WaveShaperNode 105 Source/bindings/v8/custom/V8AudioNodeCustom.cpp return wrap(static_cast<WaveShaperNode*>(impl), creationContext, isolate); WaveShaperNode 481 Source/modules/webaudio/AudioContext.cpp PassRefPtr<WaveShaperNode> AudioContext::createWaveShaper() WaveShaperNode 484 Source/modules/webaudio/AudioContext.cpp return WaveShaperNode::create(this); WaveShaperNode 71 Source/modules/webaudio/AudioContext.h class WaveShaperNode; WaveShaperNode 121 Source/modules/webaudio/AudioContext.h PassRefPtr<WaveShaperNode> createWaveShaper(); WaveShaperNode 38 Source/modules/webaudio/WaveShaperNode.cpp WaveShaperNode::WaveShaperNode(AudioContext* context) WaveShaperNode 48 Source/modules/webaudio/WaveShaperNode.cpp void WaveShaperNode::setCurve(Float32Array* curve) WaveShaperNode 54 Source/modules/webaudio/WaveShaperNode.cpp Float32Array* WaveShaperNode::curve() WaveShaperNode 59 Source/modules/webaudio/WaveShaperNode.cpp void WaveShaperNode::setOversample(const String& type, ExceptionState& exceptionState) WaveShaperNode 81 Source/modules/webaudio/WaveShaperNode.cpp String WaveShaperNode::oversample() const WaveShaperNode 83 Source/modules/webaudio/WaveShaperNode.cpp switch (const_cast<WaveShaperNode*>(this)->waveShaperProcessor()->oversample()) { WaveShaperNode 37 Source/modules/webaudio/WaveShaperNode.h class WaveShaperNode FINAL : public AudioBasicProcessorNode { WaveShaperNode 39 Source/modules/webaudio/WaveShaperNode.h static PassRefPtr<WaveShaperNode> create(AudioContext* context) WaveShaperNode 41 Source/modules/webaudio/WaveShaperNode.h return adoptRef(new WaveShaperNode(context)); WaveShaperNode 52 Source/modules/webaudio/WaveShaperNode.h explicit WaveShaperNode(AudioContext*);