ThreadingTrait 221 Source/platform/Supplementable.h struct ThreadingTrait<WebCore::SupplementBase<T, true> > { ThreadingTrait 222 Source/platform/Supplementable.h static const ThreadAffinity Affinity = ThreadingTrait<T>::Affinity; ThreadingTrait 226 Source/platform/Supplementable.h struct ThreadingTrait<WebCore::SupplementableBase<T, true> > { ThreadingTrait 227 Source/platform/Supplementable.h static const ThreadAffinity Affinity = ThreadingTrait<T>::Affinity; ThreadingTrait 225 Source/platform/heap/Handle.h ASSERT(!pointer || isGlobalPersistent || ThreadStateFor<ThreadingTrait<T>::Affinity>::state()->contains(pointer)) ThreadingTrait 69 Source/platform/heap/Heap.h template<typename T, typename RootsAccessor = ThreadLocalPersistents<ThreadingTrait<T>::Affinity > > class Persistent; ThreadingTrait 982 Source/platform/heap/Heap.h ASSERT(ThreadStateFor<ThreadingTrait<T>::Affinity>::state()->contains(reinterpret_cast<Address>(this))); ThreadingTrait 1192 Source/platform/heap/Heap.h ThreadState* state = ThreadStateFor<ThreadingTrait<T>::Affinity>::state(); ThreadingTrait 1211 Source/platform/heap/Heap.h ThreadState* state = ThreadStateFor<ThreadingTrait<T>::Affinity>::state(); ThreadingTrait 1421 Source/platform/heap/Heap.h struct ThreadingTrait<Member<T> > { ThreadingTrait 1422 Source/platform/heap/Heap.h static const ThreadAffinity Affinity = ThreadingTrait<T>::Affinity; ThreadingTrait 1426 Source/platform/heap/Heap.h struct ThreadingTrait<WeakMember<T> > { ThreadingTrait 1427 Source/platform/heap/Heap.h static const ThreadAffinity Affinity = ThreadingTrait<T>::Affinity; ThreadingTrait 1431 Source/platform/heap/Heap.h struct ThreadingTrait<HashMap<Key, Value, T, U, V, HeapAllocator> > { ThreadingTrait 1433 Source/platform/heap/Heap.h (ThreadingTrait<Key>::Affinity == MainThreadOnly) ThreadingTrait 1434 Source/platform/heap/Heap.h && (ThreadingTrait<Value>::Affinity == MainThreadOnly) ? MainThreadOnly : AnyThread; ThreadingTrait 1438 Source/platform/heap/Heap.h struct ThreadingTrait<WTF::KeyValuePair<First, Second> > { ThreadingTrait 1440 Source/platform/heap/Heap.h (ThreadingTrait<First>::Affinity == MainThreadOnly) ThreadingTrait 1441 Source/platform/heap/Heap.h && (ThreadingTrait<Second>::Affinity == MainThreadOnly) ? MainThreadOnly : AnyThread; ThreadingTrait 1445 Source/platform/heap/Heap.h struct ThreadingTrait<HashSet<T, U, V, HeapAllocator> > { ThreadingTrait 1446 Source/platform/heap/Heap.h static const ThreadAffinity Affinity = ThreadingTrait<T>::Affinity; ThreadingTrait 1451 Source/platform/heap/Heap.h struct ThreadingTrait<Vector<T, inlineCapacity, HeapAllocator> > { ThreadingTrait 1452 Source/platform/heap/Heap.h static const ThreadAffinity Affinity = ThreadingTrait<T>::Affinity; ThreadingTrait 1456 Source/platform/heap/Heap.h struct ThreadingTrait<HeapVectorBacking<T, Traits> > { ThreadingTrait 1457 Source/platform/heap/Heap.h static const ThreadAffinity Affinity = ThreadingTrait<T>::Affinity; ThreadingTrait 1461 Source/platform/heap/Heap.h struct ThreadingTrait<HeapHashTableBacking<Table> > { ThreadingTrait 1465 Source/platform/heap/Heap.h (ThreadingTrait<Key>::Affinity == MainThreadOnly) ThreadingTrait 1466 Source/platform/heap/Heap.h && (ThreadingTrait<Value>::Affinity == MainThreadOnly) ? MainThreadOnly : AnyThread; ThreadingTrait 1470 Source/platform/heap/Heap.h struct ThreadingTrait<HeapHashMap<T, U, V, W, X> > : public ThreadingTrait<HashMap<T, U, V, W, X, HeapAllocator> > { }; ThreadingTrait 1473 Source/platform/heap/Heap.h struct ThreadingTrait<HeapHashSet<T, U, V> > : public ThreadingTrait<HashSet<T, U, V, HeapAllocator> > { }; ThreadingTrait 1476 Source/platform/heap/Heap.h struct ThreadingTrait<HeapVector<T, inlineCapacity> > : public ThreadingTrait<Vector<T, inlineCapacity, HeapAllocator> > { }; ThreadingTrait 108 Source/platform/heap/ThreadState.h template<> struct ThreadingTrait<Class> { \ ThreadingTrait 117 Source/platform/heap/ThreadState.h template<> struct ThreadingTrait<Namespace::Class> { \ ThreadingTrait 122 Source/platform/heap/ThreadState.h template<typename U> class ThreadingTrait<const U> : public ThreadingTrait<U> { };