c              pixel+=ColorMatrix[v][4]*GetPixelIndex(indexes+x);
v                1015 magick/fx.c            pixel+=QuantumRange*ColorMatrix[v][5];
v                1016 magick/fx.c            switch (v)
v                3719 magick/fx.c        v;
v                3792 magick/fx.c            ceil(segment->y2-0.5),&v,exception);
v                3796 magick/fx.c          SetPixelRed(q,PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
v                3799 magick/fx.c            v.green)/2.0,plasma));
v                3800 magick/fx.c          SetPixelBlue(q,PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/
v                3812 magick/fx.c                ceil(segment->y2-0.5),&v,exception);
v                3816 magick/fx.c              SetPixelRed(q,PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/
v                3819 magick/fx.c                v.green)/2.0,plasma));
v                3821 magick/fx.c                v.blue)/2.0,plasma));
v                3841 magick/fx.c                ceil(segment->x2-0.5),y,&v,exception);
v                3845 magick/fx.c              SetPixelRed(q,PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/
v                3848 magick/fx.c                v.green)/2.0,plasma));
v                3850 magick/fx.c                v.blue)/2.0,plasma));
v                3865 magick/fx.c                ceil(segment->x2-0.5),y,&v,exception);
v                3870 magick/fx.c                v.red)/2.0,plasma));
v                3872 magick/fx.c                v.green)/2.0,plasma));
v                3874 magick/fx.c                v.blue)/2.0,plasma));
v                3892 magick/fx.c          (void) GetOneCacheViewVirtualPixel(v_view,x,y,&v,exception);
v                3896 magick/fx.c          SetPixelRed(q,PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
v                3899 magick/fx.c            v.green)/2.0,plasma));
v                3900 magick/fx.c          SetPixelBlue(q,PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/
v                  65 magick/gem-private.h   double *L,double *u,double *v)
v                  72 magick/gem-private.h   assert(v != (double *) NULL);
v                  79 magick/gem-private.h   *v=13.0*(*L)*((9.0*alpha*Y)-(9.0*D65Y/(D65X+15.0*D65Y+3.0*D65Z)));
v                  82 magick/gem-private.h   *v=(*v+140.0)/262.0;
v                 132 magick/gem-private.h static inline void ConvertLuvToXYZ(const double L,const double u,const double v,
v                 142 magick/gem-private.h   *X=((*Y*((39.0*L/(v+13.0*L*(9.0*D65Y/(D65X+15.0*D65Y+3.0*D65Z))))-5.0))+
v                 686 magick/gem.c       v;
v                 697 magick/gem.c     v=1.0-blackness;
v                 700 magick/gem.c         *red=ClampToQuantum(QuantumRange*v);
v                 701 magick/gem.c         *green=ClampToQuantum(QuantumRange*v);
v                 702 magick/gem.c         *blue=ClampToQuantum(QuantumRange*v);
v                 709 magick/gem.c     n=whiteness+f*(v-whiteness);  /* linear interpolation */
v                 714 magick/gem.c       case 0: r=v; g=n; b=whiteness; break;
v                 715 magick/gem.c       case 1: r=n; g=v; b=whiteness; break;
v                 716 magick/gem.c       case 2: r=whiteness; g=v; b=n; break;
v                 717 magick/gem.c       case 3: r=whiteness; g=n; b=v; break;
v                 718 magick/gem.c       case 4: r=n; g=whiteness; b=v; break;
v                 719 magick/gem.c       case 5: r=v; g=whiteness; b=n; break;
v                1277 magick/gem.c       v,
v                1290 magick/gem.c     v=MagickMax(r,MagickMax(g,b));
v                1291 magick/gem.c     *blackness=1.0-QuantumScale*v;
v                1293 magick/gem.c     if (v == w)
v                1300 magick/gem.c     *hue=(p-f/(v-1.0*w))/6.0;
v                1397 magick/gem.c       v;
v                1399 magick/gem.c     ConvertXYZToLuv(X,Y,Z,luma,&u,&v);
v                1400 magick/gem.c     *chroma=hypot(354.0*u-134.0,262.0*v-140.0)/255.0+0.5;
v                1401 magick/gem.c     *hue=180.0*atan2(262.0*v-140.0,354.0*u-134.0)/MagickPI/360.0;
v                1679 magick/gem.c       v;
v                1693 magick/gem.c       for (v=(-j); v <= j; v++)
v                1695 magick/gem.c           normalize+=exp(-((double) (u*u+v*v))*alpha)*beta;
v                1465 magick/mac.c     search2_info.hFileInfo.ioFlFndrInfo.fdLocation.v=0;
v                 961 magick/morphology.c     v;
v                1077 magick/morphology.c                 for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                1079 magick/morphology.c                       kernel->values[i] = exp(-((double)(u*u+v*v))*A)*B;
v                1094 magick/morphology.c                 for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                1096 magick/morphology.c                     kernel->values[i] -= exp(-((double)(u*u+v*v))*A)*B;
