WGC3Denum          65 Source/platform/graphics/gpu/DrawingBufferTest.cpp     virtual void bindTexture(WGC3Denum target, WebGLId texture)
WGC3Denum          72 Source/platform/graphics/gpu/DrawingBufferTest.cpp     virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels)
WGC3Denum          86 Source/platform/graphics/gpu/DrawingBufferTest.cpp     virtual void produceTextureCHROMIUM(WGC3Denum target, const WGC3Dbyte* mailbox)
WGC3Denum          88 Source/platform/graphics/gpu/DrawingBufferTest.cpp         ASSERT_EQ(target, static_cast<WGC3Denum>(GL_TEXTURE_2D));
WGC3Denum          49 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void synthesizeGLError(WGC3Denum) { }
WGC3Denum          53 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void* mapBufferSubDataCHROMIUM(WGC3Denum target, WGC3Dintptr offset, WGC3Dsizeiptr size, WGC3Denum access) { return 0; }
WGC3Denum          55 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void* mapTexSubImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, WGC3Denum access) { return 0; }
WGC3Denum          60 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void discardFramebufferEXT(WGC3Denum target, WGC3Dsizei numAttachments, const WGC3Denum* attachments) { }
WGC3Denum          66 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void blitFramebufferCHROMIUM(WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, WGC3Dbitfield mask, WGC3Denum filter) { }
WGC3Denum          67 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void renderbufferStorageMultisampleCHROMIUM(WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) { }
WGC3Denum          69 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void activeTexture(WGC3Denum texture) { }
WGC3Denum          72 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void bindBuffer(WGC3Denum target, WebGLId buffer) { }
WGC3Denum          73 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer) { }
WGC3Denum          74 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer) { }
WGC3Denum          75 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void bindTexture(WGC3Denum target, WebGLId texture) { }
WGC3Denum          77 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void blendEquation(WGC3Denum mode) { }
WGC3Denum          78 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void blendEquationSeparate(WGC3Denum modeRGB, WGC3Denum modeAlpha) { }
WGC3Denum          79 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor) { }
WGC3Denum          80 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void blendFuncSeparate(WGC3Denum srcRGB, WGC3Denum dstRGB, WGC3Denum srcAlpha, WGC3Denum dstAlpha) { }
WGC3Denum          82 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void bufferData(WGC3Denum target, WGC3Dsizeiptr size, const void* data, WGC3Denum usage) { }
WGC3Denum          83 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, WGC3Dsizeiptr size, const void* data) { }
WGC3Denum          85 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Denum checkFramebufferStatus(WGC3Denum target)
WGC3Denum          97 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void compressedTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Dsizei imageSize, const void* data) { }
WGC3Denum          98 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void compressedTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Dsizei imageSize, const void* data) { }
WGC3Denum          99 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void copyTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border) { }
WGC3Denum         100 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void copyTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) { }
WGC3Denum         101 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void cullFace(WGC3Denum mode) { }
WGC3Denum         102 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void depthFunc(WGC3Denum func) { }
WGC3Denum         106 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void disable(WGC3Denum cap) { }
WGC3Denum         108 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count) { }
WGC3Denum         109 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void drawElements(WGC3Denum mode, WGC3Dsizei count, WGC3Denum type, WGC3Dintptr offset) { }
WGC3Denum         111 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void enable(WGC3Denum cap) { }
WGC3Denum         115 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void framebufferRenderbuffer(WGC3Denum target, WGC3Denum attachment, WGC3Denum renderbuffertarget, WebGLId renderbuffer) { }
