VisualDirectionOverride  764 Source/core/rendering/RenderBlockLineLayout.cpp static inline void constructBidiRunsForLine(const RenderBlockFlow* block, InlineBidiResolver& topResolver, BidiRunList<BidiRun>& bidiRuns, const InlineIterator& endOfLine, VisualDirectionOverride override, bool previousLineBrokeCleanly, bool isNewUBAParagraph)
VisualDirectionOverride 1007 Source/core/rendering/RenderBlockLineLayout.cpp             VisualDirectionOverride override = (styleToUse->rtlOrdering() == VisualOrder ? (styleToUse->direction() == LTR ? VisualLeftToRightOverride : VisualRightToLeftOverride) : NoVisualOverride);
VisualDirectionOverride  248 Source/platform/text/BidiResolver.h     void createBidiRunsForLine(const Iterator& end, VisualDirectionOverride = NoVisualOverride, bool hardLineBreak = false, bool reorderRuns = true);
VisualDirectionOverride  664 Source/platform/text/BidiResolver.h void BidiResolver<Iterator, Run>::createBidiRunsForLine(const Iterator& end, VisualDirectionOverride override, bool hardLineBreak, bool reorderRuns)