createGraphicsLayer 222 Source/core/rendering/compositing/CompositedLayerMapping.cpp m_graphicsLayer = createGraphicsLayer(m_owningLayer.compositingReasons()); createGraphicsLayer 1032 Source/core/rendering/compositing/CompositedLayerMapping.cpp m_ancestorClippingLayer = createGraphicsLayer(CompositingReasonLayerForAncestorClip); createGraphicsLayer 1046 Source/core/rendering/compositing/CompositedLayerMapping.cpp m_childContainmentLayer = createGraphicsLayer(CompositingReasonLayerForDescendantClip); createGraphicsLayer 1065 Source/core/rendering/compositing/CompositedLayerMapping.cpp m_childTransformLayer = createGraphicsLayer(CompositingReasonLayerForPerspective); createGraphicsLayer 1089 Source/core/rendering/compositing/CompositedLayerMapping.cpp layer = needsLayer ? createGraphicsLayer(reason) : nullptr; createGraphicsLayer 1262 Source/core/rendering/compositing/CompositedLayerMapping.cpp m_foregroundLayer = createGraphicsLayer(CompositingReasonLayerForForeground); createGraphicsLayer 1284 Source/core/rendering/compositing/CompositedLayerMapping.cpp m_backgroundLayer = createGraphicsLayer(CompositingReasonLayerForBackground); createGraphicsLayer 1316 Source/core/rendering/compositing/CompositedLayerMapping.cpp m_maskLayer = createGraphicsLayer(CompositingReasonLayerForMask); createGraphicsLayer 1337 Source/core/rendering/compositing/CompositedLayerMapping.cpp m_childClippingMaskLayer = createGraphicsLayer(CompositingReasonLayerForClippingMask); createGraphicsLayer 1357 Source/core/rendering/compositing/CompositedLayerMapping.cpp m_scrollingLayer = createGraphicsLayer(CompositingReasonLayerForScrollingContainer); createGraphicsLayer 1362 Source/core/rendering/compositing/CompositedLayerMapping.cpp m_scrollingContentsLayer = createGraphicsLayer(CompositingReasonLayerForScrollingContents); createGraphicsLayer 1434 Source/core/rendering/compositing/CompositedLayerMapping.cpp m_squashingLayer = createGraphicsLayer(CompositingReasonLayerForSquashingContents); createGraphicsLayer 1439 Source/core/rendering/compositing/CompositedLayerMapping.cpp m_squashingContainmentLayer = createGraphicsLayer(CompositingReasonLayerForSquashingContainer); createGraphicsLayer 206 Source/core/rendering/compositing/CompositedLayerMapping.h PassOwnPtr<GraphicsLayer> createGraphicsLayer(CompositingReasons); createGraphicsLayer 75 Source/platform/graphics/GraphicsLayer.cpp return factory->createGraphicsLayer(client); createGraphicsLayer 41 Source/platform/graphics/GraphicsLayerFactory.h virtual PassOwnPtr<GraphicsLayer> createGraphicsLayer(GraphicsLayerClient*) = 0; createGraphicsLayer 40 Source/web/GraphicsLayerFactoryChromium.h virtual PassOwnPtr<WebCore::GraphicsLayer> createGraphicsLayer(WebCore::GraphicsLayerClient*) OVERRIDE;