containerBlock   1339 Source/core/rendering/RenderBlock.cpp         RenderBlock* containerBlock = currentBlock->containingBlock();
containerBlock   1340 Source/core/rendering/RenderBlock.cpp         ASSERT(containerBlock);
containerBlock   1341 Source/core/rendering/RenderBlock.cpp         if (!containerBlock)
containerBlock   1344 Source/core/rendering/RenderBlock.cpp         if (containerBlock->style()->writingMode() != currentBlock->style()->writingMode()) {
containerBlock   1349 Source/core/rendering/RenderBlock.cpp             if (containerBlock->style()->isFlippedBlocksWritingMode()) {
containerBlock   1350 Source/core/rendering/RenderBlock.cpp                 if (containerBlock->isHorizontalWritingMode())
containerBlock   1359 Source/core/rendering/RenderBlock.cpp         currentBlock = containerBlock;
containerBlock   4232 Source/core/rendering/RenderBlock.cpp     firstLetterBlock = firstLetterFinder.containerBlock();
containerBlock   3049 Source/core/rendering/RenderBox.cpp static void computeInlineStaticDistance(Length& logicalLeft, Length& logicalRight, const RenderBox* child, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalWidth)
containerBlock   3056 Source/core/rendering/RenderBox.cpp         LayoutUnit staticPosition = child->layer()->staticInlinePosition() - containerBlock->borderLogicalLeft();
containerBlock   3057 Source/core/rendering/RenderBox.cpp         for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) {
containerBlock   3074 Source/core/rendering/RenderBox.cpp         LayoutUnit staticPosition = child->layer()->staticInlinePosition() + containerLogicalWidth + containerBlock->borderLogicalLeft();
containerBlock   3077 Source/core/rendering/RenderBox.cpp                 if (curr != containerBlock) {
containerBlock   3092 Source/core/rendering/RenderBox.cpp             if (curr == containerBlock)
containerBlock   3124 Source/core/rendering/RenderBox.cpp     const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
containerBlock   3126 Source/core/rendering/RenderBox.cpp     const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
containerBlock   3131 Source/core/rendering/RenderBox.cpp     TextDirection containerDirection = containerBlock->style()->direction();
containerBlock   3167 Source/core/rendering/RenderBox.cpp     computeInlineStaticDistance(logicalLeftLength, logicalRightLength, this, containerBlock, containerLogicalWidth);
containerBlock   3170 Source/core/rendering/RenderBox.cpp     computePositionedLogicalWidthUsing(style()->logicalWidth(), containerBlock, containerDirection,
containerBlock   3179 Source/core/rendering/RenderBox.cpp         computePositionedLogicalWidthUsing(style()->logicalMaxWidth(), containerBlock, containerDirection,
containerBlock   3196 Source/core/rendering/RenderBox.cpp         computePositionedLogicalWidthUsing(style()->logicalMinWidth(), containerBlock, containerDirection,
containerBlock   3212 Source/core/rendering/RenderBox.cpp static void computeLogicalLeftPositionedOffset(LayoutUnit& logicalLeftPos, const RenderBox* child, LayoutUnit logicalWidthValue, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalWidth)
containerBlock   3216 Source/core/rendering/RenderBox.cpp     if (containerBlock->isHorizontalWritingMode() != child->isHorizontalWritingMode() && containerBlock->style()->isFlippedBlocksWritingMode()) {
containerBlock   3218 Source/core/rendering/RenderBox.cpp         logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderRight() : containerBlock->borderBottom());
containerBlock   3220 Source/core/rendering/RenderBox.cpp         logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderLeft() : containerBlock->borderTop());
containerBlock   3233 Source/core/rendering/RenderBox.cpp void RenderBox::computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection,
containerBlock   3247 Source/core/rendering/RenderBox.cpp     const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
containerBlock   3399 Source/core/rendering/RenderBox.cpp     if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) {
containerBlock   3400 Source/core/rendering/RenderBox.cpp         const RenderInline* flow = toRenderInline(containerBlock);
