containerBlock 1339 Source/core/rendering/RenderBlock.cpp RenderBlock* containerBlock = currentBlock->containingBlock(); containerBlock 1340 Source/core/rendering/RenderBlock.cpp ASSERT(containerBlock); containerBlock 1341 Source/core/rendering/RenderBlock.cpp if (!containerBlock) containerBlock 1344 Source/core/rendering/RenderBlock.cpp if (containerBlock->style()->writingMode() != currentBlock->style()->writingMode()) { containerBlock 1349 Source/core/rendering/RenderBlock.cpp if (containerBlock->style()->isFlippedBlocksWritingMode()) { containerBlock 1350 Source/core/rendering/RenderBlock.cpp if (containerBlock->isHorizontalWritingMode()) containerBlock 1359 Source/core/rendering/RenderBlock.cpp currentBlock = containerBlock; containerBlock 4232 Source/core/rendering/RenderBlock.cpp firstLetterBlock = firstLetterFinder.containerBlock(); containerBlock 3049 Source/core/rendering/RenderBox.cpp static void computeInlineStaticDistance(Length& logicalLeft, Length& logicalRight, const RenderBox* child, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalWidth) containerBlock 3056 Source/core/rendering/RenderBox.cpp LayoutUnit staticPosition = child->layer()->staticInlinePosition() - containerBlock->borderLogicalLeft(); containerBlock 3057 Source/core/rendering/RenderBox.cpp for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) { containerBlock 3074 Source/core/rendering/RenderBox.cpp LayoutUnit staticPosition = child->layer()->staticInlinePosition() + containerLogicalWidth + containerBlock->borderLogicalLeft(); containerBlock 3077 Source/core/rendering/RenderBox.cpp if (curr != containerBlock) { containerBlock 3092 Source/core/rendering/RenderBox.cpp if (curr == containerBlock) containerBlock 3124 Source/core/rendering/RenderBox.cpp const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container()); containerBlock 3126 Source/core/rendering/RenderBox.cpp const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock); containerBlock 3131 Source/core/rendering/RenderBox.cpp TextDirection containerDirection = containerBlock->style()->direction(); containerBlock 3167 Source/core/rendering/RenderBox.cpp computeInlineStaticDistance(logicalLeftLength, logicalRightLength, this, containerBlock, containerLogicalWidth); containerBlock 3170 Source/core/rendering/RenderBox.cpp computePositionedLogicalWidthUsing(style()->logicalWidth(), containerBlock, containerDirection, containerBlock 3179 Source/core/rendering/RenderBox.cpp computePositionedLogicalWidthUsing(style()->logicalMaxWidth(), containerBlock, containerDirection, containerBlock 3196 Source/core/rendering/RenderBox.cpp computePositionedLogicalWidthUsing(style()->logicalMinWidth(), containerBlock, containerDirection, containerBlock 3212 Source/core/rendering/RenderBox.cpp static void computeLogicalLeftPositionedOffset(LayoutUnit& logicalLeftPos, const RenderBox* child, LayoutUnit logicalWidthValue, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalWidth) containerBlock 3216 Source/core/rendering/RenderBox.cpp if (containerBlock->isHorizontalWritingMode() != child->isHorizontalWritingMode() && containerBlock->style()->isFlippedBlocksWritingMode()) { containerBlock 3218 Source/core/rendering/RenderBox.cpp logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderRight() : containerBlock->borderBottom()); containerBlock 3220 Source/core/rendering/RenderBox.cpp logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderLeft() : containerBlock->borderTop()); containerBlock 3233 Source/core/rendering/RenderBox.cpp void RenderBox::computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection, containerBlock 3247 Source/core/rendering/RenderBox.cpp const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false); containerBlock 3399 Source/core/rendering/RenderBox.cpp if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) { containerBlock 3400 Source/core/rendering/RenderBox.cpp const RenderInline* flow = toRenderInline(containerBlock); containerBlock 3409 Source/core/rendering/RenderBox.cpp if (containerBlock->isBox() && toRenderBox(containerBlock)->scrollsOverflowY() && containerBlock->style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft()) { containerBlock 3410 Source/core/rendering/RenderBox.cpp logicalLeftValue = logicalLeftValue + toRenderBox(containerBlock)->verticalScrollbarWidth(); containerBlock 3414 Source/core/rendering/RenderBox.cpp computeLogicalLeftPositionedOffset(computedValues.m_position, this, computedValues.m_extent, containerBlock, containerLogicalWidth); containerBlock 3417 Source/core/rendering/RenderBox.cpp static void computeBlockStaticDistance(Length& logicalTop, Length& logicalBottom, const RenderBox* child, const RenderBoxModelObject* containerBlock) containerBlock 3423 Source/core/rendering/RenderBox.cpp LayoutUnit staticLogicalTop = child->layer()->staticBlockPosition() - containerBlock->borderBefore(); containerBlock 3424 Source/core/rendering/RenderBox.cpp for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) { containerBlock 3446 Source/core/rendering/RenderBox.cpp const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container()); containerBlock 3448 Source/core/rendering/RenderBox.cpp const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock); containerBlock 3476 Source/core/rendering/RenderBox.cpp computeBlockStaticDistance(logicalTopLength, logicalBottomLength, this, containerBlock); containerBlock 3480 Source/core/rendering/RenderBox.cpp computePositionedLogicalHeightUsing(styleToUse->logicalHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight, containerBlock 3491 Source/core/rendering/RenderBox.cpp computePositionedLogicalHeightUsing(styleToUse->logicalMaxHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight, containerBlock 3507 Source/core/rendering/RenderBox.cpp computePositionedLogicalHeightUsing(styleToUse->logicalMinHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight, containerBlock 