channelCount      261 Source/modules/webaudio/AudioNode.cpp void AudioNode::setChannelCount(unsigned long channelCount, ExceptionState& exceptionState)
channelCount      266 Source/modules/webaudio/AudioNode.cpp     if (channelCount > 0 && channelCount <= AudioContext::maxNumberOfChannels()) {
channelCount      267 Source/modules/webaudio/AudioNode.cpp         if (m_channelCount != channelCount) {
channelCount      268 Source/modules/webaudio/AudioNode.cpp             m_channelCount = channelCount;
channelCount      275 Source/modules/webaudio/AudioNode.cpp             "channel count (" + String::number(channelCount) + ") must be between 1 and " + String::number(AudioContext::maxNumberOfChannels()) + ".");
channelCount      166 Source/modules/webaudio/AudioNode.h     unsigned long channelCount();
channelCount      153 Source/modules/webaudio/AudioNodeInput.cpp         return node()->channelCount();
channelCount      166 Source/modules/webaudio/AudioNodeInput.cpp         maxChannels = min(maxChannels, static_cast<unsigned>(node()->channelCount()));
channelCount       81 Source/modules/webaudio/DefaultAudioDestinationNode.cpp     m_destination = AudioDestination::create(*this, m_inputDeviceId, m_numberOfInputChannels, channelCount(), hardwareSampleRate);
channelCount       96 Source/modules/webaudio/DefaultAudioDestinationNode.cpp void DefaultAudioDestinationNode::setChannelCount(unsigned long channelCount, ExceptionState& exceptionState)
channelCount      104 Source/modules/webaudio/DefaultAudioDestinationNode.cpp     if (!maxChannelCount() || channelCount > maxChannelCount()) {
channelCount      107 Source/modules/webaudio/DefaultAudioDestinationNode.cpp             ExceptionMessages::indexOutsideRange<unsigned>("channel count", channelCount, 1, ExceptionMessages::InclusiveBound, maxChannelCount(), ExceptionMessages::InclusiveBound));
channelCount      111 Source/modules/webaudio/DefaultAudioDestinationNode.cpp     unsigned long oldChannelCount = this->channelCount();
channelCount      112 Source/modules/webaudio/DefaultAudioDestinationNode.cpp     AudioNode::setChannelCount(channelCount, exceptionState);
channelCount      114 Source/modules/webaudio/DefaultAudioDestinationNode.cpp     if (!exceptionState.hadException() && this->channelCount() != oldChannelCount && isInitialized()) {