ChannelClosed     226 Source/modules/websockets/MainThreadWebSocketChannel.cpp     if (m_state != ChannelClosed)
ChannelClosed     250 Source/modules/websockets/MainThreadWebSocketChannel.cpp     if ((!m_buffer.isEmpty() || (m_state == ChannelClosed)) && m_client && !m_resumeTimer.isActive())
ChannelClosed     289 Source/modules/websockets/MainThreadWebSocketChannel.cpp     m_state = ChannelClosed;
ChannelClosed     358 Source/modules/websockets/MainThreadWebSocketChannel.cpp     if (m_state != ChannelClosing && m_state != ChannelClosed)
ChannelClosed     361 Source/modules/websockets/MainThreadWebSocketChannel.cpp     if (m_state != ChannelClosed)
ChannelClosed     481 Source/modules/websockets/MainThreadWebSocketChannel.cpp     if (!m_suspended && m_client && (m_state == ChannelClosed) && m_handle)
ChannelClosed     488 Source/modules/websockets/MainThreadWebSocketChannel.cpp     if (m_state == ChannelClosing || m_state == ChannelClosed)