isPointInStrokeInternal 1179 Source/core/html/canvas/CanvasRenderingContext2D.cpp return isPointInStrokeInternal(m_path, x, y); isPointInStrokeInternal 1189 Source/core/html/canvas/CanvasRenderingContext2D.cpp return isPointInStrokeInternal(domPath->path(), x, y); isPointInStrokeInternal 317 Source/core/html/canvas/CanvasRenderingContext2D.h bool isPointInStrokeInternal(const Path&, const float x, const float y);