focusRingCallIsValid 2353 Source/core/html/canvas/CanvasRenderingContext2D.cpp     if (!focusRingCallIsValid(m_path, element))
focusRingCallIsValid 2366 Source/core/html/canvas/CanvasRenderingContext2D.cpp     if (!focusRingCallIsValid(m_path, element))
focusRingCallIsValid  334 Source/core/html/canvas/CanvasRenderingContext2D.h     bool focusRingCallIsValid(const Path&, Element*);