v                1107 magick/morphology.c                 for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                1109 magick/morphology.c                     { R = ((double)(u*u+v*v))*A;
v                1172 magick/morphology.c         v = (ssize_t) (kernel->width*KernelRank-1)/2; /* start/end points to fit range */
v                1180 magick/morphology.c             for ( u=-v; u <= v; u++) {
v                1181 magick/morphology.c               kernel->values[(u+v)/KernelRank] +=
v                1256 magick/morphology.c             v = (ssize_t) kernel->width*KernelRank; /* start/end points */
v                1262 magick/morphology.c             for ( u=0; u < v; u++) {
v                1312 magick/morphology.c         for ( i=0, v=0; v < (ssize_t)kernel->height; v++)
v                1314 magick/morphology.c               alpha = order_f / ( fact((size_t) v) * fact(kernel->height-v-1) );
v                1544 magick/morphology.c         for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                1546 magick/morphology.c             if ( (labs((long) u)+labs((long) v)) <= (long) kernel->x)
v                1605 magick/morphology.c           for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                1607 magick/morphology.c               if ( (labs((long) u)+labs((long) v)) <=
v                1631 magick/morphology.c           for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                1633 magick/morphology.c               if ((u*u+v*v) <= limit)
v                1654 magick/morphology.c           for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                1656 magick/morphology.c               kernel->values[i] = (u == 0 || v == 0) ? args->sigma : nan;
v                1675 magick/morphology.c           for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                1677 magick/morphology.c               kernel->values[i] = (u == v || u == -v) ? args->sigma : nan;
v                1717 magick/morphology.c           for ( i=0, v= -kernel->y; v <= (ssize_t)kernel->y; v++)
v                1719 magick/morphology.c               { ssize_t radius=u*u+v*v;
v                2085 magick/morphology.c           for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                2088 magick/morphology.c                   args->sigma*MagickMax(fabs((double)u),fabs((double)v)) );
v                2105 magick/morphology.c           for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                2108 magick/morphology.c                   args->sigma*(labs((long) u)+labs((long) v)) );
v                2125 magick/morphology.c         for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                2129 magick/morphology.c                 r1 = MagickMax(fabs((double)u),fabs((double)v)),
v                2130 magick/morphology.c                 r2 = floor((double)(labs((long)u)+labs((long)v)+1)/1.5);
v                2150 magick/morphology.c         for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                2153 magick/morphology.c               args->sigma*sqrt((double)(u*u+v*v)) );
v                2695 magick/morphology.c           v;
v                2735 magick/morphology.c             for (v=0; v < (ssize_t) kernel->height; v++) {
v                2776 magick/morphology.c             for (v=0; v < (ssize_t) kernel->height; v++) {
v                2890 magick/morphology.c         v;
v                2982 magick/morphology.c                 for (v=0; v < (ssize_t) kernel->height; v++) {
v                3022 magick/morphology.c                 for (v=0; v < (ssize_t) kernel->height; v++) {
v                3065 magick/morphology.c             for (v=0; v < (ssize_t) kernel->height; v++) {
v                3096 magick/morphology.c             for (v=0; v < (ssize_t) kernel->height; v++) {
v                3130 magick/morphology.c             for (v=0; v < (ssize_t) kernel->height; v++) {
v                3179 magick/morphology.c             for (v=0; v < (ssize_t) kernel->height; v++) {
v                3210 magick/morphology.c             for (v=0; v < (ssize_t) kernel->height; v++) {
v                3253 magick/morphology.c             for (v=0; v < (ssize_t) kernel->height; v++) {
v                3483 magick/morphology.c         v;
v                3512 magick/morphology.c             for (v=0; v <= (ssize_t) offy; v++) {
v                3551 magick/morphology.c             for (v=0; v <= (ssize_t) offy; v++) {
v                3676 magick/morphology.c         v;
v                3705 magick/morphology.c             for (v=offy; v < (ssize_t) kernel->height; v++) {
v                3742 magick/morphology.c             for (v=offy; v < (ssize_t) kernel->height; v++) {
v                4854 magick/morphology.c     c, i, u, v;
