nextBreakablePosition 76 Source/core/rendering/InlineIterator.h int nextBreakablePosition() const { return m_nextBreakablePosition; } nextBreakablePosition 447 Source/core/rendering/InlineIterator.h m_current.moveTo(m_current.object(), end.offset(), m_current.nextBreakablePosition()); nextBreakablePosition 189 Source/core/rendering/break_lines.cpp return nextBreakablePosition<LChar, false>(lazyBreakIterator, string.characters8(), string.length(), pos); nextBreakablePosition 190 Source/core/rendering/break_lines.cpp return nextBreakablePosition<UChar, false>(lazyBreakIterator, string.characters16(), string.length(), pos); nextBreakablePosition 632 Source/core/rendering/line/BreakingContextInlineHeaders.h int nextBreakablePosition = m_current.nextBreakablePosition(); nextBreakablePosition 633 Source/core/rendering/line/BreakingContextInlineHeaders.h bool betweenWords = c == '\n' || (m_currWS != PRE && !m_atStart && isBreakable(m_renderTextInfo.m_lineBreakIterator, m_current.offset(), nextBreakablePosition)); nextBreakablePosition 634 Source/core/rendering/line/BreakingContextInlineHeaders.h m_current.setNextBreakablePosition(nextBreakablePosition); nextBreakablePosition 694 Source/core/rendering/line/BreakingContextInlineHeaders.h m_lineBreak.moveTo(m_current.object(), m_current.offset(), m_current.nextBreakablePosition()); nextBreakablePosition 733 Source/core/rendering/line/BreakingContextInlineHeaders.h m_lineBreak.moveTo(m_current.object(), m_current.offset(), m_current.nextBreakablePosition()); nextBreakablePosition 742 Source/core/rendering/line/BreakingContextInlineHeaders.h m_lineBreak.moveTo(m_current.object(), m_current.offset(), m_current.nextBreakablePosition()); nextBreakablePosition 751 Source/core/rendering/line/BreakingContextInlineHeaders.h m_lineBreak.moveTo(m_current.object(), m_current.offset(), m_current.nextBreakablePosition()); nextBreakablePosition 798 Source/core/rendering/line/BreakingContextInlineHeaders.h m_lineBreak.moveTo(m_current.object(), m_current.offset(), m_current.nextBreakablePosition());