channelCount 261 Source/modules/webaudio/AudioNode.cpp void AudioNode::setChannelCount(unsigned long channelCount, ExceptionState& exceptionState) channelCount 266 Source/modules/webaudio/AudioNode.cpp if (channelCount > 0 && channelCount <= AudioContext::maxNumberOfChannels()) { channelCount 267 Source/modules/webaudio/AudioNode.cpp if (m_channelCount != channelCount) { channelCount 268 Source/modules/webaudio/AudioNode.cpp m_channelCount = channelCount; channelCount 275 Source/modules/webaudio/AudioNode.cpp "channel count (" + String::number(channelCount) + ") must be between 1 and " + String::number(AudioContext::maxNumberOfChannels()) + "."); channelCount 166 Source/modules/webaudio/AudioNode.h unsigned long channelCount(); channelCount 153 Source/modules/webaudio/AudioNodeInput.cpp return node()->channelCount(); channelCount 166 Source/modules/webaudio/AudioNodeInput.cpp maxChannels = min(maxChannels, static_cast<unsigned>(node()->channelCount())); channelCount 81 Source/modules/webaudio/DefaultAudioDestinationNode.cpp m_destination = AudioDestination::create(*this, m_inputDeviceId, m_numberOfInputChannels, channelCount(), hardwareSampleRate); channelCount 96 Source/modules/webaudio/DefaultAudioDestinationNode.cpp void DefaultAudioDestinationNode::setChannelCount(unsigned long channelCount, ExceptionState& exceptionState) channelCount 104 Source/modules/webaudio/DefaultAudioDestinationNode.cpp if (!maxChannelCount() || channelCount > maxChannelCount()) { channelCount 107 Source/modules/webaudio/DefaultAudioDestinationNode.cpp ExceptionMessages::indexOutsideRange<unsigned>("channel count", channelCount, 1, ExceptionMessages::InclusiveBound, maxChannelCount(), ExceptionMessages::InclusiveBound)); channelCount 111 Source/modules/webaudio/DefaultAudioDestinationNode.cpp unsigned long oldChannelCount = this->channelCount(); channelCount 112 Source/modules/webaudio/DefaultAudioDestinationNode.cpp AudioNode::setChannelCount(channelCount, exceptionState); channelCount 114 Source/modules/webaudio/DefaultAudioDestinationNode.cpp if (!exceptionState.hadException() && this->channelCount() != oldChannelCount && isInitialized()) {