Closing 188 Source/platform/network/SocketStreamHandle.cpp if (m_state == Connecting || m_state == Closing) Closing 221 Source/platform/network/SocketStreamHandle.cpp m_state = Closing; Closing 243 Source/platform/network/SocketStreamHandle.cpp if (m_state != Open && m_state != Closing) Closing 248 Source/platform/network/SocketStreamHandle.cpp if (m_state == Closing) {