nextFireInterval 55 Source/bindings/v8/V8GCForContextDispose.cpp double nextFireInterval = m_pseudoIdleTimer.nextFireInterval(); nextFireInterval 56 Source/bindings/v8/V8GCForContextDispose.cpp if (nextFireInterval > maximumFireInterval) { nextFireInterval 122 Source/core/svg/animation/SMILTimeContainer.cpp return m_frameSchedulingState == SynchronizeAnimations && m_wakeupTimer.isActive() && !m_wakeupTimer.nextFireInterval(); nextFireInterval 206 Source/platform/Timer.cpp void TimerBase::start(double nextFireInterval, double repeatInterval, const TraceLocation& caller) nextFireInterval 212 Source/platform/Timer.cpp setNextFireTime(monotonicallyIncreasingTime() + nextFireInterval); nextFireInterval 47 Source/platform/Timer.h void start(double nextFireInterval, double repeatInterval, const TraceLocation&); nextFireInterval 62 Source/platform/Timer.h double nextFireInterval() const;