WGC3Denum 65 Source/platform/graphics/gpu/DrawingBufferTest.cpp virtual void bindTexture(WGC3Denum target, WebGLId texture) WGC3Denum 72 Source/platform/graphics/gpu/DrawingBufferTest.cpp virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) WGC3Denum 86 Source/platform/graphics/gpu/DrawingBufferTest.cpp virtual void produceTextureCHROMIUM(WGC3Denum target, const WGC3Dbyte* mailbox) WGC3Denum 88 Source/platform/graphics/gpu/DrawingBufferTest.cpp ASSERT_EQ(target, static_cast<WGC3Denum>(GL_TEXTURE_2D)); WGC3Denum 49 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void synthesizeGLError(WGC3Denum) { } WGC3Denum 53 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void* mapBufferSubDataCHROMIUM(WGC3Denum target, WGC3Dintptr offset, WGC3Dsizeiptr size, WGC3Denum access) { return 0; } WGC3Denum 55 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void* mapTexSubImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, WGC3Denum access) { return 0; } WGC3Denum 60 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void discardFramebufferEXT(WGC3Denum target, WGC3Dsizei numAttachments, const WGC3Denum* attachments) { } WGC3Denum 66 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void blitFramebufferCHROMIUM(WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, WGC3Dbitfield mask, WGC3Denum filter) { } WGC3Denum 67 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void renderbufferStorageMultisampleCHROMIUM(WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) { } WGC3Denum 69 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void activeTexture(WGC3Denum texture) { } WGC3Denum 72 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void bindBuffer(WGC3Denum target, WebGLId buffer) { } WGC3Denum 73 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer) { } WGC3Denum 74 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer) { } WGC3Denum 75 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void bindTexture(WGC3Denum target, WebGLId texture) { } WGC3Denum 77 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void blendEquation(WGC3Denum mode) { } WGC3Denum 78 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void blendEquationSeparate(WGC3Denum modeRGB, WGC3Denum modeAlpha) { } WGC3Denum 79 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor) { } WGC3Denum 80 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void blendFuncSeparate(WGC3Denum srcRGB, WGC3Denum dstRGB, WGC3Denum srcAlpha, WGC3Denum dstAlpha) { } WGC3Denum 82 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void bufferData(WGC3Denum target, WGC3Dsizeiptr size, const void* data, WGC3Denum usage) { } WGC3Denum 83 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, WGC3Dsizeiptr size, const void* data) { } WGC3Denum 85 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WGC3Denum checkFramebufferStatus(WGC3Denum target) WGC3Denum 97 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void compressedTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Dsizei imageSize, const void* data) { } WGC3Denum 98 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void compressedTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Dsizei imageSize, const void* data) { } WGC3Denum 99 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void copyTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border) { } WGC3Denum 100 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void copyTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) { } WGC3Denum 101 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void cullFace(WGC3Denum mode) { } WGC3Denum 102 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void depthFunc(WGC3Denum func) { } WGC3Denum 106 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void disable(WGC3Denum cap) { } WGC3Denum 108 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count) { } WGC3Denum 109 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void drawElements(WGC3Denum mode, WGC3Dsizei count, WGC3Denum type, WGC3Dintptr offset) { } WGC3Denum 111 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void enable(WGC3Denum cap) { } WGC3Denum 115 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void framebufferRenderbuffer(WGC3Denum target, WGC3Denum