WGC3Dsizei 72 Source/platform/graphics/gpu/DrawingBufferTest.cpp virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) WGC3Dsizei 55 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void* mapTexSubImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, WGC3Denum access) { return 0; } WGC3Dsizei 60 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void discardFramebufferEXT(WGC3Denum target, WGC3Dsizei numAttachments, const WGC3Denum* attachments) { } WGC3Dsizei 67 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void renderbufferStorageMultisampleCHROMIUM(WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) { } WGC3Dsizei 97 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void compressedTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Dsizei imageSize, const void* data) { } WGC3Dsizei 98 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void compressedTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Dsizei imageSize, const void* data) { } WGC3Dsizei 99 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void copyTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border) { } WGC3Dsizei 100 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void copyTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) { } WGC3Dsizei 108 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count) { } WGC3Dsizei 109 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void drawElements(WGC3Denum mode, WGC3Dsizei count, WGC3Denum type, WGC3Dintptr offset) { } WGC3Dsizei 122 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getAttachedShaders(WebGLId program, WGC3Dsizei maxCount, WGC3Dsizei* count, WebGLId* shaders) { } WGC3Dsizei 178 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void readPixels(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, void* pixels) { } WGC3Dsizei 182 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void renderbufferStorage(WGC3Denum target, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) { } WGC3Dsizei 184 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void scissor(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) { } WGC3Dsizei 193 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) { } WGC3Dsizei 198 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void texSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, const void* pixels) { } WGC3Dsizei 201 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void uniform1fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) { } WGC3Dsizei 203 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void uniform1iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) { } WGC3Dsizei 205 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void uniform2fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) { } WGC3Dsizei 207 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void uniform2iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) { } WGC3Dsizei 209 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void uniform3fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) { } WGC3Dsizei 211 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void uniform3iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) { } WGC3Dsizei 213 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void uniform4fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) { } WGC3Dsizei 215 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void uniform4iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) { } WGC3Dsizei 216 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void uniformMatrix2fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) { } WGC3Dsizei 217 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void uniformMatrix3fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) { } WGC3Dsizei 218 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void uniformMatrix4fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) { } WGC3Dsizei 231 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void vertexAttribPointer(WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dboolean normalized, WGC3Dsizei stride, WGC3Dintptr offset) { } WGC3Dsizei 233 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void viewport(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) { } WGC3Dsizei 235 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void genBuffers(WGC3Dsizei count, WebGLId* ids) WGC3Dsizei 240 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void genFramebuffers(WGC3Dsizei count, WebGLId* ids) WGC3Dsizei 245 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void genRenderbuffers(WGC3Dsizei count, WebGLId* ids) WGC3Dsizei 250 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void genTextures(WGC3Dsizei count, WebGLId* ids) WGC3Dsizei 256 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void deleteBuffers(WGC3Dsizei count, WebGLId* ids) { } WGC3Dsizei 257 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void deleteFramebuffers(WGC3Dsizei count, WebGLId* ids) { } WGC3Dsizei 258 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void deleteRenderbuffers(WGC3Dsizei count, WebGLId* ids) { } WGC3Dsizei 259 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void deleteTextures(WGC3Dsizei count, WebGLId* ids) { } WGC3Dsizei 158 public/platform/WebGraphicsContext3D.h virtual void discardFramebufferEXT(WGC3Denum target, WGC3Dsizei numAttachments, const WGC3Denum* attachments) { } WGC3Dsizei 189 public/platform/WebGraphicsContext3D.h virtual void* mapTexSubImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, WGC3Denum access) = 0; WGC3Dsizei 198 public/platform/WebGraphicsContext3D.h virtual void renderbufferStorageMultisampleCHROMIUM(WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) = 0; WGC3Dsizei 236 