StayInsideShadowDOM 92 Source/core/events/EventPath.cpp return StayInsideShadowDOM; StayInsideShadowDOM 138 Source/core/events/EventPath.cpp if (current->isShadowRoot() && m_event && determineDispatchBehavior(m_event, toShadowRoot(current), m_node) == StayInsideShadowDOM)