WebGLId            65 Source/platform/graphics/gpu/DrawingBufferTest.cpp     virtual void bindTexture(WGC3Denum target, WebGLId texture)
WebGLId            98 Source/platform/graphics/gpu/DrawingBufferTest.cpp     WebGLId m_boundTexture;
WebGLId            99 Source/platform/graphics/gpu/DrawingBufferTest.cpp     HashMap<WebGLId, IntSize> m_textureSizes;
WebGLId            70 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void attachShader(WebGLId program, WebGLId shader) { }
WebGLId            71 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void bindAttribLocation(WebGLId program, WGC3Duint index, const WGC3Dchar* name) { }
WebGLId            72 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void bindBuffer(WGC3Denum target, WebGLId buffer) { }
WebGLId            73 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer) { }
WebGLId            74 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer) { }
WebGLId            75 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void bindTexture(WGC3Denum target, WebGLId texture) { }
WebGLId            95 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void compileShader(WebGLId shader) { }
WebGLId           105 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void detachShader(WebGLId program, WebGLId shader) { }
WebGLId           115 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void framebufferRenderbuffer(WGC3Denum target, WGC3Denum attachment, WGC3Denum renderbuffertarget, WebGLId renderbuffer) { }
WebGLId           116 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void framebufferTexture2D(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, WebGLId texture, WGC3Dint level) { }
WebGLId           120 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual bool getActiveAttrib(WebGLId program, WGC3Duint index, ActiveInfo&) { return false; }
WebGLId           121 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual bool getActiveUniform(WebGLId program, WGC3Duint index, ActiveInfo&) { return false; }
WebGLId           122 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getAttachedShaders(WebGLId program, WGC3Dsizei maxCount, WGC3Dsizei* count, WebGLId* shaders) { }
WebGLId           123 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name) { return 0; }
WebGLId           137 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value)
WebGLId           143 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WebString getProgramInfoLog(WebGLId program) { return WebString(); }
WebGLId           146 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value)
WebGLId           152 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WebString getShaderInfoLog(WebGLId shader) { return WebString(); }
WebGLId           154 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WebString getShaderSource(WebGLId shader) { return WebString(); }
WebGLId           158 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getUniformfv(WebGLId program, WGC3Dint location, WGC3Dfloat* value) { }
WebGLId           159 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getUniformiv(WebGLId program, WGC3Dint location, WGC3Dint* value) { }
WebGLId           160 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name) { return 0; }
WebGLId           166 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dboolean isBuffer(WebGLId buffer) { return false; }
WebGLId           168 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer) { return false; }
WebGLId           169 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dboolean isProgram(WebGLId program) { return false; }
WebGLId           170 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer) { return false; }
WebGLId           171 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dboolean isShader(WebGLId shader) { return false; }
WebGLId           172 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dboolean isTexture(WebGLId texture) { return false; }
WebGLId           174 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void linkProgram(WebGLId program) { }
WebGLId           185 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void shaderSource(WebGLId shader, const WGC3Dchar* string) { }
WebGLId           220 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void useProgram(WebGLId program) { }
WebGLId           221 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void validateProgram(WebGLId program) { }
WebGLId           235 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void genBuffers(WGC3Dsizei count, WebGLId* ids)
WebGLId           240 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void genFramebuffers(WGC3Dsizei count, WebGLId* ids)
WebGLId           245 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void genRenderbuffers(WGC3Dsizei count, WebGLId* ids)
WebGLId           250 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void genTextures(WGC3Dsizei count, WebGLId* ids)
WebGLId           256 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void deleteBuffers(WGC3Dsizei count, WebGLId* ids) { }
WebGLId           257 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void deleteFramebuffers(WGC3Dsizei count, WebGLId* ids) { }