WGC3Denum         116 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void framebufferTexture2D(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, WebGLId texture, WGC3Dint level) { }
WGC3Denum         117 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void frontFace(WGC3Denum mode) { }
WGC3Denum         118 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void generateMipmap(WGC3Denum target) { }
WGC3Denum         124 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value) { }
WGC3Denum         125 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getBufferParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) { }
WGC3Denum         127 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Denum getError() { return 0; }
WGC3Denum         128 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value) { }
WGC3Denum         129 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, WGC3Denum attachment, WGC3Denum pname, WGC3Dint* value) { }
WGC3Denum         131 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value)
WGC3Denum         137 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value)
WGC3Denum         144 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getRenderbufferParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) { }
WGC3Denum         146 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value)
WGC3Denum         153 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getShaderPrecisionFormat(WGC3Denum shadertype, WGC3Denum precisiontype, WGC3Dint* range, WGC3Dint* precision) { }
WGC3Denum         155 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WebString getString(WGC3Denum name) { return WebString(); }
WGC3Denum         156 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getTexParameterfv(WGC3Denum target, WGC3Denum pname, WGC3Dfloat* value) { }
WGC3Denum         157 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getTexParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) { }
WGC3Denum         161 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, WGC3Dfloat* value) { }
WGC3Denum         162 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, WGC3Dint* value) { }
WGC3Denum         163 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname) { return 0; }
WGC3Denum         165 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void hint(WGC3Denum target, WGC3Denum mode) { }
WGC3Denum         167 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dboolean isEnabled(WGC3Denum cap) { return false; }
WGC3Denum         175 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void pixelStorei(WGC3Denum pname, WGC3Dint param) { }
WGC3Denum         178 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void readPixels(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, void* pixels) { }
WGC3Denum         182 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void renderbufferStorage(WGC3Denum target, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) { }
WGC3Denum         186 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void stencilFunc(WGC3Denum func, WGC3Dint ref, WGC3Duint mask) { }
WGC3Denum         187 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void stencilFuncSeparate(WGC3Denum face, WGC3Denum func, WGC3Dint ref, WGC3Duint mask) { }
WGC3Denum         189 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask) { }
WGC3Denum         190 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void stencilOp(WGC3Denum fail, WGC3Denum zfail, WGC3Denum zpass) { }
WGC3Denum         191 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void stencilOpSeparate(WGC3Denum face, WGC3Denum fail, WGC3Denum zfail, WGC3Denum zpass) { }
WGC3Denum         193 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) { }
WGC3Denum         195 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void texParameterf(WGC3Denum target, WGC3Denum pname, WGC3Dfloat param) { }
WGC3Denum         196 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void texParameteri(WGC3Denum target, WGC3Denum pname, WGC3Dint param) { }
WGC3Denum         198 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void texSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, const void* pixels) { }
WGC3Denum         231 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void vertexAttribPointer(WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dboolean normalized, WGC3Dsizei stride, WGC3Dintptr offset) { }
WGC3Denum         272 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WebGLId createShader(WGC3Denum) { return 1; }