public/platform/WebGraphicsContext3D.h virtual void compressedTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Dsizei imageSize, const void* data) = 0; WGC3Dsizei 237 public/platform/WebGraphicsContext3D.h virtual void compressedTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Dsizei imageSize, const void* data) = 0; WGC3Dsizei 238 public/platform/WebGraphicsContext3D.h virtual void copyTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border) = 0; WGC3Dsizei 239 public/platform/WebGraphicsContext3D.h virtual void copyTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) = 0; WGC3Dsizei 247 public/platform/WebGraphicsContext3D.h virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count) = 0; WGC3Dsizei 248 public/platform/WebGraphicsContext3D.h virtual void drawElements(WGC3Denum mode, WGC3Dsizei count, WGC3Denum type, WGC3Dintptr offset) = 0; WGC3Dsizei 261 public/platform/WebGraphicsContext3D.h virtual void getAttachedShaders(WebGLId program, WGC3Dsizei maxCount, WGC3Dsizei* count, WebGLId* shaders) = 0; WGC3Dsizei 300 public/platform/WebGraphicsContext3D.h virtual void readPixels(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, void* pixels) = 0; WGC3Dsizei 304 public/platform/WebGraphicsContext3D.h virtual void renderbufferStorage(WGC3Denum target, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) = 0; WGC3Dsizei 306 public/platform/WebGraphicsContext3D.h virtual void scissor(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) = 0; WGC3Dsizei 315 public/platform/WebGraphicsContext3D.h virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) = 0; WGC3Dsizei 320 public/platform/WebGraphicsContext3D.h virtual void texSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, const void* pixels) = 0; WGC3Dsizei 323 public/platform/WebGraphicsContext3D.h virtual void uniform1fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) = 0; WGC3Dsizei 325 public/platform/WebGraphicsContext3D.h virtual void uniform1iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) = 0; WGC3Dsizei 327 public/platform/WebGraphicsContext3D.h virtual void uniform2fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) = 0; WGC3Dsizei 329 public/platform/WebGraphicsContext3D.h virtual void uniform2iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) = 0; WGC3Dsizei 331 public/platform/WebGraphicsContext3D.h virtual void uniform3fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) = 0; WGC3Dsizei 333 public/platform/WebGraphicsContext3D.h virtual void uniform3iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) = 0; WGC3Dsizei 335 public/platform/WebGraphicsContext3D.h virtual void uniform4fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) = 0; WGC3Dsizei 337 public/platform/WebGraphicsContext3D.h virtual void uniform4iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) = 0; WGC3Dsizei 338 public/platform/WebGraphicsContext3D.h virtual void uniformMatrix2fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) = 0; WGC3Dsizei 339 public/platform/WebGraphicsContext3D.h virtual void uniformMatrix3fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) = 0; WGC3Dsizei 340 public/platform/WebGraphicsContext3D.h virtual void uniformMatrix4fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) = 0; WGC3Dsizei 354 public/platform/WebGraphicsContext3D.h WGC3Dsizei stride, WGC3Dintptr offset) = 0; WGC3Dsizei 356 public/platform/WebGraphicsContext3D.h virtual void viewport(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) = 0; WGC3Dsizei 359 public/platform/WebGraphicsContext3D.h virtual void genBuffers(WGC3Dsizei count, WebGLId* ids) { } WGC3Dsizei 360 public/platform/WebGraphicsContext3D.h virtual void genFramebuffers(WGC3Dsizei count, WebGLId* ids) { } WGC3Dsizei 361 public/platform/WebGraphicsContext3D.h virtual void genRenderbuffers(WGC3Dsizei count, WebGLId* ids) { } WGC3Dsizei 362 public/platform/WebGraphicsContext3D.h virtual void genTextures(WGC3Dsizei count, WebGLId* ids) { } WGC3Dsizei 364 public/platform/WebGraphicsContext3D.h virtual void deleteBuffers(WGC3Dsizei count, WebGLId* ids) { } WGC3Dsizei 365 public/platform/WebGraphicsContext3D.h virtual void deleteFramebuffers(WGC3Dsizei count, WebGLId* ids) { } WGC3Dsizei 366 public/platform/WebGraphicsContext3D.h virtual void deleteRenderbuffers(WGC3Dsizei count, WebGLId* ids) { } WGC3Dsizei 367 public/platform/WebGraphicsContext3D.h virtual void deleteTextures(WGC3Dsizei count, WebGLId* ids) { } WGC3Dsizei 448 public/platform/WebGraphicsContext3D.h virtual void asyncTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) { } WGC3Dsizei 449 public/platform/WebGraphicsContext3D.h virtual void asyncTexSubImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, const void* pixels) { } WGC3Dsizei 453 public/platform/WebGraphicsContext3D.h virtual void drawBuffersEXT(WGC3Dsizei n, const WGC3Denum* bufs) { } WGC3Dsizei 458 public/platform/WebGraphicsContext3D.h virtual WGC3Duint createImageCHROMIUM(WGC3Dsizei width, WGC3Dsizei height, WGC3Denum internalformat) { return 0; } WGC3Dsizei 465 public/platform/WebGraphicsContext3D.h virtual void drawArraysInstancedANGLE(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count, WGC3Dsizei primcount) { } WGC3Dsizei 466 public/platform/WebGraphicsContext3D.h virtual void drawElementsInstancedANGLE(WGC3Denum mode, WGC3Dsizei count, WGC3Denum type, WGC3Dintptr offset, WGC3Dsizei primcount) { } WGC3Dsizei 470 public/platform/WebGraphicsContext3D.h virtual void framebufferTexture2DMultisampleEXT(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, WebGLId texture, WGC3Dint level, WGC3Dsizei samples) { } WGC3Dsizei 471 public/platform/WebGraphicsContext3D.h virtual void renderbufferStorageMultisampleEXT(WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) { };