WebGLId 65 Source/platform/graphics/gpu/DrawingBufferTest.cpp virtual void bindTexture(WGC3Denum target, WebGLId texture) WebGLId 98 Source/platform/graphics/gpu/DrawingBufferTest.cpp WebGLId m_boundTexture; WebGLId 99 Source/platform/graphics/gpu/DrawingBufferTest.cpp HashMap<WebGLId, IntSize> m_textureSizes; WebGLId 70 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void attachShader(WebGLId program, WebGLId shader) { } WebGLId 71 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void bindAttribLocation(WebGLId program, WGC3Duint index, const WGC3Dchar* name) { } WebGLId 72 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void bindBuffer(WGC3Denum target, WebGLId buffer) { } WebGLId 73 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer) { } WebGLId 74 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer) { } WebGLId 75 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void bindTexture(WGC3Denum target, WebGLId texture) { } WebGLId 95 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void compileShader(WebGLId shader) { } WebGLId 105 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void detachShader(WebGLId program, WebGLId shader) { } WebGLId 115 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void framebufferRenderbuffer(WGC3Denum target, WGC3Denum attachment, WGC3Denum renderbuffertarget, WebGLId renderbuffer) { } WebGLId 116 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void framebufferTexture2D(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, WebGLId texture, WGC3Dint level) { } WebGLId 120 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual bool getActiveAttrib(WebGLId program, WGC3Duint index, ActiveInfo&) { return false; } WebGLId 121 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual bool getActiveUniform(WebGLId program, WGC3Duint index, ActiveInfo&) { return false; } WebGLId 122 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getAttachedShaders(WebGLId program, WGC3Dsizei maxCount, WGC3Dsizei* count, WebGLId* shaders) { } WebGLId 123 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name) { return 0; } WebGLId 137 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value) WebGLId 143 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WebString getProgramInfoLog(WebGLId program) { return WebString(); } WebGLId 146 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value) WebGLId 152 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WebString getShaderInfoLog(WebGLId shader) { return WebString(); } WebGLId 154 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WebString getShaderSource(WebGLId shader) { return WebString(); } WebGLId 158 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getUniformfv(WebGLId program, WGC3Dint location, WGC3Dfloat* value) { } WebGLId 159 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getUniformiv(WebGLId program, WGC3Dint location, WGC3Dint* value) { } WebGLId 160 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name) { return 0; } WebGLId 166 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WGC3Dboolean isBuffer(WebGLId buffer) { return false; } WebGLId 168 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer) { return false; } WebGLId 169 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WGC3Dboolean isProgram(WebGLId program) { return false; } WebGLId 170 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer) { return false; } WebGLId 171 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WGC3Dboolean isShader(WebGLId shader) { return false; } WebGLId 172 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WGC3Dboolean isTexture(WebGLId texture) { return false; } WebGLId 174 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void linkProgram(WebGLId program) { } WebGLId 185 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void shaderSource(WebGLId shader, const WGC3Dchar* string) { } WebGLId 220 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void useProgram(WebGLId program) { } WebGLId 221 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void validateProgram(WebGLId program) { } WebGLId 235 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void genBuffers(WGC3Dsizei count, WebGLId* ids) WebGLId 240 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void genFramebuffers(WGC3Dsizei count, WebGLId* ids) WebGLId 245 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void genRenderbuffers(WGC3Dsizei count, WebGLId* ids) WebGLId 250 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void genTextures(WGC3Dsizei count, WebGLId* ids) WebGLId 256 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void deleteBuffers(WGC3Dsizei count, WebGLId* ids) { } WebGLId 257 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void deleteFramebuffers(WGC3Dsizei