nextBreakablePosition   76 Source/core/rendering/InlineIterator.h     int nextBreakablePosition() const { return m_nextBreakablePosition; }
nextBreakablePosition  447 Source/core/rendering/InlineIterator.h         m_current.moveTo(m_current.object(), end.offset(), m_current.nextBreakablePosition());
nextBreakablePosition  189 Source/core/rendering/break_lines.cpp         return nextBreakablePosition<LChar, false>(lazyBreakIterator, string.characters8(), string.length(), pos);
nextBreakablePosition  190 Source/core/rendering/break_lines.cpp     return nextBreakablePosition<UChar, false>(lazyBreakIterator, string.characters16(), string.length(), pos);
nextBreakablePosition  632 Source/core/rendering/line/BreakingContextInlineHeaders.h         int nextBreakablePosition = m_current.nextBreakablePosition();
nextBreakablePosition  633 Source/core/rendering/line/BreakingContextInlineHeaders.h         bool betweenWords = c == '\n' || (m_currWS != PRE && !m_atStart && isBreakable(m_renderTextInfo.m_lineBreakIterator, m_current.offset(), nextBreakablePosition));
nextBreakablePosition  634 Source/core/rendering/line/BreakingContextInlineHeaders.h         m_current.setNextBreakablePosition(nextBreakablePosition);
nextBreakablePosition  694 Source/core/rendering/line/BreakingContextInlineHeaders.h                         m_lineBreak.moveTo(m_current.object(), m_current.offset(), m_current.nextBreakablePosition());
nextBreakablePosition  733 Source/core/rendering/line/BreakingContextInlineHeaders.h                 m_lineBreak.moveTo(m_current.object(), m_current.offset(), m_current.nextBreakablePosition());
nextBreakablePosition  742 Source/core/rendering/line/BreakingContextInlineHeaders.h                 m_lineBreak.moveTo(m_current.object(), m_current.offset(), m_current.nextBreakablePosition());
nextBreakablePosition  751 Source/core/rendering/line/BreakingContextInlineHeaders.h                 m_lineBreak.moveTo(m_current.object(), m_current.offset(), m_current.nextBreakablePosition());
nextBreakablePosition  798 Source/core/rendering/line/BreakingContextInlineHeaders.h                 m_lineBreak.moveTo(m_current.object(), m_current.offset(), m_current.nextBreakablePosition());