m_nextFireTime 101 Source/core/workers/WorkerRunLoop.cpp virtual void setFireInterval(double interval) { m_nextFireTime = interval + currentTime(); } m_nextFireTime 102 Source/core/workers/WorkerRunLoop.cpp virtual void stop() { m_nextFireTime = 0; } m_nextFireTime 104 Source/core/workers/WorkerRunLoop.cpp bool isActive() { return m_sharedTimerFunction && m_nextFireTime; } m_nextFireTime 105 Source/core/workers/WorkerRunLoop.cpp double fireTime() { return m_nextFireTime; } m_nextFireTime 110 Source/core/workers/WorkerRunLoop.cpp double m_nextFireTime; m_nextFireTime 91 Source/platform/ThreadTimers.cpp double nextFireTime = m_timerHeap.first()->m_nextFireTime; m_nextFireTime 124 Source/platform/ThreadTimers.cpp while (!m_timerHeap.isEmpty() && m_timerHeap.first()->m_nextFireTime <= fireTime) { m_nextFireTime 126 Source/platform/ThreadTimers.cpp timer.m_nextFireTime = 0; m_nextFireTime 175 Source/platform/Timer.cpp double aFireTime = a->m_nextFireTime; m_nextFireTime 176 Source/platform/Timer.cpp double bFireTime = b->m_nextFireTime; m_nextFireTime 189 Source/platform/Timer.cpp : m_nextFireTime(0) m_nextFireTime 222 Source/platform/Timer.cpp ASSERT(m_nextFireTime == 0); m_nextFireTime 231 Source/platform/Timer.cpp if (m_nextFireTime < current) m_nextFireTime 233 Source/platform/Timer.cpp return m_nextFireTime - current; m_nextFireTime 248 Source/platform/Timer.cpp ASSERT(inHeap() == (m_nextFireTime != 0)); m_nextFireTime 255 Source/platform/Timer.cpp ASSERT(m_nextFireTime != 0); m_nextFireTime 264 Source/platform/Timer.cpp ASSERT(m_nextFireTime == 0); m_nextFireTime 272 Source/platform/Timer.cpp ASSERT(m_nextFireTime == 0); m_nextFireTime 280 Source/platform/Timer.cpp ASSERT(m_nextFireTime != 0); m_nextFireTime 296 Source/platform/Timer.cpp double fireTime = m_nextFireTime; m_nextFireTime 297 Source/platform/Timer.cpp m_nextFireTime = -numeric_limits<double>::infinity(); m_nextFireTime 300 Source/platform/Timer.cpp m_nextFireTime = fireTime; m_nextFireTime 333 Source/platform/Timer.cpp ASSERT(m_nextFireTime); m_nextFireTime 349 Source/platform/Timer.cpp if (m_nextFireTime && hasValidHeapPosition()) m_nextFireTime 356 Source/platform/Timer.cpp else if (!m_nextFireTime) m_nextFireTime 358 Source/platform/Timer.cpp else if (m_nextFireTime < oldTime) m_nextFireTime 378 Source/platform/Timer.cpp double oldTime = m_nextFireTime; m_nextFireTime 381 Source/platform/Timer.cpp m_nextFireTime = newTime; m_nextFireTime 67 Source/platform/Timer.h setNextFireTime(m_nextFireTime + delta); m_nextFireTime 100 Source/platform/Timer.h double m_nextFireTime; // 0 if inactive m_nextFireTime 135 Source/platform/Timer.h return m_nextFireTime;