countObjectsNeedingLayout   96 Source/core/frame/LocalFrame.h         void countObjectsNeedingLayout(unsigned& needsLayoutObjects, unsigned& totalObjects, bool& isPartial);
countObjectsNeedingLayout  510 Source/core/inspector/InspectorTimelineAgent.cpp     frame->countObjectsNeedingLayout(needsLayoutObjects, totalObjects, isPartial);
countObjectsNeedingLayout  314 Source/core/testing/Internals.cpp     contextFrame->countObjectsNeedingLayout(needsLayoutObjects, totalObjects, isPartial);