WGC3Denum         277 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void texStorage2DEXT(WGC3Denum target, WGC3Dint levels, WGC3Duint internalformat, WGC3Dint width, WGC3Dint height) { }
WGC3Denum          78 public/platform/WebGraphicsContext3D.h         WGC3Denum type;
WGC3Denum         158 public/platform/WebGraphicsContext3D.h     virtual void discardFramebufferEXT(WGC3Denum target, WGC3Dsizei numAttachments, const WGC3Denum* attachments) { }
WGC3Denum         182 public/platform/WebGraphicsContext3D.h     virtual void synthesizeGLError(WGC3Denum) = 0;
WGC3Denum         187 public/platform/WebGraphicsContext3D.h     virtual void* mapBufferSubDataCHROMIUM(WGC3Denum target, WGC3Dintptr offset, WGC3Dsizeiptr size, WGC3Denum access) = 0;
WGC3Denum         189 public/platform/WebGraphicsContext3D.h     virtual void* mapTexSubImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, WGC3Denum access) = 0;
WGC3Denum         197 public/platform/WebGraphicsContext3D.h     virtual void blitFramebufferCHROMIUM(WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, WGC3Dbitfield mask, WGC3Denum filter) = 0;
WGC3Denum         198 public/platform/WebGraphicsContext3D.h     virtual void renderbufferStorageMultisampleCHROMIUM(WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) = 0;
WGC3Denum         207 public/platform/WebGraphicsContext3D.h     virtual void loseContextCHROMIUM(WGC3Denum current, WGC3Denum other) { }
WGC3Denum         212 public/platform/WebGraphicsContext3D.h     virtual void activeTexture(WGC3Denum texture) = 0;
WGC3Denum         215 public/platform/WebGraphicsContext3D.h     virtual void bindBuffer(WGC3Denum target, WebGLId buffer) = 0;
WGC3Denum         216 public/platform/WebGraphicsContext3D.h     virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer) = 0;
WGC3Denum         217 public/platform/WebGraphicsContext3D.h     virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer) = 0;
WGC3Denum         218 public/platform/WebGraphicsContext3D.h     virtual void bindTexture(WGC3Denum target, WebGLId texture) = 0;
WGC3Denum         220 public/platform/WebGraphicsContext3D.h     virtual void blendEquation(WGC3Denum mode) = 0;
WGC3Denum         221 public/platform/WebGraphicsContext3D.h     virtual void blendEquationSeparate(WGC3Denum modeRGB, WGC3Denum modeAlpha) = 0;
WGC3Denum         222 public/platform/WebGraphicsContext3D.h     virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor) = 0;
WGC3Denum         223 public/platform/WebGraphicsContext3D.h     virtual void blendFuncSeparate(WGC3Denum srcRGB, WGC3Denum dstRGB, WGC3Denum srcAlpha, WGC3Denum dstAlpha) = 0;
WGC3Denum         225 public/platform/WebGraphicsContext3D.h     virtual void bufferData(WGC3Denum target, WGC3Dsizeiptr size, const void* data, WGC3Denum usage) = 0;
WGC3Denum         226 public/platform/WebGraphicsContext3D.h     virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, WGC3Dsizeiptr size, const void* data) = 0;
WGC3Denum         228 public/platform/WebGraphicsContext3D.h     virtual WGC3Denum checkFramebufferStatus(WGC3Denum target) = 0;
WGC3Denum         236 public/platform/WebGraphicsContext3D.h     virtual void compressedTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Dsizei imageSize, const void* data) = 0;
WGC3Denum         237 public/platform/WebGraphicsContext3D.h     virtual void compressedTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Dsizei imageSize, const void* data) = 0;
WGC3Denum         238 public/platform/WebGraphicsContext3D.h     virtual void copyTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border) = 0;
WGC3Denum         239 public/platform/WebGraphicsContext3D.h     virtual void copyTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) = 0;
WGC3Denum         240 public/platform/WebGraphicsContext3D.h     virtual void cullFace(WGC3Denum mode) = 0;
WGC3Denum         241 public/platform/WebGraphicsContext3D.h     virtual void depthFunc(WGC3Denum func) = 0;
WGC3Denum         245 public/platform/WebGraphicsContext3D.h     virtual void disable(WGC3Denum cap) = 0;
WGC3Denum         247 public/platform/WebGraphicsContext3D.h     virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count) = 0;
WGC3Denum         248 public/platform/WebGraphicsContext3D.h     virtual void drawElements(WGC3Denum mode, WGC3Dsizei count, WGC3Denum type, WGC3Dintptr offset) = 0;
WGC3Denum         250 public/platform/WebGraphicsContext3D.h     virtual void enable(WGC3Denum cap) = 0;