attachment, WGC3Denum renderbuffertarget, WebGLId renderbuffer) { } WGC3Denum 116 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void framebufferTexture2D(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, WebGLId texture, WGC3Dint level) { } WGC3Denum 117 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void frontFace(WGC3Denum mode) { } WGC3Denum 118 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void generateMipmap(WGC3Denum target) { } WGC3Denum 124 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value) { } WGC3Denum 125 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getBufferParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) { } WGC3Denum 127 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WGC3Denum getError() { return 0; } WGC3Denum 128 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value) { } WGC3Denum 129 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, WGC3Denum attachment, WGC3Denum pname, WGC3Dint* value) { } WGC3Denum 131 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value) WGC3Denum 137 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value) WGC3Denum 144 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getRenderbufferParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) { } WGC3Denum 146 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value) WGC3Denum 153 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getShaderPrecisionFormat(WGC3Denum shadertype, WGC3Denum precisiontype, WGC3Dint* range, WGC3Dint* precision) { } WGC3Denum 155 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WebString getString(WGC3Denum name) { return WebString(); } WGC3Denum 156 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getTexParameterfv(WGC3Denum target, WGC3Denum pname, WGC3Dfloat* value) { } WGC3Denum 157 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getTexParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) { } WGC3Denum 161 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, WGC3Dfloat* value) { } WGC3Denum 162 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, WGC3Dint* value) { } WGC3Denum 163 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname) { return 0; } WGC3Denum 165 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void hint(WGC3Denum target, WGC3Denum mode) { } WGC3Denum 167 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WGC3Dboolean isEnabled(WGC3Denum cap) { return false; } WGC3Denum 175 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void pixelStorei(WGC3Denum pname, WGC3Dint param) { } WGC3Denum 178 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void readPixels(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, void* pixels) { } WGC3Denum 182 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void renderbufferStorage(WGC3Denum target, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) { } WGC3Denum 186 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void stencilFunc(WGC3Denum func, WGC3Dint ref, WGC3Duint mask) { } WGC3Denum 187 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void stencilFuncSeparate(WGC3Denum face, WGC3Denum func, WGC3Dint ref, WGC3Duint mask) { } WGC3Denum 189 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask) { } WGC3Denum 190 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void stencilOp(WGC3Denum fail, WGC3Denum zfail, WGC3Denum zpass) { } WGC3Denum 191 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void stencilOpSeparate(WGC3Denum face, WGC3Denum fail, WGC3Denum zfail, WGC3Denum zpass) { } WGC3Denum 193 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) { } WGC3Denum 195 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void texParameterf(WGC3Denum target, WGC3Denum pname, WGC3Dfloat param) { } WGC3Denum 196 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void texParameteri(WGC3Denum target, WGC3Denum pname, WGC3Dint param) { } WGC3Denum 198 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void texSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, const void* pixels) { } WGC3Denum 231 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void vertexAttribPointer(WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dboolean normalized, WGC3Dsizei