m_rolloffFactor    77 Source/platform/audio/Distance.cpp     return (1.0 - m_rolloffFactor * (distance - m_refDistance) / (m_maxDistance - m_refDistance));
m_rolloffFactor    82 Source/platform/audio/Distance.cpp     return m_refDistance / (m_refDistance + m_rolloffFactor * (distance - m_refDistance));
m_rolloffFactor    87 Source/platform/audio/Distance.cpp     return pow(distance / m_refDistance, -m_rolloffFactor);
m_rolloffFactor    63 Source/platform/audio/Distance.h     void setRolloffFactor(double rolloffFactor) { m_rolloffFactor = rolloffFactor; }
m_rolloffFactor    67 Source/platform/audio/Distance.h     double rolloffFactor() const { return m_rolloffFactor; }
m_rolloffFactor    78 Source/platform/audio/Distance.h     double m_rolloffFactor;