currentPosition   529 Source/core/editing/VisibleSelection.cpp static Position adjustPositionForEnd(const Position& currentPosition, Node* startContainerNode)
currentPosition   533 Source/core/editing/VisibleSelection.cpp     ASSERT(currentPosition.containerNode()->treeScope() != treeScope);
currentPosition   535 Source/core/editing/VisibleSelection.cpp     if (Node* ancestor = treeScope.ancestorInThisScope(currentPosition.containerNode())) {
currentPosition   547 Source/core/editing/VisibleSelection.cpp static Position adjustPositionForStart(const Position& currentPosition, Node* endContainerNode)
currentPosition   551 Source/core/editing/VisibleSelection.cpp     ASSERT(currentPosition.containerNode()->treeScope() != treeScope);
currentPosition   553 Source/core/editing/VisibleSelection.cpp     if (Node* ancestor = treeScope.ancestorInThisScope(currentPosition.containerNode())) {
currentPosition   770 Source/core/editing/VisibleUnits.cpp VisiblePosition startOfLine(const VisiblePosition& currentPosition)
currentPosition   772 Source/core/editing/VisibleUnits.cpp     return startOfLine(currentPosition, UseInlineBoxOrdering);
currentPosition   775 Source/core/editing/VisibleUnits.cpp VisiblePosition logicalStartOfLine(const VisiblePosition& currentPosition)
currentPosition   777 Source/core/editing/VisibleUnits.cpp     return startOfLine(currentPosition, UseLogicalOrdering);
currentPosition   876 Source/core/editing/VisibleUnits.cpp VisiblePosition endOfLine(const VisiblePosition& currentPosition)
currentPosition   878 Source/core/editing/VisibleUnits.cpp     return endOfLine(currentPosition, UseInlineBoxOrdering);
currentPosition   881 Source/core/editing/VisibleUnits.cpp VisiblePosition logicalEndOfLine(const VisiblePosition& currentPosition)
currentPosition   883 Source/core/editing/VisibleUnits.cpp     return endOfLine(currentPosition, UseLogicalOrdering);
currentPosition   196 Source/core/html/parser/HTMLConstructionSite.cpp static unsigned findBreakIndexBetween(const StringBuilder& string, unsigned currentPosition, unsigned proposedBreakIndex)
currentPosition   198 Source/core/html/parser/HTMLConstructionSite.cpp     ASSERT(currentPosition < proposedBreakIndex);
currentPosition   208 Source/core/html/parser/HTMLConstructionSite.cpp     const UChar* breakSearchCharacters = string.characters16() + currentPosition;
currentPosition   210 Source/core/html/parser/HTMLConstructionSite.cpp     unsigned breakSearchLength = std::min(proposedBreakIndex - currentPosition + 2, string.length() - currentPosition);
currentPosition   213 Source/core/html/parser/HTMLConstructionSite.cpp     if (it.isBreak(proposedBreakIndex - currentPosition))
currentPosition   216 Source/core/html/parser/HTMLConstructionSite.cpp     int adjustedBreakIndexInSubstring = it.preceding(proposedBreakIndex - currentPosition);
currentPosition   218 Source/core/html/parser/HTMLConstructionSite.cpp         return currentPosition + adjustedBreakIndexInSubstring;
currentPosition   246 Source/core/html/parser/HTMLConstructionSite.cpp     unsigned currentPosition = 0;
currentPosition   248 Source/core/html/parser/HTMLConstructionSite.cpp     while (currentPosition < string.length()) {
currentPosition   249 Source/core/html/parser/HTMLConstructionSite.cpp         unsigned proposedBreakIndex = std::min(currentPosition + lengthLimit, string.length());
currentPosition   250 Source/core/html/parser/HTMLConstructionSite.cpp         unsigned breakIndex = findBreakIndexBetween(string, currentPosition, proposedBreakIndex);
currentPosition   252 Source/core/html/parser/HTMLConstructionSite.cpp         String substring = string.substring(currentPosition, breakIndex - currentPosition);
currentPosition   261 Source/core/html/parser/HTMLConstructionSite.cpp         ASSERT(breakIndex > currentPosition);
currentPosition   262 Source/core/html/parser/HTMLConstructionSite.cpp         ASSERT(breakIndex - currentPosition == substring.length());
currentPosition   264 Source/core/html/parser/HTMLConstructionSite.cpp         currentPosition = breakIndex;
currentPosition   262 Source/core/html/shadow/SliderThumbElement.cpp     LayoutUnit currentPosition;
currentPosition   274 Source/core/html/shadow/SliderThumbElement.cpp         currentPosition = absoluteThumbOrigin.y() - absoluteSliderContentOrigin.y();
currentPosition   279 Source/core/html/shadow/SliderThumbElement.cpp         currentPosition = absoluteThumbOrigin.x() - absoluteSliderContentOrigin.x();
currentPosition   220 Source/core/rendering/RenderMediaControls.cpp         int currentPosition = int(currentTime * rect.width() / duration);
currentPosition   225 Source/core/rendering/RenderMediaControls.cpp         int addWidth = thumbCenter * (1.0 - 2.0 * currentPosition / rect.width());
currentPosition   226 Source/core/rendering/RenderMediaControls.cpp         currentPosition += addWidth;
currentPosition   231 Source/core/rendering/RenderMediaControls.cpp         if (currentPosition > startPosition)
currentPosition   232 Source/core/rendering/RenderMediaControls.cpp             paintSliderRangeHighlight(rect, style, context, startPosition, currentPosition, startColor, endColor);
currentPosition   238 Source/core/rendering/RenderMediaControls.cpp         if (endPosition > currentPosition)
currentPosition   239 Source/core/rendering/RenderMediaControls.cpp             paintSliderRangeHighlight(rect, style, context, currentPosition, endPosition, startColor, endColor);
currentPosition    74 Source/platform/scroll/ScrollAnimator.h     FloatPoint currentPosition() const;
currentPosition   195 Source/platform/scroll/ScrollAnimatorNone.cpp ScrollAnimatorNone::PerAxisData::PerAxisData(ScrollAnimatorNone* parent, float* currentPosition, int visibleLength)
currentPosition   196 Source/platform/scroll/ScrollAnimatorNone.cpp     : m_currentPosition(currentPosition)
currentPosition   154 Source/platform/scroll/ScrollableArea.cpp         scrollToOffsetWithoutAnimation(FloatPoint(offset, scrollAnimator()->currentPosition().y()));
currentPosition   156 Source/platform/scroll/ScrollableArea.cpp         scrollToOffsetWithoutAnimation(FloatPoint(scrollAnimator()->currentPosition().x(), offset));
currentPosition   292 Source/platform/scroll/Scrollbar.cpp         FloatPoint currentPosition = m_scrollableArea->scrollAnimator()->currentPosition();
currentPosition   293 Source/platform/scroll/Scrollbar.cpp         float destinationPosition = (m_orientation == HorizontalScrollbar ? currentPosition.x() : currentPosition.y()) + delta;