stride, WGC3Dintptr offset) { } WGC3Denum 272 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WebGLId createShader(WGC3Denum) { return 1; } WGC3Denum 277 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void texStorage2DEXT(WGC3Denum target, WGC3Dint levels, WGC3Duint internalformat, WGC3Dint width, WGC3Dint height) { } WGC3Denum 78 public/platform/WebGraphicsContext3D.h WGC3Denum type; WGC3Denum 158 public/platform/WebGraphicsContext3D.h virtual void discardFramebufferEXT(WGC3Denum target, WGC3Dsizei numAttachments, const WGC3Denum* attachments) { } WGC3Denum 182 public/platform/WebGraphicsContext3D.h virtual void synthesizeGLError(WGC3Denum) = 0; WGC3Denum 187 public/platform/WebGraphicsContext3D.h virtual void* mapBufferSubDataCHROMIUM(WGC3Denum target, WGC3Dintptr offset, WGC3Dsizeiptr size, WGC3Denum access) = 0; WGC3Denum 189 public/platform/WebGraphicsContext3D.h virtual void* mapTexSubImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, WGC3Denum access) = 0; WGC3Denum 197 public/platform/WebGraphicsContext3D.h virtual void blitFramebufferCHROMIUM(WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, WGC3Dbitfield mask, WGC3Denum filter) = 0; WGC3Denum 198 public/platform/WebGraphicsContext3D.h virtual void renderbufferStorageMultisampleCHROMIUM(WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) = 0; WGC3Denum 207 public/platform/WebGraphicsContext3D.h virtual void loseContextCHROMIUM(WGC3Denum current, WGC3Denum other) { } WGC3Denum 212 public/platform/WebGraphicsContext3D.h virtual void activeTexture(WGC3Denum texture) = 0; WGC3Denum 215 public/platform/WebGraphicsContext3D.h virtual void bindBuffer(WGC3Denum target, WebGLId buffer) = 0; WGC3Denum 216 public/platform/WebGraphicsContext3D.h virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer) = 0; WGC3Denum 217 public/platform/WebGraphicsContext3D.h virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer) = 0; WGC3Denum 218 public/platform/WebGraphicsContext3D.h virtual void bindTexture(WGC3Denum target, WebGLId texture) = 0; WGC3Denum 220 public/platform/WebGraphicsContext3D.h virtual void blendEquation(WGC3Denum mode) = 0; WGC3Denum 221 public/platform/WebGraphicsContext3D.h virtual void blendEquationSeparate(WGC3Denum modeRGB, WGC3Denum modeAlpha) = 0; WGC3Denum 222 public/platform/WebGraphicsContext3D.h virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor) = 0; WGC3Denum 223 public/platform/WebGraphicsContext3D.h virtual void blendFuncSeparate(WGC3Denum srcRGB, WGC3Denum dstRGB, WGC3Denum srcAlpha, WGC3Denum dstAlpha) = 0; WGC3Denum 225 public/platform/WebGraphicsContext3D.h virtual void bufferData(WGC3Denum target, WGC3Dsizeiptr size, const void* data, WGC3Denum usage) = 0; WGC3Denum 226 public/platform/WebGraphicsContext3D.h virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, WGC3Dsizeiptr size, const void* data) = 0; WGC3Denum 228 public/platform/WebGraphicsContext3D.h virtual WGC3Denum checkFramebufferStatus(WGC3Denum target) = 0; WGC3Denum 236 public/platform/WebGraphicsContext3D.h virtual void compressedTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Dsizei imageSize, const void* data) = 0; WGC3Denum 237 public/platform/WebGraphicsContext3D.h virtual void compressedTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Dsizei imageSize, const void* data) = 0; WGC3Denum 238 public/platform/WebGraphicsContext3D.h virtual void copyTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border) = 0; WGC3Denum 239 public/platform/WebGraphicsContext3D.h virtual void copyTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) = 0; WGC3Denum 240 public/platform/WebGraphicsContext3D.h virtual void cullFace(WGC3Denum mode) = 0; WGC3Denum 241 public/platform/WebGraphicsContext3D.h virtual void depthFunc(WGC3Denum func) = 0; WGC3Denum 245 public/platform/WebGraphicsContext3D.h virtual void disable(WGC3Denum cap) = 0; WGC3Denum 247 public/platform/WebGraphicsContext3D.h virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count) = 0; WGC3Denum 248 public/platform/WebGraphicsContext3D.h virtual void drawElements(WGC3Denum mode, WGC3Dsizei count, WGC3Denum type, WGC3Dintptr offset) = 0; WGC3Denum 250 public/platform/WebGraphicsContext3D.h virtual void enable(WGC3Denum cap) = 0; WGC3Denum 