m_rolloffFactor 77 Source/platform/audio/Distance.cpp return (1.0 - m_rolloffFactor * (distance - m_refDistance) / (m_maxDistance - m_refDistance)); m_rolloffFactor 82 Source/platform/audio/Distance.cpp return m_refDistance / (m_refDistance + m_rolloffFactor * (distance - m_refDistance)); m_rolloffFactor 87 Source/platform/audio/Distance.cpp return pow(distance / m_refDistance, -m_rolloffFactor); m_rolloffFactor 63 Source/platform/audio/Distance.h void setRolloffFactor(double rolloffFactor) { m_rolloffFactor = rolloffFactor; } m_rolloffFactor 67 Source/platform/audio/Distance.h double rolloffFactor() const { return m_rolloffFactor; } m_rolloffFactor 78 Source/platform/audio/Distance.h double m_rolloffFactor;