isPointInPathInternal 1138 Source/core/html/canvas/CanvasRenderingContext2D.cpp     return isPointInPathInternal(m_path, x, y, windingRuleString);
isPointInPathInternal 1153 Source/core/html/canvas/CanvasRenderingContext2D.cpp     return isPointInPathInternal(domPath->path(), x, y, windingRuleString);
isPointInPathInternal  316 Source/core/html/canvas/CanvasRenderingContext2D.h     bool isPointInPathInternal(const Path&, const float x, const float y, const String& windingRuleString);