isPointInStrokeInternal 1179 Source/core/html/canvas/CanvasRenderingContext2D.cpp     return isPointInStrokeInternal(m_path, x, y);
isPointInStrokeInternal 1189 Source/core/html/canvas/CanvasRenderingContext2D.cpp     return isPointInStrokeInternal(domPath->path(), x, y);
isPointInStrokeInternal  317 Source/core/html/canvas/CanvasRenderingContext2D.h     bool isPointInStrokeInternal(const Path&, const float x, const float y);