254 public/platform/WebGraphicsContext3D.h virtual void framebufferRenderbuffer(WGC3Denum target, WGC3Denum attachment, WGC3Denum renderbuffertarget, WebGLId renderbuffer) = 0; WGC3Denum 255 public/platform/WebGraphicsContext3D.h virtual void framebufferTexture2D(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, WebGLId texture, WGC3Dint level) = 0; WGC3Denum 256 public/platform/WebGraphicsContext3D.h virtual void frontFace(WGC3Denum mode) = 0; WGC3Denum 257 public/platform/WebGraphicsContext3D.h virtual void generateMipmap(WGC3Denum target) = 0; WGC3Denum 263 public/platform/WebGraphicsContext3D.h virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value) = 0; WGC3Denum 264 public/platform/WebGraphicsContext3D.h virtual void getBufferParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) = 0; WGC3Denum 266 public/platform/WebGraphicsContext3D.h virtual WGC3Denum getError() = 0; WGC3Denum 267 public/platform/WebGraphicsContext3D.h virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value) = 0; WGC3Denum 268 public/platform/WebGraphicsContext3D.h virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, WGC3Denum attachment, WGC3Denum pname, WGC3Dint* value) = 0; WGC3Denum 269 public/platform/WebGraphicsContext3D.h virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value) = 0; WGC3Denum 270 public/platform/WebGraphicsContext3D.h virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value) = 0; WGC3Denum 272 public/platform/WebGraphicsContext3D.h virtual void getRenderbufferParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) = 0; WGC3Denum 273 public/platform/WebGraphicsContext3D.h virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value) = 0; WGC3Denum 275 public/platform/WebGraphicsContext3D.h virtual void getShaderPrecisionFormat(WGC3Denum shadertype, WGC3Denum precisiontype, WGC3Dint* range, WGC3Dint* precision) = 0; WGC3Denum 277 public/platform/WebGraphicsContext3D.h virtual WebString getString(WGC3Denum name) = 0; WGC3Denum 278 public/platform/WebGraphicsContext3D.h virtual void getTexParameterfv(WGC3Denum target, WGC3Denum pname, WGC3Dfloat* value) = 0; WGC3Denum 279 public/platform/WebGraphicsContext3D.h virtual void getTexParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) = 0; WGC3Denum 283 public/platform/WebGraphicsContext3D.h virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, WGC3Dfloat* value) = 0; WGC3Denum 284 public/platform/WebGraphicsContext3D.h virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, WGC3Dint* value) = 0; WGC3Denum 285 public/platform/WebGraphicsContext3D.h virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname) = 0; WGC3Denum 287 public/platform/WebGraphicsContext3D.h virtual void hint(WGC3Denum target, WGC3Denum mode) = 0; WGC3Denum 289 public/platform/WebGraphicsContext3D.h virtual WGC3Dboolean isEnabled(WGC3Denum cap) = 0; WGC3Denum 297 public/platform/WebGraphicsContext3D.h virtual void pixelStorei(WGC3Denum pname, WGC3Dint param) = 0; WGC3Denum 300 public/platform/WebGraphicsContext3D.h virtual void readPixels(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, void* pixels) = 0; WGC3Denum 304 public/platform/WebGraphicsContext3D.h virtual void renderbufferStorage(WGC3Denum target, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) = 0; WGC3Denum 308 public/platform/WebGraphicsContext3D.h virtual void stencilFunc(WGC3Denum func, WGC3Dint ref, WGC3Duint mask) = 0; WGC3Denum 309 public/platform/WebGraphicsContext3D.h virtual void stencilFuncSeparate(WGC3Denum face, WGC3Denum func, WGC3Dint ref, WGC3Duint mask) = 0; WGC3Denum 311 public/platform/WebGraphicsContext3D.h virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask) = 0; WGC3Denum 312 public/platform/WebGraphicsContext3D.h virtual void stencilOp(WGC3Denum fail, WGC3Denum zfail, WGC3Denum zpass) = 0; WGC3Denum 313 public/platform/WebGraphicsContext3D.h virtual void stencilOpSeparate(WGC3Denum face, WGC3Denum fail, WGC3Denum zfail, WGC3Denum zpass) = 0; WGC3Denum 315 public/platform/WebGraphicsContext3D.h virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) = 0; WGC3Denum 317 public/platform/WebGraphicsContext3D.h virtual void texParameterf(WGC3Denum target, WGC3Denum pname, WGC3Dfloat param) = 0; WGC3Denum 318 