count, WebGLId* ids) { } WebGLId 258 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void deleteRenderbuffers(WGC3Dsizei count, WebGLId* ids) { } WebGLId 259 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void deleteTextures(WGC3Dsizei count, WebGLId* ids) { } WebGLId 261 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WebGLId createBuffer() { return 1; } WebGLId 262 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WebGLId createFramebuffer() { return 1; } WebGLId 263 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WebGLId createRenderbuffer() { return 1; } WebGLId 264 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WebGLId createTexture() { return m_nextTextureId++; } WebGLId 266 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void deleteBuffer(WebGLId) { } WebGLId 267 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void deleteFramebuffer(WebGLId) { } WebGLId 268 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void deleteRenderbuffer(WebGLId) { } WebGLId 269 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void deleteTexture(WebGLId) { } WebGLId 271 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WebGLId createProgram() { return 1; } WebGLId 272 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WebGLId createShader(WGC3Denum) { return 1; } WebGLId 274 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void deleteProgram(WebGLId) { } WebGLId 275 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void deleteShader(WebGLId) { } WebGLId 279 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WebGLId createQueryEXT() { return 1; } WebGLId 280 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void deleteQueryEXT(WebGLId) { } WebGLId 281 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual GLboolean isQueryEXT(WebGLId) { return true; } WebGLId 282 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void beginQueryEXT(GLenum, WebGLId) { } WebGLId 285 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getQueryObjectuivEXT(WebGLId, GLenum, GLuint*) { } WebGLId 287 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual WebString getTranslatedShaderSourceANGLE(WebGLId) { return WebString(); } WebGLId 213 public/platform/WebGraphicsContext3D.h virtual void attachShader(WebGLId program, WebGLId shader) = 0; WebGLId 214 public/platform/WebGraphicsContext3D.h virtual void bindAttribLocation(WebGLId program, WGC3Duint index, const WGC3Dchar* name) = 0; WebGLId 215 public/platform/WebGraphicsContext3D.h virtual void bindBuffer(WGC3Denum target, WebGLId buffer) = 0; WebGLId 216 public/platform/WebGraphicsContext3D.h virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer) = 0; WebGLId 217 public/platform/WebGraphicsContext3D.h virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer) = 0; WebGLId 218 public/platform/WebGraphicsContext3D.h virtual void bindTexture(WGC3Denum target, WebGLId texture) = 0; WebGLId 234 public/platform/WebGraphicsContext3D.h virtual void compileShader(WebGLId shader) = 0; WebGLId 244 public/platform/WebGraphicsContext3D.h virtual void detachShader(WebGLId program, WebGLId shader) = 0; WebGLId 254 public/platform/WebGraphicsContext3D.h virtual void framebufferRenderbuffer(WGC3Denum target, WGC3Denum attachment, WGC3Denum renderbuffertarget, WebGLId renderbuffer) = 0; WebGLId 255 public/platform/WebGraphicsContext3D.h virtual void framebufferTexture2D(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, WebGLId texture, WGC3Dint level) = 0; WebGLId 259 public/platform/WebGraphicsContext3D.h virtual bool getActiveAttrib(WebGLId program, WGC3Duint index, ActiveInfo&) = 0; WebGLId 260 public/platform/WebGraphicsContext3D.h virtual bool getActiveUniform(WebGLId program, WGC3Duint index, ActiveInfo&) = 0; WebGLId 261 public/platform/WebGraphicsContext3D.h virtual void getAttachedShaders(WebGLId program, WGC3Dsizei maxCount, WGC3Dsizei* count, WebGLId* shaders) = 0; WebGLId 262 public/platform/WebGraphicsContext3D.h virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name) = 0; WebGLId 270 public/platform/WebGraphicsContext3D.h virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value) = 0; WebGLId 271 public/platform/WebGraphicsContext3D.h virtual WebString getProgramInfoLog(WebGLId program) = 0; WebGLId 273 public/platform/WebGraphicsContext3D.h virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value) = 0; WebGLId 274 public/platform/WebGraphicsContext3D.h virtual WebString getShaderInfoLog(WebGLId shader) = 0; WebGLId 276 public/platform/WebGraphicsContext3D.h virtual WebString getShaderSource(WebGLId shader) = 0; WebGLId 280 public/platform/WebGraphicsContext3D.h virtual void getUniformfv(WebGLId program, WGC3Dint location, WGC3Dfloat* value) = 0; WebGLId 281 public/platform/WebGraphicsContext3D.h