drawImageIntoBuffer 3422 Source/core/html/canvas/WebGLRenderingContextBase.cpp         imageForRender = drawImageIntoBuffer(imageForRender.get(), image->width(), image->height(), "texImage2D");
drawImageIntoBuffer 3665 Source/core/html/canvas/WebGLRenderingContextBase.cpp         imageForRender = drawImageIntoBuffer(imageForRender.get(), image->width(), image->height(), "texSubImage2D");
drawImageIntoBuffer  389 Source/core/html/canvas/WebGLRenderingContextBase.h     PassRefPtr<Image> drawImageIntoBuffer(Image*, int width, int height, const char* functionName);