clampEdgeValue 631 Source/platform/transforms/TransformationMatrix.cpp float left = clampEdgeValue(floorf(mappedQuadBounds.x())); clampEdgeValue 632 Source/platform/transforms/TransformationMatrix.cpp float top = clampEdgeValue(floorf(mappedQuadBounds.y())); clampEdgeValue 638 Source/platform/transforms/TransformationMatrix.cpp right = clampEdgeValue(ceilf(mappedQuadBounds.maxX())); clampEdgeValue 644 Source/platform/transforms/TransformationMatrix.cpp bottom = clampEdgeValue(ceilf(mappedQuadBounds.maxY()));