StayInsideShadowDOM   92 Source/core/events/EventPath.cpp         return StayInsideShadowDOM;
StayInsideShadowDOM  138 Source/core/events/EventPath.cpp         if (current->isShadowRoot() && m_event && determineDispatchBehavior(m_event, toShadowRoot(current), m_node) == StayInsideShadowDOM)