activeContexts     93 Source/core/html/canvas/WebGLRenderingContextBase.cpp     DEFINE_STATIC_LOCAL(Vector<WebGLRenderingContextBase*>, activeContexts, ());
activeContexts     94 Source/core/html/canvas/WebGLRenderingContextBase.cpp     return activeContexts;
activeContexts    106 Source/core/html/canvas/WebGLRenderingContextBase.cpp     if (candidateID >= activeContexts().size())
activeContexts    109 Source/core/html/canvas/WebGLRenderingContextBase.cpp     WebGLRenderingContextBase* candidate = activeContexts()[candidateID];
activeContexts    111 Source/core/html/canvas/WebGLRenderingContextBase.cpp     activeContexts().remove(candidateID);
activeContexts    122 Source/core/html/canvas/WebGLRenderingContextBase.cpp     if (!activeContexts().size())
activeContexts    125 Source/core/html/canvas/WebGLRenderingContextBase.cpp     WebGLRenderingContextBase* candidate = activeContexts().first();
activeContexts    127 Source/core/html/canvas/WebGLRenderingContextBase.cpp     for (size_t ii = 1; ii < activeContexts().size(); ++ii) {
activeContexts    128 Source/core/html/canvas/WebGLRenderingContextBase.cpp         WebGLRenderingContextBase* context = activeContexts()[ii];
activeContexts    143 Source/core/html/canvas/WebGLRenderingContextBase.cpp     if (candidateID < activeContexts().size()) {
activeContexts    144 Source/core/html/canvas/WebGLRenderingContextBase.cpp         WebGLRenderingContextBase* candidate = activeContexts()[candidateID];
activeContexts    155 Source/core/html/canvas/WebGLRenderingContextBase.cpp     while (activeContexts().size() >= maxGLActiveContexts && removedContexts < maxGLActiveContexts) {
activeContexts    160 Source/core/html/canvas/WebGLRenderingContextBase.cpp     if (!activeContexts().contains(context))
activeContexts    161 Source/core/html/canvas/WebGLRenderingContextBase.cpp         activeContexts().append(context);
activeContexts    166 Source/core/html/canvas/WebGLRenderingContextBase.cpp     size_t position = activeContexts().find(context);
activeContexts    168 Source/core/html/canvas/WebGLRenderingContextBase.cpp         activeContexts().remove(position);
activeContexts    183 Source/core/html/canvas/WebGLRenderingContextBase.cpp     while(activeContexts().size() < maxGLActiveContexts && forciblyEvictedContexts().size()) {
activeContexts    196 Source/core/html/canvas/WebGLRenderingContextBase.cpp             activeContexts().append(evictedContext);
activeContexts    907 Source/core/html/canvas/WebGLRenderingContextBase.h     static Vector<WebGLRenderingContextBase*>& activeContexts();