v                4881 magick/morphology.c     for (i=v=0; v < k->height; v++) {
v                4882 magick/morphology.c       (void) FormatLocaleFile(stderr, "%2lu:", (unsigned long) v );
v                 834 magick/paint.c         v;
v                 843 magick/paint.c       for (v=0; v < (ssize_t) width; v++)
v                1493 magick/quantize.c       v;
v                1507 magick/quantize.c     v=(ssize_t) ((y & 0x01) ? -1 : 1);
v                1524 magick/quantize.c           pixel.red+=7*current[u-v].red/16;
v                1525 magick/quantize.c           pixel.green+=7*current[u-v].green/16;
v                1526 magick/quantize.c           pixel.blue+=7*current[u-v].blue/16;
v                1528 magick/quantize.c             pixel.opacity+=7*current[u-v].opacity/16;
v                1534 magick/quantize.c               pixel.red+=previous[u+v].red/16;
v                1535 magick/quantize.c               pixel.green+=previous[u+v].green/16;
v                1536 magick/quantize.c               pixel.blue+=previous[u+v].blue/16;
v                1538 magick/quantize.c                 pixel.opacity+=previous[u+v].opacity/16;
v                1547 magick/quantize.c               pixel.red+=3*previous[u-v].red/16;
v                1548 magick/quantize.c               pixel.green+=3*previous[u-v].green/16;
v                1549 magick/quantize.c               pixel.blue+=3*previous[u-v].blue/16;
v                1551 magick/quantize.c                 pixel.opacity+=3*previous[u-v].opacity/16;
v                 326 magick/resample.c   ssize_t u,v, v1, v2, uw, hit;
v                 581 magick/resample.c   for( v=v1; v<=v2;  v++ ) {
v                 584 magick/resample.c     (void) FormatLocaleFile(stderr, "# scan line from pixel %ld, %ld\n", (long)uu, (long)v);
v                 592 magick/resample.c     V = (double)v-v0;
v                 599 magick/resample.c     pixels=GetCacheViewVirtualPixels(resample_filter->view,u,v,(size_t) uw,
v                 636 magick/resample.c                      (long)uu-.1,(double)v-.1,(long)uu+.1,(long)v+.1);
v                 638 magick/resample.c                      (long)uu+.1,(double)v-.1,(long)uu-.1,(long)v+.1);
v                 641 magick/resample.c                      (long)uu-.1,(double)v-.1,(long)uu+.1,(long)v+.1);
v                 643 magick/resample.c                      (long)uu+.1,(double)v-.1,(long)uu-.1,(long)v+.1);
v                3610 magick/statistic.c         v;
v                3615 magick/statistic.c       for (v=0; v < (ssize_t) neighbor_height; v++)
v                 251 magick/threshold.c       v;
v                 269 magick/threshold.c     for (v=0; v < (ssize_t) height; v++)
v                 305 magick/threshold.c       for (v=0; v < (ssize_t) height; v++)
v                1689 magick/xml-tree.c     *v;
v                1718 magick/xml-tree.c         v=xml+strspn(xml+1,XMLWhitespace)+1;
v                1719 magick/xml-tree.c         q=(*v);
v                1720 magick/xml-tree.c         v++;
v                1741 magick/xml-tree.c         xml=strchr(v,q);
v                1747 magick/xml-tree.c         entities[i+1]=ParseEntities(v,predefined_entitites,'%');
v                1753 magick/xml-tree.c             if (entities[i+1] != v)
v                1822 magick/xml-tree.c                   v=(char *) NULL;
v                1826 magick/xml-tree.c                     ((xml=strchr(v=xml+1,*xml)) != (char *) NULL))
v                1869 magick/xml-tree.c               if (v != (char *) NULL)
v                1870 magick/xml-tree.c                 root->attributes[i][j+1]=ParseEntities(v,root->entities,*c);
v                 279 tests/validate.c   double *L,double *u,double *v)
v                 290 tests/validate.c   *v=13.0*(*L)*((9.0*alpha*Y)-(9.0*D65Y/(D65X+15.0*D65Y+3.0*D65Z)));
v                 293 tests/validate.c   *v=(*v+140.0)/262.0;
v                 297 tests/validate.c   const double blue,double *L,double *u,double *v)
v                 305 tests/validate.c   ConvertXYZToLuv(X,Y,Z,L,u,v);
v                 308 tests/validate.c static inline void ConvertLuvToXYZ(const double L,const double u,const double v,
v                 315 tests/validate.c   *X=((*Y*((39.0*L/(v+13.0*L*(9.0*D65Y/(D65X+15.0*D65Y+3.0*D65Z))))-5.0))+
v                 323 tests/validate.c   const double v,Quantum *red,Quantum *green,Quantum *blue)
v                 330 tests/validate.c   ConvertLuvToXYZ(100.0*L,354.0*u-134.0,262.0*v-140.0,&X,&Y,&Z);
v                 478 tests/validate.c     v;
v                 482 tests/validate.c     0.463759*QuantumRange,&h,&s,&v);
v                 485 tests/validate.c       (fabs(v-0.966567) >= ReferenceEpsilon))
v                 629 tests/validate.c     v;
v                 633 tests/validate.c     0.463759*QuantumRange,&L,&u,&v);
v                 636 tests/validate.c       (fabs(v-(76.405526+140.0)/262.0) >= ReferenceEpsilon))