SVGAnimatedAngle 40 Source/core/svg/SVGAnimatedAngle.cpp SVGAnimatedAngle::SVGAnimatedAngle(SVGMarkerElement* contextElement) SVGAnimatedAngle 46 Source/core/svg/SVGAnimatedAngle.cpp SVGAnimatedAngle::~SVGAnimatedAngle() SVGAnimatedAngle 50 Source/core/svg/SVGAnimatedAngle.cpp void SVGAnimatedAngle::synchronizeAttribute() SVGAnimatedAngle 63 Source/core/svg/SVGAnimatedAngle.cpp void SVGAnimatedAngle::animationStarted() SVGAnimatedAngle 69 Source/core/svg/SVGAnimatedAngle.cpp void SVGAnimatedAngle::setAnimatedValue(PassRefPtr<SVGPropertyBase> value) SVGAnimatedAngle 75 Source/core/svg/SVGAnimatedAngle.cpp void SVGAnimatedAngle::animationEnded() SVGAnimatedAngle 41 Source/core/svg/SVGAnimatedAngle.h class SVGAnimatedAngle FINAL : public SVGAnimatedProperty<SVGAngle> { SVGAnimatedAngle 43 Source/core/svg/SVGAnimatedAngle.h static PassRefPtr<SVGAnimatedAngle> create(SVGMarkerElement* contextElement) SVGAnimatedAngle 45 Source/core/svg/SVGAnimatedAngle.h return adoptRef(new SVGAnimatedAngle(contextElement)); SVGAnimatedAngle 48 Source/core/svg/SVGAnimatedAngle.h virtual ~SVGAnimatedAngle(); SVGAnimatedAngle 61 Source/core/svg/SVGAnimatedAngle.h SVGAnimatedAngle(SVGMarkerElement* contextElement); SVGAnimatedAngle 52 Source/core/svg/SVGMarkerElement.cpp , m_orientAngle(SVGAnimatedAngle::create(this)) SVGAnimatedAngle 69 Source/core/svg/SVGMarkerElement.h SVGAnimatedAngle* orientAngle() { return m_orientAngle.get(); } SVGAnimatedAngle 91 Source/core/svg/SVGMarkerElement.h RefPtr<SVGAnimatedAngle> m_orientAngle;