createTileImage 100 Source/core/rendering/svg/RenderSVGResourcePattern.cpp OwnPtr<ImageBuffer> tileImage = createTileImage(m_attributes, tileBoundaries, absoluteTileBoundaries, tileImageTransform, clampedAbsoluteTileBoundaries); createTileImage 63 Source/core/rendering/svg/RenderSVGResourcePattern.h PassOwnPtr<ImageBuffer> createTileImage(const PatternAttributes&, const FloatRect& tileBoundaries,