getChannelBitsByFormat 4413 Source/core/html/canvas/WebGLRenderingContextBase.cpp     unsigned need = WebGLImageConversion::getChannelBitsByFormat(texInternalFormat);
getChannelBitsByFormat 4414 Source/core/html/canvas/WebGLRenderingContextBase.cpp     unsigned have = WebGLImageConversion::getChannelBitsByFormat(colorBufferFormat);
getChannelBitsByFormat  132 Source/platform/graphics/gpu/WebGLImageConversion.h     static unsigned getChannelBitsByFormat(GLenum);