Closing           188 Source/platform/network/SocketStreamHandle.cpp     if (m_state == Connecting || m_state == Closing)
Closing           221 Source/platform/network/SocketStreamHandle.cpp     m_state = Closing;
Closing           243 Source/platform/network/SocketStreamHandle.cpp     if (m_state != Open && m_state != Closing)
Closing           248 Source/platform/network/SocketStreamHandle.cpp         if (m_state == Closing) {