WebGLId           258 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void deleteRenderbuffers(WGC3Dsizei count, WebGLId* ids) { }
WebGLId           259 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void deleteTextures(WGC3Dsizei count, WebGLId* ids) { }
WebGLId           261 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WebGLId createBuffer() { return 1; }
WebGLId           262 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WebGLId createFramebuffer() { return 1; }
WebGLId           263 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WebGLId createRenderbuffer() { return 1; }
WebGLId           264 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WebGLId createTexture() { return m_nextTextureId++; }
WebGLId           266 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void deleteBuffer(WebGLId) { }
WebGLId           267 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void deleteFramebuffer(WebGLId) { }
WebGLId           268 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void deleteRenderbuffer(WebGLId) { }
WebGLId           269 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void deleteTexture(WebGLId) { }
WebGLId           271 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WebGLId createProgram() { return 1; }
WebGLId           272 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WebGLId createShader(WGC3Denum) { return 1; }
WebGLId           274 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void deleteProgram(WebGLId) { }
WebGLId           275 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void deleteShader(WebGLId) { }
WebGLId           279 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WebGLId createQueryEXT() { return 1; }
WebGLId           280 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void deleteQueryEXT(WebGLId) { }
WebGLId           281 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual GLboolean isQueryEXT(WebGLId) { return true; }
WebGLId           282 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void beginQueryEXT(GLenum, WebGLId) { }
WebGLId           285 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void getQueryObjectuivEXT(WebGLId, GLenum, GLuint*) { }
WebGLId           287 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WebString getTranslatedShaderSourceANGLE(WebGLId) { return WebString(); }
WebGLId           213 public/platform/WebGraphicsContext3D.h     virtual void attachShader(WebGLId program, WebGLId shader) = 0;
WebGLId           214 public/platform/WebGraphicsContext3D.h     virtual void bindAttribLocation(WebGLId program, WGC3Duint index, const WGC3Dchar* name) = 0;
WebGLId           215 public/platform/WebGraphicsContext3D.h     virtual void bindBuffer(WGC3Denum target, WebGLId buffer) = 0;
WebGLId           216 public/platform/WebGraphicsContext3D.h     virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer) = 0;
WebGLId           217 public/platform/WebGraphicsContext3D.h     virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer) = 0;
WebGLId           218 public/platform/WebGraphicsContext3D.h     virtual void bindTexture(WGC3Denum target, WebGLId texture) = 0;
WebGLId           234 public/platform/WebGraphicsContext3D.h     virtual void compileShader(WebGLId shader) = 0;
WebGLId           244 public/platform/WebGraphicsContext3D.h     virtual void detachShader(WebGLId program, WebGLId shader) = 0;
WebGLId           254 public/platform/WebGraphicsContext3D.h     virtual void framebufferRenderbuffer(WGC3Denum target, WGC3Denum attachment, WGC3Denum renderbuffertarget, WebGLId renderbuffer) = 0;
WebGLId           255 public/platform/WebGraphicsContext3D.h     virtual void framebufferTexture2D(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, WebGLId texture, WGC3Dint level) = 0;
WebGLId           259 public/platform/WebGraphicsContext3D.h     virtual bool getActiveAttrib(WebGLId program, WGC3Duint index, ActiveInfo&) = 0;
WebGLId           260 public/platform/WebGraphicsContext3D.h     virtual bool getActiveUniform(WebGLId program, WGC3Duint index, ActiveInfo&) = 0;
WebGLId           261 public/platform/WebGraphicsContext3D.h     virtual void getAttachedShaders(WebGLId program, WGC3Dsizei maxCount, WGC3Dsizei* count, WebGLId* shaders) = 0;
WebGLId           262 public/platform/WebGraphicsContext3D.h     virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name) = 0;
WebGLId           270 public/platform/WebGraphicsContext3D.h     virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value) = 0;
WebGLId           271 public/platform/WebGraphicsContext3D.h     virtual WebString getProgramInfoLog(WebGLId program) = 0;
WebGLId           273 public/platform/WebGraphicsContext3D.h     virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value) = 0;
WebGLId           274 public/platform/WebGraphicsContext3D.h     virtual WebString getShaderInfoLog(WebGLId shader) = 0;
WebGLId           276 public/platform/WebGraphicsContext3D.h     virtual WebString getShaderSource(WebGLId shader) = 0;
WebGLId           280 public/platform/WebGraphicsContext3D.h     virtual void getUniformfv(WebGLId program, WGC3Dint location, WGC3Dfloat* value) = 0;
