DataFormatRGBA32F 80 Source/platform/graphics/gpu/WebGLImageConversion.cpp dstFormat = WebGLImageConversion::DataFormatRGBA32F; DataFormatRGBA32F 880 Source/platform/graphics/gpu/WebGLImageConversion.cpp template<> void pack<WebGLImageConversion::DataFormatRGBA32F, WebGLImageConversion::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow) DataFormatRGBA32F 885 Source/platform/graphics/gpu/WebGLImageConversion.cpp template<> void pack<WebGLImageConversion::DataFormatRGBA32F, WebGLImageConversion::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) DataFormatRGBA32F 898 Source/platform/graphics/gpu/WebGLImageConversion.cpp template<> void pack<WebGLImageConversion::DataFormatRGBA32F, WebGLImageConversion::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) DataFormatRGBA32F 1138 Source/platform/graphics/gpu/WebGLImageConversion.cpp || format == WebGLImageConversion::DataFormatRGBA32F DataFormatRGBA32F 1147 Source/platform/graphics/gpu/WebGLImageConversion.cpp || format == WebGLImageConversion::DataFormatRGBA32F DataFormatRGBA32F 1170 Source/platform/graphics/gpu/WebGLImageConversion.cpp Format == WebGLImageConversion::DataFormatRGBA32F DataFormatRGBA32F 1217 Source/platform/graphics/gpu/WebGLImageConversion.cpp static const int Value = (IsFloatFormat<Format>::Value || IsHalfFloatFormat<Format>::Value) ? WebGLImageConversion::DataFormatRGBA32F : WebGLImageConversion::DataFormatRGBA8; DataFormatRGBA32F 1252 Source/platform/graphics/gpu/WebGLImageConversion.cpp case WebGLImageConversion::DataFormatRGBA32F: DataFormatRGBA32F 1318 Source/platform/graphics/gpu/WebGLImageConversion.cpp FORMATCONVERTER_CASE_SRCFORMAT(WebGLImageConversion::DataFormatRGBA32F) DataFormatRGBA32F 1350 Source/platform/graphics/gpu/WebGLImageConversion.cpp FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRGBA32F) DataFormatRGBA32F 1411 Source/platform/graphics/gpu/WebGLImageConversion.cpp const bool trivialUnpack = (SrcFormat == WebGLImageConversion::DataFormatRGBA8 && !IsFloatFormat<DstFormat>::Value && !IsHalfFloatFormat<DstFormat>::Value) || SrcFormat == WebGLImageConversion::DataFormatRGBA32F; DataFormatRGBA32F 1412 Source/platform/graphics/gpu/WebGLImageConversion.cpp const bool trivialPack = (DstFormat == WebGLImageConversion::DataFormatRGBA8 || DstFormat == WebGLImageConversion::DataFormatRGBA32F) && alphaOp == WebGLImageConversion::AlphaDoNothing && m_dstStride > 0;