UnapplyInverseTransformDirection 2232 Source/core/rendering/RenderObject.cpp TransformState transformState(TransformState::UnapplyInverseTransformDirection, containerPoint); UnapplyInverseTransformDirection 2241 Source/core/rendering/RenderObject.cpp TransformState transformState(TransformState::UnapplyInverseTransformDirection, quad.boundingBox().center(), quad);