clampToPositiveInteger 304 Source/core/css/resolver/TransformBuilder.cpp p = clampToPositiveInteger(val); clampToPositiveInteger 127 Source/core/rendering/shapes/RasterShape.cpp int shapeMarginInt = clampToPositiveInteger(ceil(shapeMargin())); clampToPositiveInteger 43 Source/platform/transforms/PerspectiveTransformOperation.cpp return PerspectiveTransformOperation::create(clampToPositiveInteger(p)); clampToPositiveInteger 58 Source/platform/transforms/PerspectiveTransformOperation.cpp return PerspectiveTransformOperation::create(clampToPositiveInteger(val));