nextFireInterval   55 Source/bindings/v8/V8GCForContextDispose.cpp         double nextFireInterval = m_pseudoIdleTimer.nextFireInterval();
nextFireInterval   56 Source/bindings/v8/V8GCForContextDispose.cpp         if (nextFireInterval > maximumFireInterval) {
nextFireInterval  122 Source/core/svg/animation/SMILTimeContainer.cpp     return m_frameSchedulingState == SynchronizeAnimations && m_wakeupTimer.isActive() && !m_wakeupTimer.nextFireInterval();
nextFireInterval  206 Source/platform/Timer.cpp void TimerBase::start(double nextFireInterval, double repeatInterval, const TraceLocation& caller)
nextFireInterval  212 Source/platform/Timer.cpp     setNextFireTime(monotonicallyIncreasingTime() + nextFireInterval);
nextFireInterval   47 Source/platform/Timer.h     void start(double nextFireInterval, double repeatInterval, const TraceLocation&);
nextFireInterval   62 Source/platform/Timer.h     double nextFireInterval() const;