fireTime 164 Source/core/frame/DOMTimer.cpp double DOMTimer::alignedFireTime(double fireTime) const fireTime 169 Source/core/frame/DOMTimer.cpp if (fireTime <= currentTime) fireTime 170 Source/core/frame/DOMTimer.cpp return fireTime; fireTime 178 Source/core/frame/DOMTimer.cpp double alignedTimeRoundedDown = floor(fireTime / alignmentInterval) * alignmentInterval; fireTime 179 Source/core/frame/DOMTimer.cpp double alignedTimeRoundedUp = ceil(fireTime / alignmentInterval) * alignmentInterval; fireTime 191 Source/core/frame/DOMTimer.cpp if (fireTime - alignedTimeRoundedDown < minimumInterval) fireTime 197 Source/core/frame/DOMTimer.cpp return fireTime; fireTime 251 Source/core/svg/animation/SMILTimeContainer.cpp void SMILTimeContainer::scheduleAnimationFrame(SMILTime fireTime) fireTime 253 Source/core/svg/animation/SMILTimeContainer.cpp ASSERT(isTimelineRunning() && fireTime.isFinite()); fireTime 256 Source/core/svg/animation/SMILTimeContainer.cpp SMILTime delay = fireTime - elapsed(); fireTime 85 Source/core/svg/animation/SMILTimeContainer.h void scheduleAnimationFrame(SMILTime fireTime); fireTime 77 Source/core/svg/graphics/SVGImageChromeClient.cpp double fireTime = m_image->hasAnimations() ? animationFrameDelay : 0; fireTime 78 Source/core/svg/graphics/SVGImageChromeClient.cpp m_animationTimer.startOneShot(fireTime, FROM_HERE); fireTime 189 Source/core/workers/WorkerRunLoop.cpp absoluteTime = m_sharedTimer->isActive() ? m_sharedTimer->fireTime() : MessageQueue<blink::WebThread::Task>::infiniteTime(); fireTime 38 Source/platform/SharedTimer.cpp void setSharedTimerFireInterval(double fireTime) fireTime 40 Source/platform/SharedTimer.cpp blink::Platform::current()->setSharedTimerFireInterval(fireTime); fireTime 121 Source/platform/ThreadTimers.cpp double fireTime = monotonicallyIncreasingTime(); fireTime 122 Source/platform/ThreadTimers.cpp double timeToQuit = fireTime + maxDurationOfFiringTimers; fireTime 124 Source/platform/ThreadTimers.cpp while (!m_timerHeap.isEmpty() && m_timerHeap.first()->m_nextFireTime <= fireTime) { fireTime 131 Source/platform/ThreadTimers.cpp timer.setNextFireTime(interval ? fireTime + interval : 0); fireTime 296 Source/platform/Timer.cpp double fireTime = m_nextFireTime; fireTime 300 Source/platform/Timer.cpp m_nextFireTime = fireTime; fireTime 78 Source/platform/Timer.h virtual double alignedFireTime(double fireTime) const { return fireTime; }