computeCompositingRequirements  500 Source/core/rendering/compositing/RenderLayerCompositor.cpp             computeCompositingRequirements(0, updateRoot, overlapTestRequestMap, recursionData, saw3DTransform, unclippedDescendants, absoluteDecendantBoundingBox);
computeCompositingRequirements 1005 Source/core/rendering/compositing/RenderLayerCompositor.cpp             computeCompositingRequirements(layer, curNode->layer(), overlapMap, childRecursionData, anyDescendantHas3DTransform, unclippedDescendants, absoluteChildDecendantBoundingBox);
computeCompositingRequirements 1052 Source/core/rendering/compositing/RenderLayerCompositor.cpp         computeCompositingRequirements(layer, curNode->layer(), overlapMap, childRecursionData, anyDescendantHas3DTransform, unclippedDescendants, absoluteChildDecendantBoundingBox);
computeCompositingRequirements  267 Source/core/rendering/compositing/RenderLayerCompositor.h     void computeCompositingRequirements(RenderLayer* ancestorLayer, RenderLayer*, OverlapMap&, struct CompositingRecursionData&, bool& descendantHas3DTransform, Vector<RenderLayer*>& unclippedDescendants, IntRect& absoluteDecendantBoundingBox);