containerBlock   3409 Source/core/rendering/RenderBox.cpp     if (containerBlock->isBox() && toRenderBox(containerBlock)->scrollsOverflowY() && containerBlock->style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft()) {
containerBlock   3410 Source/core/rendering/RenderBox.cpp         logicalLeftValue = logicalLeftValue + toRenderBox(containerBlock)->verticalScrollbarWidth();
containerBlock   3414 Source/core/rendering/RenderBox.cpp     computeLogicalLeftPositionedOffset(computedValues.m_position, this, computedValues.m_extent, containerBlock, containerLogicalWidth);
containerBlock   3417 Source/core/rendering/RenderBox.cpp static void computeBlockStaticDistance(Length& logicalTop, Length& logicalBottom, const RenderBox* child, const RenderBoxModelObject* containerBlock)
containerBlock   3423 Source/core/rendering/RenderBox.cpp     LayoutUnit staticLogicalTop = child->layer()->staticBlockPosition() - containerBlock->borderBefore();
containerBlock   3424 Source/core/rendering/RenderBox.cpp     for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) {
containerBlock   3446 Source/core/rendering/RenderBox.cpp     const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
containerBlock   3448 Source/core/rendering/RenderBox.cpp     const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock);
containerBlock   3476 Source/core/rendering/RenderBox.cpp     computeBlockStaticDistance(logicalTopLength, logicalBottomLength, this, containerBlock);
containerBlock   3480 Source/core/rendering/RenderBox.cpp     computePositionedLogicalHeightUsing(styleToUse->logicalHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
containerBlock   3491 Source/core/rendering/RenderBox.cpp         computePositionedLogicalHeightUsing(styleToUse->logicalMaxHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
containerBlock   3507 Source/core/rendering/RenderBox.cpp         computePositionedLogicalHeightUsing(styleToUse->logicalMinHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
containerBlock   3523 Source/core/rendering/RenderBox.cpp static void computeLogicalTopPositionedOffset(LayoutUnit& logicalTopPos, const RenderBox* child, LayoutUnit logicalHeightValue, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalHeight)
containerBlock   3527 Source/core/rendering/RenderBox.cpp     if ((child->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() != containerBlock->isHorizontalWritingMode())
containerBlock   3528 Source/core/rendering/RenderBox.cpp         || (child->style()->isFlippedBlocksWritingMode() != containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()))
containerBlock   3532 Source/core/rendering/RenderBox.cpp     if (containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()) {
containerBlock   3534 Source/core/rendering/RenderBox.cpp             logicalTopPos += containerBlock->borderBottom();
containerBlock   3536 Source/core/rendering/RenderBox.cpp             logicalTopPos += containerBlock->borderRight();
containerBlock   3539 Source/core/rendering/RenderBox.cpp             logicalTopPos += containerBlock->borderTop();
containerBlock   3541 Source/core/rendering/RenderBox.cpp             logicalTopPos += containerBlock->borderLeft();
containerBlock   3545 Source/core/rendering/RenderBox.cpp void RenderBox::computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock,
containerBlock   3557 Source/core/rendering/RenderBox.cpp     const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
containerBlock   3672 Source/core/rendering/RenderBox.cpp     computeLogicalTopPositionedOffset(computedValues.m_position, this, logicalHeightValue, containerBlock, containerLogicalHeight);
containerBlock   3685 Source/core/rendering/RenderBox.cpp     const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
containerBlock   3687 Source/core/rendering/RenderBox.cpp     const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
containerBlock   3688 Source/core/rendering/RenderBox.cpp     const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
