WGC3Dsizei         72 Source/platform/graphics/gpu/DrawingBufferTest.cpp     virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels)
WGC3Dsizei         55 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void* mapTexSubImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, WGC3Denum access) { return 0; }
WGC3Dsizei         60 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void discardFramebufferEXT(WGC3Denum target, WGC3Dsizei numAttachments, const WGC3Denum* attachments) { }
WGC3Dsizei         67 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void renderbufferStorageMultisampleCHROMIUM(WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) { }
WGC3Dsizei         97 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void compressedTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Dsizei imageSize, const void* data) { }
WGC3Dsizei         98 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void compressedTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Dsizei imageSize, const void* data) { }
WGC3Dsizei         99 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void copyTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border) { }
WGC3Dsizei        100 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void copyTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) { }
WGC3Dsizei        108 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count) { }
WGC3Dsizei        109 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void drawElements(WGC3Denum mode, WGC3Dsizei count, WGC3Denum type, WGC3Dintptr offset) { }
WGC3Dsizei        122 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getAttachedShaders(WebGLId program, WGC3Dsizei maxCount, WGC3Dsizei* count, WebGLId* shaders) { }
WGC3Dsizei        178 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void readPixels(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, void* pixels) { }
WGC3Dsizei        182 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void renderbufferStorage(WGC3Denum target, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) { }
WGC3Dsizei        184 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void scissor(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) { }
WGC3Dsizei        193 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) { }
WGC3Dsizei        198 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void texSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, const void* pixels) { }
WGC3Dsizei        201 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void uniform1fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) { }
WGC3Dsizei        203 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void uniform1iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) { }
WGC3Dsizei        205 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void uniform2fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) { }
WGC3Dsizei        207 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void uniform2iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) { }
WGC3Dsizei        209 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void uniform3fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) { }
WGC3Dsizei        211 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void uniform3iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) { }
WGC3Dsizei        213 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void uniform4fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) { }
WGC3Dsizei        215 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void uniform4iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) { }
WGC3Dsizei        216 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void uniformMatrix2fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) { }
WGC3Dsizei        217 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void uniformMatrix3fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) { }
WGC3Dsizei        218 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void uniformMatrix4fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) { }
WGC3Dsizei        231 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void vertexAttribPointer(WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dboolean normalized, WGC3Dsizei stride, WGC3Dintptr offset) { }
WGC3Dsizei        233 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void viewport(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) { }
WGC3Dsizei        235 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void genBuffers(WGC3Dsizei count, WebGLId* ids)
WGC3Dsizei        240 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void genFramebuffers(WGC3Dsizei count, WebGLId* ids)
WGC3Dsizei        245 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void genRenderbuffers(WGC3Dsizei count, WebGLId* ids)
WGC3Dsizei        250 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void genTextures(WGC3Dsizei count, WebGLId* ids)
WGC3Dsizei        256 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void deleteBuffers(WGC3Dsizei count, WebGLId* ids) { }
WGC3Dsizei        257 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void deleteFramebuffers(WGC3Dsizei count, WebGLId* ids) { }
WGC3Dsizei        258 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void deleteRenderbuffers(WGC3Dsizei count, WebGLId* ids) { }
WGC3Dsizei        259 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void deleteTextures(WGC3Dsizei count, WebGLId* ids) { }
WGC3Dsizei        158 public/platform/WebGraphicsContext3D.h     virtual void discardFramebufferEXT(WGC3Denum target, WGC3Dsizei numAttachments, const WGC3Denum* attachments) { }
WGC3Dsizei        189 public/platform/WebGraphicsContext3D.h     virtual void* mapTexSubImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, WGC3Denum access) = 0;
WGC3Dsizei        198 public/platform/WebGraphicsContext3D.h     virtual void renderbufferStorageMultisampleCHROMIUM(WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) = 0;
WGC3Dsizei        236 public/platform/WebGraphicsContext3D.h     virtual void compressedTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Dsizei imageSize, const void* data) = 0;
