WGC3Dboolean       94 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, WGC3Dboolean blue, WGC3Dboolean alpha) { }
WGC3Dboolean      103 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void depthMask(WGC3Dboolean flag) { }
WGC3Dboolean      124 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value) { }
WGC3Dboolean      166 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dboolean isBuffer(WebGLId buffer) { return false; }
WGC3Dboolean      167 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dboolean isEnabled(WGC3Denum cap) { return false; }
WGC3Dboolean      168 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer) { return false; }
WGC3Dboolean      169 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dboolean isProgram(WebGLId program) { return false; }
WGC3Dboolean      170 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer) { return false; }
WGC3Dboolean      171 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dboolean isShader(WebGLId shader) { return false; }
WGC3Dboolean      172 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dboolean isTexture(WebGLId texture) { return false; }
WGC3Dboolean      183 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void sampleCoverage(WGC3Dclampf value, WGC3Dboolean invert) { }
WGC3Dboolean      216 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void uniformMatrix2fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) { }
WGC3Dboolean      217 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void uniformMatrix3fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) { }
WGC3Dboolean      218 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void uniformMatrix4fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) { }
WGC3Dboolean      231 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void vertexAttribPointer(WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dboolean normalized, WGC3Dsizei stride, WGC3Dintptr offset) { }
WGC3Dboolean      233 public/platform/WebGraphicsContext3D.h     virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, WGC3Dboolean blue, WGC3Dboolean alpha) = 0;
WGC3Dboolean      242 public/platform/WebGraphicsContext3D.h     virtual void depthMask(WGC3Dboolean flag) = 0;
WGC3Dboolean      263 public/platform/WebGraphicsContext3D.h     virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value) = 0;
WGC3Dboolean      288 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isBuffer(WebGLId buffer) = 0;
WGC3Dboolean      289 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isEnabled(WGC3Denum cap) = 0;
WGC3Dboolean      290 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer) = 0;
WGC3Dboolean      291 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isProgram(WebGLId program) = 0;
WGC3Dboolean      292 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer) = 0;
WGC3Dboolean      293 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isShader(WebGLId shader) = 0;
WGC3Dboolean      294 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isTexture(WebGLId texture) = 0;
WGC3Dboolean      305 public/platform/WebGraphicsContext3D.h     virtual void sampleCoverage(WGC3Dclampf value, WGC3Dboolean invert) = 0;
WGC3Dboolean      338 public/platform/WebGraphicsContext3D.h     virtual void uniformMatrix2fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) = 0;
WGC3Dboolean      339 public/platform/WebGraphicsContext3D.h     virtual void uniformMatrix3fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) = 0;
WGC3Dboolean      340 public/platform/WebGraphicsContext3D.h     virtual void uniformMatrix4fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) = 0;
WGC3Dboolean      353 public/platform/WebGraphicsContext3D.h     virtual void vertexAttribPointer(WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dboolean normalized,
WGC3Dboolean      406 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isQueryEXT(WebGLId query) { return false; }
WGC3Dboolean      436 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isVertexArrayOES(WebGLId array) { return false; }
WGC3Dboolean      445 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean unmapBufferCHROMIUM(WGC3Denum target) { return false; }