UserActionElementSet 633 Source/core/dom/Document.h UserActionElementSet& userActionElements() { return m_userActionElements; } UserActionElementSet 634 Source/core/dom/Document.h const UserActionElementSet& userActionElements() const { return m_userActionElements; } UserActionElementSet 1214 Source/core/dom/Document.h UserActionElementSet m_userActionElements; UserActionElementSet 35 Source/core/dom/UserActionElementSet.cpp UserActionElementSet::UserActionElementSet() UserActionElementSet 39 Source/core/dom/UserActionElementSet.cpp UserActionElementSet::~UserActionElementSet() UserActionElementSet 43 Source/core/dom/UserActionElementSet.cpp void UserActionElementSet::didDetach(Node* node) UserActionElementSet 49 Source/core/dom/UserActionElementSet.cpp void UserActionElementSet::documentDidRemoveLastRef() UserActionElementSet 54 Source/core/dom/UserActionElementSet.cpp bool UserActionElementSet::hasFlags(const Node* node, unsigned flags) const UserActionElementSet 60 Source/core/dom/UserActionElementSet.cpp void UserActionElementSet::setFlags(Node* node, unsigned flags) UserActionElementSet 67 Source/core/dom/UserActionElementSet.cpp void UserActionElementSet::clearFlags(Node* node, unsigned flags) UserActionElementSet 74 Source/core/dom/UserActionElementSet.cpp inline bool UserActionElementSet::hasFlags(const Element* element, unsigned flags) const UserActionElementSet 83 Source/core/dom/UserActionElementSet.cpp inline void UserActionElementSet::clearFlags(Element* element, unsigned flags) UserActionElementSet 106 Source/core/dom/UserActionElementSet.cpp inline void UserActionElementSet::setFlags(Element* element, unsigned flags) UserActionElementSet 39 Source/core/dom/UserActionElementSet.h class UserActionElementSet { UserActionElementSet 41 Source/core/dom/UserActionElementSet.h static PassOwnPtr<UserActionElementSet> create() { return adoptPtr(new UserActionElementSet()); } UserActionElementSet 52 Source/core/dom/UserActionElementSet.h UserActionElementSet(); UserActionElementSet 53 Source/core/dom/UserActionElementSet.h ~UserActionElementSet();