WGC3Dsizei        237 public/platform/WebGraphicsContext3D.h     virtual void compressedTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Dsizei imageSize, const void* data) = 0;
WGC3Dsizei        238 public/platform/WebGraphicsContext3D.h     virtual void copyTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border) = 0;
WGC3Dsizei        239 public/platform/WebGraphicsContext3D.h     virtual void copyTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) = 0;
WGC3Dsizei        247 public/platform/WebGraphicsContext3D.h     virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count) = 0;
WGC3Dsizei        248 public/platform/WebGraphicsContext3D.h     virtual void drawElements(WGC3Denum mode, WGC3Dsizei count, WGC3Denum type, WGC3Dintptr offset) = 0;
WGC3Dsizei        261 public/platform/WebGraphicsContext3D.h     virtual void getAttachedShaders(WebGLId program, WGC3Dsizei maxCount, WGC3Dsizei* count, WebGLId* shaders) = 0;
WGC3Dsizei        300 public/platform/WebGraphicsContext3D.h     virtual void readPixels(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, void* pixels) = 0;
WGC3Dsizei        304 public/platform/WebGraphicsContext3D.h     virtual void renderbufferStorage(WGC3Denum target, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) = 0;
WGC3Dsizei        306 public/platform/WebGraphicsContext3D.h     virtual void scissor(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) = 0;
WGC3Dsizei        315 public/platform/WebGraphicsContext3D.h     virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) = 0;
WGC3Dsizei        320 public/platform/WebGraphicsContext3D.h     virtual void texSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, const void* pixels) = 0;
WGC3Dsizei        323 public/platform/WebGraphicsContext3D.h     virtual void uniform1fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) = 0;
WGC3Dsizei        325 public/platform/WebGraphicsContext3D.h     virtual void uniform1iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) = 0;
WGC3Dsizei        327 public/platform/WebGraphicsContext3D.h     virtual void uniform2fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) = 0;
WGC3Dsizei        329 public/platform/WebGraphicsContext3D.h     virtual void uniform2iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) = 0;
WGC3Dsizei        331 public/platform/WebGraphicsContext3D.h     virtual void uniform3fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) = 0;
WGC3Dsizei        333 public/platform/WebGraphicsContext3D.h     virtual void uniform3iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) = 0;
WGC3Dsizei        335 public/platform/WebGraphicsContext3D.h     virtual void uniform4fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) = 0;
WGC3Dsizei        337 public/platform/WebGraphicsContext3D.h     virtual void uniform4iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) = 0;
WGC3Dsizei        338 public/platform/WebGraphicsContext3D.h     virtual void uniformMatrix2fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) = 0;
WGC3Dsizei        339 public/platform/WebGraphicsContext3D.h     virtual void uniformMatrix3fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) = 0;
WGC3Dsizei        340 public/platform/WebGraphicsContext3D.h     virtual void uniformMatrix4fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) = 0;
WGC3Dsizei        354 public/platform/WebGraphicsContext3D.h                                      WGC3Dsizei stride, WGC3Dintptr offset) = 0;
WGC3Dsizei        356 public/platform/WebGraphicsContext3D.h     virtual void viewport(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) = 0;
WGC3Dsizei        359 public/platform/WebGraphicsContext3D.h     virtual void genBuffers(WGC3Dsizei count, WebGLId* ids) { }
WGC3Dsizei        360 public/platform/WebGraphicsContext3D.h     virtual void genFramebuffers(WGC3Dsizei count, WebGLId* ids) { }
WGC3Dsizei        361 public/platform/WebGraphicsContext3D.h     virtual void genRenderbuffers(WGC3Dsizei count, WebGLId* ids) { }
WGC3Dsizei        362 public/platform/WebGraphicsContext3D.h     virtual void genTextures(WGC3Dsizei count, WebGLId* ids) { }
WGC3Dsizei        364 public/platform/WebGraphicsContext3D.h     virtual void deleteBuffers(WGC3Dsizei count, WebGLId* ids) { }
WGC3Dsizei        365 public/platform/WebGraphicsContext3D.h     virtual void deleteFramebuffers(WGC3Dsizei count, WebGLId* ids) { }
WGC3Dsizei        366 public/platform/WebGraphicsContext3D.h     virtual void deleteRenderbuffers(WGC3Dsizei count, WebGLId* ids) { }
WGC3Dsizei        367 public/platform/WebGraphicsContext3D.h     virtual void deleteTextures(WGC3Dsizei count, WebGLId* ids) { }
WGC3Dsizei        448 public/platform/WebGraphicsContext3D.h     virtual void asyncTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) { }
WGC3Dsizei        449 public/platform/WebGraphicsContext3D.h     virtual void asyncTexSubImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, const void* pixels) { }
WGC3Dsizei        453 public/platform/WebGraphicsContext3D.h     virtual void drawBuffersEXT(WGC3Dsizei n, const WGC3Denum* bufs) { }
WGC3Dsizei        458 public/platform/WebGraphicsContext3D.h     virtual WGC3Duint createImageCHROMIUM(WGC3Dsizei width, WGC3Dsizei height, WGC3Denum internalformat) { return 0; }
WGC3Dsizei        465 public/platform/WebGraphicsContext3D.h     virtual void drawArraysInstancedANGLE(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count, WGC3Dsizei primcount) { }
WGC3Dsizei        466 public/platform/WebGraphicsContext3D.h     virtual void drawElementsInstancedANGLE(WGC3Denum mode, WGC3Dsizei count, WGC3Denum type, WGC3Dintptr offset, WGC3Dsizei primcount) { }
WGC3Dsizei        470 public/platform/WebGraphicsContext3D.h     virtual void framebufferTexture2DMultisampleEXT(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, WebGLId texture, WGC3Dint level, WGC3Dsizei samples) { }
WGC3Dsizei        471 public/platform/WebGraphicsContext3D.h     virtual void renderbufferStorageMultisampleEXT(WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) { };