VP_UPSTREAM_IF_POSSIBLE 1353 Source/core/editing/FrameSelection.cpp     VisiblePosition afterOwnerElement(VisiblePosition(Position(ownerElementParent, ownerElementNodeIndex + 1, Position::PositionIsOffsetInAnchor), VP_UPSTREAM_IF_POSSIBLE));
VP_UPSTREAM_IF_POSSIBLE  612 Source/core/editing/VisibleUnits.cpp     return VisiblePosition(pos, VP_UPSTREAM_IF_POSSIBLE);
VP_UPSTREAM_IF_POSSIBLE  829 Source/core/editing/VisibleUnits.cpp     return VisiblePosition(pos, VP_UPSTREAM_IF_POSSIBLE);
VP_UPSTREAM_IF_POSSIBLE  533 Source/core/rendering/RenderText.cpp         affinity = VP_UPSTREAM_IF_POSSIBLE;
VP_UPSTREAM_IF_POSSIBLE  536 Source/core/rendering/RenderText.cpp         affinity = offset > box->caretMinOffset() ? VP_UPSTREAM_IF_POSSIBLE : DOWNSTREAM;
VP_UPSTREAM_IF_POSSIBLE  207 Source/core/rendering/svg/RenderSVGInlineText.cpp     return createPositionWithAffinity(offset + closestDistanceBox->start(), offset > 0 ? VP_UPSTREAM_IF_POSSIBLE : DOWNSTREAM);