3523 Source/core/rendering/RenderBox.cpp static void computeLogicalTopPositionedOffset(LayoutUnit& logicalTopPos, const RenderBox* child, LayoutUnit logicalHeightValue, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalHeight) containerBlock 3527 Source/core/rendering/RenderBox.cpp if ((child->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() != containerBlock->isHorizontalWritingMode()) containerBlock 3528 Source/core/rendering/RenderBox.cpp || (child->style()->isFlippedBlocksWritingMode() != containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode())) containerBlock 3532 Source/core/rendering/RenderBox.cpp if (containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()) { containerBlock 3534 Source/core/rendering/RenderBox.cpp logicalTopPos += containerBlock->borderBottom(); containerBlock 3536 Source/core/rendering/RenderBox.cpp logicalTopPos += containerBlock->borderRight(); containerBlock 3539 Source/core/rendering/RenderBox.cpp logicalTopPos += containerBlock->borderTop(); containerBlock 3541 Source/core/rendering/RenderBox.cpp logicalTopPos += containerBlock->borderLeft(); containerBlock 3545 Source/core/rendering/RenderBox.cpp void RenderBox::computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock, containerBlock 3557 Source/core/rendering/RenderBox.cpp const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false); containerBlock 3672 Source/core/rendering/RenderBox.cpp computeLogicalTopPositionedOffset(computedValues.m_position, this, logicalHeightValue, containerBlock, containerLogicalHeight); containerBlock 3685 Source/core/rendering/RenderBox.cpp const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container()); containerBlock 3687 Source/core/rendering/RenderBox.cpp const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock); containerBlock 3688 Source/core/rendering/RenderBox.cpp const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false); containerBlock 3692 Source/core/rendering/RenderBox.cpp TextDirection containerDirection = containerBlock->style()->direction(); containerBlock 3720 Source/core/rendering/RenderBox.cpp computeInlineStaticDistance(logicalLeft, logicalRight, this, containerBlock, containerLogicalWidth); containerBlock 3829 Source/core/rendering/RenderBox.cpp if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) { containerBlock 3830 Source/core/rendering/RenderBox.cpp const RenderInline* flow = toRenderInline(containerBlock); containerBlock 3840 Source/core/rendering/RenderBox.cpp computeLogicalLeftPositionedOffset(logicalLeftPos, this, computedValues.m_extent, containerBlock, containerLogicalWidth); containerBlock 3853 Source/core/rendering/RenderBox.cpp const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container()); containerBlock 3855 Source/core/rendering/RenderBox.cpp const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock); containerBlock 3856 Source/core/rendering/RenderBox.cpp const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false); containerBlock 3882 Source/core/rendering/RenderBox.cpp computeBlockStaticDistance(logicalTop, logicalBottom, this, containerBlock); containerBlock 3969 Source/core/rendering/RenderBox.cpp computeLogicalTopPositionedOffset(logicalTopPos, this, computedValues.m_extent, containerBlock, containerLogicalHeight); containerBlock 4600 Source/core/rendering/RenderBox.cpp RenderBlock* containerBlock = containingBlock(); containerBlock 4601 Source/core/rendering/RenderBox.cpp if (!containerBlock || containerBlock == this) containerBlock 4603 Source/core/rendering/RenderBox.cpp return containerBlock->flipForWritingModeForChild(this, location()); containerBlock 4608 Source/core/rendering/RenderBox.cpp RenderBlock* containerBlock = containingBlock(); containerBlock 4609 Source/core/rendering/RenderBox.cpp if (!containerBlock || containerBlock == this) containerBlock 4613 Source/core/rendering/RenderBox.cpp containerBlock->flipForWritingMode(rect); // FIXME: This is wrong if we are an absolutely positioned object enclosed by a relative-positioned inline. containerBlock 4683 Source/core/rendering/RenderBox.cpp RenderBlock* containerBlock = containingBlock(); containerBlock 4684 Source/core/rendering/RenderBox.cpp return containerBlock->offsetFromLogicalTopOfFirstPage() + logicalTop(); containerBlock 686 Source/core/rendering/RenderBox.h void computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection, containerBlock 690 Source/core/rendering/RenderBox.h void computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock, containerBlock 613 Source/core/rendering/RenderFlowThread.cpp RenderBlock* containerBlock = currentBlock->containingBlock(); containerBlock 614 Source/core/rendering/RenderFlowThread.cpp ASSERT(containerBlock); containerBlock 615 Source/core/rendering/RenderFlowThread.cpp if (!containerBlock) containerBlock 619 Source/core/rendering/RenderFlowThread.cpp if (containerBlock->style()->writingMode() != currentBlock->style()->writingMode()) { containerBlock 622 Source/core/rendering/RenderFlowThread.cpp if (containerBlock->style()->isFlippedBlocksWritingMode()) { containerBlock 623 Source/core/rendering/RenderFlowThread.cpp if (containerBlock->isHorizontalWritingMode()) containerBlock 631 Source/core/rendering/RenderFlowThread.cpp currentBlock = containerBlock; containerBlock 218 Source/core/rendering/line/BreakingContextInlineHeaders.h RenderObject* containerBlock = child->container(); containerBlock 220 Source/core/rendering/line/BreakingContextInlineHeaders.h if (containerBlock->isRenderInline()) { containerBlock 224 Source/core/rendering/line/BreakingContextInlineHeaders.h toRenderInline(containerBlock)->layer()->setStaticInlinePosition(block->startAlignedOffsetForLine(blockHeight, false)); containerBlock 225 Source/core/rendering/line/BreakingContextInlineHeaders.h toRenderInline(containerBlock)->layer()->setStaticBlockPosition(blockHeight);