ChannelClosed 226 Source/modules/websockets/MainThreadWebSocketChannel.cpp if (m_state != ChannelClosed) ChannelClosed 250 Source/modules/websockets/MainThreadWebSocketChannel.cpp if ((!m_buffer.isEmpty() || (m_state == ChannelClosed)) && m_client && !m_resumeTimer.isActive()) ChannelClosed 289 Source/modules/websockets/MainThreadWebSocketChannel.cpp m_state = ChannelClosed; ChannelClosed 358 Source/modules/websockets/MainThreadWebSocketChannel.cpp if (m_state != ChannelClosing && m_state != ChannelClosed) ChannelClosed 361 Source/modules/websockets/MainThreadWebSocketChannel.cpp if (m_state != ChannelClosed) ChannelClosed 481 Source/modules/websockets/MainThreadWebSocketChannel.cpp if (!m_suspended && m_client && (m_state == ChannelClosed) && m_handle) ChannelClosed 488 Source/modules/websockets/MainThreadWebSocketChannel.cpp if (m_state == ChannelClosing || m_state == ChannelClosed)