clampToPositiveInteger  304 Source/core/css/resolver/TransformBuilder.cpp                 p = clampToPositiveInteger(val);
clampToPositiveInteger  127 Source/core/rendering/shapes/RasterShape.cpp     int shapeMarginInt = clampToPositiveInteger(ceil(shapeMargin()));
clampToPositiveInteger   43 Source/platform/transforms/PerspectiveTransformOperation.cpp         return PerspectiveTransformOperation::create(clampToPositiveInteger(p));
clampToPositiveInteger   58 Source/platform/transforms/PerspectiveTransformOperation.cpp         return PerspectiveTransformOperation::create(clampToPositiveInteger(val));