WebGLId           281 public/platform/WebGraphicsContext3D.h     virtual void getUniformiv(WebGLId program, WGC3Dint location, WGC3Dint* value) = 0;
WebGLId           282 public/platform/WebGraphicsContext3D.h     virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name) = 0;
WebGLId           288 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isBuffer(WebGLId buffer) = 0;
WebGLId           290 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer) = 0;
WebGLId           291 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isProgram(WebGLId program) = 0;
WebGLId           292 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer) = 0;
WebGLId           293 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isShader(WebGLId shader) = 0;
WebGLId           294 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isTexture(WebGLId texture) = 0;
WebGLId           296 public/platform/WebGraphicsContext3D.h     virtual void linkProgram(WebGLId program) = 0;
WebGLId           307 public/platform/WebGraphicsContext3D.h     virtual void shaderSource(WebGLId shader, const WGC3Dchar* string) = 0;
WebGLId           342 public/platform/WebGraphicsContext3D.h     virtual void useProgram(WebGLId program) = 0;
WebGLId           343 public/platform/WebGraphicsContext3D.h     virtual void validateProgram(WebGLId program) = 0;
WebGLId           359 public/platform/WebGraphicsContext3D.h     virtual void genBuffers(WGC3Dsizei count, WebGLId* ids) { }
WebGLId           360 public/platform/WebGraphicsContext3D.h     virtual void genFramebuffers(WGC3Dsizei count, WebGLId* ids) { }
WebGLId           361 public/platform/WebGraphicsContext3D.h     virtual void genRenderbuffers(WGC3Dsizei count, WebGLId* ids) { }
WebGLId           362 public/platform/WebGraphicsContext3D.h     virtual void genTextures(WGC3Dsizei count, WebGLId* ids) { }
WebGLId           364 public/platform/WebGraphicsContext3D.h     virtual void deleteBuffers(WGC3Dsizei count, WebGLId* ids) { }
WebGLId           365 public/platform/WebGraphicsContext3D.h     virtual void deleteFramebuffers(WGC3Dsizei count, WebGLId* ids) { }
WebGLId           366 public/platform/WebGraphicsContext3D.h     virtual void deleteRenderbuffers(WGC3Dsizei count, WebGLId* ids) { }
WebGLId           367 public/platform/WebGraphicsContext3D.h     virtual void deleteTextures(WGC3Dsizei count, WebGLId* ids) { }
WebGLId           369 public/platform/WebGraphicsContext3D.h     virtual WebGLId createBuffer() = 0;
WebGLId           370 public/platform/WebGraphicsContext3D.h     virtual WebGLId createFramebuffer() = 0;
WebGLId           371 public/platform/WebGraphicsContext3D.h     virtual WebGLId createRenderbuffer() = 0;
WebGLId           372 public/platform/WebGraphicsContext3D.h     virtual WebGLId createTexture() = 0;
WebGLId           374 public/platform/WebGraphicsContext3D.h     virtual void deleteBuffer(WebGLId) = 0;
WebGLId           375 public/platform/WebGraphicsContext3D.h     virtual void deleteFramebuffer(WebGLId) = 0;
WebGLId           376 public/platform/WebGraphicsContext3D.h     virtual void deleteRenderbuffer(WebGLId) = 0;
WebGLId           377 public/platform/WebGraphicsContext3D.h     virtual void deleteTexture(WebGLId) = 0;
WebGLId           379 public/platform/WebGraphicsContext3D.h     virtual WebGLId createProgram() = 0;
WebGLId           380 public/platform/WebGraphicsContext3D.h     virtual WebGLId createShader(WGC3Denum) = 0;
WebGLId           382 public/platform/WebGraphicsContext3D.h     virtual void deleteShader(WebGLId) = 0;
WebGLId           383 public/platform/WebGraphicsContext3D.h     virtual void deleteProgram(WebGLId) = 0;
WebGLId           394 public/platform/WebGraphicsContext3D.h     virtual WebString getTranslatedShaderSourceANGLE(WebGLId shader) = 0;
WebGLId           404 public/platform/WebGraphicsContext3D.h     virtual WebGLId createQueryEXT() { return 0; }
WebGLId           405 public/platform/WebGraphicsContext3D.h     virtual void deleteQueryEXT(WebGLId query) { }
WebGLId           406 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isQueryEXT(WebGLId query) { return false; }
WebGLId           407 public/platform/WebGraphicsContext3D.h     virtual void beginQueryEXT(WGC3Denum target, WebGLId query) { }
WebGLId           410 public/platform/WebGraphicsContext3D.h     virtual void getQueryObjectuivEXT(WebGLId query, WGC3Denum pname, WGC3Duint* params) { }
WebGLId           413 public/platform/WebGraphicsContext3D.h     virtual void bindUniformLocationCHROMIUM(WebGLId program, WGC3Dint location, const WGC3Dchar* uniform) { }
WebGLId           434 public/platform/WebGraphicsContext3D.h     virtual WebGLId createVertexArrayOES() { return 0; }
WebGLId           435 public/platform/WebGraphicsContext3D.h     virtual void deleteVertexArrayOES(WebGLId array) { }
WebGLId           436 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isVertexArrayOES(WebGLId array) { return false; }
WebGLId           437 public/platform/WebGraphicsContext3D.h     virtual void bindVertexArrayOES(WebGLId array) { }
WebGLId           470 public/platform/WebGraphicsContext3D.h     virtual void framebufferTexture2DMultisampleEXT(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, WebGLId texture, WGC3Dint level, WGC3Dsizei samples) { }