WGC3Denum         254 public/platform/WebGraphicsContext3D.h     virtual void framebufferRenderbuffer(WGC3Denum target, WGC3Denum attachment, WGC3Denum renderbuffertarget, WebGLId renderbuffer) = 0;
WGC3Denum         255 public/platform/WebGraphicsContext3D.h     virtual void framebufferTexture2D(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, WebGLId texture, WGC3Dint level) = 0;
WGC3Denum         256 public/platform/WebGraphicsContext3D.h     virtual void frontFace(WGC3Denum mode) = 0;
WGC3Denum         257 public/platform/WebGraphicsContext3D.h     virtual void generateMipmap(WGC3Denum target) = 0;
WGC3Denum         263 public/platform/WebGraphicsContext3D.h     virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value) = 0;
WGC3Denum         264 public/platform/WebGraphicsContext3D.h     virtual void getBufferParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) = 0;
WGC3Denum         266 public/platform/WebGraphicsContext3D.h     virtual WGC3Denum getError() = 0;
WGC3Denum         267 public/platform/WebGraphicsContext3D.h     virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value) = 0;
WGC3Denum         268 public/platform/WebGraphicsContext3D.h     virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, WGC3Denum attachment, WGC3Denum pname, WGC3Dint* value) = 0;
WGC3Denum         269 public/platform/WebGraphicsContext3D.h     virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value) = 0;
WGC3Denum         270 public/platform/WebGraphicsContext3D.h     virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value) = 0;
WGC3Denum         272 public/platform/WebGraphicsContext3D.h     virtual void getRenderbufferParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) = 0;
WGC3Denum         273 public/platform/WebGraphicsContext3D.h     virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value) = 0;
WGC3Denum         275 public/platform/WebGraphicsContext3D.h     virtual void getShaderPrecisionFormat(WGC3Denum shadertype, WGC3Denum precisiontype, WGC3Dint* range, WGC3Dint* precision) = 0;
WGC3Denum         277 public/platform/WebGraphicsContext3D.h     virtual WebString getString(WGC3Denum name) = 0;
WGC3Denum         278 public/platform/WebGraphicsContext3D.h     virtual void getTexParameterfv(WGC3Denum target, WGC3Denum pname, WGC3Dfloat* value) = 0;
WGC3Denum         279 public/platform/WebGraphicsContext3D.h     virtual void getTexParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) = 0;
WGC3Denum         283 public/platform/WebGraphicsContext3D.h     virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, WGC3Dfloat* value) = 0;
WGC3Denum         284 public/platform/WebGraphicsContext3D.h     virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, WGC3Dint* value) = 0;
WGC3Denum         285 public/platform/WebGraphicsContext3D.h     virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname) = 0;
WGC3Denum         287 public/platform/WebGraphicsContext3D.h     virtual void hint(WGC3Denum target, WGC3Denum mode) = 0;
WGC3Denum         289 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isEnabled(WGC3Denum cap) = 0;
WGC3Denum         297 public/platform/WebGraphicsContext3D.h     virtual void pixelStorei(WGC3Denum pname, WGC3Dint param) = 0;
WGC3Denum         300 public/platform/WebGraphicsContext3D.h     virtual void readPixels(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, void* pixels) = 0;
WGC3Denum         304 public/platform/WebGraphicsContext3D.h     virtual void renderbufferStorage(WGC3Denum target, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) = 0;
WGC3Denum         308 public/platform/WebGraphicsContext3D.h     virtual void stencilFunc(WGC3Denum func, WGC3Dint ref, WGC3Duint mask) = 0;
WGC3Denum         309 public/platform/WebGraphicsContext3D.h     virtual void stencilFuncSeparate(WGC3Denum face, WGC3Denum func, WGC3Dint ref, WGC3Duint mask) = 0;
WGC3Denum         311 public/platform/WebGraphicsContext3D.h     virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask) = 0;
WGC3Denum         312 public/platform/WebGraphicsContext3D.h     virtual void stencilOp(WGC3Denum fail, WGC3Denum zfail, WGC3Denum zpass) = 0;
WGC3Denum         313 public/platform/WebGraphicsContext3D.h     virtual void stencilOpSeparate(WGC3Denum face, WGC3Denum fail, WGC3Denum zfail, WGC3Denum zpass) = 0;
WGC3Denum         315 public/platform/WebGraphicsContext3D.h     virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) = 0;
WGC3Denum         317 public/platform/WebGraphicsContext3D.h     virtual void texParameterf(WGC3Denum target, WGC3Denum pname, WGC3Dfloat param) = 0;
