V8Int32Array 5178 Source/bindings/tests/results/V8TestObject.cpp V8TRYCATCH_VOID(Int32Array*, int32ArrayArg, info[0]->IsInt32Array() ? V8Int32Array::toNative(v8::Handle<v8::Int32Array>::Cast(info[0])) : 0); V8Int32Array 67 Source/bindings/v8/custom/V8ArrayBufferViewCustom.cpp return V8Int32Array::toNative(object); V8Int32Array 170 Source/bindings/v8/custom/V8InjectedScriptHostCustom.cpp if (V8Int8Array::hasInstance(value, isolate) || V8Int16Array::hasInstance(value, isolate) || V8Int32Array::hasInstance(value, isolate)) { V8Int32Array 656 Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp if (V8Int32Array::hasInstance(info[indexArrayArgumentIndex], info.GetIsolate())) { V8Int32Array 657 Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp Int32Array* array = V8Int32Array::toNative(info[indexArrayArgumentIndex]->ToObject());