VisualDirectionOverride 764 Source/core/rendering/RenderBlockLineLayout.cpp static inline void constructBidiRunsForLine(const RenderBlockFlow* block, InlineBidiResolver& topResolver, BidiRunList<BidiRun>& bidiRuns, const InlineIterator& endOfLine, VisualDirectionOverride override, bool previousLineBrokeCleanly, bool isNewUBAParagraph) VisualDirectionOverride 1007 Source/core/rendering/RenderBlockLineLayout.cpp VisualDirectionOverride override = (styleToUse->rtlOrdering() == VisualOrder ? (styleToUse->direction() == LTR ? VisualLeftToRightOverride : VisualRightToLeftOverride) : NoVisualOverride); VisualDirectionOverride 248 Source/platform/text/BidiResolver.h void createBidiRunsForLine(const Iterator& end, VisualDirectionOverride = NoVisualOverride, bool hardLineBreak = false, bool reorderRuns = true); VisualDirectionOverride 664 Source/platform/text/BidiResolver.h void BidiResolver<Iterator, Run>::createBidiRunsForLine(const Iterator& end, VisualDirectionOverride override, bool hardLineBreak, bool reorderRuns)