containerBlock   3692 Source/core/rendering/RenderBox.cpp     TextDirection containerDirection = containerBlock->style()->direction();
containerBlock   3720 Source/core/rendering/RenderBox.cpp     computeInlineStaticDistance(logicalLeft, logicalRight, this, containerBlock, containerLogicalWidth);
containerBlock   3829 Source/core/rendering/RenderBox.cpp     if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) {
containerBlock   3830 Source/core/rendering/RenderBox.cpp         const RenderInline* flow = toRenderInline(containerBlock);
containerBlock   3840 Source/core/rendering/RenderBox.cpp     computeLogicalLeftPositionedOffset(logicalLeftPos, this, computedValues.m_extent, containerBlock, containerLogicalWidth);
containerBlock   3853 Source/core/rendering/RenderBox.cpp     const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
containerBlock   3855 Source/core/rendering/RenderBox.cpp     const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock);
containerBlock   3856 Source/core/rendering/RenderBox.cpp     const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
containerBlock   3882 Source/core/rendering/RenderBox.cpp     computeBlockStaticDistance(logicalTop, logicalBottom, this, containerBlock);
containerBlock   3969 Source/core/rendering/RenderBox.cpp     computeLogicalTopPositionedOffset(logicalTopPos, this, computedValues.m_extent, containerBlock, containerLogicalHeight);
containerBlock   4600 Source/core/rendering/RenderBox.cpp     RenderBlock* containerBlock = containingBlock();
containerBlock   4601 Source/core/rendering/RenderBox.cpp     if (!containerBlock || containerBlock == this)
containerBlock   4603 Source/core/rendering/RenderBox.cpp     return containerBlock->flipForWritingModeForChild(this, location());
containerBlock   4608 Source/core/rendering/RenderBox.cpp     RenderBlock* containerBlock = containingBlock();
containerBlock   4609 Source/core/rendering/RenderBox.cpp     if (!containerBlock || containerBlock == this)
containerBlock   4613 Source/core/rendering/RenderBox.cpp     containerBlock->flipForWritingMode(rect); // FIXME: This is wrong if we are an absolutely positioned object enclosed by a relative-positioned inline.
containerBlock   4683 Source/core/rendering/RenderBox.cpp     RenderBlock* containerBlock = containingBlock();
containerBlock   4684 Source/core/rendering/RenderBox.cpp     return containerBlock->offsetFromLogicalTopOfFirstPage() + logicalTop();
containerBlock    686 Source/core/rendering/RenderBox.h     void computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection,
containerBlock    690 Source/core/rendering/RenderBox.h     void computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock,
containerBlock    613 Source/core/rendering/RenderFlowThread.cpp         RenderBlock* containerBlock = currentBlock->containingBlock();
containerBlock    614 Source/core/rendering/RenderFlowThread.cpp         ASSERT(containerBlock);
containerBlock    615 Source/core/rendering/RenderFlowThread.cpp         if (!containerBlock)
containerBlock    619 Source/core/rendering/RenderFlowThread.cpp         if (containerBlock->style()->writingMode() != currentBlock->style()->writingMode()) {
containerBlock    622 Source/core/rendering/RenderFlowThread.cpp             if (containerBlock->style()->isFlippedBlocksWritingMode()) {
containerBlock    623 Source/core/rendering/RenderFlowThread.cpp                 if (containerBlock->isHorizontalWritingMode())
containerBlock    631 Source/core/rendering/RenderFlowThread.cpp         currentBlock = containerBlock;
containerBlock    218 Source/core/rendering/line/BreakingContextInlineHeaders.h     RenderObject* containerBlock = child->container();
containerBlock    220 Source/core/rendering/line/BreakingContextInlineHeaders.h     if (containerBlock->isRenderInline()) {
containerBlock    224 Source/core/rendering/line/BreakingContextInlineHeaders.h         toRenderInline(containerBlock)->layer()->setStaticInlinePosition(block->startAlignedOffsetForLine(blockHeight, false));
containerBlock    225 Source/core/rendering/line/BreakingContextInlineHeaders.h         toRenderInline(containerBlock)->layer()->setStaticBlockPosition(blockHeight);