createTileImage   100 Source/core/rendering/svg/RenderSVGResourcePattern.cpp     OwnPtr<ImageBuffer> tileImage = createTileImage(m_attributes, tileBoundaries, absoluteTileBoundaries, tileImageTransform, clampedAbsoluteTileBoundaries);
createTileImage    63 Source/core/rendering/svg/RenderSVGResourcePattern.h     PassOwnPtr<ImageBuffer> createTileImage(const PatternAttributes&, const FloatRect& tileBoundaries,