public/platform/WebGraphicsContext3D.h virtual void texParameteri(WGC3Denum target, WGC3Denum pname, WGC3Dint param) = 0; WGC3Denum 320 public/platform/WebGraphicsContext3D.h virtual void texSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, const void* pixels) = 0; WGC3Denum 353 public/platform/WebGraphicsContext3D.h virtual void vertexAttribPointer(WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dboolean normalized, WGC3Denum 380 public/platform/WebGraphicsContext3D.h virtual WebGLId createShader(WGC3Denum) = 0; WGC3Denum 392 public/platform/WebGraphicsContext3D.h virtual WGC3Denum getGraphicsResetStatusARB() { return 0; /* GL_NO_ERROR */ } WGC3Denum 397 public/platform/WebGraphicsContext3D.h virtual void texImageIOSurface2DCHROMIUM(WGC3Denum target, WGC3Dint width, WGC3Dint height, WGC3Duint ioSurfaceId, WGC3Duint plane) { } WGC3Denum 400 public/platform/WebGraphicsContext3D.h virtual void texStorage2DEXT(WGC3Denum target, WGC3Dint levels, WGC3Duint internalformat, WGC3Denum 407 public/platform/WebGraphicsContext3D.h virtual void beginQueryEXT(WGC3Denum target, WebGLId query) { } WGC3Denum 408 public/platform/WebGraphicsContext3D.h virtual void endQueryEXT(WGC3Denum target) { } WGC3Denum 409 public/platform/WebGraphicsContext3D.h virtual void getQueryivEXT(WGC3Denum target, WGC3Denum pname, WGC3Dint* params) { } WGC3Denum 410 public/platform/WebGraphicsContext3D.h virtual void getQueryObjectuivEXT(WebGLId query, WGC3Denum pname, WGC3Duint* params) { } WGC3Denum 416 public/platform/WebGraphicsContext3D.h virtual void copyTextureCHROMIUM(WGC3Denum target, WGC3Duint sourceId, WGC3Denum 417 public/platform/WebGraphicsContext3D.h WGC3Duint destId, WGC3Dint level, WGC3Denum internalFormat, WGC3Denum destType) { } WGC3Denum 425 public/platform/WebGraphicsContext3D.h virtual void produceTextureCHROMIUM(WGC3Denum target, const WGC3Dbyte* mailbox) { } WGC3Denum 426 public/platform/WebGraphicsContext3D.h virtual void consumeTextureCHROMIUM(WGC3Denum target, const WGC3Dbyte* mailbox) { } WGC3Denum 440 public/platform/WebGraphicsContext3D.h virtual void bindTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId) { } WGC3Denum 441 public/platform/WebGraphicsContext3D.h virtual void releaseTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId) { } WGC3Denum 444 public/platform/WebGraphicsContext3D.h virtual void* mapBufferCHROMIUM(WGC3Denum target, WGC3Denum access) { return 0; } WGC3Denum 445 public/platform/WebGraphicsContext3D.h virtual WGC3Dboolean unmapBufferCHROMIUM(WGC3Denum target) { return false; } WGC3Denum 448 public/platform/WebGraphicsContext3D.h virtual void asyncTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) { } WGC3Denum 449 public/platform/WebGraphicsContext3D.h virtual void asyncTexSubImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, const void* pixels) { } WGC3Denum 450 public/platform/WebGraphicsContext3D.h virtual void waitAsyncTexImage2DCHROMIUM(WGC3Denum) { } WGC3Denum 453 public/platform/WebGraphicsContext3D.h virtual void drawBuffersEXT(WGC3Dsizei n, const WGC3Denum* bufs) { } WGC3Denum 458 public/platform/WebGraphicsContext3D.h virtual WGC3Duint createImageCHROMIUM(WGC3Dsizei width, WGC3Dsizei height, WGC3Denum internalformat) { return 0; } WGC3Denum 460 public/platform/WebGraphicsContext3D.h virtual void getImageParameterivCHROMIUM(WGC3Duint imageId, WGC3Denum pname, WGC3Dint* params) { } WGC3Denum 461 public/platform/WebGraphicsContext3D.h virtual void* mapImageCHROMIUM(WGC3Duint imageId, WGC3Denum access) { return 0; } WGC3Denum 465 public/platform/WebGraphicsContext3D.h virtual void drawArraysInstancedANGLE(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count, WGC3Dsizei primcount) { } WGC3Denum 466 public/platform/WebGraphicsContext3D.h virtual void drawElementsInstancedANGLE(WGC3Denum mode, WGC3Dsizei count, WGC3Denum type, WGC3Dintptr offset, WGC3Dsizei primcount) { } WGC3Denum 470 public/platform/WebGraphicsContext3D.h virtual void framebufferTexture2DMultisampleEXT(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, WebGLId texture, WGC3Dint level, WGC3Dsizei samples) { } WGC3Denum 471 public/platform/WebGraphicsContext3D.h virtual void renderbufferStorageMultisampleEXT(WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) { };