VP_UPSTREAM_IF_POSSIBLE 1353 Source/core/editing/FrameSelection.cpp VisiblePosition afterOwnerElement(VisiblePosition(Position(ownerElementParent, ownerElementNodeIndex + 1, Position::PositionIsOffsetInAnchor), VP_UPSTREAM_IF_POSSIBLE)); VP_UPSTREAM_IF_POSSIBLE 612 Source/core/editing/VisibleUnits.cpp return VisiblePosition(pos, VP_UPSTREAM_IF_POSSIBLE); VP_UPSTREAM_IF_POSSIBLE 829 Source/core/editing/VisibleUnits.cpp return VisiblePosition(pos, VP_UPSTREAM_IF_POSSIBLE); VP_UPSTREAM_IF_POSSIBLE 533 Source/core/rendering/RenderText.cpp affinity = VP_UPSTREAM_IF_POSSIBLE; VP_UPSTREAM_IF_POSSIBLE 536 Source/core/rendering/RenderText.cpp affinity = offset > box->caretMinOffset() ? VP_UPSTREAM_IF_POSSIBLE : DOWNSTREAM; VP_UPSTREAM_IF_POSSIBLE 207 Source/core/rendering/svg/RenderSVGInlineText.cpp return createPositionWithAffinity(offset + closestDistanceBox->start(), offset > 0 ? VP_UPSTREAM_IF_POSSIBLE : DOWNSTREAM);