WGC3Denum         318 public/platform/WebGraphicsContext3D.h     virtual void texParameteri(WGC3Denum target, WGC3Denum pname, WGC3Dint param) = 0;
WGC3Denum         320 public/platform/WebGraphicsContext3D.h     virtual void texSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, const void* pixels) = 0;
WGC3Denum         353 public/platform/WebGraphicsContext3D.h     virtual void vertexAttribPointer(WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dboolean normalized,
WGC3Denum         380 public/platform/WebGraphicsContext3D.h     virtual WebGLId createShader(WGC3Denum) = 0;
WGC3Denum         392 public/platform/WebGraphicsContext3D.h     virtual WGC3Denum getGraphicsResetStatusARB() { return 0; /* GL_NO_ERROR */ }
WGC3Denum         397 public/platform/WebGraphicsContext3D.h     virtual void texImageIOSurface2DCHROMIUM(WGC3Denum target, WGC3Dint width, WGC3Dint height, WGC3Duint ioSurfaceId, WGC3Duint plane) { }
WGC3Denum         400 public/platform/WebGraphicsContext3D.h     virtual void texStorage2DEXT(WGC3Denum target, WGC3Dint levels, WGC3Duint internalformat,
WGC3Denum         407 public/platform/WebGraphicsContext3D.h     virtual void beginQueryEXT(WGC3Denum target, WebGLId query) { }
WGC3Denum         408 public/platform/WebGraphicsContext3D.h     virtual void endQueryEXT(WGC3Denum target) { }
WGC3Denum         409 public/platform/WebGraphicsContext3D.h     virtual void getQueryivEXT(WGC3Denum target, WGC3Denum pname, WGC3Dint* params) { }
WGC3Denum         410 public/platform/WebGraphicsContext3D.h     virtual void getQueryObjectuivEXT(WebGLId query, WGC3Denum pname, WGC3Duint* params) { }
WGC3Denum         416 public/platform/WebGraphicsContext3D.h     virtual void copyTextureCHROMIUM(WGC3Denum target, WGC3Duint sourceId,
WGC3Denum         417 public/platform/WebGraphicsContext3D.h         WGC3Duint destId, WGC3Dint level, WGC3Denum internalFormat, WGC3Denum destType) { }
WGC3Denum         425 public/platform/WebGraphicsContext3D.h     virtual void produceTextureCHROMIUM(WGC3Denum target, const WGC3Dbyte* mailbox) { }
WGC3Denum         426 public/platform/WebGraphicsContext3D.h     virtual void consumeTextureCHROMIUM(WGC3Denum target, const WGC3Dbyte* mailbox) { }
WGC3Denum         440 public/platform/WebGraphicsContext3D.h     virtual void bindTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId) { }
WGC3Denum         441 public/platform/WebGraphicsContext3D.h     virtual void releaseTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId) { }
WGC3Denum         444 public/platform/WebGraphicsContext3D.h     virtual void* mapBufferCHROMIUM(WGC3Denum target, WGC3Denum access) { return 0; }
WGC3Denum         445 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean unmapBufferCHROMIUM(WGC3Denum target) { return false; }
WGC3Denum         448 public/platform/WebGraphicsContext3D.h     virtual void asyncTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) { }
WGC3Denum         449 public/platform/WebGraphicsContext3D.h     virtual void asyncTexSubImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, const void* pixels) { }
WGC3Denum         450 public/platform/WebGraphicsContext3D.h     virtual void waitAsyncTexImage2DCHROMIUM(WGC3Denum) { }
WGC3Denum         453 public/platform/WebGraphicsContext3D.h     virtual void drawBuffersEXT(WGC3Dsizei n, const WGC3Denum* bufs) { }
WGC3Denum         458 public/platform/WebGraphicsContext3D.h     virtual WGC3Duint createImageCHROMIUM(WGC3Dsizei width, WGC3Dsizei height, WGC3Denum internalformat) { return 0; }
WGC3Denum         460 public/platform/WebGraphicsContext3D.h     virtual void getImageParameterivCHROMIUM(WGC3Duint imageId, WGC3Denum pname, WGC3Dint* params) { }
WGC3Denum         461 public/platform/WebGraphicsContext3D.h     virtual void* mapImageCHROMIUM(WGC3Duint imageId, WGC3Denum access) { return 0; }
WGC3Denum         465 public/platform/WebGraphicsContext3D.h     virtual void drawArraysInstancedANGLE(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count, WGC3Dsizei primcount) { }
WGC3Denum         466 public/platform/WebGraphicsContext3D.h     virtual void drawElementsInstancedANGLE(WGC3Denum mode, WGC3Dsizei count, WGC3Denum type, WGC3Dintptr offset, WGC3Dsizei primcount) { }
WGC3Denum         470 public/platform/WebGraphicsContext3D.h     virtual void framebufferTexture2DMultisampleEXT(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, WebGLId texture, WGC3Dint level, WGC3Dsizei samples) { }
WGC3Denum         471 public/platform/WebGraphicsContext3D.h     virtual void renderbufferStorageMultisampleEXT(WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) { };