clampEdgeValue    631 Source/platform/transforms/TransformationMatrix.cpp     float left = clampEdgeValue(floorf(mappedQuadBounds.x()));
clampEdgeValue    632 Source/platform/transforms/TransformationMatrix.cpp     float top = clampEdgeValue(floorf(mappedQuadBounds.y()));
clampEdgeValue    638 Source/platform/transforms/TransformationMatrix.cpp         right = clampEdgeValue(ceilf(mappedQuadBounds.maxX()));
clampEdgeValue    644 Source/platform/transforms/TransformationMatrix.cpp         bottom = clampEdgeValue(ceilf(mappedQuadBounds.maxY()));