m_detuneValues 154 Source/modules/webaudio/OscillatorNode.cpp bool isGood = framesToProcess <= m_phaseIncrements.size() && framesToProcess <= m_detuneValues.size(); m_detuneValues 189 Source/modules/webaudio/OscillatorNode.cpp float* detuneValues = hasFrequencyChanges ? m_detuneValues.data() : phaseIncrements; m_detuneValues 100 Source/modules/webaudio/OscillatorNode.h AudioFloatArray m_detuneValues;