virtual void getUniformiv(WebGLId program, WGC3Dint location, WGC3Dint* value) = 0; WebGLId 282 public/platform/WebGraphicsContext3D.h virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name) = 0; WebGLId 288 public/platform/WebGraphicsContext3D.h virtual WGC3Dboolean isBuffer(WebGLId buffer) = 0; WebGLId 290 public/platform/WebGraphicsContext3D.h virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer) = 0; WebGLId 291 public/platform/WebGraphicsContext3D.h virtual WGC3Dboolean isProgram(WebGLId program) = 0; WebGLId 292 public/platform/WebGraphicsContext3D.h virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer) = 0; WebGLId 293 public/platform/WebGraphicsContext3D.h virtual WGC3Dboolean isShader(WebGLId shader) = 0; WebGLId 294 public/platform/WebGraphicsContext3D.h virtual WGC3Dboolean isTexture(WebGLId texture) = 0; WebGLId 296 public/platform/WebGraphicsContext3D.h virtual void linkProgram(WebGLId program) = 0; WebGLId 307 public/platform/WebGraphicsContext3D.h virtual void shaderSource(WebGLId shader, const WGC3Dchar* string) = 0; WebGLId 342 public/platform/WebGraphicsContext3D.h virtual void useProgram(WebGLId program) = 0; WebGLId 343 public/platform/WebGraphicsContext3D.h virtual void validateProgram(WebGLId program) = 0; WebGLId 359 public/platform/WebGraphicsContext3D.h virtual void genBuffers(WGC3Dsizei count, WebGLId* ids) { } WebGLId 360 public/platform/WebGraphicsContext3D.h virtual void genFramebuffers(WGC3Dsizei count, WebGLId* ids) { } WebGLId 361 public/platform/WebGraphicsContext3D.h virtual void genRenderbuffers(WGC3Dsizei count, WebGLId* ids) { } WebGLId 362 public/platform/WebGraphicsContext3D.h virtual void genTextures(WGC3Dsizei count, WebGLId* ids) { } WebGLId 364 public/platform/WebGraphicsContext3D.h virtual void deleteBuffers(WGC3Dsizei count, WebGLId* ids) { } WebGLId 365 public/platform/WebGraphicsContext3D.h virtual void deleteFramebuffers(WGC3Dsizei count, WebGLId* ids) { } WebGLId 366 public/platform/WebGraphicsContext3D.h virtual void deleteRenderbuffers(WGC3Dsizei count, WebGLId* ids) { } WebGLId 367 public/platform/WebGraphicsContext3D.h virtual void deleteTextures(WGC3Dsizei count, WebGLId* ids) { } WebGLId 369 public/platform/WebGraphicsContext3D.h virtual WebGLId createBuffer() = 0; WebGLId 370 public/platform/WebGraphicsContext3D.h virtual WebGLId createFramebuffer() = 0; WebGLId 371 public/platform/WebGraphicsContext3D.h virtual WebGLId createRenderbuffer() = 0; WebGLId 372 public/platform/WebGraphicsContext3D.h virtual WebGLId createTexture() = 0; WebGLId 374 public/platform/WebGraphicsContext3D.h virtual void deleteBuffer(WebGLId) = 0; WebGLId 375 public/platform/WebGraphicsContext3D.h virtual void deleteFramebuffer(WebGLId) = 0; WebGLId 376 public/platform/WebGraphicsContext3D.h virtual void deleteRenderbuffer(WebGLId) = 0; WebGLId 377 public/platform/WebGraphicsContext3D.h virtual void deleteTexture(WebGLId) = 0; WebGLId 379 public/platform/WebGraphicsContext3D.h virtual WebGLId createProgram() = 0; WebGLId 380 public/platform/WebGraphicsContext3D.h virtual WebGLId createShader(WGC3Denum) = 0; WebGLId 382 public/platform/WebGraphicsContext3D.h virtual void deleteShader(WebGLId) = 0; WebGLId 383 public/platform/WebGraphicsContext3D.h virtual void deleteProgram(WebGLId) = 0; WebGLId 394 public/platform/WebGraphicsContext3D.h virtual WebString getTranslatedShaderSourceANGLE(WebGLId shader) = 0; WebGLId 404 public/platform/WebGraphicsContext3D.h virtual WebGLId createQueryEXT() { return 0; } WebGLId 405 public/platform/WebGraphicsContext3D.h virtual void deleteQueryEXT(WebGLId query) { } WebGLId 406 public/platform/WebGraphicsContext3D.h virtual WGC3Dboolean isQueryEXT(WebGLId query) { return false; } WebGLId 407 public/platform/WebGraphicsContext3D.h virtual void beginQueryEXT(WGC3Denum target, WebGLId query) { } WebGLId 410 public/platform/WebGraphicsContext3D.h virtual void getQueryObjectuivEXT(WebGLId query, WGC3Denum pname, WGC3Duint* params) { } WebGLId 413 public/platform/WebGraphicsContext3D.h virtual void bindUniformLocationCHROMIUM(WebGLId program, WGC3Dint location, const WGC3Dchar* uniform) { } WebGLId 434 public/platform/WebGraphicsContext3D.h virtual WebGLId createVertexArrayOES() { return 0; } WebGLId 435 public/platform/WebGraphicsContext3D.h virtual void deleteVertexArrayOES(WebGLId array) { } WebGLId 436 public/platform/WebGraphicsContext3D.h virtual WGC3Dboolean isVertexArrayOES(WebGLId array) { return false; } WebGLId 437 public/platform/WebGraphicsContext3D.h virtual void bindVertexArrayOES(WebGLId array) { } WebGLId 470 public/platform/WebGraphicsContext3D.h virtual void framebufferTexture2DMultisampleEXT(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, WebGLId texture, WGC3Dint level, WGC3Dsizei samples) { }