focusRingCallIsValid 2353 Source/core/html/canvas/CanvasRenderingContext2D.cpp if (!focusRingCallIsValid(m_path, element)) focusRingCallIsValid 2366 Source/core/html/canvas/CanvasRenderingContext2D.cpp if (!focusRingCallIsValid(m_path, element)) focusRingCallIsValid 334 Source/core/html/canvas/CanvasRenderingContext2D.h bool focusRingCallIsValid(const Path&, Element*);